Minds Eye Theatre
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Author | : Jason Andrew |
Publisher | : |
Total Pages | : 550 |
Release | : 2013-12-18 |
Genre | : Fantasy games |
ISBN | : 9780991131211 |
Download Mind's Eye Theatre Book in PDF, Epub and Kindle
It's a new night! Mind's Eye Theatre: Vampire The Masquerade is a new edition of a classic game that draws on more than two decades' worth of material from the iconic World of Darkness setting. The rules are designed and adapted specifically for the Live Action Roleplay environment, while maintaining the fidelity of the original game. Whether you're a veteran player or discovering live-action roleplaying for the first time, this book contains everything you need to create and play a vampire character or create your own live-action chronicle. All the clans. All the bloodlines. All the disciplines. This is a complete game, containing everything you need to enjoy Vampire The Masquerade in one of its most thrilling formats...plus an updated and unique storyline, designed specifically for Live-Action Vampire: The Masquerade, in which players and Storytellers can develop their own chronicles.
Author | : Bruce Baugh |
Publisher | : White Wolf Games Studio |
Total Pages | : 0 |
Release | : 2001-04 |
Genre | : Apocalypse (Game) |
ISBN | : 9781588465016 |
Download Laws of the Wild Book in PDF, Epub and Kindle
Very few games seek to redefine the conventions of roleplaying as does the Mind's Eye Theatre line. There are no tables or dice involved in Mind's Eye Theatre games. Instead, you become a part of the story. You assume the role of your character as soon as you step through the door, enacting every action, movement and gesture. For the purposes of the game, you are your character. From the shrinking wild places to the sprawling cities, the signs are everywhere -- the Apocalypse is nigh. Gaia needs Her warriors more than ever in these desperate days. -- Laws of the Wild Revised is the updated rulebook for playing the mighty Garou in live-action games. Based on the revised edition of Werewolf: The Apocalypse, this book makes new rules and advanced storylines available in Mind's Eye Theatre.
Author | : White Wolf Games Studio |
Publisher | : White Wolf Publishing |
Total Pages | : 0 |
Release | : 2005 |
Genre | : Fantasy games |
ISBN | : 9781588465221 |
Download Minds Eye Theatre Book in PDF, Epub and Kindle
"The Mind's Eye Theatre rulebook is a stand-alone game for live-action roleplaying in the World of Darkness, and is meant for use with The Requiem, The Forsaken, and The Awakening."--Cover back.
Author | : Jason Carl |
Publisher | : White Wolf Games Studio |
Total Pages | : 0 |
Release | : 1999 |
Genre | : Fantasy games |
ISBN | : 9781565046993 |
Download Laws of the Night Book in PDF, Epub and Kindle
Laws of the Night Revised updates Mind's Eye Theatre "TM" with the developments of Vampire: The Masquerade "RM." Whether you're a new player waiting for the right time to join or a veteran ready to face the cataclysmic changes to the Vampire storyline, this book is for you. This deluxe version of the rulebook is hardbound, with a black leatherette cover, silver edging and a foil-stamp image in keeping with the Vampire Limited Edition. However, this volume includes two cloth bookmarks to record important rules, and an extra eight pages of previously lost text from the Book of Nod "TM" itself. An excellent in-game prop!
Author | : Glenys Ngaire McGhee |
Publisher | : White Wolf Games Studio |
Total Pages | : 0 |
Release | : 1997 |
Genre | : Vampire (Game) |
ISBN | : 9781565045071 |
Download Liber Des Goules - The Book of Ghouls Book in PDF, Epub and Kindle
Very few games seek to redefine the conventions of roleplaying as does the Mind's Eye Theatre line. There are no tables or dice involved in Mind's Eye Theatre games. Instead, you become a part of the story. You assume the role of your character as soon as you step through the door, enacting every action, movement and gesture. For the purposes of the game, you are your character. The Mind's Eye rules for playing vampires' human pawns.
Author | : White Wolf Publishing, Incorporated |
Publisher | : White Wolf Publishing |
Total Pages | : 84 |
Release | : 2000-12 |
Genre | : Games & Activities |
ISBN | : 9781565047846 |
Download Mind's Eye Theatre Journal Book in PDF, Epub and Kindle
Very few games seek to redefine the conventions of roleplaying as does the Mind's Eye Theatre line. There are no tables or dice involved in Mind's Eye Theatre games. Instead, you become a part of the story. You assume the role of your character as soon as you step through the door, enacting every action, movement and gesture. For the purposes of the game, you are your character. The quarterly magazine of new rules, plots and ideas for Mind's Eye.
Author | : White Wolf Games Studio |
Publisher | : White Wolf Games Studio |
Total Pages | : 0 |
Release | : 1998-10-31 |
Genre | : Fantasy fiction, American |
ISBN | : 9781565043565 |
Download Book of the Wyrm Book in PDF, Epub and Kindle
Werewolf: The Apocalypse is about anger over the loss of what the shapeshifting Garou hold dearest: Gaia, the Earth itself. Corruption from without and within has caused the destruction not only of the Garou's environment, but also of their families, friends and culture, which extends in an unbroken line to the very dawn of life. No matter how righteously the Garou hold themselves, no matter how they prey on their destroyers, the corruption spreads. Now the time for reconciliation is past. This grave insult against Gaia can end in only one way: blood, betrayal... and rage. The cosmic enemy of the Garou revealed.
Author | : Alice Childress |
Publisher | : Theatre Communications Group |
Total Pages | : 82 |
Release | : 2022-06-21 |
Genre | : Drama |
ISBN | : 1636700160 |
Download Trouble in Mind Book in PDF, Epub and Kindle
“A masterpiece . . . Trouble in Mind still contains astonishing power; it could have been written yesterday.” —Vulture Ahead of its time, Trouble in Mind, written in 1955, follows the rehearsal process of an anti-lynching play preparing for its Broadway debut. When Wiletta, a Black actress and veteran of the stage, challenges the play’s stereotypical portrayal of the Black characters, unsettling biases come to the forefront and reveal the ways so-called progressive art can be used to uphold racist attitudes. Scheduled to open on Broadway in 1957, Childress objected to the requested changes in the script that would “sanitize” the play for mainstream audiences, and the production was canceled as a result. Childress’s final script is published here with an essay by playwright Branden Jacobs-Jenkins, editor of TCG Illuminations.
Author | : Lesley Blanch |
Publisher | : New York Review of Books |
Total Pages | : 401 |
Release | : 2018-07-10 |
Genre | : Biography & Autobiography |
ISBN | : 1681371936 |
Download Journey Into the Mind's Eye Book in PDF, Epub and Kindle
A stunning tale set in England, Paris, and Moscow, chronicling Blanch's love for an older Russian man and the passionate obsession that takes her to Siberia and beyond. “My book is not altogether autobiography, nor altogether travel or history either. You will just have to invent a new category,” Lesley Blanch wrote about Journey into the Mind’s Eye, a book that remains as singularly adventurous and intoxicating now as when it first came out in 1968. Russia seized Lesley Blanch when she was still a child. A mysterious traveler—swathed in Siberian furs, bearing Fabergé eggs and icons as gifts along with Russian fairy tales and fairy tales of Russia—came to visit her parents and left her starry-eyed. Years later the same man returned to sweep her off her feet. Her love affair with the Traveller, as she calls him, transformed her life and fueled an abiding fascination with Russia and Russian culture, one that would lead her to dingy apartments reeking of cabbage soup and piroshki on the outskirts of Paris in the 1960s, and to Siberia and beyond.
Author | : Steve Balfour |
Publisher | : White Wolf Publishing |
Total Pages | : 0 |
Release | : 2001-05 |
Genre | : Adventure games |
ISBN | : 9781588465061 |
Download Dark Epics Book in PDF, Epub and Kindle
Very few games seek to redefine the conventions of roleplaying as does the Mind's Eye Theatre line. There are no tables or dice involved in Mind's Eye Theatre games. Instead, you become a part of the story. You assume the role of your character as soon as you step through the door, enacting every action, movement and gesture. For the purposes of the game, you are your character. These new streamlined rules for mass-combat, power crossover and tabletop conversion (to name a few subjects) have been developed and tested by the Camarilla, White Wolf's official fan club.