Uniform Random Numbers

Uniform Random Numbers
Author: Shu Tezuka
Publisher: Springer Science & Business Media
Total Pages: 218
Release: 2012-12-06
Genre: Mathematics
ISBN: 1461523176

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In earlier forewords to the books in this series on Discrete Event Dynamic Systems (DEDS), we have dwelt on the pervasive nature of DEDS in our human-made world. From manufacturing plants to computer/communication networks, from traffic systems to command-and-control, modern civilization cannot function without the smooth operation of such systems. Yet mathemat ical tools for the analysis and synthesis of DEDS are nascent when compared to the well developed machinery of the continuous variable dynamic systems char acterized by differential equations. The performance evaluation tool of choice for DEDS is discrete event simulation both on account of its generality and its explicit incorporation of randomness. As it is well known to students of simulation, the heart of the random event simulation is the uniform random number generator. Not so well known to the practitioners are the philosophical and mathematical bases of generating "random" number sequence from deterministic algorithms. This editor can still recall his own painful introduction to the issues during the early 80's when he attempted to do the first perturbation analysis (PA) experiments on a per sonal computer which, unbeknownst to him, had a random number generator with a period of only 32,768 numbers. It is no exaggeration to say that the development of PA was derailed for some time due to this ignorance of the fundamentals of random number generation.

Non-Uniform Random Variate Generation

Non-Uniform Random Variate Generation
Author: Luc Devroye
Publisher: Springer Science & Business Media
Total Pages: 859
Release: 2013-11-22
Genre: Mathematics
ISBN: 1461386438

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Thls text ls about one small fteld on the crossroads of statlstlcs, operatlons research and computer sclence. Statistleians need random number generators to test and compare estlmators before uslng them ln real l fe. In operatlons research, random numbers are a key component ln arge scale slmulatlons. Computer sclen tlsts need randomness ln program testlng, game playlng and comparlsons of algo rlthms. The appl catlons are wlde and varled. Yet all depend upon the same com puter generated random numbers. Usually, the randomness demanded by an appl catlon has some bullt-ln structure: typlcally, one needs more than just a sequence of Independent random blts or Independent uniform 0,1] random vari ables. Some users need random variables wlth unusual densltles, or random com blnatorlal objects wlth speclftc propertles, or random geometrlc objects, or ran dom processes wlth weil deftned dependence structures. Thls ls preclsely the sub ject area of the book, the study of non-uniform random varlates. The plot evolves around the expected complexlty of random varlate genera tlon algorlthms. We set up an ldeal zed computatlonal model (wlthout overdolng lt), we lntroduce the notlon of unlformly bounded expected complexlty, and we study upper and lower bounds for computatlonal complexlty. In short, a touch of computer sclence ls added to the fteld. To keep everythlng abstract, no tlmlngs or computer programs are lncluded. Thls was a Iabor of Iove. George Marsagl a created CS690, a course on ran dom number generat on at the School of Computer Sclence of McG ll Unlverslty."

Bootstrapping and Related Techniques

Bootstrapping and Related Techniques
Author: Karl-Heinz Jöckel
Publisher: Springer Science & Business Media
Total Pages: 231
Release: 2012-12-06
Genre: Mathematics
ISBN: 3642488501

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This book contains 30 selected, refereed papers from an in- ternational conference on bootstrapping and related techni- ques held in Trier 1990. Thepurpose of the book is to in- form about recent research in the area of bootstrap, jack- knife and Monte Carlo Tests. Addressing the novice and the expert it covers as well theoretical as practical aspects of these statistical techniques. Potential users in different disciplines as biometry, epidemiology, computer science, economics and sociology but also theoretical researchers s- hould consult the book to be informed on the state of the art in this area.

Learning Python

Learning Python
Author: Mark Lutz
Publisher: "O'Reilly Media, Inc."
Total Pages: 623
Release: 2003-12-23
Genre: Computers
ISBN: 0596551932

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Portable, powerful, and a breeze to use, Python is the popular open source object-oriented programming language used for both standalone programs and scripting applications. Python is considered easy to learn, but there's no quicker way to mastery of the language than learning from an expert teacher. This edition of Learning Python puts you in the hands of two expert teachers, Mark Lutz and David Ascher, whose friendly, well-structured prose has guided many a programmer to proficiency with the language. Learning Python, Second Edition, offers programmers a comprehensive learning tool for Python and object-oriented programming. Thoroughly updated for the numerous language and class presentation changes that have taken place since the release of the first edition in 1999, this guide introduces the basic elements of the latest release of Python 2.3 and covers new features, such as list comprehensions, nested scopes, and iterators/generators. Beyond language features, this edition of Learning Python also includes new context for less-experienced programmers, including fresh overviews of object-oriented programming and dynamic typing, new discussions of program launch and configuration options, new coverage of documentation sources, and more. There are also new use cases throughout to make the application of language features more concrete. The first part of Learning Python gives programmers all the information they'll need to understand and construct programs in the Python language, including types, operators, statements, classes, functions, modules and exceptions. The authors then present more advanced material, showing how Python performs common tasks by offering real applications and the libraries available for those applications. Each chapter ends with a series of exercises that will test your Python skills and measure your understanding. Learning Python, Second Edition is a self-paced book that allows readers to focus on the core Python language in depth. As you work through the book, you'll gain a deep and complete understanding of the Python language that will help you to understand the larger application-level examples that you'll encounter on your own. If you're interested in learning Python--and want to do so quickly and efficiently--then Learning Python, Second Edition is your best choice.

Random Number Generators--Principles and Practices

Random Number Generators--Principles and Practices
Author: David Johnston
Publisher: Walter de Gruyter GmbH & Co KG
Total Pages: 524
Release: 2018
Genre: Computers
ISBN: 1501506269

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Random Number Generators, Principles and Practices has been written for programmers, hardware engineers, and sophisticated hobbyists interested in understanding random numbers generators and gaining the tools necessary to work with random number generators with confidence and knowledge. Using an approach that employs clear diagrams and running code examples rather than excessive mathematics, random number related topics such as entropy estimation, entropy extraction, entropy sources, PRNGs, randomness testing, distribution generation, and many others are exposed and demystified. If you have ever Wondered how to test if data is really random Needed to measure the randomness of data in real time as it is generated Wondered how to get randomness into your programs Wondered whether or not a random number generator is trustworthy Wanted to be able to choose between random number generator solutions Needed to turn uniform random data into a different distribution Needed to ensure the random numbers from your computer will work for your cryptographic application Wanted to combine more than one random number generator to increase reliability or security Wanted to get random numbers in a floating point format Needed to verify that a random number generator meets the requirements of a published standard like SP800-90 or AIS 31 Needed to choose between an LCG, PCG or XorShift algorithm Then this might be the book for you.

Advanced Methodologies and Technologies in Artificial Intelligence, Computer Simulation, and Human-computer Interaction

Advanced Methodologies and Technologies in Artificial Intelligence, Computer Simulation, and Human-computer Interaction
Author: Mehdi Khosrow-Pour
Publisher: Engineering Science Reference
Total Pages: 0
Release: 2018-09-30
Genre: Artificial intelligence
ISBN: 9781522573685

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As modern technologies continue to develop and evolve, the ability of users to adapt with new systems becomes a paramount concern. Research into new ways for humans to make use of advanced computers and other such technologies through artificial intelligence and computer simulation is necessary to fully realize the potential of tools in the 21st century. Advanced Methodologies and Technologies in Artificial Intelligence, Computer Simulation, and Human-Computer Interaction provides emerging research in advanced trends in robotics, AI, simulation, and human-computer interaction. Readers will learn about the positive applications of artificial intelligence and human-computer interaction in various disciples such as business and medicine. This book is a valuable resource for IT professionals, researchers, computer scientists, and researchers invested in assistive technologies, artificial intelligence, robotics, and computer simulation.

C++ Cookbook

C++ Cookbook
Author: D. Ryan Stephens
Publisher: "O'Reilly Media, Inc."
Total Pages: 592
Release: 2006
Genre: Computers
ISBN: 0596007612

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"Solutions and examples for C++ programmers"--Cover.

Random Numbers and Computers

Random Numbers and Computers
Author: Ronald T. Kneusel
Publisher: Springer
Total Pages: 266
Release: 2018-04-05
Genre: Computers
ISBN: 3319776975

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This book covers pseudorandom number generation algorithms, evaluation techniques, and offers practical advice and code examples. Random Numbers and Computers is an essential introduction or refresher on pseudorandom numbers in computer science. The first comprehensive book on the topic, readers are provided with a practical introduction to the techniques of pseudorandom number generation, including how the algorithms work and how to test the output to decide if it is suitable for a particular purpose. Practical applications are demonstrated with hands-on presentation and descriptions that readers can apply directly to their own work. Examples are in C and Python and given with an emphasis on understanding the algorithms to the point of practical application. The examples are meant to be implemented, experimented with and improved/adapted by the reader.

Simulation for Data Science with R

Simulation for Data Science with R
Author: Matthias Templ
Publisher: Packt Publishing Ltd
Total Pages: 398
Release: 2016-06-30
Genre: Computers
ISBN: 1785885871

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Harness actionable insights from your data with computational statistics and simulations using R About This Book Learn five different simulation techniques (Monte Carlo, Discrete Event Simulation, System Dynamics, Agent-Based Modeling, and Resampling) in-depth using real-world case studies A unique book that teaches you the essential and fundamental concepts in statistical modeling and simulation Who This Book Is For This book is for users who are familiar with computational methods. If you want to learn about the advanced features of R, including the computer-intense Monte-Carlo methods as well as computational tools for statistical simulation, then this book is for you. Good knowledge of R programming is assumed/required. What You Will Learn The book aims to explore advanced R features to simulate data to extract insights from your data. Get to know the advanced features of R including high-performance computing and advanced data manipulation See random number simulation used to simulate distributions, data sets, and populations Simulate close-to-reality populations as the basis for agent-based micro-, model- and design-based simulations Applications to design statistical solutions with R for solving scientific and real world problems Comprehensive coverage of several R statistical packages like boot, simPop, VIM, data.table, dplyr, parallel, StatDA, simecol, simecolModels, deSolve and many more. In Detail Data Science with R aims to teach you how to begin performing data science tasks by taking advantage of Rs powerful ecosystem of packages. R being the most widely used programming language when used with data science can be a powerful combination to solve complexities involved with varied data sets in the real world. The book will provide a computational and methodological framework for statistical simulation to the users. Through this book, you will get in grips with the software environment R. After getting to know the background of popular methods in the area of computational statistics, you will see some applications in R to better understand the methods as well as gaining experience of working with real-world data and real-world problems. This book helps uncover the large-scale patterns in complex systems where interdependencies and variation are critical. An effective simulation is driven by data generating processes that accurately reflect real physical populations. You will learn how to plan and structure a simulation project to aid in the decision-making process as well as the presentation of results. By the end of this book, you reader will get in touch with the software environment R. After getting background on popular methods in the area, you will see applications in R to better understand the methods as well as to gain experience when working on real-world data and real-world problems. Style and approach This book takes a practical, hands-on approach to explain the statistical computing methods, gives advice on the usage of these methods, and provides computational tools to help you solve common problems in statistical simulation and computer-intense methods.