Understanding Macromedia Flash 8 ActionScript 2

Understanding Macromedia Flash 8 ActionScript 2
Author: Andrew Rapo
Publisher: Taylor & Francis
Total Pages: 305
Release: 2013-01-17
Genre: Computers
ISBN: 1136143734

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Andrew Rapo and Alex Michael explain all the important programming concepts from a designer's point of view, making them completely accessible to non-programmers. Completely revised and rewritten this second edition will help you develop professional ActionScript 2 applications, and communicate knowledgably about current, Object Oriented ActionScript 2 techniques. Divided into four sections to take you from novice to professional results: * Flash Fundamentals: Introduces the Flash authoring environment and basic core Flash concepts. * ActionScript 2 Fundamentals: Explains basic programming concepts and terminology, and shows how ActionScript 2 classes are constructed and used. * Built-in Classes: Describes the built-in ActionScript classes that are available for use in applications, including the MovieClip class, Key class, Sound class, etc. * Using ActionScript to Build a Game: Describes the development process for creating a complex Flash application and presents commercial-quality game coding examples.

Flash 8: The Missing Manual

Flash 8: The Missing Manual
Author: E. A. Vander Veer
Publisher: "O'Reilly Media, Inc."
Total Pages: 464
Release: 2006-03-22
Genre: Computers
ISBN: 0596552513

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Macromedia's Flash 8 is the world's premier program for adding animation to websites. And with the latest version, this popular program becomes more versatile, letting beginning webmasters and expert developers alike create sophisticated web content. But Flash isn't intuitive. And it doesn't come with a manual. Whether you want to learn the basics or unleash the program's true power, Flash 8: The Missing Manual is the ideal instructor. This hands-on guide to today's hottest web design tool is aimed at nondevelopers, and it teaches you how to translate your ideas into great web content. It begins with a solid primer on animation, which helps you get comfortable with the Flash interface. Once you have these basics under your belt, Flash 8: The Missing Manual moves on to advanced animations, including adding special effects and audio, video, and interactivity to your presentations. When you're really feeling steady, the book shows how to use a dollop of ActionScript to customize your content. It then teaches you how to publish your Flash creations for web surfers everywhere to enjoy. Along the way, the book shows you good design principles and helps you avoid elements that can distract or annoy an audience. Author Emily Vander Veer has more than a dozen books to her credit, including titles on web design and scripting--most written for non-technical readers. Her background makes her the perfect author for a straightforward book on a complex subject. She takes Flash 8: The Missing Manual from the basics to the advanced, yet avoids a hasty jump into tough topics that can leave readers confused. Not only will Flash 8: The Missing Manual help you turn a concept into unique, dynamic content, but it will continue to serve as a reference as you develop your website.

Macromedia Flash Professional 8 Game Graphics

Macromedia Flash Professional 8 Game Graphics
Author: Robert Russell Firebaugh
Publisher:
Total Pages: 0
Release: 2007
Genre: COMPUTER GAMES--PROGRAMMING.
ISBN: 9781584504832

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Creating graphics for Flash games can be fun and rewarding, especially when you can channel your imagination into your art and provide potential players with a fun entertainment experience. Written for anyone creating games with Flash, Macromedia© Flash(TM) Professional 8 Game Graphics teaches the essentials of Flash game art. You'll learn all about what Flash graphics are, how to create your own, and how to import them into working game source files. The book covers vector and raster graphics and explains how both can be used to improve the performance of your game. Helpful tips and techniques are included throughout to help you become more effi cient at creating user interfaces, game character sprites, and special effects. And several real-world game examples are used to teach about the development process for creating game graphics and preparing them correctly for a smooth transition to programming. You don't have to be an artist to use this book, because the graphic techniques taught don't require a painter's hand. So if you want to create awesome graphics for your Flash games, this is the place to get started.

Macromedia Flash 8 Revealed, Deluxe Education Edition

Macromedia Flash 8 Revealed, Deluxe Education Edition
Author: Jim Shuman
Publisher:
Total Pages: 500
Release: 2005-11
Genre: Computers
ISBN: 9781418843090

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This title offers step-by-step instructions and in-depth explanations of the features of Macromedia Flash 8. Students will easily master the software as they work through end-of-chapter learning projects and step-by-step tutorials. The full-color interior and user-friendly design create the ideal book for learning the latest features of this popular application.

Macromedia Flash 8 ActionScript

Macromedia Flash 8 ActionScript
Author: Jobe Makar
Publisher: Macromedia Press
Total Pages: 516
Release: 2006
Genre: Computers
ISBN: 9780321336194

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"Almost anyone can create simple programs for a website or presentation by using Macromedia Flash 8. But add some ActionScript, and you kick it up a notch for easier object-oriented programming. Jobe Makar and Danny Patterson show you step by step how to translate real-life activities into ActionScript scripts that let you control every microsecond of your Flash program. The projects in this book teach you ActionScript techniques for building carefully customized Flash games, websites, and more." --Résumé de l'éditeur.

Using ActionScript 2.0 Components with Macromedia Flash 8

Using ActionScript 2.0 Components with Macromedia Flash 8
Author: Bob Berry
Publisher:
Total Pages: 0
Release: 2006
Genre: ActionScript (Computer program language)
ISBN: 9780321395399

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Includes two guides from the Macromedia online documentation.

Macromedia Flash 8 For Dummies

Macromedia Flash 8 For Dummies
Author: Ellen Finkelstein
Publisher: John Wiley & Sons
Total Pages: 410
Release: 2005-10-24
Genre: Computers
ISBN: 9780471788898

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Flash is the most popular Web animation tool in the world, widely used by Web designers, game developers, and others who want to add vibrant content to a Web site This book shows Flash newcomers how to get up and running quickly, demonstrating how to create and edit objects, add interactive elements, work with sound, animate objects, and deliver the finished product onlineExplains how to incorporate streaming video elements and create presentations for mobile devices Now thoroughly updated to cover new program features and enhancements.

Macromedia Flash Professional 8

Macromedia Flash Professional 8
Author: Thomas James Green
Publisher: Macromedia Incorporated
Total Pages: 494
Release: 2005
Genre: Computers
ISBN: 9780321384034

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Presents self-guided tutorials on creating slide shows, audio presentations, animations, and media applications using Macromedia Flash Professional 8.

Macromedia Flash

Macromedia Flash
Author: Eric E. Dolecki
Publisher: Prentice Hall
Total Pages: 0
Release: 2002
Genre: (Computer file)
ISBN: 9780201771442

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Top developers share programming tips for advanced development in Flash. Leading Flash designers provide programming practices, tips, and techniques. Includes tips for using Flash with JavaScript, XML, ColdFusion, SQL, and more. CD-ROM includes a trial version of Flash along with useful utilities.