My Big Art Show

My Big Art Show
Author: Susie Hodge
Publisher: National Geographic Books
Total Pages: 0
Release: 2014-09-16
Genre: Juvenile Nonfiction
ISBN: 050065039X

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An exciting educational card game in which children interact with art history from the perspective of a gallery curator My Big Art Show is a thrilling game in which children curate their own art shows. Each card represents a work of art as well as key information, such as artist and date. The cards also use symbols and colors to indicate which movement and theme the work represents. There are twelve movements: Renaissance, Baroque, Neoclassicism, Romanticism, Realism, Impressionism, Post-Impressionism, Expressionism, Cubism, Futurism, Surrealism, and Pop Art, and six themes: People, Places, Objects, Animals, Story, and Religion. The aim of the main card game is to be the first to “put on a show,” or collect three and four of a kind. The game encourages children to become familiar with great art works and movements from the last five centuries, and helps them recognize the styles and themes that paintings share. The cards show reproductions of over fifty major works of art—by Michelangelo, Velázquez, Degas, Van Gogh, Kandinsky, Picasso, Dalí, Warhol, and others. An informative book supports the game by providing further information on the artworks and artists, answers to questions on the cards and alternative games to play.

Show Me the Monet

Show Me the Monet
Author: Thomas W. Cushing
Publisher: Clarkson Potter
Total Pages: 38
Release: 2020-06-16
Genre: Art
ISBN: 1984824295

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Collect the greatest masterpieces of all time with the high-stakes game party game for art lovers that gives new meaning to the term "art dealer." Build the most valuable art collection by trading and collecting famous works by fourteen of the greatest artists of all time, from Leonardo da Vinci and Rembrandt to Vermeer and Frida Kahlo. This card-based party game combines masterpieces and money--sure to be a hit at any game night, family gathering, or even as an ice breaker for your new book club. After all the cards are drawn, the player with the highest-value collections takes the prize. May the canniest--and luckiest--dealer win!

Art Jam: The Card Game

Art Jam: The Card Game
Author: Lilian van Dongen Torman
Publisher:
Total Pages: 0
Release: 2024
Genre:
ISBN: 9789063697341

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Words of Art

Words of Art
Author: Cat Gund
Publisher: Clarkson Potter
Total Pages: 98
Release: 2021-04-13
Genre: Art
ISBN: 0593231678

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"Combine the classic party game Apples to Apples with a visit to the fabulous home of a wealthy collector and what do you get? Words of Art."--ARTnews A creative, collaborative card game for art lovers featuring 150 works from renowned collector and philanthropist Agnes Gund's never-before-published private art collection. - Perfect for Family Game Nights: Players feast their eyes and exercise their brains as they challenge friends and family to come up with the art card that best expresses the verbal prompt given by the designated Storyteller. - Expert authors: Created by daughter of famed art collector Agnes Gund and world-class design team Pentagram to excite everybody about contemporary art. - For fans of visually stunning games like Azul and Wingspan: Open your eyes to an astonishing collection of contemporary art by a diverse group of artists from around the globe. The cards feature art from a wide range of artists, from world famous (Jasper Johns, Romare Bearden, Warhol, Louise Bourgeois) to newer stars (Sarah Sze, Nick Cave, Teresita Fernandez). Over half the works are made by women artists and over a third by artists of color. - A different experience in each game: 150 different works of art to draw from creates new collections to explore every time you play. - Fun + Educational: Reinforces language and vocabulary development as well as creativity and imagination. - 4 or more players - Playing time 30 minutes to 1 hour - Contains 150 cards, sample prompt card, 16 tokens and rule book - Ages 8 and up

A Guide to Great Field Trips

A Guide to Great Field Trips
Author: Kathleen Carroll
Publisher: Simon and Schuster
Total Pages: 272
Release: 2014-10-14
Genre: Education
ISBN: 1629149721

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The world is filled with educational possibilities — use it! This valuable resource explores every aspect of field trips, including their foundation in caring and curiosity, how leaders can establish and achieve sound learning goals, and how to avoid the headaches that too often accompany dozens of children and chaperones unleashed in a new environment. Properly organized, a field trip can provide students with opportunities to develop lifelong learning skills, increase personal responsibility, work cooperatively with others, and expand their worldviews. And field trips need not be full-day affairs to be valuable—even a short “trip” can provide a much richer learning experience than can be found though standard in-class instruction and serve as a welcome break from the weekday routine. A Guide to Great Field Trips outlines more than 200 ideas for valuable trips within the school, around the building and playground, and through the local neighborhood. It even offers ideas for virtual field trips on the Web. Readers can find tips on handling dozens of logistical issues related to field trips, including safety, transportation, permissions, fundraisers, grants, chaperones, meals, and more.

The Cleveland Museum of Art Artists Card Game

The Cleveland Museum of Art Artists Card Game
Author: Cleveland Museum of Art
Publisher: U S Games Systems
Total Pages:
Release: 1993-01-15
Genre: Games
ISBN: 9780880796460

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An educational card game in which players learn about paintings, artists, and styles. The 55 cards feature 52 full-color reproductions of paintings housed in The Cleveland Museum of Art.

The World in Play

The World in Play
Author: Timothy B. Husband
Publisher: Metropolitan Museum of Art
Total Pages: 138
Release: 2016-01-20
Genre: Antiques & Collectibles
ISBN: 1588396088

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In the late Middle Ages and early modern times, card playing was widely enjoyed at all levels of society. The playing cards in this engaging volume are unique works of art that illuminate the transition from late medieval to early modern Europe, a period of tumultuous social, artistic, economic, and religious change. Included are the most important luxury decks of hand-painted European playing cards that have survived, as well as a selection of hand-colored woodblock cards, engraved cards, and tarot packs. The casts of characters they illustrate range from royals to commoners. Many feature animals such as falcons and hounds, while other portray such diverse objects as acorns, helmets, or coins. This is the only study of its kind in English and the only one in a generation in any language. The insightful narrative by Timothy B. Husband discusses the significance of playing cards in the secular art of the period and also recounts the varied stories they tell, conjuring the customs and facts of life of the time. Little is known abut the games played with these cards, but as Husband notes: "The playing out of a hand of cards can be seen as a microcosmic reflection of the ever-changing world around us—a world in play—a view that the creators of the cards under discussion here would seem to have shared.

The Dry Goods Reporter

The Dry Goods Reporter
Author:
Publisher:
Total Pages: 1596
Release: 1914
Genre: Dry-goods
ISBN:

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Truth

Truth
Author:
Publisher:
Total Pages: 788
Release: 1879
Genre:
ISBN:

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