One-page Math Games

One-page Math Games
Author: Lory Evans
Publisher: Teaching Resources
Total Pages: 0
Release: 2011
Genre: Education
ISBN: 9780545314756

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Irresistible learning games target the math skills students in grades 2-3 need to know--addition, subtraction, time, money, place value, and more.

Let's Play Math

Let's Play Math
Author: Denise Gaskins
Publisher: Tabletop Academy Press
Total Pages: 288
Release: 2012-09-04
Genre: Education
ISBN: 1892083248

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Math Games with Bad Drawings

Math Games with Bad Drawings
Author: Ben Orlin
Publisher: Black Dog & Leventhal Publishers, Incorporated
Total Pages: 368
Release: 2022-04-05
Genre:
ISBN: 9780762499861

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"Best-selling author and worst-drawing artist Ben Orlin expands his oeuvre with this interactive collection of mathematical games. Each taking a minute to learn and a lifetime to master, this treasure chest of 70-plus games will delight, educate, and entertain"--

Mathematics Their Way

Mathematics Their Way
Author: Mary Baratta-Lorton
Publisher: Dale Seymour Publications
Total Pages: 0
Release: 1995
Genre: Mathematics
ISBN: 9780201861518

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Guide offers classroom-tested mathematics activities, lesson plans that demonstrate how to use manipulatives to teach counting, classifying, graphing, comparing, measurement, number operations, and recognizing and creating patterns, sample teacher strategies, and suggestions for observing and assessing student progress. A set of blackline masters accompanies the guide.

Mega-fun Math Games

Mega-fun Math Games
Author: Michael Schiro
Publisher: Scholastic
Total Pages: 112
Release: 1996-02-01
Genre: Games in mathematics education
ISBN: 9780590481762

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Presents a variety of math games, using paper-and-pencil, cubes, cards and egg cartons.

The Complete Book of Math Games, Grade 1-2

The Complete Book of Math Games, Grade 1-2
Author:
Publisher: American Education Publishing
Total Pages: 352
Release: 2000-05-16
Genre: Juvenile Nonfiction
ISBN: 9781561895496

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The Complete Book of Math Games provides 352 pages of fun exercises for students in grades 1 and 2 that provide instruction and practice in key math skills! Skills covered include basic addition and subtraction, place value, fact families, beginning geometry, and problem solving. Lessons are presented through a variety of fun puzzles, riddles, and skill activities. It also includes a gameboard and card set, a complete answer key, user-friendly activities, and easy-to-follow instructions. Over 4 million in print! Designed by leading experts, books in the Complete Book series help children in grades preschool-6 build a solid foundation in key subject areas for learning success. Complete Books are the most thorough and comprehensive learning guides available, offering high-interest lessons to encourage learning and full-color illustrations to spark interest. Each book also features challenging concepts and activities to motivate independent study, a fun page of stickers, and a complete answer key to measure performance and guide instruction.

Mega-Fun Math Games and Puzzles for the Elementary Grades

Mega-Fun Math Games and Puzzles for the Elementary Grades
Author: Michael S. Schiro
Publisher: John Wiley & Sons
Total Pages: 342
Release: 2009-02-24
Genre: Education
ISBN: 047034475X

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Make developing basic math skills fun and painless With this great collection of over 125 easy-to-use games, puzzles, and activities, teachers and parents can help kids comprehend fundamental math concepts, including addition, subtraction, multiplication, division, place value, fractions, and more. All games and puzzles use easy-to-find household items such as paper and pencil, playing cards, coins, and dice. The activities also help children develop problem-solving skills, such as testing hypotheses, creating strategies, and organizing information, as well as spatial relations skills, part-to-whole skills, and memory. Michael Schiro, EdD (Chestnut Hill, MA), is an associate professor at the School of Education at Boston College. He is the author of several books on teaching and learning math and is a frequent presenter at local and national math conferences.

Kakooma

Kakooma
Author: Greg Tang
Publisher:
Total Pages:
Release:
Genre:
ISBN: 9780545462228

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Math with Bad Drawings

Math with Bad Drawings
Author: Ben Orlin
Publisher: Black Dog & Leventhal
Total Pages: 556
Release: 2018-09-18
Genre: Mathematics
ISBN: 0316509027

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A hilarious reeducation in mathematics-full of joy, jokes, and stick figures-that sheds light on the countless practical and wonderful ways that math structures and shapes our world. In Math With Bad Drawings, Ben Orlin reveals to us what math actually is; its myriad uses, its strange symbols, and the wild leaps of logic and faith that define the usually impenetrable work of the mathematician. Truth and knowledge come in multiple forms: colorful drawings, encouraging jokes, and the stories and insights of an empathetic teacher who believes that math should belong to everyone. Orlin shows us how to think like a mathematician by teaching us a brand-new game of tic-tac-toe, how to understand an economic crises by rolling a pair of dice, and the mathematical headache that ensues when attempting to build a spherical Death Star. Every discussion in the book is illustrated with Orlin's trademark "bad drawings," which convey his message and insights with perfect pitch and clarity. With 24 chapters covering topics from the electoral college to human genetics to the reasons not to trust statistics, Math with Bad Drawings is a life-changing book for the math-estranged and math-enamored alike.

3D Math Primer for Graphics and Game Development, 2nd Edition

3D Math Primer for Graphics and Game Development, 2nd Edition
Author: Fletcher Dunn
Publisher: CRC Press
Total Pages: 848
Release: 2011-11-02
Genre: Computers
ISBN: 1568817231

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This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for game designers, including the fundamentals of coordinate spaces, vectors, and matrices. It also covers orientation in three dimensions, calculus and dynamics, graphics, and parametric curves.