Machine Learning for Kids

Machine Learning for Kids
Author: Dale Lane
Publisher: No Starch Press
Total Pages: 290
Release: 2021-01-19
Genre: Computers
ISBN: 1718500572

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A hands-on, application-based introduction to machine learning and artificial intelligence (AI) that guides young readers through creating compelling AI-powered games and applications using the Scratch programming language. Machine learning (also known as ML) is one of the building blocks of AI, or artificial intelligence. AI is based on the idea that computers can learn on their own, with your help. Machine Learning for Kids will introduce you to machine learning, painlessly. With this book and its free, Scratch-based, award-winning companion website, you'll see how easy it is to add machine learning to your own projects. You don't even need to know how to code! As you work through the book you'll discover how machine learning systems can be taught to recognize text, images, numbers, and sounds, and how to train your models to improve their accuracy. You'll turn your models into fun computer games and apps, and see what happens when they get confused by bad data. You'll build 13 projects step-by-step from the ground up, including: • Rock, Paper, Scissors game that recognizes your hand shapes • An app that recommends movies based on other movies that you like • A computer character that reacts to insults and compliments • An interactive virtual assistant (like Siri or Alexa) that obeys commands • An AI version of Pac-Man, with a smart character that knows how to avoid ghosts NOTE: This book includes a Scratch tutorial for beginners, and step-by-step instructions for every project. Ages 12+

Machine Learning for Kids

Machine Learning for Kids
Author: Dale Lane
Publisher: No Starch Press
Total Pages: 290
Release: 2021-02-09
Genre: Computers
ISBN: 1718500564

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A hands-on, application-based introduction to machine learning and artificial intelligence (AI). Create compelling AI-powered games and applications using the Scratch programming language. AI Made Easy with 13 Projects Machine learning (also known as ML) is one of the building blocks of AI, or artificial intelligence. AI is based on the idea that computers can learn on their own, with your help. Machine Learning for Kids will introduce you to machine learning, painlessly. With this book and its free, Scratch-based companion website, you’ll see how easy it is to add machine learning to your own projects. You don’t even need to know how to code! Step by easy step, you’ll discover how machine learning systems can be taught to recognize text, images, numbers, and sounds, and how to train your models to improve them. You’ll turn your models into 13 fun computer games and apps, including: A Rock, Paper, Scissors game that recognizes your hand shapes A computer character that reacts to insults and compliments An interactive virtual assistant (like Siri or Alexa) A movie recommendation app An AI version of Pac-Man There’s no experience required and step-by-step instructions make sure that anyone can follow along! No Experience Necessary! Ages 12+

Python and Machine Learning For Kids

Python and Machine Learning For Kids
Author: Igor Balk
Publisher: Global Innovation Labs LLC
Total Pages: 0
Release: 2023-07-09
Genre:
ISBN:

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Discover the joy of learning Python and machine learning with "Python and Machine Learning for Kids," an immersive guidebook designed with young minds in mind. This comprehensive resource, created by created by MIT alumnus, is your child's stepping stone into the exciting realm of data science. Drawing from the innovative curriculum taught at the prestigious Machine Learning for Kids (ML4K) school in Lexington, Massachusetts, this book is committed to empowering the future generation of tech leaders.Infused with MIT's time-honored ethos of "Mens et Manus," or "Mind and Hand," the book's pedagogical approach is one of "learning by doing," ensuring young learners are not just passive recipients of knowledge but active participants in the learning process. The lessons are thoughtfully structured, taking children from the fundamentals of Python programming to the intriguing world of machine learning, all the while engaging them in hands-on programming projects that bring theory to life.Get hands-on with real-world projects, such as analyzing the Titanic disaster dataset or developing a Tic Tac Toe game, and watch as your child's enthusiasm and confidence grow. Each lesson and project is designed to stimulate curiosity, encourage critical thinking, and nurture problem-solving abilities - skills that go far beyond the classroom.This book is more than a learning resource-it's a journey of discovery that instills the thrill of problem-solving and the joy of exploration in the next generation. It provides not only a thorough understanding of Python and machine learning, but also cultivates a love for coding and data science in children, making learning an exciting adventure.The book serves as an invaluable guide for parents and educators seeking to support their child's or students' learning journey. It encourages flexibility in teaching, allowing you to adapt lessons to your child's needs and pace.Join us on this exciting adventure and let's get coding! Empower your child with knowledge and skills that can shape their future - one line of code at a time.

Python for Kids, 2nd Edition

Python for Kids, 2nd Edition
Author: Jason R. Briggs
Publisher: No Starch Press
Total Pages: 365
Release: 2022-11-15
Genre: Juvenile Nonfiction
ISBN: 1718503032

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The second edition of the best-selling Python for Kids—which brings you (and your parents) into the world of programming—has been completely updated to use the latest version of Python, along with tons of new projects! Python is a powerful programming language that’s easy to learn and fun to use! But books about programming in Python can be dull and that’s no fun for anyone. Python for Kids brings kids (and their parents) into the wonderful world of programming. Jason R. Briggs guides you through the basics, experimenting with unique (and hilarious) example programs featuring ravenous monsters, secret agents, thieving ravens, and more. New terms are defined; code is colored and explained; puzzles stretch the brain and strengthen understanding; and full-color illustrations keep you engaged throughout. By the end of the book, you’ll have programmed two games: a clone of the famous Pong, and “Mr. Stick Man Races for the Exit”—a platform game with jumps and animation. This second edition is revised and updated to reflect Python 3 programming practices. There are new puzzles to inspire you and two new appendices to guide you through Python’s built-in modules and troubleshooting your code. As you strike out on your programming adventure, you’ll learn how to: Use fundamental data structures like lists, tuples, and dictionaries Organize and reuse your code with functions and modules Use control structures like loops and conditional statements Draw shapes and patterns with Python’s turtle module Create games, animations, and other graphical wonders with tkinter Why should serious adults have all the fun? Python for Kids is your ticket into the amazing world of computer programming. Covers Python 3.x which runs on Windows, macOS, Linux, even Raspberry Pi

Artificial Intelligence with Python

Artificial Intelligence with Python
Author: Prateek Joshi
Publisher: Packt Publishing Ltd
Total Pages: 437
Release: 2017-01-27
Genre: Computers
ISBN: 1786469677

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Build real-world Artificial Intelligence applications with Python to intelligently interact with the world around you About This Book Step into the amazing world of intelligent apps using this comprehensive guide Enter the world of Artificial Intelligence, explore it, and create your own applications Work through simple yet insightful examples that will get you up and running with Artificial Intelligence in no time Who This Book Is For This book is for Python developers who want to build real-world Artificial Intelligence applications. This book is friendly to Python beginners, but being familiar with Python would be useful to play around with the code. It will also be useful for experienced Python programmers who are looking to use Artificial Intelligence techniques in their existing technology stacks. What You Will Learn Realize different classification and regression techniques Understand the concept of clustering and how to use it to automatically segment data See how to build an intelligent recommender system Understand logic programming and how to use it Build automatic speech recognition systems Understand the basics of heuristic search and genetic programming Develop games using Artificial Intelligence Learn how reinforcement learning works Discover how to build intelligent applications centered on images, text, and time series data See how to use deep learning algorithms and build applications based on it In Detail Artificial Intelligence is becoming increasingly relevant in the modern world where everything is driven by technology and data. It is used extensively across many fields such as search engines, image recognition, robotics, finance, and so on. We will explore various real-world scenarios in this book and you'll learn about various algorithms that can be used to build Artificial Intelligence applications. During the course of this book, you will find out how to make informed decisions about what algorithms to use in a given context. Starting from the basics of Artificial Intelligence, you will learn how to develop various building blocks using different data mining techniques. You will see how to implement different algorithms to get the best possible results, and will understand how to apply them to real-world scenarios. If you want to add an intelligence layer to any application that's based on images, text, stock market, or some other form of data, this exciting book on Artificial Intelligence will definitely be your guide! Style and approach This highly practical book will show you how to implement Artificial Intelligence. The book provides multiple examples enabling you to create smart applications to meet the needs of your organization. In every chapter, we explain an algorithm, implement it, and then build a smart application.

Beginners' Artificial Intelligence and Python Programming

Beginners' Artificial Intelligence and Python Programming
Author: Olubayo Adekanmbi
Publisher:
Total Pages: 158
Release: 2020-02-29
Genre:
ISBN:

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The book demystifies the concept of Artificial Intelligence (AI) in a friendly manner to kids, with the goal of stimulating their curiosity and driving their interest in learning about AI. After the generic introductions to the core concepts like machine learning, deep learning and reinforcement learning, the students are guided into step-by-step programming with Python. The intention is to transit beyond the traditional code-first approach to understanding broad concepts that will sufficiently motivate a desire to learn coding.The book is useful to any beginner, kids or adult, who desires to build basic knowledge in the general concept of Artificial Intelligence

Building Machine Learning Systems with Python

Building Machine Learning Systems with Python
Author: Willi Richert
Publisher: Packt Publishing Ltd
Total Pages: 431
Release: 2013-01-01
Genre: Computers
ISBN: 1782161414

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This is a tutorial-driven and practical, but well-grounded book showcasing good Machine Learning practices. There will be an emphasis on using existing technologies instead of showing how to write your own implementations of algorithms. This book is a scenario-based, example-driven tutorial. By the end of the book you will have learnt critical aspects of Machine Learning Python projects and experienced the power of ML-based systems by actually working on them.This book primarily targets Python developers who want to learn about and build Machine Learning into their projects, or who want to pro.

Teach Your Kids to Code

Teach Your Kids to Code
Author: Bryson Payne
Publisher: No Starch Press
Total Pages: 336
Release: 2015-04-01
Genre: Computers
ISBN: 1593276818

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Teach Your Kids to Code is a parent's and teacher's guide to teaching kids basic programming and problem solving using Python, the powerful language used in college courses and by tech companies like Google and IBM. Step-by-step explanations will have kids learning computational thinking right away, while visual and game-oriented examples hold their attention. Friendly introductions to fundamental programming concepts such as variables, loops, and functions will help even the youngest programmers build the skills they need to make their own cool games and applications. Whether you've been coding for years or have never programmed anything at all, Teach Your Kids to Code will help you show your young programmer how to: –Explore geometry by drawing colorful shapes with Turtle graphics –Write programs to encode and decode messages, play Rock-Paper-Scissors, and calculate how tall someone is in Ping-Pong balls –Create fun, playable games like War, Yahtzee, and Pong –Add interactivity, animation, and sound to their apps Teach Your Kids to Code is the perfect companion to any introductory programming class or after-school meet-up, or simply your educational efforts at home. Spend some fun, productive afternoons at the computer with your kids—you can all learn something!

Program Arcade Games

Program Arcade Games
Author: Paul Craven
Publisher: Apress
Total Pages: 403
Release: 2015-12-31
Genre: Computers
ISBN: 148421790X

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Learn and use Python and PyGame to design and build cool arcade games. In Program Arcade Games: With Python and PyGame, Second Edition, Dr. Paul Vincent Craven teaches you how to create fun and simple quiz games; integrate and start using graphics; animate graphics; integrate and use game controllers; add sound and bit-mapped graphics; and build grid-based games. After reading and using this book, you'll be able to learn to program and build simple arcade game applications using one of today's most popular programming languages, Python. You can even deploy onto Steam and other Linux-based game systems as well as Android, one of today's most popular mobile and tablet platforms. You'll learn: How to create quiz games How to integrate and start using graphics How to animate graphics How to integrate and use game controllers How to add sound and bit-mapped graphics How to build grid-based games Audience“div>This book assumes no prior programming knowledge.

Coding for Kids Python

Coding for Kids Python
Author: Noah Davis
Publisher:
Total Pages: 206
Release: 2021-02-27
Genre:
ISBN: 9781802222128

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**55% OFF FOR BOOKSTORES! DISCOUNTED RETAIL PRICE NOW AT $ 15.28 INSTEAD OF $ 33.95** Is your kid interested in programming or just loves to use a computer for some free time activities? Your customers will never stop to use this awesome book! Python is one of the most popular and widely used programming languages around the world.. and it is not as difficult as it may sound! Today there are many programming languages, but why should choose Python? You should choose it because it's really intuitive for kids and it's designed not only to be easy to understand, but also fun to use. This book covers the following topics: - What is Coding - Debugging & Loops - Installation and Running Python - Operators in Python - Working with Machine Learning & Data Science ..and so much more! From learning the essential building blocks of programming to creating his very own games, your child will have so much fun, i guarantee it! Buy it now and let your customers get addicted to this amazing book!