Stories to Solve

Stories to Solve
Author: George Shannon
Publisher: Harper Collins
Total Pages: 59
Release: 2000-05-03
Genre: Juvenile Fiction
ISBN: 0380732602

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How can a thirsty crow drink from an almost-empty pitcher? How does arresting a stone help a judge find a boy's stolen money? This artfully illustrated book presents fourteen intriguing mysteries from world folklore. Each brain-teasing tale is followed by a simple explanation of the solution, while notes at the back of the book describe the origins of these classic mysteries.

How to Solve a Problem

How to Solve a Problem
Author: Ashima Shiraishi
Publisher: Make Me a World
Total Pages: 40
Release: 2020-04-07
Genre: Juvenile Nonfiction
ISBN: 1524773298

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From Ashima Shiraishi, one of the world's youngest and most skilled climbers, comes a true story of strength and perseverance--in rock climbing and in life. To a rock climber, a boulder is called a "problem," and you solve it by climbing to the top. There are twists and turns, falls and scrapes, and obstacles that seem insurmountable until you learn to see the possibilities within them. And then there is the moment of triumph, when there's nothing above you but sky and nothing below but a goal achieved. Ashima Shiraishi draws on her experience as a world-class climber in this story that challenges readers to tackle the problems in their own lives and rise to greater heights than they would have ever thought possible.

Stories to Solve

Stories to Solve
Author: George Shannon
Publisher:
Total Pages: 68
Release: 1985
Genre: Folklore
ISBN: 9780440843962

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Brief folktales in which there is a mystery or problem that the reader is invited to solve before the resolution is presented.

Alfred Hitchcock's Solve-them-yourself Mysteries

Alfred Hitchcock's Solve-them-yourself Mysteries
Author: Alfred Hitchcock
Publisher:
Total Pages: 174
Release: 1972
Genre: Children's stories
ISBN: 9780370009858

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A collection of five mystery stories, in which clues are provided for the reader to solve the mystery himself.

Advanced Puzzle Adventures

Advanced Puzzle Adventures
Author: Sarah Dixon
Publisher: E.D.C. Publishing
Total Pages: 148
Release: 1995
Genre: Fiction
ISBN: 9780746007532

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Contains 3 solve-it-yourself adventures. 10-14 yrs.

PhDeath

PhDeath
Author: James Carse
Publisher: Hal Leonard Corporation
Total Pages: 340
Release: 2016-11-01
Genre: Fiction
ISBN: 1623160685

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(Book). PhDeath is a fast-paced thriller set in a major university in a major city on a square. The faculty finds itself in deadly intellectual combat with the anonymous Puzzler. Along with teams of US Military Intelligence and the city's top detective and aided by the Puzzle Master of The New York Times , their collective brains are no match for the Puzzler's perverse talents. Carse, Emeritus Professor himself at a premier university in a major city on a square shows no mercy in his creation of the seemingly omniscient Puzzler, who through a sequence of atrocities beginning and ending with the academic year, turns up one hidden pocket of moral rot after another: flawed research, unabashed venality, ideological rigidity, pornographic obsessions, undue political and corporate influence, subtle schemes of blackmail, the penetration of national and foreign intelligence agencies, brazen violation of copyrights, even the production and sale of addictive drugs.

Cain's Jawbone

Cain's Jawbone
Author: Edward Powys Mathers
Publisher:
Total Pages: 0
Release: 2023-11
Genre:
ISBN: 9781460765395

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Six murders. One hundred pages. Millions of possible combinations... but only one is correct. Can you solve Torquemada's murder mystery? 'If James Joyce and Agatha Christie had a literary love child, this would be it.' The Daily Telegraph In 1934, the Observer's cryptic crossword compiler, Edward Powys Mathers (aka Torquemada), released a novel that was simultaneously a murder mystery and the most fiendishly difficult literary puzzle ever written. The pages have been printed in an entirely haphazard order, but it is possible - through logic and intelligent reading - to sort the pages into the only correct order, revealing six murder victims and their respective murderers. Only three puzzlers have ever solved the mystery of Cain's Jawbone: do you have what it takes to join their ranks? Please note: this puzzle is extremely difficult and not for the faint-hearted. 'A unique hybrid of word puzzle and whodunnit.' Literary Review

How to Solve a Crime

How to Solve a Crime
Author: Angela Gallop
Publisher: Hodder & Stoughton
Total Pages: 360
Release: 2022-02-17
Genre: True Crime
ISBN: 1529331366

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'Endlessly fascinating...meticulously written and thoroughly absorbing book' Financial Times Out now: *Revised and Updated* The gripping new book by the UK's most eminent forensic scientists, Angela Gallop __________ CRIME [Noun]: An action or omission which constitutes an offence and is punishable by law Forensic science is one of the most important aspects of any criminal investigation.The impartial and objective evidence it provides can help convict the guilty. It enables courts to have the confidence in their decisions and to ensure that justice is done. Professor Angela Gallop has been at the forefront of forensics for more than 45 years. During her remarkable career, she has established and run forensic science laboratories and has worked on thousands of cases in the UK and across the world. In How to Solve a Crime, she describes some of her own and her colleagues most intriguing cases and the wide range of skills and techniques used to solve them. Whether it's looking at blood patterns and footwear marks at crime scenes to work out what happened, extracting data from suspects mobile phones to discover where they were at critical times, or analysing fragments of textiles fibers, glass or paint to determine where they might have come from, Gallop shows that every contact really does leave a trace and every trace can help to solve a crime. With unparalleled access and insight across a wide range of specialisms, How to Solve a Crime is a fascinating definitive and authoritative account of real-life forensic science. _________ Praise for Angela Gallop 'An hour with Dr Angela Gallop is like a tutorial from a real-life Sherlock Holmes.' Daily Mail 'Thank God we have scientists like here.' The Times Praise for WHEN THE DOGS DON'T BARK 'Fascinating' Guardian 'Offers a chilling glimpse into her life's work. . . fascinating stuff' Sunday Times 'Compelling' Daily Mirror 'A casebook that reads like The Encyclopaedia of Murder' Daily Express 'One of the professions leading lights' Woman & Home

How to Solve a Murder: True Stories from a Life in Forensic Medicine

How to Solve a Murder: True Stories from a Life in Forensic Medicine
Author: Derek Tremain
Publisher: HarperCollins UK
Total Pages: 320
Release: 2021-01-21
Genre: Medical
ISBN: 0008404895

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As gripping as it is gruesome, How to Solve a Murder is a fascinating insight into the career of a forensic scientist told by experts in the field. Includes a foreword from Dr Richard Shepherd, bestselling author of Unnatural Causes.

More Stories to Solve

More Stories to Solve
Author: George Shannon
Publisher:
Total Pages: 68
Release: 1990
Genre: Folklore
ISBN: 9780590163125

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Fifteen brief folktales in which there is a mystery or problem that the reader is invited to solve before the resolution is presented.