Object-Oriented Design and Programming with C++

Object-Oriented Design and Programming with C++
Author: Ronald Leach
Publisher: Academic Press
Total Pages: 481
Release: 2014-05-12
Genre: Computers
ISBN: 1483214125

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Object-Oriented Design and Programming with C++: Your Hands-On Guide to C++ Programming, with Special Emphasis on Design, Testing, and Reuse provides a list of software engineering principles to guide the software development process. This book presents the fundamentals of the C++ language. Organized into two parts encompassing 10 chapters, this book begins with an overview of C++ and describes object-oriented programming and the history of C++. This text then introduces classes, polymorphism, inheritance, and overloading. Other chapters consider the C++ preprocessor and organization of class libraries. This book discusses as well the scope rules, separate compilation, class libraries, and their organization, exceptions, browsers, and exception handling. The final chapter deals with the design of a moderately complex system that provides file system stimulation. This book is a valuable resource for readers who are reasonably familiar with the C programming language and want to understand the issues in object-oriented programming using C++.

C Interfaces and Implementations

C Interfaces and Implementations
Author: David R. Hanson
Publisher:
Total Pages: 0
Release: 1997
Genre: C (Computer program language)
ISBN:

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An Introduction to Object-oriented Design in C++

An Introduction to Object-oriented Design in C++
Author: Jo Ellen Perry
Publisher: Addison Wesley Longman
Total Pages: 888
Release: 1996
Genre: Computers
ISBN:

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Which comes first, learning object-oriented design or programming in C++? The authors present an object-oriented approach at the outset as the best way to learn introductory programming concepts. C++ doesn't have to be the top hierarchical level at the end of a programming journey. The object-oriented features of C++ are used as an appropriate foundation for learning to program.

Practical Object-oriented Design in Ruby

Practical Object-oriented Design in Ruby
Author: Sandi Metz
Publisher: Pearson Education
Total Pages: 272
Release: 2013
Genre: Computers
ISBN: 0321721330

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The Complete Guide to Writing More Maintainable, Manageable, Pleasing, and Powerful Ruby Applications Ruby's widely admired ease of use has a downside: Too many Ruby and Rails applications have been created without concern for their long-term maintenance or evolution. The Web is awash in Ruby code that is now virtually impossible to change or extend. This text helps you solve that problem by using powerful real-world object-oriented design techniques, which it thoroughly explains using simple and practical Ruby examples. This book focuses squarely on object-oriented Ruby application design. Practical Object-Oriented Design in Ruby will guide you to superior outcomes, whatever your previous Ruby experience. Novice Ruby programmers will find specific rules to live by; intermediate Ruby programmers will find valuable principles they can flexibly interpret and apply; and advanced Ruby programmers will find a common language they can use to lead development and guide their colleagues. This guide will help you Understand how object-oriented programming can help you craft Ruby code that is easier to maintain and upgrade Decide what belongs in a single Ruby class Avoid entangling objects that should be kept separate Define flexible interfaces among objects Reduce programming overhead costs with duck typing Successfully apply inheritance Build objects via composition Design cost-effective tests Solve common problems associated with poorly designed Ruby code

Programming with Objects

Programming with Objects
Author: Avinash C. Kak
Publisher: Wiley-IEEE Press
Total Pages: 1156
Release: 2003-04-07
Genre: Computers
ISBN:

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C++ is a general purpose programming language that, in addition to systems applications, is extensively used for scientific computation, financial applications, embedded systems, realtime control, and other applications. Emphasizing the commonality between C++ and Java as object oriented languages, this text prepares the reader to program with objects.

Navigating C++ and Object-oriented Design

Navigating C++ and Object-oriented Design
Author: Paul Anderson
Publisher: Prentice Hall Professional
Total Pages: 828
Release: 1998
Genre: Computers
ISBN: 9780135327487

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This comprehensive, practical tutorial helps programmers understand both C++ and object-oriented design methodologies, so they can write C++ that truly meets its potential. This text incorporates the newer language features, including templates and exception handling, and explains how to apply C++ language constructs, design guidelines, and object-oriented methodology to solve real world problems.

Object Oriented Program Design

Object Oriented Program Design
Author: Mark Mullin
Publisher: Addison Wesley Publishing Company
Total Pages: 326
Release: 1989
Genre: Computers
ISBN: 9780201517224

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Filmed work by students of the School of Design, Swinburne University of Technology.

Object-Oriented Design And Patterns

Object-Oriented Design And Patterns
Author: Cay Horstmann
Publisher: John Wiley & Sons
Total Pages: 468
Release: 2009-08
Genre:
ISBN: 9788126519712

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Cay Horstmann offers readers an effective means for mastering computing concepts and developing strong design skills. This book introduces object-oriented fundamentals critical to designing software and shows how to implement design techniques. The author's clear, hands-on presentation and outstanding writing style help readers to better understand the material.· A Crash Course in Java· The Object-Oriented Design Process· Guidelines for Class Design· Interface Types and Polymorphism· Patterns and GUI Programming· Inheritance and Abstract Classes· The Java Object Model· Frameworks· Multithreading· More Design Patterns

Designing Object-oriented C++ Applications Using the Booch Method

Designing Object-oriented C++ Applications Using the Booch Method
Author: Robert C. Martin
Publisher:
Total Pages: 568
Release: 1995
Genre: Computers
ISBN:

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For senior/graduate level courses on Object Oriented Design using C++, and the Booch (BC) - OOD book. A practical, problem-solving approach to the fundamental concepts of Object Oriented Design and their application using C++. This book is written for the "engineer in the trenches". It is a serious guide for practitioners of Object-Oriented design. The style is narrative, and accessible for the beginner, and yet the topics are covered in enough depth to be relevant to the consumate designer. The principles of OOD explained, one by one, and then demonstrated with numerous examples and case studies.

Theoretical Aspects of Object-oriented Programming

Theoretical Aspects of Object-oriented Programming
Author: Carl A. Gunter
Publisher: MIT Press
Total Pages: 568
Release: 1994
Genre: Computers
ISBN: 9780262071550

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Although the theory of object-oriented programming languages is far from complete, this book brings together the most important contributions to its development to date, focusing in particular on how advances in type systems and semantic models can contribute to new language designs.The fifteen chapters are divided into five parts: Objects and Subtypes, Type Inference, Coherence, Record Calculi, and Inheritance. The chapters are organized approximately in order of increasing complexity of the programming language constructs they consider - beginning with variations on Pascal- and Algol-like languages, developing the theory of illustrative record object models, and concluding with research directions for building a more comprehensive theory of object-oriented programming languages.Part I discusses the similarities and differences between "objects" and algebraic-style abstract data types, and the fundamental concept of a subtype. Parts II-IV are concerned with the "record model" of object-oriented languages. Specifically, these chapters discuss static and dynamic semantics of languages with simple object models that include a type or class hierarchy but do not explicitly provide what is often called dynamic binding. Part V considers extensions and modifications to record object models, moving closer to the full complexity of practical object-oriented languages.Carl A. Gunter is Professor in the Department of Computer and Information Science at the University of Pennsylvania. John C. Mitchell is Professor in the Department of Computer Science at Stanford University.