Wod Inferno
Author | : White Wolf |
Publisher | : White Wolf Publishing |
Total Pages | : 0 |
Release | : 2009 |
Genre | : Games & Activities |
ISBN | : 9781588463562 |
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Author | : White Wolf |
Publisher | : White Wolf Publishing |
Total Pages | : 0 |
Release | : 2009 |
Genre | : Games & Activities |
ISBN | : 9781588463562 |
Author | : |
Publisher | : World of Darkness |
Total Pages | : 222 |
Release | : 2004-08-01 |
Genre | : Fantasy games |
ISBN | : 9781588464767 |
The world is not what you think. Beneath skyscrapers' leering gargoyles, factories belching smoke and streets packed with the human throng lurk things we are not meant to see. Creatures dwell in the shadows and hidden places. They watch you, stalk you and prey upon your body and soul. The life you lead is a lie. Your darkest fears aren't make-believe. They're real. And now that you have glimpsed this world of darkness, there's no place to hide. The Storytelling System Rulebook is a stand-alone game for the World of Darkness, and is meant for use with Vampire: The Requiem, Werewolf: The Forsaken and Mage: The Awakening.
Author | : Samuel Bercholz |
Publisher | : Shambhala Publications |
Total Pages | : 161 |
Release | : 2016-12-06 |
Genre | : Comics & Graphic Novels |
ISBN | : 1611801427 |
Take a trip through the realms of hell with a man whose temporary visitor’s pass gave him a horrifying—and enlightening—preview of its torments. This true account of Sam Bercholz’s near-death experience has more in common with Dante’s Inferno than it does with any of the popular feel-good stories of what happens when we die. In the aftermath of heart surgery, Sam, a longtime Buddhist practitioner and teacher, is surprised to find himself in the lowest realms of karmic rebirth, where he is sent to gain insight into human suffering. Under the guidance of a luminous being, Sam’s encounters with a series of hell-beings trapped in repetitious rounds of misery and delusion reveal to him how an individual’s own habits of fiery hatred and icy disdain, of grasping desire and nihilistic ennui, are the source of horrific agonies that pound consciousness for seemingly endless cycles of time. Comforted by the compassion of a winged goddess and sustained by the kindness of his Buddhist teachers, Sam eventually emerges from his ordeal with renewed faith that even the worst hell contains the seed of wakefulness. His story is offered, along with the modernist illustrations of a master of Tibetan sacred arts, in order to share what can be learned about awakening from our own self-created hells and helping others to find relief and liberation from theirs.
Author | : Philippa Ballantine |
Publisher | : Imagine That! Studios |
Total Pages | : 398 |
Release | : 2012 |
Genre | : Fiction |
ISBN | : |
The world of Conhaero is in constant flux; mountains can change to plains and then to lakes in a matter of weeks. It is a place where only the most adaptable can survive, but also a refuge to people from other worlds seeking peace—but nothing is as it should be. The native protectors of the realm, the Vaerli are scattered and cursed. The Kindred, the spirits of the land, who once held a pact with them, have disappeared. Now the Caisah, and his own alien magic rule the land, controlling the peoples and hunting the Vaerli. He also holds the leash of Talyn. With the promise of freedom for her people, Talyn has become his hunter. She seeks out her enemies because she thinks it is the only way to save the remainder of the Vaerli, but she is a wreck of a once-proud person. When she is given the task of hunting down Finn, she cannot know the changes that will follow. As teller of tales, Finn carries his own dreadful secret and has his own mission. For the Kindred are finally moving, and the Vaerli have a chance at redemption and freedom. If Talyn and Finn can find a way back through the past, and into the very heart of this shifting land, then perhaps old wounds can be healed, and the Caisah defeated. Maybe Conhaero and its people can find a new kind of peace. ================================ This edition now includes the never before published short story, Dragonsoul, set before the events of Hunter and Fox. ================================
Author | : David Chart |
Publisher | : White Wolf Publishing |
Total Pages | : 0 |
Release | : 2006 |
Genre | : Games & Activities |
ISBN | : 9781588462633 |
Author | : Modiphius Entertainment |
Publisher | : |
Total Pages | : |
Release | : 2018-09 |
Genre | : |
ISBN | : 9781912200924 |
Vampire: The Masquerade is the original and ultimate roleplaying game of personal and political horror. You are a vampire, struggling for survival, supremacy, and your own fading humanityafraid of what you are capable of, and fearful of the inhuman conspiracies that surround you.
Author | : Phil Brucato |
Publisher | : White Wolf Pub |
Total Pages | : 144 |
Release | : 1994-10-01 |
Genre | : Fiction |
ISBN | : 9781565041370 |
"The Darkness Has Teeth... And it Hungers. Beyond the Horizon, dark forces claw at the edges of sanity, battering at the fabric of reality, seeking final night: Nephandi, the Corrupters -- Marauders the Foot-Soldiers of Chaos -- Demons, the Renders of Souls-Paradox Spirits, the Mage's Bane -- Umbrood, the Living Mysteries. What are they? Why are they? Can we stand against them at all? And what if we cannot? The Book of Madness is a bestiary for Mage: The Ascension, exploring the darker reaches of magick's touch. It presents the forces of Chaos itself, for players to fight and Storytellers to champion".
Author | : Daniel Greenberg |
Publisher | : White Wolf Games Studio |
Total Pages | : 0 |
Release | : 1999-03 |
Genre | : Fantasy games |
ISBN | : 9781565040762 |
"A Song of an Older Time. A Memory Yet to Come. Long ago, the world was One. Everything lived in harmony. All creatures revered the great mother, Gaia. Then the fabric of the world was rent. Spirit was torn from matter by the claws of the Wyrm and the webs of the Weaver. From one world, two were born: the Earth and the Umbra. Werewolves still live between the two worlds. They have one foot in each, yet their home is neither. Great adventures await in the Umbra -- but so does death; the Wyrm has infiltrated the Shadow. The Apocalypse is coming, even in the spirit world. Umbra: The Velvet Shadow is a Werewolf sourcebook detailing the places, spirits and cosmology of the Garou spirit world".