Patterns of HCI Design and HCI Design of Patterns

Patterns of HCI Design and HCI Design of Patterns
Author: Ahmed Seffah
Publisher: Springer
Total Pages: 282
Release: 2015-05-28
Genre: Computers
ISBN: 331915687X

Download Patterns of HCI Design and HCI Design of Patterns Book in PDF, Epub and Kindle

As interactive systems are quickly becoming integral to our everyday lives, this book investigates how we can make these systems, from desktop and mobile apps to more wearable and immersive applications, more usable and maintainable by using HCI design patterns. It also examines how we can facilitate the reuse of design practices in the development lifecycle of multi-devices, multi-platforms and multi-contexts user interfaces. Effective design tools are provided for combining HCI design patterns and User Interface (UI) driven engineering to enhance design whilst differentiating between UI and the underlying system features. Several examples are used to demonstrate how HCI design patterns can support this decoupling by providing an architectural framework for pattern-oriented and model-driven engineering of multi-platforms and multi-devices user interfaces. Patterns of HCI Design and HCI Design of Patterns is for students, academics and Industry specialists who are concerned with user interfaces and usability within the software development community.

A Pattern Approach to Interaction Design

A Pattern Approach to Interaction Design
Author: Jan Borchers
Publisher: John Wiley & Sons
Total Pages: 275
Release: 2001-05-25
Genre: Computers
ISBN: 0471498289

Download A Pattern Approach to Interaction Design Book in PDF, Epub and Kindle

A much-needed guide on how to apply patterns in user interface design While the subject of design patterns for software development has been covered extensively, little has been written about the power of the pattern format in interface design. A Pattern Approach to Interactive Design remedies this situation, providing for the first time an introduction to the concepts and application of patterns in user interface design. The author shows interface designers how to structure and capture user interface design knowledge from their projects and learn to understand each other's design principles and solutions. Key features of this book include a comprehensive pattern language for the interface design of interactive exhibits as well as a thorough introduction to original pattern work and its application in software development. The book also offers invaluable practical guidance for interface designers, project managers, and researchers working in HCI, as well as for designers of interactive systems.

User-Centered Interaction Design Patterns for Interactive Digital Television Applications

User-Centered Interaction Design Patterns for Interactive Digital Television Applications
Author: Tibor Kunert
Publisher: Springer Science & Business Media
Total Pages: 352
Release: 2009-06-12
Genre: Computers
ISBN: 1848822758

Download User-Centered Interaction Design Patterns for Interactive Digital Television Applications Book in PDF, Epub and Kindle

Technology is meant to make life easier and to raise its quality. Our interaction with technology should be designed according to human needs instead of us being required to adapt to technology. Even so, technology may change quickly and people and their habits change slowly. With the aim of supporting user acceptance of iTV, the focus of this book is on the usability of iTV applications. A method for developing interaction design patterns especially for new technologies is presented for the first time. The main characteristics covered in this new approach are: systematic identification of recurrent design problems; usability as a quality criterion for design solutions; integration of designers into the pattern development process including identification of designers' needs, and iterative evaluation and optimisation of patterns to encourage designers to accept and use them; usability testing to identify proven design solutions and their trade-offs; presentation of specific design guidelines.

Human-Computer Interaction. Interaction Design and Usability

Human-Computer Interaction. Interaction Design and Usability
Author: Julie A. Jacko
Publisher: Springer
Total Pages: 1255
Release: 2007-08-28
Genre: Computers
ISBN: 3540731059

Download Human-Computer Interaction. Interaction Design and Usability Book in PDF, Epub and Kindle

Here is the first of a four-volume set that constitutes the refereed proceedings of the 12th International Conference on Human-Computer Interaction, HCII 2007, held in Beijing, China, jointly with eight other thematically similar conferences. It covers interaction design: theoretical issues, methods, techniques and practice; usability and evaluation methods and tools; understanding users and contexts of use; and models and patterns in HCI.

Designing Interfaces

Designing Interfaces
Author: Jenifer Tidwell
Publisher: "O'Reilly Media, Inc."
Total Pages: 352
Release: 2005-11-21
Genre: Computers
ISBN: 0596008031

Download Designing Interfaces Book in PDF, Epub and Kindle

This text offers advice on creating user-friendly interface designs - whether they're delivered on the Web, a CD, or a 'smart' device like a cell phone. It presents solutions to common UI design problems as a collection of patterns - each containing concrete examples, recommendations, and warnings.

HCI and User-Experience Design

HCI and User-Experience Design
Author: Aaron Marcus
Publisher: Springer
Total Pages: 285
Release: 2015-12-03
Genre: Computers
ISBN: 1447167449

Download HCI and User-Experience Design Book in PDF, Epub and Kindle

This book consists of a series of essays which addresses the essentials of the development processes in user-experience design (UX design) planning, research, analysis, evaluation, training and implementation, and deals with the essential components (metaphors, mental models, navigation, and appearance) of user-interfaces and user-experiences during the period of 2002-2007. These essays grew from the authors own column entitled ‘Fast Forward’ which appeared in Interaction Magazine – the flagship publication of the ACM Special Interest Group on Human-Computing Interaction (SIGCHI). Written in such a way as to ensure longevity, these essays have not been edited or updated, however a short Postscripts has been added to provide some comments on each topic from a current perspective. HCI and User-Experience Design provides a fascinating historical review of the professional and research world of UX and HCI during a period of significant growth and development and would be of interest to students, researchers, and designers who are interested in recent developments within the field.

HCI Design Patterns for C2: A Vision for a DoD Design Reference Library

HCI Design Patterns for C2: A Vision for a DoD Design Reference Library
Author:
Publisher:
Total Pages: 22
Release: 2006
Genre:
ISBN:

Download HCI Design Patterns for C2: A Vision for a DoD Design Reference Library Book in PDF, Epub and Kindle

Command and Control (C2) operators require well designed human computer interfaces (HCI) to effectively perform cognitive work. However, a methodology for transforming a requirements analysis into a useful HCI design is lacking. HCI Design Patterns (HCI DP) may help bridge this "design gap". A set of reusable patterns known to support work functions could reduce the cost and risk associated with the design of future systems. HCI DP are an offshoot of architectural design patterns, used to catalog architectural solutions for recurring architectural design problems. Libraries of HCI DP are viewable online, but they commonly assist user interactions with generic system functions rather than actual C2 work activities. The Air Force and Navy are identifying HCI DP to assist the cognitive and collaborative work of C2 operations. Objectives include 1) Reverse engineering existing HCI designs and indexing them via cognitive work functions, 2) Developing a HCI prototyping environment embedding design patterns and indexing systems. A DOD-wide HCI DP library could promote a new set of HCI standards across the services. Future designs using a common set of patterns will promote interoperability between operators in different armed services collaborating on joint missions.

Human-Computer Interaction Theories, Methods, and Tools

Human-Computer Interaction Theories, Methods, and Tools
Author: Masaaki Kurosu
Publisher: Springer
Total Pages: 0
Release: 2014-05-27
Genre: Computers
ISBN: 9783319072326

Download Human-Computer Interaction Theories, Methods, and Tools Book in PDF, Epub and Kindle

The 3-volume set LNCS 8510, 8511 and 8512 constitutes the refereed proceedings of the 16th International Conference on Human-Computer Interaction, HCII 2014, held in Heraklion, Crete, Greece in June 2014. The total of 1476 papers and 220 posters presented at the HCII 2014 conferences was carefully reviewed and selected from 4766 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers thoroughly cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas.

Human-Centered Software Engineering

Human-Centered Software Engineering
Author: Ahmed Seffah
Publisher: Springer Science & Business Media
Total Pages: 409
Release: 2009-06-19
Genre: Computers
ISBN: 1848009070

Download Human-Centered Software Engineering Book in PDF, Epub and Kindle

Activity theory is a way of describing and characterizing the structure of human - tivity of all kinds. First introduced by Russian psychologists Rubinshtein, Leontiev, and Vigotsky in the early part of the last century, activity theory has more recently gained increasing attention among interaction designers and others in the hum- computer interaction and usability communities (see, for example, Gay and H- brooke, 2004). Interest was given a signi?cant boost when Donald Norman suggested activity-theory and activity-centered design as antidotes to some of the putative ills of “human-centered design” (Norman, 2005). Norman, who has been credited with coining the phrase “user-centered design,” suggested that too much attention focused on human users may be harmful, that to design better tools designers need to focus not so much on users as on the activities in which users are engaged and the tasks they seek to perform within those activities. Although many researchers and practitioners claim to have used or been in?uenced by activity theory in their work (see, for example, Nardi, 1996), it is often dif?cult to trace precisely where or how the results have actually been shaped by activity theory. Inmanycases, evendetailedcasestudiesreportresultsthatseemonlydistantlyrelated, if at all, to the use of activity theory. Contributing to the lack of precise and traceable impact is that activity theory, - spite its name, is not truly a formal and proper theory.