Mythic Game Master Emulator

Mythic Game Master Emulator
Author: Tom Pigeon
Publisher: Createspace Independent Publishing Platform
Total Pages: 54
Release: 2018-01-25
Genre:
ISBN: 9781982081058

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Mythic Game Master Emulator Create dynamic role-playing adventures without preparationFor use as a supplement with other systems NOTE: This product provides the Game Master Emulation rules found in Mythic, a product that contains emulation rules and a full, universal role playing game. Mythic Game Master Emulator is for those who do not want the universal role-playing rules, but just the game master emulator at a reduced price. Mythic Game Master Emulator is a supplement meant to be played with your favorite role-playing games. Most Role-Playing Games operate under the principle that there are players and there is a Game Master. The GM prepares all the details of an adventure, and then "runs" the players through that adventure. This usually requires a great deal of preparation on the part of the GM. Mythic is different in that it requires no preparation from the GM. Mythic adventures are meant to be played off the cuff, with perhaps a few minutes of brainstorming to come up with the initial setup. Mythic can also be played entirely without a GM. The same mechanics in Mythic that allow a GM to run an adventure without preparation also allows a group of players to do without the GM. In a Mythic adventure, the GM (or players without a GM) can start an evening's entertainment with about five minutes of preparation. As the adventure unfolds, the GM is just as surprised by the twists and turns as the players are. There are various ways in which Mythic can be used: No GM, multiple players Players decide on an opening scenario, and perhaps a few details or two, and Mythic takes it from there. All action is decided through the asking of yes/no questions and the application of logical principles. By answering questions, the adventure moves along, with the occasional random event throwing players a curve ball. The action is broken into scenes, just like in a movie, to keep everything straight. No GM, one player Mythic can be used to go solo. Solo play in Mythic works the same as group play. You're just alone. One GM, any number of players For those who like to be a GM, we have something for you, too. The same tools that allow Mythic to automatically generate adventures on the fly without a GM also work with a GM. This means very little to zero preparation, if you don't want to prepare. Simply create an opening scenario (hey, you can come up with that on the drive over!) and follow Mythic as it guides you along. Mythic will throw in its own twists and turns, so the GM will be just as shocked as the players.

Mythic

Mythic
Author: Tom Pigeon
Publisher:
Total Pages: 0
Release: 2002-11
Genre:
ISBN: 9780971810099

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A stand alone role playing game. Offers an innovative approach to creating adventures on-the-fly. With or without a Dungeon Master, it is a uniquely dynamic game system that requires no preparation to play, satisfied virtually any word genre, and takes only a few minutes to read and understand the rules system.

The Adventure Crafter

The Adventure Crafter
Author: Tana Pigeon
Publisher: Independently Published
Total Pages: 124
Release: 2019-03-05
Genre: Games & Activities
ISBN: 9781794243262

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Create Adventure outlines, seeds, and events for any RPG, in advance or on the spot! The Adventure Crafter adds to the Crafter series of Game Master tools a system for randomly generating an unfolding story that you can use as the framework for a custom built adventure or for solo role-play. Using a system of randomly generated story tropes, combined with Character and Storyline management and creative interpretation, the Adventure Crafter can create the structure for an entire adventure, the idea for an adventure that you can develop, an opening scene to an adventure to get you started, or it can be used as a tool to generate inspiration and ideas for your own adventures. Unlimited worlds of adventure await!

Ragnarok

Ragnarok
Author: Tim Korklewski
Publisher: Bloomsbury Publishing
Total Pages: 210
Release: 2019-05-30
Genre: Games & Activities
ISBN: 1472832825

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The end of the Aesir has come, but not as the prophecies foretold. The dread dragon Niddhoggr has devoured the roots of the World Ash, Yggdrasil, and the great tree has toppled onto its side, crashing the realms of mortal and supernatural together. With the gods dead and the fires of ruin consuming the world, your war clan of Viking warriors know what they must do to survive the destruction of the Nine Realms and restore order: they must become the new gods! Ragnarok is a campaign-driven skirmish game in which players form a Viking war clan seeking to prove itself worthy of becoming the new pantheon. The use of a mechanic called Godspark means that battles are no longer determined by merely striking an opponent and dealing damage. Instead, warriors will be pushing, throwing, and crashing their opponents around the battlefield, making their very environment a weapon. As the war clans develop, they may gain glorious new powers that will bring them closer to godhood, or win the respect of the denizens of the realms, allowing them to bring dire wolves, dwarves, and even the dreaded giants into their war clans. With strategic gameplay and epic storytelling, players must write their own sagas and tell of how their war clans have, through blood and steel, clawed their way up from ruin to stand before the halls of Valhalla.

Quick free world maps using GIMP filters and Donjon fractal maps

Quick free world maps using GIMP filters and Donjon fractal maps
Author: Ken N Wickham
Publisher: Ken Wickham
Total Pages: 84
Release:
Genre: Games & Activities
ISBN:

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I will show step-by-step instructions how to use two online tools to make several kinds of maps from randomized fractal maps. The value in this book isn't the original maps, which are free. The value is in the techniques used to turn those maps into 3d, contour, and highly detailed maps by using digital techniques in the book. Also I show how to create a better outline map. You don't actually draw the map. You pick which one you like from a random created map. Doing so only takes a few steps - depending on what details you want - and can be done whenever you want. I show how to make highly detailed maps. It's pretty easy. Just a few buttons and setting adjustments to automate results which I show. It's much easier than drawing or using digital brushes although you depend on randomly made maps. Ideal chunks of 100 pixels or less clips. Even better are 3 to 20 pixel clips such as the small island.

Dragonslippers

Dragonslippers
Author: Rosalind B. Penfold
Publisher: Black Cat
Total Pages: 278
Release: 2005
Genre: Abused wives
ISBN: 9780802170200

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Memoir in graphic format of an abusive relationship and its psychological component.

Solo Adventures

Solo Adventures
Author: Peter Rudin-Burgess
Publisher:
Total Pages: 28
Release: 2021-01-31
Genre:
ISBN: 9781716165405

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Too Many Games! Too many games get bought and never played. With these rules, you will be able to play Stars Without Number without a GM. Grab the rulebook off the shelf. Make yourself a character and start playing. This book is an interactive set of solo rules that guide your improvisation and acts as a GM for your adventures. In place of the common lists of words, this booklet uses visual icons to inspire you. Unleash your adventurous spirit and explore stars without number. Solo is a perfect way to learn a new game, test your first adventures and going beyond just making characters when you are first getting to know the rules. Stars Without Number Solo Adventures Stars Without Number [SWN] is one of the most popular OSR role-playing games ever released. While it is very similar to a lot of dungeons & dragons derived games it diverges when it comes to the skill system. Outside of combat, SWN is mostly driven by 2d6 rather than the ever-present d20 so common in other OSR games. If you have never solo played an RPG before I will ease you into that as it is a different experience from any other form of role-playing. You Need This Book Because all role-playing is improvisation. If you are a GM and your players go off course, the improv tool in this book will help you create exciting adventures on the fly. How This Book is Organised All the rules in this book are at the front. You then get three useful record-keeping pages which you may print multiple copies of for your own use. Finally, there are ten pages of 'game icons'. These you may also print off if you prefer to have them on paper.

Jackals

Jackals
Author: John-Matthew DeFoggi
Publisher: Bloomsbury Publishing
Total Pages: 273
Release: 2021-02-09
Genre: Fiction
ISBN: 1472837428

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A Sword & Sorcery roleplaying game set in a Fantasy Bronze Age inspired by the legends and cultures of the Ancient Near East. The Zaharets, the land between the Vori Wastes and the Plains of Aeco, is well-known as the Land of Risings. Dominated by the rising city-states of Ameena Noani and Sentem, facing each other along the great War Road, the Zaharets has always been home to powerful civilizations. Beastmen ruins dot the landscape, a constant reminder of the Kingdom of Sin and the fragility of the Law of Men. Even older are the great ruins of the Hulathi, the legendary sea peoples, and the Hannic mansions sealed beneath the mountains, awaiting those who would seek out the Lost Folk. Scars abound from the wars between ruined Keta in the north and Gerwa in the south. And, far to the east, the legends of Muadah still beckon occultists and Jackals who seek to plunder its corrupted ruins. Inspired by the myths, cultures, and history of the Ancient Near East, and by such ancient texts as the Iliad, the Epic of Gilgamesh, and the Old Testament, Jackals is a Sword & Sorcery roleplaying game set in a Fantasy Bronze Age. With mechanics based on the popular OpenQuest system, Jackals places players in the role of Jackals--adventurers, explorers, sellswords, and scavengers--and sends them out into the peril-filled land of the Zaharets to make their fortune... or perhaps fulfill a greater destiny . . .

Glory to the Brave

Glory to the Brave
Author: Luke Chmilenko
Publisher: Aetherworld Productions Inc
Total Pages: 1259
Release: 2020-09-15
Genre: Fiction
ISBN: 1777016924

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Heroes don't stand for themselves. They stand for others who cannot. Betrayed by those they'd taken in and narrowly avoiding a disaster of untold proportions, Marcus and his friends are once again thrust into a fight for their very survival, this time against Carver and his band of murderous adventurers. But as their newfound war quickly reaches a stalemate, both sides find themselves scrambling for a way to break it, while viciously battling one another for every inch of ground that they can steal in the process. Yet just as Marcus and the others manage to gain an advantage that could very well end the conflict, they find their world turned upside down as an even greater enemy appears on the horizon. Pushed to the brink, it will take every ounce of cunning and courage they have to find a way to survive. Assuming they can at all.

Microsoft Flight Simulator 5.1

Microsoft Flight Simulator 5.1
Author: Nick Dargahi
Publisher: Prima Games
Total Pages: 644
Release: 1995-11-08
Genre: Computers
ISBN: 9780761501558

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For power users and beginners alike, this book has it all -- including the basics of flying, the instrument landing system, the weather generator, dual-player modem play, the scenery manager, and how to use advanced navigational techniques to fly around the world using the on-board GPS and VOR/NDB navigational radio equipment. Navigate transoceanic and intercontinental flights using the complete and exhaustive list of worldwide VOR/NDB navigational radio beacons included here Access the new autopilot features directly from your keyboard Modify your weather with extraordinary new hazing, fog, thunderstorms, clouds, and low visibility features Discover the hidden Easter egg scenery, including Mt. rushmore, the Egyptian Pyramids, the Leaning Tower of Pisa, the Kremlin, and the Taj Mahal Learn how to configure and optimize FS 5.1 to run under Windows 95