Narrative Comprehension and Film

Narrative Comprehension and Film
Author: Edward Branigan
Publisher: Routledge
Total Pages: 383
Release: 2013-06-17
Genre: Social Science
ISBN: 1136129324

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Narrative is one of the ways we organise and understnad the world. It is found everywhere: not only in films and books, but also in everday conversations and in the nonfictional discourses of journalists, historians, educators, psychologists, attorneys and many others. Edward Branigan presents a telling exploration of the basic concepts of narrative theory and its relation to film - and literary - analysis, bringing together theories from linguistics and cognitive science, and applying them to the screen. Individual analyses of classical narratives form the basis of a complex study of every aspect of filmic fiction exploring, for example, subjectivity in Lady in the Lake, multiplicity in Letter from and Unknown Woman, post-modernism and documentary in Sans Soleil.

Narrative Comprehension and Film

Narrative Comprehension and Film
Author: Edward Branigan
Publisher: Routledge
Total Pages: 343
Release: 2013-06-17
Genre: Social Science
ISBN: 1136129243

Download Narrative Comprehension and Film Book in PDF, Epub and Kindle

Narrative is one of the ways we organise and understnad the world. It is found everywhere: not only in films and books, but also in everday conversations and in the nonfictional discourses of journalists, historians, educators, psychologists, attorneys and many others. Edward Branigan presents a telling exploration of the basic concepts of narrative theory and its relation to film - and literary - analysis, bringing together theories from linguistics and cognitive science, and applying them to the screen. Individual analyses of classical narratives form the basis of a complex study of every aspect of filmic fiction exploring, for example, subjectivity in Lady in the Lake, multiplicity in Letter from and Unknown Woman, post-modernism and documentary in Sans Soleil.

Projecting a Camera

Projecting a Camera
Author: Edward Branigan
Publisher: Routledge
Total Pages: 397
Release: 2013-08-21
Genre: Performing Arts
ISBN: 1135379599

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In Projecting a Camera, film theorist Edward Branigan offers a groundbreaking approach to understanding film theory. Why, for example, does a camera move? What does a camera "know"? (And when does it know it?) What is the camera's relation to the subject during long static shots? What happens when the screen is blank? Through a wide-ranging engagement with Wittgenstein and theorists of film, he offers one of the most fully developed understandings of the ways in which the camera operates in film. With its thorough grounding in the philosophy of spectatorship and narrative, Projecting aCamera takes the study of film to a new level. With the care and precision that he brought to NarrativeComprehension and Film, Edward Branigan maps the ways in which we must understand the role of the camera, the meaning of the frame, the role of the spectator, and other key components of film-viewing. By analyzing how we think, discuss, and marvel about the films we see, Projecting a Camera, offers insights rich in implications for our understanding of film and film studies.

Introduction to Screen Narrative

Introduction to Screen Narrative
Author: Paul Taberham
Publisher: Taylor & Francis
Total Pages: 330
Release: 2023-08-29
Genre: Performing Arts
ISBN: 1000930629

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Bringing together the expertise of world-leading screenwriters and scholars, this book offers a comprehensive overview of how screen narratives work. Exploring a variety of mediums including feature films, television, animation, and video games, the volume provides a contextual overview of the form and applies this to the practice of screenwriting. Featuring over 20 contributions, the volume surveys the art of screen narrative, and allows students and screenwriters to draw on crucial insights to further improve their screenwriting craft. Editors Paul Taberham and Catalina Iricinschi have curated a volume that spans a range of disciplines including screenwriting, film theory, philosophy and psychology with experience and expertise in storytelling, modern blockbusters, puzzle films and art cinema. Screenwriters interviewed include: Josh Weinstein (The Simpsons, Gravity Falls), David Greenberg (Stomping Ground, Used to Love Her), Evan Skolnick and Ioana Uricaru. Ideal for students of Screenwriting and Screen Narrative as well as aspiring screenwriters wanting to provide theoretical context to their craft.

Narrative Theory and Adaptation.

Narrative Theory and Adaptation.
Author: Jason Mittell
Publisher: Bloomsbury Publishing USA
Total Pages: 151
Release: 2017-04-20
Genre: Performing Arts
ISBN: 1501308394

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Narrative Theory and Adaptation offers a concise introduction to narrative theory in jargon-free language and shows how this theory can be deployed to interpret Spike Jonze's critically acclaimed 2002 film Adaptation. Understanding narrative theory is crucial to make sense of the award-winning film Adaptation. The book explicates, in clear prose for beginners, four key facets important to the narrative theory of film: the distinction between practical vs. critical theory, the role of adaptation, the process of narrative comprehension, and notions of authorship. It then works to unlock Adaptation using these four keys in succession, considering how the film demands a theoretical understanding of the storytelling process. In using this unusual case study of a film, the author makes the case for the importance of narrative theory as a general perspective for filmmakers, critics, and viewers alike.

An Analysis of the complex plot of "Total Recall"

An Analysis of the complex plot of
Author: Dirk Schmelz
Publisher: GRIN Verlag
Total Pages: 16
Release: 2003-06-03
Genre: Performing Arts
ISBN: 3640060628

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Seminar paper from the year 1994 in the subject Film Science, grade: B/A, University of Amsterdam, language: English, abstract: As the film Total Recall was released in 1990 critics were confused. In their attempts to give a summary they all created different stories. Some even figured out some failures in the plot and for some the story line was an enigma.1 Though there was a lot of misunderstanding about this film there was also a consens on the kind of genre the film belonged to. Fred Glass gave in his article 'Totally recalling Arnold' the film 'Total Recall' the label NBF "New Bad Future", which has to be understood as a subgenre of the fertile SF (Science Fiction) of the 1980's. NBF is defined as following: "NBF films tell stories about a future in the grip of feverish social decay. While some posit a post nuclear barbarism (as in the Mad Max trilogy, ...), most envision the world that will emerge without such an apocalyptic break with history. The NBF scenario typically embraces urban expansion on a monstrous scale, where real estate capital has realised its fondest dreams of cancerous growth. (...). The heroes,..., go up against the corruption and power of the ruling corporations, which exercise a media-based velvet glove/iron fist social control."2 Exactly these characteristics can be found in 'Total Recall'. In consequence it could be read as a film that is following these patterns which are founded in the 1980's Science Fiction. In this respect one could argue that 'Total Recall' is a quite traditional movie. But 'Total Recall' offers something new through using cyberspace. This world that is defined as virtual reality mixes all the patterns and norms of traditional SF and makes this film very special in its appearance. As Paul Verhoeven says about his film: "For the audience every moment in the movie seems to be real. But when you get to the next scene, you can doubt the scene before, yeah? I'm exaggerating, because it would be really terrible to do that to an audience; everybody would be driven crazy, probably. But every once in a while you realise that what you saw before should have been seen in a different way, It was not reality, or it was a misinterpreted reality."3 The narrative structure of this film is therefore extremely complicated. It combines reality, dreams and virtual reality. Perceiving this film means having the choice between many narrations. They all depend on the point of view the perceiver wants to take. [...]

Projecting a Camera

Projecting a Camera
Author: Edward Branigan
Publisher: Routledge
Total Pages: 457
Release: 2013-08-21
Genre: Performing Arts
ISBN: 1135379521

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In Projecting a Camera, film theorist Edward Branigan offers a groundbreaking approach to understanding film theory. Why, for example, does a camera move? What does a camera "know"? (And when does it know it?) What is the camera's relation to the subject during long static shots? What happens when the screen is blank? Through a wide-ranging engagement with Wittgenstein and theorists of film, he offers one of the most fully developed understandings of the ways in which the camera operates in film. With its thorough grounding in the philosophy of spectatorship and narrative, Projecting a Camera takes the study of film to a new level. With the care and precision that he brought to Narrative Comprehension and Film, Edward Branigan maps the ways in which we must understand the role of the camera, the meaning of the frame, the role of the spectator, and other key components of film-viewing. By analyzing how we think, discuss, and marvel about the films we see, Projecting a Camera, offers insights rich in implications for our understanding of film and film studies.

Making Sense of Mind-Game Films

Making Sense of Mind-Game Films
Author: Simin Nina Littschwager
Publisher: Bloomsbury Publishing USA
Total Pages: 257
Release: 2019-06-27
Genre: Art
ISBN: 150133705X

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Mind-game films and other complex narratives have been a prominent phenomenon of the cinematic landscape during the period 1990-2010, when films like The Sixth Sense, Memento, Fight Club and Source Code became critical and commercial successes, often acquiring a cult status with audiences. With their multiple story lines, unreliable narrators, ambiguous twist endings, and paradoxical worlds, these films challenge traditional ways of narrative comprehension and in many cases require and reward multiple viewings. But how can me make sense of films that don't always make sense the way we are used to? While most scholarship has treated these complex films as narrative puzzles that audiences solve with their cognitive skills, Making Sense of Mind-Game Films offers a fresh perspective by suggesting that they appeal to the body and the senses in equal measures. Mind-game films tell stories about crises between body, mind and world, and about embodied forms of knowing and subjective ways of being-in-the-world. Through compelling in-depth case studies of popular mind-game films, the book explores how these complex narratives take their (embodied) spectators with them into such crises. The puzzling effect generated by these films stems from a conflict between what we think and what we experience, between what we know and what we feel to be true, and between what we see and what we sense.

Puzzle Films

Puzzle Films
Author: Warren Buckland
Publisher: John Wiley & Sons
Total Pages: 256
Release: 2009-01-12
Genre: Performing Arts
ISBN: 1405168617

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Drawing upon the expertise of film scholars from around the world, Puzzle Films investigates a number of films that sport complex storytelling--from Memento, Old Boy, and Run Lola Run, to the Infernal Affairs trilogy and In the Mood for Love. Unites American ‘independent’ cinema, the European and International Art film, and certain modes of avant-garde filmmaking on the basis of their shared storytelling complexity Draws upon the expertise of film scholars from North America, Britain, China, Poland, Holland, Italy, Greece, New Zealand, and Australia