Shadowrun Howling Shadows Le

Shadowrun Howling Shadows Le
Author: Catalyst Game Labs
Publisher:
Total Pages:
Release: 2016-07-20
Genre:
ISBN: 9781942487524

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Howling Shadows is a core rulebook for Shadowrun, Fifth Edition, with a wealth of dangerous creatures, sprits, artificial intelligence, and more to add variety and fun to Shadowrun games. The critters were designed with both players and GMs in mind - they can be added as a resource for players to use or obstacles to overcome. The critters also have plot hooks built in to fuel plenty of adventures and campaigns. With full color art, this book displays the bizarre and dangerous critters of the Sixth World in their full glory.

Shadowrun Howling Shadows

Shadowrun Howling Shadows
Author: Catalyst Game Labs
Publisher:
Total Pages:
Release: 2016-07-20
Genre:
ISBN: 9781942487517

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Howling Shadows is a core rulebook for Shadowrun, Fifth Edition, with a wealth of dangerous creatures, sprits, artificial intelligence, and more to add variety and fun to Shadowrun games. The critters were designed with both players and GMs in mind - they can be added as a resource for players to use or obstacles to overcome. The critters also have plot hooks built in to fuel plenty of adventures and campaigns. With full color art, this book displays the bizarre and dangerous critters of the Sixth World in their full glory.

Shadowrun Court of Shadows Le

Shadowrun Court of Shadows Le
Author: Catalyst Game Labs
Publisher:
Total Pages:
Release: 2016-10-12
Genre:
ISBN: 9781942487562

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Court of Shadows takes the award-winning rules of Shadowrun 5th Edition to a setting that has always been part of the Sixth World but never fully detailed. The mysterious Seelie Court has long shaped the elven nation of Tir na nOg and parts beyond, and this book dives into its secrets and the powers who lead it. Full of high fantasy and intrigue, Court of Shadows presents a new way to play for veteran Shadowrun players and newcomers alike, pitting them against the tricky, manipulative fae of the courts to see who will decide the future of the Sixth World.

Shadowrun: Shadow Dance

Shadowrun: Shadow Dance
Author: Aaron Rosenberg
Publisher: Catalyst Game Labs
Total Pages: 357
Release: 2020-01-24
Genre: Fiction
ISBN:

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THE SHADOWS OF A MAN'S PAST ARE LONG… Cole Danvers is a small-time shadowrunner scratching out a living in the dangerous, divided sprawl of Denver, Colorado. But when a lucrative heist to steal an AmerIndian amulet goes terribly wrong, costing him both his teammates and nearly his life, Cole hits the streets intent on only one thing—vengeance. But as he tracks down the Johnson that sent him on this deadly mission, Cole quickly realizes he’s stumbled onto a plot much bigger than stealing a piece of jewelry—and that it’s somehow connected to his own shadowed past. Soon, he’s sucked into machinations that involve Native Americans, wily shamans, and impossibly, himself. And even sooner, Cole realizes he needs help to take down his enemies—before he gets killed for real this time. Assembling a motley crew of shadowrunners using every bit of guile and charisma he possesses, Cole sets out to solve the mystery of who tried to double-cross him and why…and what, if anything it has to do with his own murky background. But the answers may do more than just shock him…before it’s all over, they may just be the death of him…

Shadowrun: World of Shadows

Shadowrun: World of Shadows
Author: Michael A. Stackpole
Publisher: Catalyst Game Labs
Total Pages: 390
Release: 2016-02-06
Genre: Fiction
ISBN:

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DARKNESS EVERYWHERE... The Sixth World is a dangerous place, with deadly hazards lurking around every corner. Everywhere shadowrunners go, from the top of the world to the deepest, darkest Sprawl neighborhood, someone’s always looking to make their rep by taking you down. World of Shadows is the second anthology of original Shadowrun short stories, each one showcasing some of the most far-flung, treacherous locations around the world. From a scientific mission gone wrong in the snowy wilds of Russia to an AR nightclub in Morocco sheltering runners on the lam to a recovering runner drawn into a deadly web of intrigue in the darkest alleys of Hong Kong, these eighteen original short stories explore exotic settings far off the beaten path. Featuring stories by Michael A. Stackpole, Mel Odom, Jean Rabe, Aaron Rosenberg, Phaedra Weldon, Annie Bellet, Chris A. Jackson and many others, find out what happens when shadowrunners have to battle not only with the ever-present threat of the corps and Mr. Johnson, but also the dangers of the very land they stand on.

Shadowrun

Shadowrun
Author: Catalyst Game Labs
Publisher:
Total Pages:
Release: 2015-10-14
Genre:
ISBN: 9781942487227

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The Sixth World is a dangerous place, with deadly hazards lurking around every corner. Everywhere shadowrunners go, from the top of the world to the deepest, darkest Sprawl neighborhood, somes always looking to make their rep by taking you down.

Shadowrun: Spells and Chrome

Shadowrun: Spells and Chrome
Author: Jason M. Hardy
Publisher: Catalyst Game Labs
Total Pages: 503
Release: 2010-05-14
Genre: Fiction
ISBN:

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WELCOME TO THE YEAR 2072… …And a world unlike anything you’ve ever imagined. A world where magic and machines exist side-by-side. Where cybernetics can replace organs or entire limbs with ease, and arcane spells can make the impossible happen. Where the Matrix has become an artificial world of its own, filled with all kinds of pleasure, treasure, and trouble. Where dwarves, elves, orks, and trolls walk alongside humans every day. Some work for megacorporations whose invisible tentacles wrap around every aspect of modern life. Others choose a much less legal career, doing whatever dirty work the corp executives need done—for a price. WELCOME TO SHADOWRUN Featuring fifteen new stories about the men and women who make their living in the shadows of the Sixth World, Spells and Chrome takes you into the dark and dirty streets of a bleak future. Whether risking their lives to execute a mission for an employer who might be planning to double-cross them anyway, or just doing whatever they need to do to survive another day, shadowrunners use everything they’ve got—cyberware, spells, or a very big gun—to get the job done.

Shadowrun Chrome Flesh (Limited Edition)

Shadowrun Chrome Flesh (Limited Edition)
Author: Catalyst Game Labs
Publisher: Catalyst Game Labs
Total Pages:
Release: 2015-09-02
Genre:
ISBN: 9781941582954

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Shadowrunners cannot be limited by what their bodies canor cannotdo. They have to do more, stretch farther, surpass any limits, and accomplish the impossible. Some runners can rely on magic; for everyone else, there are augmentations. From shiny chrome that makes your body into a humanoid semitruck to genetech that alters you at the most fundamental level to drugs and chemicals that give you a quick and dirty boost, Chrome Flesh provides dozens of new ways to alter Shadowrun characters and make them better, stronger, faster, and altogether readier to kick ass and take names on the streets. Along with the gear and a compiled table of all cyberware, bioware, genetech, and nanotech currently available in Shadowrun, Fifth Edition, Chrome Flesh covers how runners break down and what resources can help fix them up, and where augmentation tech might go in the future. It's paydata every shadowrunner needs if they want to overcome everything the Sixth World is going to throw at them.

Magic in the Shadows

Magic in the Shadows
Author: FASA Corporation
Publisher: FASA Corporation
Total Pages: 0
Release: 1998-12
Genre: Shadowrun (Game)
ISBN: 9781555603588

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Magic in the Shadows is an advanced magic book that combines all the previously published Shadowrun magic rules with all new rules and magical creatures. This new volume features rewritten, reworked, and expanded rules built on the core magic rules published in Shadowrun: Third Edition and will include a spell creation system as well as advanced rules on all aspects of playing a magical character. This product is a must for any Shadowrun player and gamemaster.

Shadowrun Street Grimoire SC

Shadowrun Street Grimoire SC
Author: Catalyst Game Labs
Publisher:
Total Pages:
Release: 2016-07-06
Genre:
ISBN: 9781936876082

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Spells, Rituals, Alchemical Preparations, Adept Powers, Metamagics - All Of Those Elements And More Can Be Used To Help An Awakened Shadowrunner Move Off The Streets And Get A Taste Of The High Life. Street Grimoire Has More Options For Shadowrun Players, Along With Information On Magical Traditions, Magic Societies, And The Dangers And Benefits Of Living As A Spellcaster In A World Where "Geek The Mage First" Is A Common Adage. With Deeper Rules, Deadlier Threats, And Dozens Of Ways To Have Fun, Street Grimoire Is An Essential Book For Anyone Playing Shadowrun, Fifth Edition.