Tool and Object

Tool and Object
Author: Ralph Krömer
Publisher: Springer Science & Business Media
Total Pages: 400
Release: 2007-06-25
Genre: Mathematics
ISBN: 3764375248

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Category theory is a general mathematical theory of structures and of structures of structures. It occupied a central position in contemporary mathematics as well as computer science. This book describes the history of category theory whereby illuminating its symbiotic relationship to algebraic topology, homological algebra, algebraic geometry and mathematical logic and elaboratively develops the connections with the epistemological significance.

Tool-supported Identification of Functional Concerns in Object-oriented Code

Tool-supported Identification of Functional Concerns in Object-oriented Code
Author: Mircea Trifu
Publisher: KIT Scientific Publishing
Total Pages: 214
Release: 2014-10-16
Genre: Electronic computers. Computer science
ISBN: 386644494X

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Concern identification aims to find the implementation of a functional concern in existing source code. In this work, concerns are described, using the Hierarchic Concern Model, as gray-boxes containing subconcerns, inputs, and outputs. The inputs and outputs are used as concern seeds to identify data-oriented abstractions of concern implementations, called concern skeletons. The identification approach is based on context free language reachability and supported by a tool, called CoDEx.

Object Thinking

Object Thinking
Author: David West
Publisher: Pearson Education
Total Pages: 363
Release: 2004
Genre: Computers
ISBN: 0735619654

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Object Thinking blends historical perspective, experience, and visionary insight - exploring how developers can work less like the computers they program and more like problem solvers.

Object-Process Methodology

Object-Process Methodology
Author: Dov Dori
Publisher: Springer Science & Business Media
Total Pages: 467
Release: 2012-12-06
Genre: Computers
ISBN: 3642562094

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Object-Process Methodology (OPM) is an intuitive approach to systems engineering. This book presents the theory and practice of OPM with examples from various industry segments and engineering disciplines, as well as daily life. OPM is a generic, domain independent approach that is applicable almost anywhere in systems engineering.

Tool-Being

Tool-Being
Author: Graham Harman
Publisher: Open Court
Total Pages: 256
Release: 2011-08-31
Genre: Philosophy
ISBN: 0812697731

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Tool-Being offers a new assessment of Martin Heidegger's famous tool-analysis, and with it, an audacious reappraisal of Heidegger's legacy to twenty-first-century philosophy. Every reader of Being and Time is familiar with the opposition between readiness-to-hand (Zuhandenheit) and presence-at-hand (Vorhandenheit), but commentators usually follow Heidegger's wishes in giving this distinction a limited scope, as if it applied only to tools in a narrow sense. Graham Harman contests Heidegger's own interpretation of tool-being, arguing that the opposition between tool and broken tool is not merely a provisional stage in his philosophy, but rather its living core. The extended concept of tool-being developed here leads us not to a theory of human practical activity but to an ontology of objects themselves. Tool-Being urges a fresh and concrete research into the secret contours of objects. Written in a lively and colorful style, it will be of great interest to anyone intrigued by Heidegger and anyone open to new trends in present-day philosophy.

Object Design

Object Design
Author: Rebecca Wirfs-Brock
Publisher: Addison-Wesley Professional
Total Pages: 420
Release: 2003
Genre: Computers
ISBN: 9780201379433

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Object technology pioneer Wirfs-Brock teams with expert McKean to present a thoroughly updated, modern, and proven method for the design of software. The book is packed with practical design techniques that enable the practitioner to get the job done.

Object Technologies for Advanced Software

Object Technologies for Advanced Software
Author: Shojiro Nishio
Publisher: Springer Science & Business Media
Total Pages: 564
Release: 1993-10-07
Genre: Computers
ISBN: 9783540573425

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This volume constitutes the proceedings of the First International Symposiumorganized by the Japan Society for Software Science and Technology. The symposium was held in Kanazawa, Japan, November 4-6, 1993 and attracted many researchers from academia and industry as well as ambitioned practitioners. Object technologies, in particular object-oriented programming, object-oriented databases, and software object bases, currently attract much attention and hold a great promise of future research and development in diverse areas of advanced software. The volume contains besides 6 invited presentations by renown researchers and 25 contributed papers carefully selected by an internationalprogram committee from a total of 92 submissions.

Object-oriented Reengineering Patterns

Object-oriented Reengineering Patterns
Author: Serge Demeyer
Publisher: Lulu.com
Total Pages: 362
Release: 2009
Genre: Computers
ISBN: 395233412X

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Object-Oriented Reengineering Patterns collects and distills successful techniques in planning a reengineering project, reverse-engineering, problem detection, migration strategies and software redesign. This book is made available under the Creative Commons Attribution-ShareAlike 3.0 license. You can either download the PDF for free, or you can buy a softcover copy from lulu.com. Additional material is available from the book's web page at http://scg.unibe.ch/oorp

Object-Oriented Construction Handbook

Object-Oriented Construction Handbook
Author: Heinz Züllighoven
Publisher: Elsevier
Total Pages: 546
Release: 2005
Genre: Computers
ISBN: 1558606874

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Object-oriented programming (OOP) has been the leading paradigm for developing software applications for at least 20 years. Many different methodologies, approaches, and techniques have been created for OOP, such as UML, Unified Process, design patterns, and eXtreme Programming. Yet, the actual process of building good software, particularly large, interactive, and long-lived software, is still emerging. Software engineers familiar with the current crop of methodologies are left wondering, how does all of this fit together for designing and building software in real projects? This handbook from one of the world's leading software architects and his team of software engineers presents guidelines on how to develop high-quality software in an application-oriented way. It answers questions such as: * How do we analyze an application domain utilizing the knowledge and experience of the users? * What is the proper software architecture for large, distributed interactive systems that can utilize UML and design patterns? * Where and how should we utilize the techniques and methods of the Unified Process and eXtreme Programming? This book brings together the best of research, development, and day-to-day project work. "The strength of the book is that it focuses on the transition from design to implementation in addition to its overall vision about software development." -Bent Bruun Kristensen, University of Southern Denmark, Odense