The Art of Maya

The Art of Maya
Author:
Publisher:
Total Pages: 246
Release: 2000
Genre: Computer animation
ISBN: 9780968572511

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The CD-ROM contains scene files and movies that support the visual concepts highlighted within the book

The Art of Maya

The Art of Maya
Author: Alias Wavefront
Publisher: Sybex
Total Pages: 36
Release: 2002-12-31
Genre: Computers
ISBN:

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Wavefront's Maya is the premier tool for 3D modeling, animation, and rendering, used by top studios to create everything from ads to movies to computer games. This book is an official, heavily illustrated, full-color guide to Maya essentials, straight from the creators of the program.

The Art of Maya

The Art of Maya
Author: Autodesk Maya Press
Publisher: Sybex
Total Pages: 256
Release: 2007-04-30
Genre: Computers
ISBN: 9781897177471

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This unique, full-color visual exploration of the theory of Maya is rich with diagrams and illustrations that demonstrate the critical concepts of 3D time and space, and helps explain the principles of 3D modeling, animation, dynamics and rendering. The book also includes a series of production notes detailing how skilled Maya artists have worked with the software to create production quality films, games, visualizations, and animations. The accompanying CD-ROM includes Maya Personal Learning Edition.

INTRODUCING MAYA 2011 (With CD )

INTRODUCING MAYA 2011 (With CD )
Author: Dariush Derakhshani
Publisher:
Total Pages: 656
Release: 2010-07-01
Genre:
ISBN: 9788126527113

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Market_Desc: Targets those new to 3D generally, and beginning Maya users specifically. Traditional artists, students, 2D artists, educators, and hobbyists will also seek out this book for its exceptionally accessible coverage of 3D and Maya basics. Students, teachers (there are instructor materials available), and hobbyists alike will benefit from thorough techniques and tutorials. Special Features: " NEW MATERIAL: Covers the latest features and includes new tutorials and art." BEST-SELLING: Previous editions have been the best-selling Maya book on the market and received consistently great reviews." INSPIRATIONAL: Color insert provides real-world examples from talented beginning Maya users to attract readers who aspire to learn the software." COMPLEX MADE DOABLE: Maya pro Dariush Derakhshani gives beginners just what they need to understand the intricacies of 3D and Maya. The tutorials offer realistic challenges for those new to 3D with clear explanations along the way. About The Book: The ideal primer to getting started with Maya 2011. Learn the Maya interface and the basics of modeling, texturing, animating, and visual effects. The expository text is reinforced with fun and challenging step-by-step tutorials. Professional Maya artist and instructor Dariush Derakhshani leads readers through the nuances of the complex software without over-explaining or over-simplifying. The tutorials offer realistic, professional challenges for those new to 3D, and to those coming from another 3D application. Introducing Maya 2011 is the perfect guide to get you up and running in the world's most popular professional 3D software application.

Introducing Autodesk Maya 2015

Introducing Autodesk Maya 2015
Author: Dariush Derakhshani
Publisher: John Wiley & Sons
Total Pages: 608
Release: 2014-06-12
Genre: Computers
ISBN: 1118862821

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Learn Autodesk Maya from an award-winning insider Best-selling author, visual effects supervisor, and technical educator Dariush Derakhshani brings you a newly-updated, step-by-step guide to the most popular and complex 3D application on the market, Autodesk Maya. Introducing Autodesk Maya 2015 includes straightforward lessons, real-world examples, detailed tutorials, and downloadable project files that get you modeling and animating your own digital models and scenes right away. The book starts you with the latest CG concepts and production workflows, and then shows you how to create a solar system to help get you acquainted with the basic tool set in Maya. From there, the books helps you: Learn the Maya user interface, including menus and plug-ins Build simple animations and 3D images right away Explore polygons, modeling, and NEX tools Get started with HDRI lighting, rendering, dynamics, simulations, and effects Whether you're new to 3D or migrating from another 3D application, Introducing Autodesk Maya 2015 will kick-start your creativity and get you up and running with Maya. Author Derakhshani has worked on movies such as The Fantastic Four and Pan's Labyrinth, the South Park TV series, and numerous commercials and music videos.

Maya Manual

Maya Manual
Author: Daniel Lavender
Publisher: Springer Science & Business Media
Total Pages: 318
Release: 2006-04-18
Genre: Computers
ISBN: 185233858X

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Alias|Wavefront’s Maya 3D animation software is an integrated collection of tools for creating computer generated images, used in nearly every blockbuster special effects film that has been released in the last few years. The first choice for digital content creators, Maya combines animation, dynamics, modelling and rendering tools, enabling you to create digital characters and visual effects for live action films or stand-alone animation.

The Game Artist's Guide to Maya

The Game Artist's Guide to Maya
Author: Michael McKinley
Publisher: John Wiley & Sons
Total Pages: 238
Release: 2006-07-14
Genre: Computers
ISBN: 0782150535

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The Definitive Resource for Up-and-Coming 3D Game Artists Alias' award-winning Maya 3D animation and effects software continues to lead the industry in technological innovation and is being adopted by more and more console and computer game developers. The Game Artist's Guide to Maya is an official introduction to creating 3D game art and animations with Maya, brought to you by Maya Press, a publishing partnership between Alias and Sybex. Written by a production artist at a prominent game company, this detailed book focuses on the skills real game artists use daily to create stunning characters and environments. By following the discussions and tutorials, you'll bring a concept through the entire game art development pipeline, learning everything from modeling, texturing, rigging, and animation, to special effects. You'll also glean insights from industry professionals and see how Maya has been used in popular games. If you're a 3D game artist, or looking to become one, this book will help you master the skills and techniques you'll need to excel in the competitive games industry. Inside, you'll learn how to: Create a game model using a concept image as your guide Model with predetermined real-time polycount limitations in mind View martial arts videos on the book's CD to animate your character more realistically Prepare a model for texturing with UV mapping and layout techniques Create different kinds of textures Master the rigging process, from setting up a skeleton to preparing blend shapes Practice techniques for creating animation clips to work with in the Trax Editor Use particle effects, such as sprites and animated geometry, to add pizzazz to your model

Autodesk MAYA 3D Level 1 (English version)

Autodesk MAYA 3D Level 1 (English version)
Author: AMC College
Publisher: Advanced Micro Systems Sdn Bhd
Total Pages: 46
Release:
Genre:
ISBN:

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This manual provides basic introduction on Maya 3D. In this manual, student will learn the function of tools, workspace, features in order to use it for animation, environments, motion graphics, virtual reality, and character creation.

Introducing Maya 6

Introducing Maya 6
Author: Dariush Derakhshani
Publisher: John Wiley & Sons
Total Pages: 390
Release: 2006-12-26
Genre: Computers
ISBN: 0470113235

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"If you're just beginning to dive into the world of 3D, this is the book for you." —Animation Magazine Alias' Academy Award winning Maya 3D animation and effects software leads the industry in technological innovation. Film and video artists, computer game developers, and design professionals rely on Maya to create brilliant digital imagery, animation, and visual effects. Now you can enter this exciting, imaginative world and learn to build, render, and animate your own digital characters and scenes. Brought to you by Maya Press, a publishing partnership between Sybex and Alias, Introducing Maya 6: 3D for Beginners is the ideal initiation to 3D and Maya. Written explicitly for the Maya novice, the easy-to-grasp text offers a practical and fun approach to learning Maya's core features. Clear-cut, engaging lessons let you try out these features using working files provided on the CD. You'll also find an abundance of instructional and inspirational art on the CD and full-color insert. Enter a New Dimension Get a solid grasp of the core Maya and 3D Learn to navigate the new Maya 6 interface Experiment with Maya modeling Explore the basics of NURBS, polygons, and subdivision surfaces Discover the nuances of shading and texturing Try your hand at animation Get a feel for Maya lighting, rendering, and dynamics Find out how to use Maya and Photoshop in unison Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.