The Book of Classic Board Games

The Book of Classic Board Games
Author: Sid Sackson
Publisher: Klutz
Total Pages: 0
Release: 1991
Genre: Board games
ISBN: 9780932592941

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Definitive rules for 15 classic games, each illustrated in a different and beautiful style. Comes with a supply of black and white playing pieces and a pair of dice, all of which can always be kept handy in the book's bound-in, zip-up storage pouch. Neat!

New Rules for Classic Games

New Rules for Classic Games
Author: R. Wayne Schmittberger
Publisher: Wiley
Total Pages: 262
Release: 1992-05-26
Genre: Games & Activities
ISBN: 9780471536215

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"An essential book for anyone interested in gameplay." —Games magazine If rules are made to be broken, then dust off those old games lying dormant in your closet, because your game playing just got a lot more exciting! New Rules for Classic Games, by games expert R. Wayne Schmittberger, is a complete guide to hundreds of new twists and variations guaranteed to expand and enliven your game repertoire. How about: Wraparound Scrabble: Worlds can run off an edge of the board and be continued on the other side. Another variation allows words to be spelled backwards! Extinction Chess: Think of every type of piece as a species; your goal is to prevent extinction of any of these species. Trivial Tic-Tac-Toe: An entertaining and challenging cross between Trivial Pursuit and tic-tac-toe. Auction Monopoly: Every property, no matter who lands on it, is sold to the highest bidder. You’ll find these and other exciting new challenges for card and dice games, chess, checkers, party games, and popular board games such as Monopoly, Scrabble, Risk, Parcheesi, Boggle, Othello, and Trivial Pursuit. And to make sure your game playing never gets stale, New Rules for Classic Games gives you rules for little-known games that can be played with equipment you already have and tips for doing your own rule writing!

A Book of Historic Board Games

A Book of Historic Board Games
Author: Damian Gareth Walker
Publisher: Lulu.com
Total Pages: 235
Release: 2014
Genre: Crafts & Hobbies
ISBN: 1326066951

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Board games have been played throughout the world for thousands of years. Many times, in many different cultures, people have amused themselves by devising mock races, battles and hunts, played in miniature on a small surface. The rules and the level of sophistication has changed through the ages, but the general idea has remained the same. Some of the oldest games, like backgammon, chess and draughts, are still popular today. This book looks at twelve different games taken from various periods of history. Most will not be recognised by the general public, but deserve to be better known. They are pachisi, halma, agon, tâb, fanorona, nine men's morris, wari, konane, xiang qi, tablut, asalto and renju. Each game has a whole chapter to itself, which includes a history, the rules, and a section on strategy and tactics. It is the author's intention that the reader will gain appreciation and enthusiasm for these wonderful old games, and be entertained by them for years to come.

Book of Classic Board Games with Other

Book of Classic Board Games with Other
Author: Klutz Editors
Publisher: Turtleback
Total Pages:
Release: 1990-10
Genre:
ISBN: 9780613776509

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Contains the definitive rules for 15 classic games, each illustrated in a different -- and beautiful -- style. The two-page spreads consist of a playing board on the right-hand page and the appropriate instructions on the left. Comes complete with everything you need to play the games.

The 15 Greatest Board Games in the World

The 15 Greatest Board Games in the World
Author: Klutz Press
Publisher:
Total Pages: 36
Release: 2008-03-01
Genre: Juvenile Nonfiction
ISBN: 9781591745075

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This amazing collection features fifteen different game boards, along with crystal-clear instructions for easy play. Games range from the familiar (Checkers) to the exotic (Tigers & Goats, the national game of Nepal), and the modern (Corsaro) to the ancient (the Royal Game of Ur, around 4500 years old). Everybody wins!

The Amazing Family Game Board Book

The Amazing Family Game Board Book
Author: Eric Berlin
Publisher: innovative KIDS
Total Pages: 45
Release: 2005-10-01
Genre: Juvenile Nonfiction
ISBN: 9781584763611

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Turn off the TV! Pull up a chair! It's time to have some fun! The Amazing Family Game Board Book provides all that you need to spend quality time with family and friends. There is something for everyone with all the best-loved classic games in one gift-quality package. Includes everything you need to play more than 35 classic games: Checkers, Chess, Reversi, The Captain's Wife, Backgammon, Chinese Checkers, Fox & Geese, Nine Men's Morris, Mancala, Pachisi, Go Fish, Crazy 8's, Old Maid, War, Slapjack, Gin Rummy, Black jack, Hearts, Casino Spades, Dominoes, Sniff, Cribbage, Categories, Hangman, Ghost, Bingo, Trick Track, A-to-Z Eye Spy, Scavenger Hunt, Tic-Tac-Toe, Multi Tic-Tac-Toe, 1-2-3!, Thumper, Camping Trip, and Alien Dance. Great for home and travel, The Amazing Family Game Board Book is sure to create memories that will last a lifetime.

The Everything Tabletop Games Book

The Everything Tabletop Games Book
Author: Bebo
Publisher: Simon and Schuster
Total Pages: 320
Release: 2019-07-16
Genre: Games & Activities
ISBN: 1507210639

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Tabletop and board games aren’t just for rainy days or awkward family events anymore. As the game industry grows, people of all ages are jumping to play “the original social network.” In our ever-increasing technological world, playing old-school games is a welcome retreat from the overexposure to Instagram, Twitter, Facebook, and the rest of social media. Over the past few years, board games have become the hot new hobby. Instead of friends sitting around the same table and staring at their phones, they are now either working with or against each other. Millions upon millions of new fans have begun to join their friends in real life for a fun game of Pandemic, 7 Wonders, or Ticket to Ride. The Everything Tabletop Games Book shows how to play some of the best tabletop games in the world, from classic strategy games like Settlers of Catan to great new games like Gloomhaven. Throughout the book, you’ll learn the different genres of tabletop and board games; how to play each game; rules and strategies to help you win; and even where to play online—including new expansions to keep your favorite games fresh and exciting. So gather up some friends, pick a game from this book, and start playing! You’ll be having a blast in no time.

The Book of Games

The Book of Games
Author: Jack Botermans
Publisher: Sterling Publishing Company
Total Pages: 744
Release: 2008
Genre: Games & Activities
ISBN: 9781402742217

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This lavishly illustrated 736-page reference provides a lifetime of entertainment! It contains complete rules, playing tips, and instructive move-by-move examples of 65 fun and diverse games. They range from Senat, a pastime enjoyed by King Tut, to Hex, invented by a 20th-century mathematician; from strategy games like Siege of Paris to dice games like Chuck-a-Luck to chase games like Pachisi; from Asian Shogi to African Wari; and from traditional Chess and Go to modern creations like Mastermind and Othello. Colorful illustrations show old-time and modern players, game boards, and equipment alongside fascinating anecdotes and curious facts about games throughout history. For every player, this one’s a sure winner!

Favorite Board Games You Can Make and Play

Favorite Board Games You Can Make and Play
Author: Asterie Baker Provenzo
Publisher: Courier Corporation
Total Pages: 258
Release: 1990-01-01
Genre: Games & Activities
ISBN: 0486264106

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Instructions, over 300 illustrations for creating boards and playing pieces for 39 games: Pachisi, Alquerque, Solitaire, Queen's Guard, 35 others. Lexicon, supply list, more.

Board Games in 100 Moves

Board Games in 100 Moves
Author: Ian Livingstone
Publisher: Dorling Kindersley Ltd
Total Pages: 178
Release: 2019-09-05
Genre: Games & Activities
ISBN: 024144313X

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Surprising stories behind the games you know and love to play. Journey through 8,000 years of history, from Ancient Egyptian Senet and Indian Snakes and Ladders, right up to role-play, fantasy and hybrid games of the present day. More than 100 games are explored chronologically, from the most ancient to the most modern. Every chapter is full of insightful anecdotes exploring everything from design and acquisition to game play and legacy. Discover tales of Buddha's banned games, stolen patents, boards smuggled into prison, and Dungeons & Dragons hysteria. Roll six to start, pass go, and learn more about your favourite board games, from Mahjong to Monopoly and more!