The PSI Handbook of Virtual Environments for Training and Education

The PSI Handbook of Virtual Environments for Training and Education
Author: Joseph V. Cohn
Publisher: Bloomsbury Publishing USA
Total Pages: 1441
Release: 2008-11-30
Genre: Psychology
ISBN: 031335166X

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The increasingly complex environment of the 21st century demands unprecedented knowledge, skills and abilities for people from all walks of life. One powerful solution that blends the science of learning with the technological advances of computing is Virtual Environments. In the United States alone, the Department of Defense has invested billions of dollars over the past decade to make this field and its developments as effective as possible. This 3-volume work provides, for the first time, comprehensive coverage of the many different domains that must be integrated for Virtual Environments to fully provide effective training and education. The first volume is dedicated to a thorough understanding of learning theory, requirements definition and performance measurement, providing insight into the human-centric specifications the VE must satisfy to succeed. Volume II provides the latest information on VE component technologies, and Volume III offers discussion of an extensive collection of integrated systems presented as VE use-cases, and results of effectiveness evaluation studies. The text includes emerging directions of this evolving technology, from cognitive rehabilitation to the next generation of museum exhibitions. Finally, the handbook offers a glimpse into the future with this fascinating technology. This groundbreaking set will interest students, scholars and researchers in the fields of military science, technology, computer science, business, law enforcement, cognitive psychology, education and health. Topics addressed include guidance and interventions using VE as a teaching tool, what to look for in terms of human-centered systems and components, and current training uses in the Navy, Army, Air Force and Marines. Game-based and long distance training are explained, as are particular challenges such as the emergence of VE sickness. Chapters also highlight the combination of VE and cybernetics, robotics and artificial intelligence.

Digital Human Modeling and Applications in Health, Safety, Ergonomics and Risk Management

Digital Human Modeling and Applications in Health, Safety, Ergonomics and Risk Management
Author: Vincent G. Duffy
Publisher: Springer Nature
Total Pages: 678
Release: 2023-07-11
Genre: Computers
ISBN: 3031357418

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This book constitutes the refereed proceedings of the 14th Digital Human Modeling & Applications in Health, Safety, Ergonomics & Risk Management (DHM) Conference, held as part of the 25th International Conference, HCI International 2023, which was held virtually in Copenhagen, Denmark in July 2023. The total of 1578 papers and 396 posters included in the HCII 2023 proceedings was carefully reviewed and selected from 7472 submissions. The DHM 2023 method focuses on different areas of application and has produced works focused on human factors and ergonomics based on human models, novel approaches in healthcare and the application of artificial intelligence in medicine. Interesting applications will be shown in many sectors. Work design and productivity, robotics and intelligent systems are among this year's human-machine modeling and results reporting efforts.

Handbook of Human Factors in Web Design

Handbook of Human Factors in Web Design
Author: Kim-Phuong L. Vu
Publisher: CRC Press
Total Pages: 788
Release: 2011-04-25
Genre: Computers
ISBN: 1439825955

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The Handbook of Human Factors in Web Design covers basic human factors issues relating to screen design, input devices, and information organization and processing, as well as addresses newer features which will become prominent in the next generation of Web technologies. These include multimodal interfaces, wireless capabilities, and agents t

Handbook of Virtual Environments

Handbook of Virtual Environments
Author: Kelly S. Hale
Publisher: CRC Press
Total Pages: 1450
Release: 2014-09-10
Genre: Technology & Engineering
ISBN: 1466511842

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A Complete Toolbox of Theories and Techniques The second edition of a bestseller, Handbook of Virtual Environments: Design, Implementation, and Applications presents systematic and extensive coverage of the primary areas of research and development within VE technology. It brings together a comprehensive set of contributed articles that address the principles required to define system requirements and design, build, evaluate, implement, and manage the effective use of VE applications. The contributors provide critical insights and principles associated with their given areas of expertise to provide extensive scope and detail on VE technology and its applications. What’s New in the Second Edition: Updated glossary of terms to promote common language throughout the community New chapters on olfactory perception, avatar control, motion sickness, and display design, as well as a whole host of new application areas Updated information to reflect the tremendous progress made over the last decade in applying VE technology to a growing number of domains This second edition includes nine new, as well as forty-one updated chapters that reflect the progress made in basic and applied research related to the creation, application, and evaluation of virtual environments. Contributions from leading researchers and practitioners from multidisciplinary domains provide a wealth of theoretical and practical information, resulting in a complete toolbox of theories and techniques that you can rely on to develop more captivating and effective virtual worlds. The handbook supplies a valuable resource for advancing VE applications as you take them from the laboratory to the real-world lives of people everywhere.

Adaptive Technologies for Training and Education

Adaptive Technologies for Training and Education
Author: Paula J. Durlach (Ed)
Publisher: Cambridge University Press
Total Pages: 379
Release: 2012-02-20
Genre: Computers
ISBN: 0521769035

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"This volume provides an overview of the latest advancements in computer-based education training that use student performance data to provide adaptive and hence more efficient individualized learning opportunities"-- Provided by publisher.

Virtual and Mixed Reality - Systems and Applications

Virtual and Mixed Reality - Systems and Applications
Author: Randall Shumaker
Publisher: Springer
Total Pages: 454
Release: 2011-06-27
Genre: Computers
ISBN: 364222024X

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The two-volume set LNCS 6773-6774 constitutes the refereed proceedings of the International Conference on Virtual and Mixed Reality 2011, held as Part of HCI International 2011, in Orlando, FL, USA, in July 2011, jointly with 10 other conferences addressing the latest research and development efforts and highlighting the human aspects of design and use of computing systems. The 47 revised papers included in the first volume were carefully reviewed and selected from numerous submissions. The papers are organized in the following topical sections: VR in education, training and health; VR for culture and entertainment; virtual humans and avatars; developing virtual and mixed environments.

Design for Teaching and Learning in a Networked World

Design for Teaching and Learning in a Networked World
Author: Gráinne Conole
Publisher: Springer
Total Pages: 663
Release: 2015-09-07
Genre: Education
ISBN: 331924258X

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This book constitutes the refereed proceedings of the 10th European Conference on Technology Enhanced Learning, EC-TEL 2015, held in Toledo, Spain, in September 2015. The 27 full papers, 19 short papers, 9 demo papers and 23 posters were carefully reviewed and selected from 176 submissions. They address topics such as blended learning; self-regulated and self directed learning; reflective learning; intelligent learning systems; learning communities; learning design; learning analytics; learning assessment; personalization and adaptation; serious games; social media; massive open online courses (MOOCs); schools of the future.