The Tabletop Revolution

The Tabletop Revolution
Author: Marco Arnaudo
Publisher: McFarland
Total Pages: 256
Release: 2023-12-15
Genre: Games & Activities
ISBN: 1476651930

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This book is an overview of the ongoing revolution in tabletop gaming design and culture, which exploded to unprecedented levels of vitality in the 21st century, leading to new ways of creating, marketing, and experiencing a game. Designers have become superstars, publishers have improved quality control, and the community of players is expanding. Most importantly, new and old players have started engaging with the games in a more meaningful way. The book explores the reasons for these changes. It describes how games have begun to keep players engaged until the end. It analyzes the ways in which traditional mechanics have been reimagined to give them more variety and complexity, and reviews the unprecedented mechanics found and perfected. Very interesting is the exploration of how games have performed novel tasks such as reducing conflict, fostering cooperation, creating aesthetic experiences, and telling stories. The book is aimed at scholars, dedicated and aspiring fans, and game designers who want to expand their toolbox with the most up-to-date innovations in the profession.

Against the Darkmaster Core Rules

Against the Darkmaster Core Rules
Author: Open Ended Games
Publisher:
Total Pages:
Release: 2020-12-15
Genre:
ISBN: 9781735847412

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Gaming the Past

Gaming the Past
Author: Jeremiah McCall
Publisher: Routledge
Total Pages: 198
Release: 2013-06-17
Genre: Education
ISBN: 1136832092

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Despite the growing number of books designed to radically reconsider the educational value of video games as powerful learning tools, there are very few practical guidelines conveniently available for prospective history and social studies teachers who actually want to use these teaching and learning tools in their classes. As the games and learning field continues to grow in importance, Gaming the Past provides social studies teachers and teacher educators help in implementing this unique and engaging new pedagogy. This book focuses on specific examples to help social studies educators effectively use computer simulation games to teach critical thinking and historical analysis. Chapters cover the core parts of conceiving, planning, designing, and implementing simulation based lessons. Additional topics covered include: Talking to colleagues, administrators, parents, and students about the theoretical and practical educational value of using historical simulation games. Selecting simulation games that are aligned to curricular goals Determining hardware and software requirements, purchasing software, and preparing a learning environment incorporating simulations Planning lessons and implementing instructional strategies Identifying and avoiding common pitfalls Developing activities and assessments for use with simulation games that facilitate the interpretation and creation of established and new media Also included are sample unit and lesson plans and worksheets as well as suggestions for further reading. The book ends with brief profiles of the majority of historical simulation games currently available from commercial vendors and freely on the Internet.

Spire

Spire
Author: Grant Howitt
Publisher:
Total Pages:
Release: 2018
Genre: Games
ISBN: 9780996376563

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Starfinder RPG: Tech Revolution

Starfinder RPG: Tech Revolution
Author: Paizo Publishing
Publisher:
Total Pages: 160
Release: 2021-09-07
Genre: Games & Activities
ISBN: 9781640783522

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Command the galaxy's cutting-edge technologies so sophisticated that they rival magic itself! Outfit yourself with the latest and greatest new weapons, armor, and other gear, from high-power explosives to alien relics that surpass conventional science. Or incorporate technologies directly into yourself, whether you're installing advanced cybernetic augmentations or playing Starfinder's newest class: the nanocyte, whose body hosts an army of robotic nanites that obey her commands! Outrace the speediest threats by customizing your own space-age vehicles, and overcome even the toughest foes by piloting powerful battle robots using the all-new mech combat system! Seize the future with additional options for every class and articles exploring every aspect of science-fantasy tech from advertising and music to virtual intelligences and security systems. Join in the Starfinder Tech Revolution!

FLAMES OF FREEDOM Grim & Perilous RPG

FLAMES OF FREEDOM Grim & Perilous RPG
Author: Richard Iorio
Publisher: Andrews McMeel Publishing
Total Pages: 672
Release: 2021-09-28
Genre: Games & Activities
ISBN: 152487230X

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FLAMES OF FREEDOM is an American Gothic horror tabletop role-playing game, based on the award-winning ZWEIHÄNDER RPG. It is the dawn of the American Revolutionary War of 1776. A tangled web of conspiracy spans North America. It does not matter what your creed, color, culture, faith or gender is—all stand together in the war for survival. Every Rebel patriot holds Thomas Paine’s Common Sense aloft as they take up arms against the British Empire. The city of Boston is occupied by the Red Coats, surrounded by Rebel militias. But as the revolution has begun, something far more mysterious stirs. Agents of the occult entreat both the Continental Army and British Empire. Freemasons conspire in the City of Brotherly Love. Maryland is in the throes of a witch hunt by the Knights Templar. Amid the chaos, other grim fairy tales have emerged. Ghouls have been tunneling beneath Boston. There are sightings of witches in the Great Dismal Swamp. Indigenous sachem speak of devils who walk among the living. The Leeds Devil haunts the Pine Barrens of New Jersey. And worse still, a shadowy collective called “The Mandoag” seeks to consume all, Loyalists and Rebels alike. In this game, most people have either chosen to deny the supernatural or rationalize it away. A rare few accept it for what it is to act. You are among those heroes and destined for greatness… or death. This alternative history game includes most of what you need to play: a player’s handbook, a game master’s guide, a bestiary, and an introductory adventure set in Boston. All that’s left are a few friends, pencils and a handful of dice. FLAMES OF FREEDOM is an American Gothic horror tabletop role-playing game, based on the award-winning ZWEIHÄNDER RPG.​

Genius: The Revolution

Genius: The Revolution
Author: Leopoldo Gout
Publisher: Genius
Total Pages: 273
Release: 2018-08-07
Genre: Juvenile Fiction
ISBN: 1250045835

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Outwit evil organizations. Expose the truth. Rescue their families. Save the world. This is the Revolution.

Reaching for the Right Fork... the Evolution of Tabletop Utensils

Reaching for the Right Fork... the Evolution of Tabletop Utensils
Author: Maura Graber
Publisher: Createspace Independent Publishing Platform
Total Pages: 40
Release: 2017-11-29
Genre:
ISBN: 9781981292394

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In "Reaching for the Right Fork," etiquette enthusiast, historian and silver flatware collector, Maura J. Graber of The RSVP Institute of Etiquette, dishes on the history of utensils, proper table manners and correct table settings. Filled with numerous photos and examples, learn all about the different utensils designed for dining, why they are important and how to use them correctly.

A Dirty World

A Dirty World
Author: Greg Stolze
Publisher: Cubicle 7 Entertainment
Total Pages: 69
Release: 2010-07-01
Genre: Games
ISBN: 9780857440013

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A roleplaying game of angry decisions, ugly ethics, and black city streets. A game of film noir. "A Dirty World" rethinks the One-Roll Engine to focus relentlessly on character. Hard-boiled private eyes, dirty cops and femmes fatale make their hard choices and hide their grubby secrets. "A Dirty World" features... * A unified conflict mechanic, where gunfights, duels of deceit and emotional blackmail not only work the same way, but fuse seamlessly. * "Swift Justice" character development. Instead of tracking and spending points, your character's abilities improve in direct reaction to the game's events. * One-Roll Mysteries, a mechanic to spit out intricate plots with one throw of the dice. * Rules that don't merely support drama, they are drama. Only meaningful choices push your character forward. There is no easy way, by definition.

The AgeTech Revolution

The AgeTech Revolution
Author: Keren Etkin
Publisher:
Total Pages: 218
Release: 2021-12-20
Genre:
ISBN: 9781637307069

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Have you ever thought about what your life may be like as you grow older, and what technology will be available to you at that time? In The AgeTech Revolution, Keren Etkin takes you on a journey to explore what the intersection of tech and aging looks like today. This book explores the changing face of aging in the 21st century, through the lens of the fast-paced digital transformation our society is going through. It goes into challenges of aging that are currently being tackled by technology - using the real-life stories of tech entrepreneurs and older adults. Etkin also provides a glimpse into the future, and what agetech could be like five, ten, fifteen years down the road. We have a unique, once-in-a-lifetime opportunity to impact the experience of living as an older adult in this world, using technology. The AgeTech Revolution provides us with the data and perspective necessary to change our tech landscape and to create a world that is more inclusive and supportive of older adults.