Model-Based Design and Evaluation of Interactive Applications

Model-Based Design and Evaluation of Interactive Applications
Author: Fabio Paterno
Publisher: Springer Science & Business Media
Total Pages: 199
Release: 2012-12-06
Genre: Computers
ISBN: 1447104455

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This book covers methods for user interface design and evaluation. It shows how the systematic use of task models can make the design and development of interactive software applications easier and more effective, and how it can lead to improved usability. Useful examples of how to apply the methods will be of interest to application developers. A website containing additional exercises and pointers to relevant freeware will also be available.

A Task Model-based Approach for Design and Evaluation of Innovative User Interfaces

A Task Model-based Approach for Design and Evaluation of Innovative User Interfaces
Author: Carmen Santoro
Publisher: Presses univ. de Louvain
Total Pages: 218
Release: 2005
Genre: Computers
ISBN: 9782930344867

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Nowadays, the advent of the wireless Internet and the rapid expanding of novel technologies on the mass market have represented a tremendous stimulus for pushing the development of interactive systems able to encompass support for a larger and larger variety of users, tasks, devices and contexts. In this thesis we present the benefits of using task models in the various steps of the lifecycle of an interactive application. Indeed, we show how they can play an important role in the requirements elicitation phase for example, by requiring precise definition of temporal relationships between the different activities that should be performed, so avoiding any ambiguities. Furthermore, we describe how task models may be exploited in software development beyond early analysis as they can provide valuable information for the design of interactive applications through a number of criteria specifying how to use the data contained in task models to drive the design of the user interface. Additionally, we analyse how they can be used for verification purposes, in order to check some properties of the modelled system (in combination with other models), so improving the level of confidence towards the system, which can be relevant especially in safety-critical contexts. Lastly, we show the benefits that can be gained from using task models in the usability evaluation phase, through a systematic analysis of the impact that the deviations from an expected task plan could have on the quality of the overall system.

Human-computer Interaction

Human-computer Interaction
Author: Michitaka Hirose
Publisher: IOS Press
Total Pages: 1312
Release: 2001
Genre: Computers
ISBN: 9781586031886

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This book covers the proceedings of INTERACT 2001 held in Tokyo, Japan, July 2001. The conference covers human-computer interaction and topics presented include: interaction design, usability, novel interface devices, computer supported co-operative works, visualization, and virtual reality. The papers presented in this book should appeal to students and professionals who wish to understand multimedia technologies and human-computer interaction.

Human-Computer Interaction. Theories, Methods, and Tools

Human-Computer Interaction. Theories, Methods, and Tools
Author: Masaaki Kurosu
Publisher: Springer
Total Pages: 696
Release: 2014-06-07
Genre: Computers
ISBN: 3319072331

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The 3-volume set LNCS 8510, 8511 and 8512 constitutes the refereed proceedings of the 16th International Conference on Human-Computer Interaction, HCII 2014, held in Heraklion, Crete, Greece in June 2014. The total of 1476 papers and 220 posters presented at the HCII 2014 conferences was carefully reviewed and selected from 4766 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers thoroughly cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas.

Human-Computer Interaction: Design and Development Approaches

Human-Computer Interaction: Design and Development Approaches
Author: Julie A. Jacko
Publisher: Springer
Total Pages: 736
Release: 2011-06-18
Genre: Computers
ISBN: 3642216021

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This four-volume set LNCS 6761-6764 constitutes the refereed proceedings of the 14th International Conference on Human-Computer Interaction, HCII 2011, held in Orlando, FL, USA in July 2011, jointly with 8 other thematically similar conferences. The revised papers presented were carefully reviewed and selected from numerous submissions. The papers accepted for presentation thoroughly cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The papers of this first volume are organized in topical sections on HCI design, model-based and patterns-based design and development, cognitive, psychological and behavioural issues in HCI, development methods, algorithms, tools and environments, and image processing and retrieval in HCI.

User Interface Design and Evaluation

User Interface Design and Evaluation
Author: Debbie Stone
Publisher: Elsevier
Total Pages: 699
Release: 2005-04-29
Genre: Computers
ISBN: 0080520324

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User Interface Design and Evaluation provides an overview of the user-centered design field. It illustrates the benefits of a user-centered approach to the design of software, computer systems, and websites. The book provides clear and practical discussions of requirements gathering, developing interaction design from user requirements, and user interface evaluation. The book's coverage includes established HCI topics—for example, visibility, affordance, feedback, metaphors, mental models, and the like—combined with practical guidelines for contemporary designs and current trends, which makes for a winning combination. It provides a clear presentation of ideas, illustrations of concepts, using real-world applications. This book will help readers develop all the skills necessary for iterative user-centered design, and provides a firm foundation for user interface design and evaluation on which to build. It is ideal for seasoned professionals in user interface design and usability engineering (looking for new tools with which to expand their knowledge); new people who enter the HCI field with no prior educational experience; and software developers, web application developers, and information appliance designers who need to know more about interaction design and evaluation. Co-published by the Open University, UK. Covers the design of graphical user interfaces, web sites, and interfaces for embedded systems. Full color production, with activities, projects, hundreds of illustrations, and industrial applications.

Analysis, Design and Evaluation of Human-machine Systems 2001

Analysis, Design and Evaluation of Human-machine Systems 2001
Author: Gunnar Johannsen
Publisher: Pergamon
Total Pages: 634
Release: 2002
Genre: Computers
ISBN:

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This is a proceedings volume from the 8th IFAC/IFIP/IFORS/IEA Symposium on the analysis, design and evaluation of human-machine systems, held in Kassel, Germany on 18-20 September 2001.

Object Modeling and User Interface Design

Object Modeling and User Interface Design
Author: Mark Van Harmelen
Publisher: Addison Wesley Longman
Total Pages: 488
Release: 2001
Genre: Computers
ISBN:

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"Object Modeling and User Interface Design merges theories with practical techniques to create methods for the design to today's systems. By reading this book you will gain an understanding of the benefits of integrating object-oriented analysis approaches with human computer interaction design, and learn how to systematically design interactive systems for their human users."--BOOK JACKET.

Model-based User Interface Design

Model-based User Interface Design
Author: Vishwa Kishore Mannem
Publisher:
Total Pages: 88
Release: 2016
Genre:
ISBN:

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Model-based User Interface Design (MBUID) is a design approach where models play a key role in developing interactive systems. The main goal of a model-based approach is to acquire the knowledge and rules and to model the domain and generate a user interface. The process goes through several steps of refining before achieving a final and accepted user interface. In a MBUID process, focus is majorly on context-of-use where the interactive system is target to multiple devices. This master project demonstrates how model-based approach can enhance the interactive applications in a multi-target environment. The project aim is to focus on supporting a design by addressing the change of platforms. The project also concentrates on the architecture of Cameleon Reference Framework (CRF), which is widely considered MBUID process that helps designers in creating user interfaces supporting multiple targets or multiple contexts. The case study is intended to give insight and deep understanding on the model-based interface design, benefits, challenges and future research in designing effective interactive applications. The project also aims at taking a use case system and implementing domain and task model, an abstract user interface, a concrete user interface and a final user interface by visually representing the system design in multiple contexts of use.