Mythic D6

Mythic D6
Author: Jerry Grayson
Publisher:
Total Pages:
Release: 2020-09
Genre:
ISBN: 9780999299852

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A pre-apocalyptic game of eco-espionage, set on a world slowly being killed by humanity's need to consume.In the distant future, humanity leaves a dying Earth behind to find a better home. When the pristine world of Terra is found, it soon becomes evident that humanity has learned nothing from their past. The colonists soon discover things are different here: the world is alive and taking resources requires something to be given in return. This time, humanity is literally killing the planet.Recognizing the world is dying, heroes from all walks of life band together to safeguard the world from humanity's voracious appetite for consumption.

Mythic Game Master Emulator

Mythic Game Master Emulator
Author: Tom Pigeon
Publisher: Createspace Independent Publishing Platform
Total Pages: 54
Release: 2018-01-25
Genre:
ISBN: 9781982081058

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Mythic Game Master Emulator Create dynamic role-playing adventures without preparationFor use as a supplement with other systems NOTE: This product provides the Game Master Emulation rules found in Mythic, a product that contains emulation rules and a full, universal role playing game. Mythic Game Master Emulator is for those who do not want the universal role-playing rules, but just the game master emulator at a reduced price. Mythic Game Master Emulator is a supplement meant to be played with your favorite role-playing games. Most Role-Playing Games operate under the principle that there are players and there is a Game Master. The GM prepares all the details of an adventure, and then "runs" the players through that adventure. This usually requires a great deal of preparation on the part of the GM. Mythic is different in that it requires no preparation from the GM. Mythic adventures are meant to be played off the cuff, with perhaps a few minutes of brainstorming to come up with the initial setup. Mythic can also be played entirely without a GM. The same mechanics in Mythic that allow a GM to run an adventure without preparation also allows a group of players to do without the GM. In a Mythic adventure, the GM (or players without a GM) can start an evening's entertainment with about five minutes of preparation. As the adventure unfolds, the GM is just as surprised by the twists and turns as the players are. There are various ways in which Mythic can be used: No GM, multiple players Players decide on an opening scenario, and perhaps a few details or two, and Mythic takes it from there. All action is decided through the asking of yes/no questions and the application of logical principles. By answering questions, the adventure moves along, with the occasional random event throwing players a curve ball. The action is broken into scenes, just like in a movie, to keep everything straight. No GM, one player Mythic can be used to go solo. Solo play in Mythic works the same as group play. You're just alone. One GM, any number of players For those who like to be a GM, we have something for you, too. The same tools that allow Mythic to automatically generate adventures on the fly without a GM also work with a GM. This means very little to zero preparation, if you don't want to prepare. Simply create an opening scenario (hey, you can come up with that on the drive over!) and follow Mythic as it guides you along. Mythic will throw in its own twists and turns, so the GM will be just as shocked as the players.

Paleomythic

Paleomythic
Author: Graham Rose
Publisher: Bloomsbury Publishing
Total Pages: 290
Release: 2019-12-12
Genre: Games & Activities
ISBN: 1472834801

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Paleomythic is a roleplaying game of grim survival and mythical adventures in the land of Ancient Mu, a harsh prehistoric world full of mysterious ruins and temples to explore, huge and terrible creatures that roam and spread fear across the land, and nefarious mystics and sorcerers who plot dark schemes from the shadows. It is a world of biting cold winters, of people hunting and foraging to survive, and tribes that wage relentless war. Taking on the roles of hunters, healers, warriors, soothsayers, and more, players will navigate a world of hostile tribes, otherworldly spirits, prehistoric beasts, and monstrous creatures lurking in the dark places of the world. Players have huge scope in sculpting the game experience that best suits them, whether it's a gritty survival story without a trace of the mystical or a tale of grand adventure and exploration in a mythic setting.

Atlantis the Second Age

Atlantis the Second Age
Author:
Publisher: Atlantis
Total Pages:
Release: 2014-03-01
Genre:
ISBN: 9780984250097

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Atlantis is a sword and sorcery game inspired by the works of Fritz Lieber, Michael Moorcock, Robert E. Howard, and Clark Ashton Smith. Atlantis; a strange, wondrous and sometimes horrific antediluvian age where heroes survive by their wits, courage, and strong sword arms. Based on the classic Atlantean Trilogy by Bard Games. Atlantis: The Second Age expands greatly on this already detailed world including detailed rules on alchemy, a dynamic magic system, and exotic technomantic magical creations. Play as a twisted Netherman cannibal, a haughty Atlantean sorcerer, a bestial Anadaman thief, or a Mercurial Jinn warrior. Face the horrors of the dark isle of Anostos, brave the fighting-pits of Atlantis, and battle Makara on the high seas. Uncover ancient conspiracies, cleave demented cultists, and conquer lands unseen by civilized man in a thousand years. Rebuild the might of shattered Atlantis, or wipe clean the past and create your own empire from the dust and blood of the lost age. Will you be kingmaker, tyrant, thief, scholar, or slayer?

D6 Powers

D6 Powers
Author: Jerry D. Greyson
Publisher: Cubicle 7 Entertainment
Total Pages: 226
Release: 2010-07-01
Genre: Games
ISBN: 9781907204814

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D6 POWERS is a D6 compatible rule book that allows players to create super hero characters! Learn more about new and revised super powers, expanded special abilities, gadget creation, advantages and disadvantages for use in any D6 game. Discover a wealth of information on powers (new and updated), so many details that it took a whole book to contain them all.

Mythic

Mythic
Author: Tom Pigeon
Publisher:
Total Pages: 0
Release: 2002-11
Genre:
ISBN: 9780971810099

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A stand alone role playing game. Offers an innovative approach to creating adventures on-the-fly. With or without a Dungeon Master, it is a uniquely dynamic game system that requires no preparation to play, satisfied virtually any word genre, and takes only a few minutes to read and understand the rules system.

HELLAS

HELLAS
Author: Jerry D. Greyson
Publisher: Cubicle 7 Entertainment Limited
Total Pages: 330
Release: 2010-07
Genre: Games & Activities
ISBN: 9781907204821

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In ancient times, the spacefaring Hellenes and their Gods defeated an empire that threatened the entire galaxy. Now, after centuries of darkness, their enemies have returned for a final reckoning, and only a chosen few -- wielding the power of the Gods -- stand between them and certain destruction.

Mythic Iceland

Mythic Iceland
Author: Pedro Ziviani
Publisher:
Total Pages: 276
Release: 2012-03-21
Genre: Games
ISBN: 9781568823522

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A BASIC ROLEPLAYING GAME: The Nordic and Celtic peoples who settled Iceland in the 9th century came from lands with rich traditions of folklore, where the mythical and supernatural were part of daily life. They found an island of striking beauty, with inland valleys, richly grassed and forested lowlands, massive glaciers, and impressive volcanic mountain ranges. They also found the land to be teeming with spirits of nature and mythic creatures. This book aims to bring to life the world of the Icelandic Sagas and fairy tales, using the Basic Roleplaying system.

Barbarians of Lemuria (Legendary Edition)

Barbarians of Lemuria (Legendary Edition)
Author: Simon Washbourne
Publisher:
Total Pages: 0
Release: 2009-12-02
Genre:
ISBN: 9781907204319

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"It is a savage age of sorcery and bloodshed, where strong men and beautiful women, warlords, priests, magicians and gladiators battle to carve a bloody path leading to the Throne of Lemuria. It is an age of heroic legends and valiant sagas too. And this is one of them..." Barbarians of Lemuria; swords & sorcery roleplaying, inspired by Thongor, Conan, Brak and Elric. Barbarians of Lemuria has been acclaimed by many as one of the best roleplaying games of this genre. This 'Legendary' version features updates and extra goodies to give you much more swords & sorcery role playing goodness.

Mythic - Adventure Anthology One

Mythic - Adventure Anthology One
Author: Khepera Publishing
Publisher:
Total Pages:
Release: 2019-02
Genre:
ISBN: 9780999299838

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Mythic D6: Adventure Anthology One small book, one giant step into superheroic roleplaying! The MYTHIC D6 Adventure anthology contains 40+ plot hooks, ans six pulse pounding adventures by some of the industry's top talent.