Game Feel

Game Feel
Author: Steve Swink
Publisher: CRC Press
Total Pages: 377
Release: 2008-10-13
Genre: Art
ISBN: 1482267330

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"Game Feel" exposes "feel" as a hidden language in game design that no one has fully articulated yet. The language could be compared to the building blocks of music (time signatures, chord progressions, verse) - no matter the instruments, style or time period - these building blocks come into play. Feel and sensation are similar building blocks whe

The Game of Life and how to Play it

The Game of Life and how to Play it
Author: Florence Scovel Shinn
Publisher:
Total Pages: 108
Release: 1925
Genre: Conduct of life
ISBN:

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How to Play the Game

How to Play the Game
Author: Darren A. Heitner
Publisher: American Bar Association
Total Pages: 0
Release: 2018
Genre: Practice of law
ISBN: 9781641050685

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How to Play the Game provides a basic understanding of the legal issues surrounding sports. It is the go-to source for anyone interested in getting into the field of sports law.

The Infinite Game

The Infinite Game
Author: Simon Sinek
Publisher: Penguin
Total Pages: 272
Release: 2019-10-15
Genre: Business & Economics
ISBN: 0735213526

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From the New York Times bestselling author of Start With Why and Leaders Eat Last, a bold framework for leadership in today’s ever-changing world. How do we win a game that has no end? Finite games, like football or chess, have known players, fixed rules and a clear endpoint. The winners and losers are easily identified. Infinite games, games with no finish line, like business or politics, or life itself, have players who come and go. The rules of an infinite game are changeable while infinite games have no defined endpoint. There are no winners or losers—only ahead and behind. The question is, how do we play to succeed in the game we’re in? In this revelatory new book, Simon Sinek offers a framework for leading with an infinite mindset. On one hand, none of us can resist the fleeting thrills of a promotion earned or a tournament won, yet these rewards fade quickly. In pursuit of a Just Cause, we will commit to a vision of a future world so appealing that we will build it week after week, month after month, year after year. Although we do not know the exact form this world will take, working toward it gives our work and our life meaning. Leaders who embrace an infinite mindset build stronger, more innovative, more inspiring organizations. Ultimately, they are the ones who lead us into the future.

Know the Game: Complete skills: Rugby

Know the Game: Complete skills: Rugby
Author: Simon Jones
Publisher: Bloomsbury Publishing
Total Pages: 129
Release: 2015-05-07
Genre: Juvenile Nonfiction
ISBN: 1472919610

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A complete guide to rugby skills for players aged 7-10. The Know the Game Complete Skills series is a perfect introduction to a sport for every budding player. Compiled from the individual Know the Game Rugby titles, the book will teach young players the basic skills they need to start enjoying the sport – by giving them plenty of simple practice drills and showing how the star players do it. In this book, players will learn : Passing, catching and kicking Rugby terms Positions in rugby Passing Catching Kicking Tackling, contact, teamwork and tactics Scoring a try Avoiding a tackle Tackling Contact Teamwork Tactics Clearly illustrated and written by a professional coach, this book will give every young player the all the skills they need to enjoy rugby.

The Numbers Game

The Numbers Game
Author: Chris Anderson
Publisher: Penguin
Total Pages: 402
Release: 2013-07-30
Genre: Sports & Recreation
ISBN: 1101628871

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Moneyball meets Freakonomics in this myth-busting guide to understanding—and winning—the most popular sport on the planet. Innovation is coming to soccer, and at the center of it all are the numbers—a way of thinking about the game that ignores the obvious in favor of how things actually are. In The Numbers Game, Chris Anderson, a former professional goalkeeper turned soccer statistics guru, teams up with behavioral analyst David Sally to uncover the numbers that really matter when it comes to predicting a winner. Investigating basic but profound questions—How valuable are corners? Which goal matters most? Is possession really nine-tenths of the law? How should a player’s value be judged?—they deliver an incisive, revolutionary new way of watching and understanding soccer.

Video Game Storytelling

Video Game Storytelling
Author: Evan Skolnick
Publisher: Watson-Guptill
Total Pages: 210
Release: 2014-12-02
Genre: Games & Activities
ISBN: 0385345836

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UNLOCK YOUR GAME'S NARRATIVE POTENTIAL! With increasingly sophisticated video games being consumed by an enthusiastic and expanding audience, the pressure is on game developers like never before to deliver exciting stories and engaging characters. With Video Game Storytelling, game writer and producer Evan Skolnick provides a comprehensive yet easy-to-follow guide to storytelling basics and how they can be applied at every stage of the development process—by all members of the team. This clear, concise reference pairs relevant examples from top games and other media with a breakdown of the key roles in game development, showing how a team’s shared understanding and application of core storytelling principles can deepen the player experience. Understanding story and why it matters is no longer just for writers or narrative designers. From team leadership to game design and beyond, Skolnick reveals how each member of the development team can do his or her part to help produce gripping, truly memorable narratives that will enhance gameplay and bring today’s savvy gamers back time and time again.

Netball

Netball
Author: All England Netball Association
Publisher: A&C Black
Total Pages: 65
Release: 2009-08-04
Genre: Sports & Recreation
ISBN: 1408132354

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Know the Game Netball is the perfect introduction to the sport for all ages, whether you are a keen club player or beginner. It is packed with expert text, clear illustrations and photographs of the professionals in action. The book includes: Playing the game: how to play netball, the rules, positions on the court, how to score The laws of the game: from scoring to umpiring Equipment and court: from the ball to the netball post, and positioning of players The skills: step-by-step guide to all the basic skills, including attacking, defending and scoring. The Know the Game series is firmly established as the definitive introduction to a wide range of sports and games. Written by the experts, you can be sure that they contain everything you need to know to take part.

Start with Why

Start with Why
Author: Simon Sinek
Publisher: Penguin
Total Pages: 257
Release: 2011-12-27
Genre: Business & Economics
ISBN: 1591846447

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The inspirational bestseller that ignited a movement and asked us to find our WHY Discover the book that is captivating millions on TikTok and that served as the basis for one of the most popular TED Talks of all time—with more than 56 million views and counting. Over a decade ago, Simon Sinek started a movement that inspired millions to demand purpose at work, to ask what was the WHY of their organization. Since then, millions have been touched by the power of his ideas, and these ideas remain as relevant and timely as ever. START WITH WHY asks (and answers) the questions: why are some people and organizations more innovative, more influential, and more profitable than others? Why do some command greater loyalty from customers and employees alike? Even among the successful, why are so few able to repeat their success over and over? People like Martin Luther King Jr., Steve Jobs, and the Wright Brothers had little in common, but they all started with WHY. They realized that people won't truly buy into a product, service, movement, or idea until they understand the WHY behind it. START WITH WHY shows that the leaders who have had the greatest influence in the world all think, act and communicate the same way—and it's the opposite of what everyone else does. Sinek calls this powerful idea The Golden Circle, and it provides a framework upon which organizations can be built, movements can be led, and people can be inspired. And it all starts with WHY.

Playing to Win

Playing to Win
Author: David Sirlin
Publisher: Lulu.com
Total Pages: 144
Release: 2006-04-01
Genre: Games & Activities
ISBN: 1411666798

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Winning at competitive games requires a results-oriented mindset that many players are simply not willing to adopt. This book walks players through the entire process: how to choose a game and learn basic proficiency, how to break through the mental barriers that hold most players back, and how to handle the issues that top players face. It also includes a complete analysis of Sun Tzu's book The Art of War and its applications to games of today. These foundational concepts apply to virtually all competitive games, and even have some application to "real life." Trade paperback. 142 pages.