Introduction to Computing Systems

Introduction to Computing Systems
Author: Yale N. Patt
Publisher:
Total Pages: 632
Release: 2005
Genre: C (Computer program language)
ISBN: 9780071245012

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Introduction to Computing Systems: From bits & gates to C & beyond, now in its second edition, is designed to give students a better understanding of computing early in their college careers in order to give them a stronger foundation for later courses. The book is in two parts: (a) the underlying structure of a computer, and (b) programming in a high level language and programming methodology. To understand the computer, the authors introduce the LC-3 and provide the LC-3 Simulator to give students hands-on access for testing what they learn. To develop their understanding of programming and programming methodology, they use the C programming language. The book takes a "motivated" bottom-up approach, where the students first get exposed to the big picture and then start at the bottom and build their knowledge bottom-up. Within each smaller unit, the same motivated bottom-up approach is followed. Every step of the way, students learn new things, building on what they already know. The authors feel that this approach encourages deeper understanding and downplays the need for memorizing. Students develop a greater breadth of understanding, since they see how the various parts of the computer fit together.

The Elements of Computing Systems

The Elements of Computing Systems
Author: Noam Nisan
Publisher:
Total Pages: 343
Release: 2008
Genre: Computers
ISBN: 0262640686

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This title gives students an integrated and rigorous picture of applied computer science, as it comes to play in the construction of a simple yet powerful computer system.

Reference Guide to accompany Introduction to Computing Systems (Appendices A, D & E)

Reference Guide to accompany Introduction to Computing Systems (Appendices A, D & E)
Author: Yale Patt
Publisher: McGraw-Hill Science/Engineering/Math
Total Pages:
Release: 2003-08-18
Genre:
ISBN: 9780072939231

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This softcover supplement is intended for student use as an easy reference guide for Appendices A, D & E. These are the Appendices on The LC-3 ISA, The C Programming Language, and Useful Tables respectively.

Introduction to Computing Systems

Introduction to Computing Systems
Author: Yale N. Patt
Publisher:
Total Pages: 664
Release: 2004
Genre: C (Computer program language).
ISBN:

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"To understand the computer, the authors introduce the LC-3 and provide the LC-3 Simulator to give students hands-on access for testing what they learn. To develop their understanding of programming and programming methodology, they use the C programming language. The book takes a "motivated" bottom-up approach, where the students first get exposed to the big picture and then start at the bottom and build their knowledge bottom-up. Within each smaller unit, the same motivated bottom-up approach is followed. Every step of the way, students learn new things, building on what they already know. The authors feel that this approach encourages deeper understanding and downplays the need for memorizing. Students develop a greater breadth of understanding, since they see how the various parts of the computer fit together."--Publisher's description.

Principles of Computer System Design

Principles of Computer System Design
Author: Jerome H. Saltzer
Publisher: Morgan Kaufmann
Total Pages: 561
Release: 2009-05-21
Genre: Computers
ISBN: 0080959423

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Principles of Computer System Design is the first textbook to take a principles-based approach to the computer system design. It identifies, examines, and illustrates fundamental concepts in computer system design that are common across operating systems, networks, database systems, distributed systems, programming languages, software engineering, security, fault tolerance, and architecture. Through carefully analyzed case studies from each of these disciplines, it demonstrates how to apply these concepts to tackle practical system design problems. To support the focus on design, the text identifies and explains abstractions that have proven successful in practice such as remote procedure call, client/service organization, file systems, data integrity, consistency, and authenticated messages. Most computer systems are built using a handful of such abstractions. The text describes how these abstractions are implemented, demonstrates how they are used in different systems, and prepares the reader to apply them in future designs. The book is recommended for junior and senior undergraduate students in Operating Systems, Distributed Systems, Distributed Operating Systems and/or Computer Systems Design courses; and professional computer systems designers. Concepts of computer system design guided by fundamental principles Cross-cutting approach that identifies abstractions common to networking, operating systems, transaction systems, distributed systems, architecture, and software engineering Case studies that make the abstractions real: naming (DNS and the URL); file systems (the UNIX file system); clients and services (NFS); virtualization (virtual machines); scheduling (disk arms); security (TLS) Numerous pseudocode fragments that provide concrete examples of abstract concepts Extensive support. The authors and MIT OpenCourseWare provide on-line, free of charge, open educational resources, including additional chapters, course syllabi, board layouts and slides, lecture videos, and an archive of lecture schedules, class assignments, and design projects

Computer Systems

Computer Systems
Author: Randal E.. Bryant
Publisher:
Total Pages: 962
Release: 2013-07-23
Genre: Computer programming
ISBN: 9781292025841

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For Computer Systems, Computer Organization and Architecture courses in CS, EE, and ECE departments. Few students studying computer science or computer engineering will ever have the opportunity to build a computer system. On the other hand, most students will be required to use and program computers on a near daily basis. Computer Systems: A Programmer's Perspective introduces the important and enduring concepts that underlie computer systems by showing how these ideas affect the correctness, performance, and utility of application programs. The text's hands-on approach (including a comprehensive set of labs) helps students understand the under-the-hood operation of a modern computer system and prepares them for future courses in systems topics such as compilers, computer architecture, operating systems, and networking.

Feedback Control of Computing Systems

Feedback Control of Computing Systems
Author: Joseph L. Hellerstein
Publisher: John Wiley & Sons
Total Pages: 451
Release: 2004-09-21
Genre: Computers
ISBN: 0471668818

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This is the first practical treatment of the design and application of feedback control of computing systems. MATLAB files for the solution of problems and case studies accompany the text throughout. The book discusses information technology examples, such as maximizing the efficiency of Lotus Notes. This book results from the authors' research into the use of control theory to model and control computing systems. This has important implications to the way engineers and researchers approach different resource management problems. This guide is well suited for professionals and researchers in information technology and computer science.

Introduction to Computing

Introduction to Computing
Author: David Evans
Publisher:
Total Pages: 300
Release: 2011-12-07
Genre:
ISBN: 9780983455752

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Introduction to Computing is a comprehensive text designed for the CS0 (Intro to CS) course at the college level. It may also be used as a primary text for the Advanced Placement Computer Science course at the high school level.

Dive Into Systems

Dive Into Systems
Author: Suzanne J. Matthews
Publisher: No Starch Press
Total Pages: 813
Release: 2022-09-20
Genre: Computers
ISBN: 1718501366

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Dive into Systems is a vivid introduction to computer organization, architecture, and operating systems that is already being used as a classroom textbook at more than 25 universities. This textbook is a crash course in the major hardware and software components of a modern computer system. Designed for use in a wide range of introductory-level computer science classes, it guides readers through the vertical slice of a computer so they can develop an understanding of the machine at various layers of abstraction. Early chapters begin with the basics of the C programming language often used in systems programming. Other topics explore the architecture of modern computers, the inner workings of operating systems, and the assembly languages that translate human-readable instructions into a binary representation that the computer understands. Later chapters explain how to optimize code for various architectures, how to implement parallel computing with shared memory, and how memory management works in multi-core CPUs. Accessible and easy to follow, the book uses images and hands-on exercise to break down complicated topics, including code examples that can be modified and executed.

Machine Organization

Machine Organization
Author: Charles P. Pfleeger
Publisher:
Total Pages: 248
Release: 1982-02-11
Genre: Computers
ISBN:

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This textbook is for those who want to know more about the relationship between programs and computers. Introductory programming courses tend to gloss over the internal construction of computers and concentrate on programming and algorithm development. Until people have written a few programs, they cannot appreciate the components of any computing system. Programmers eventually need to know something about the internal construction of the computer. As programmers gain experience, they are likely to ask questions like "Why does my program have to be recompiled each time I remove or insert one instruction?" This book deals with this question, and other similar questions, by helping programmers become more sophisticated, more qualified computer users. This book is intended for a one-semester course in machine organization for first- or second-year computer science students.