Java Look and Feel Design Guidelines

Java Look and Feel Design Guidelines
Author: Sun Microsystems
Publisher: Addison-Wesley Professional
Total Pages: 2
Release: 2001
Genre: Computers
ISBN: 9780201775822

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Brand-new techniques for building more effective Java "TM" user interfaces. -- Reveals the latest user research by Sun Microsystems! -- Goes beyond the basics with menus, windows, wizards, events, alarms, and much more. -- High-quality 4-color interior! This book brings together advanced guidelines and techniques for building exceptionally effective user interfaces with Java technology. Building on the insights presented in Java "TM" Look and Feel Design Guidelines, Second Edition, this book focuses on several key opportunities to enhance Java user interfaces, and draws upon brand-new user analyses by Sun Microsystems' Java "TM" Look and Feel Design Group. The authors begin with in-depth coverage of Java "TM" windows, including techniques for choosing the right window type, designing window elements, setting state, and handling multiple windows. In a detailed chapter on menus, they show how to design menu elements, common, and contextual menus; and assign mnemonics and keyboard shortcuts. The book demonstrates how to control key aspects of application behavior, including addressing modes, filtering, searching, and tool tips. A chapter on idioms shows how to use sets of JFC components to standardize appearance and behavior. Readers will find practical techniques for improving responsiveness and providing more useful operational feedback. For every Java "TM" developer, software engineer, usability specialist, and manager responsible for developing or commissioning Java software.

Java Look and Feel Design Guidelines

Java Look and Feel Design Guidelines
Author: Sun Microsystems
Publisher: Addison-Wesley Professional
Total Pages: 426
Release: 2001
Genre: Computers
ISBN:

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Looking for guide to Macromedia Flash that goes beyond the basics? You're not alone. This popular software has generated an enormous demand for advanced Flash titles, but most third-party books offer limited instruction in Action Scripting and Movie Clips--essential functions for complex Flash interactivity. Well, look no further than Flash 5 Advanced for Windows & Macintosh: Visual QuickPro Guide. This is not your typical cookbook-style guide with examples for users to copy. Instead, this thorough reference covers the advanced features and techniques of Flash, and demonstrates ways to approach animation and interactivity, encouraging you to "think" in Flash. The book covers five main topics: advanced animation, understanding ActionScript, navigation, transforming graphics and sound, and working with information, and uses the same task-based, visual reference format of the Visual QuickStart Guide series.

Professional Java User Interfaces

Professional Java User Interfaces
Author: Mauro Marinilli
Publisher: John Wiley & Sons
Total Pages: 668
Release: 2006-05-01
Genre: Computers
ISBN: 0470032073

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This book covers the full development life cycle for professional GUI design in Java, from cost estimation and design to coding and testing. Focuses on building high quality industrial strength software in Java Ready-to-use source code is given throughout the text based on industrial-strength projects undertaken by the author.

The Essential Guide to User Interface Design

The Essential Guide to User Interface Design
Author: Wilbert O. Galitz
Publisher: John Wiley & Sons
Total Pages: 888
Release: 2007-04-10
Genre: Computers
ISBN: 0470146222

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Bringing together the results of more than 300 new design studies, an understanding of people, knowledge of hardware and software capabilities, and the author’s practical experience gained from 45 years of work with display-based systems, this book addresses interface and screen design from the user’s perspective. You will learn how to create an effective design methodology, design and organize screens and Web pages that encourage efficient comprehension and execution, and create screen icons and graphics that make displays easier and more comfortable to use.

Usability Design for Location Based Mobile Services in Wireless Metropolitan Networks

Usability Design for Location Based Mobile Services in Wireless Metropolitan Networks
Author: Etienne Samii
Publisher: diplom.de
Total Pages: 125
Release: 2007-11-12
Genre: Business & Economics
ISBN: 3836606631

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Inhaltsangabe:Abstract: The market of mobile technologies is growing at an enormous rate worldwide. With the latest developments in technology, new services are being invented which were not even possible some years ago. As new devices, applications and services emerge, also the number of mobile users is increasing in a rapid manner. Mobile broadband networks like UMTS, EDGE or Wireless LAN make it possible to reach a large group of users who gain access with their personal mobile devices, equipped with multimedia and data capabilities. Due to this development, new interesting possibilities arise for many areas. One of these areas is the tourism sector, which is being referred to in this thesis. The so-called m-tourism (mobile tourism) is an emerging field with an enormous marketing potential, as described in Chapter 2. Recent hardware inventions and developments are greatly pushing the market share. Companies are offering tailored products filling the needs of their customers. Personalization of services becomes a popular trend in this sector. But what do users think about such a mobile tourism service? Do they feel the service has added benefits, compared to traditional media and Web-based services? Are those products really user friendly? What would be the crucial applications and qualities that make the big difference ? A range of usability issues concerning mobile services is being discussed in the science community; are there already viable, good solutions? With the recent hype of so-called location based services, the consumer keeps calling for more usable products, featuring more intuitive interfaces. Others may fear being overwhelmed with features. Especially for the senior users, a relatively big target group for most mobile applications, these products often remain a mystery. Usability has been and should always remain a key element for quality software and successful applications. In this thesis, several applications are described, some of their user interfaces are analyzed and major flaws discovered. Furthermore, a corresponding prototype user interface is introduced with a specific analysis of each development step, taken from the book The Usability Engineering Lifecycle by Deborah J. Mayhew. Once prototypical realisations are available, users can validate the implemented approaches and evaluate concepts and realization details from their point of view. Such first user experiences are a valuable guidance for further [...]

Human-machine Interface Design for Process Control Applications

Human-machine Interface Design for Process Control Applications
Author: Jean-Yves Fiset
Publisher: ISA
Total Pages: 194
Release: 2009
Genre: Computers
ISBN: 9781934394359

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This work provides users and designers of industrial control and monitoring systems with an easy-to-use, yet effective, method to configure, design, and validate human-machine interfaces. It includes systems such as distributed control systems, supervisory control and data acquisition systems, and stand-alone units.

JDBC API Tutorial and Reference

JDBC API Tutorial and Reference
Author: Maydene Fisher
Publisher: Addison-Wesley Professional
Total Pages: 1288
Release: 2003
Genre: Computers
ISBN: 9780321173843

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bull; A comprehensive tutorial AND useful rufescence in one volume bull; Includes multiple explanations and examples for the new features of the JDBC 3.0 specification bull; Written by the JDBC 3.0 architects, Maydene Fisher, Jon Ellis and Jonathan Bruce

Programming Wireless Devices with the Java 2 Platform

Programming Wireless Devices with the Java 2 Platform
Author: Roger Riggs
Publisher: Addison-Wesley Professional
Total Pages: 468
Release: 2003
Genre: Computers
ISBN: 9780321197986

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bull; Provides a key overview and introduction to J2ME and two vital J2ME technologies - Mobile Information Device Profile (MIDP) 2.0 and Connected Limited Device Configuration (CDLC) bull; Shows how to build, develop, and code J2ME Applications, how to understand the Game Profile API and the latest J2ME security enhancements bull; Written by the architects of the Java 2 Micro Edition platform

Inside Java 2 Platform Security

Inside Java 2 Platform Security
Author: Li Gong
Publisher: Addison-Wesley Professional
Total Pages: 384
Release: 2003
Genre: Computers
ISBN: 9780201787917

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This authoritative Java security book is written by the architect of the Java security model. It chronicles J2EE v1.4 security model enhancements that will allow developers to build safer, more reliable, and more impenetrable programs.

Patterns of HCI Design and HCI Design of Patterns

Patterns of HCI Design and HCI Design of Patterns
Author: Ahmed Seffah
Publisher: Springer
Total Pages: 282
Release: 2015-05-28
Genre: Computers
ISBN: 331915687X

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As interactive systems are quickly becoming integral to our everyday lives, this book investigates how we can make these systems, from desktop and mobile apps to more wearable and immersive applications, more usable and maintainable by using HCI design patterns. It also examines how we can facilitate the reuse of design practices in the development lifecycle of multi-devices, multi-platforms and multi-contexts user interfaces. Effective design tools are provided for combining HCI design patterns and User Interface (UI) driven engineering to enhance design whilst differentiating between UI and the underlying system features. Several examples are used to demonstrate how HCI design patterns can support this decoupling by providing an architectural framework for pattern-oriented and model-driven engineering of multi-platforms and multi-devices user interfaces. Patterns of HCI Design and HCI Design of Patterns is for students, academics and Industry specialists who are concerned with user interfaces and usability within the software development community.