Computer Systems and Software Engineering: Concepts, Methodologies, Tools, and Applications

Computer Systems and Software Engineering: Concepts, Methodologies, Tools, and Applications
Author: Management Association, Information Resources
Publisher: IGI Global
Total Pages: 2124
Release: 2017-12-01
Genre: Computers
ISBN: 1522539247

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Professionals in the interdisciplinary field of computer science focus on the design, operation, and maintenance of computational systems and software. Methodologies and tools of engineering are utilized alongside computer applications to develop efficient and precise information databases. Computer Systems and Software Engineering: Concepts, Methodologies, Tools, and Applications is a comprehensive reference source for the latest scholarly material on trends, techniques, and uses of various technology applications and examines the benefits and challenges of these computational developments. Highlighting a range of pertinent topics such as utility computing, computer security, and information systems applications, this multi-volume book is ideally designed for academicians, researchers, students, web designers, software developers, and practitioners interested in computer systems and software engineering.

Principles of Computer System Design

Principles of Computer System Design
Author: Jerome H. Saltzer
Publisher: Morgan Kaufmann
Total Pages: 561
Release: 2009-05-21
Genre: Computers
ISBN: 0080959423

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Principles of Computer System Design is the first textbook to take a principles-based approach to the computer system design. It identifies, examines, and illustrates fundamental concepts in computer system design that are common across operating systems, networks, database systems, distributed systems, programming languages, software engineering, security, fault tolerance, and architecture. Through carefully analyzed case studies from each of these disciplines, it demonstrates how to apply these concepts to tackle practical system design problems. To support the focus on design, the text identifies and explains abstractions that have proven successful in practice such as remote procedure call, client/service organization, file systems, data integrity, consistency, and authenticated messages. Most computer systems are built using a handful of such abstractions. The text describes how these abstractions are implemented, demonstrates how they are used in different systems, and prepares the reader to apply them in future designs. The book is recommended for junior and senior undergraduate students in Operating Systems, Distributed Systems, Distributed Operating Systems and/or Computer Systems Design courses; and professional computer systems designers. Concepts of computer system design guided by fundamental principles Cross-cutting approach that identifies abstractions common to networking, operating systems, transaction systems, distributed systems, architecture, and software engineering Case studies that make the abstractions real: naming (DNS and the URL); file systems (the UNIX file system); clients and services (NFS); virtualization (virtual machines); scheduling (disk arms); security (TLS) Numerous pseudocode fragments that provide concrete examples of abstract concepts Extensive support. The authors and MIT OpenCourseWare provide on-line, free of charge, open educational resources, including additional chapters, course syllabi, board layouts and slides, lecture videos, and an archive of lecture schedules, class assignments, and design projects

Introduction to Computer Systems and Software Engineering

Introduction to Computer Systems and Software Engineering
Author: Enamul Haque
Publisher: Enel Publications
Total Pages: 259
Release: 2023-03-18
Genre: Computers
ISBN: 1447790561

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Discover the fascinating world of computer systems and software engineering with "Computer Science Engineering (CSE) for Non-CSE Enthusiasts: Introduction to Computer Systems and Software Engineering." This comprehensive guide is designed for enthusiasts with no prior background in computer science or programming, making complex concepts accessible and engaging. Dive into three captivating chapters that introduce you to computer systems, programming, and software engineering. Explore the history of computers, hardware, software, operating systems, and networks. Unravel the mysteries of computer programming and learn about object-oriented programming and programming languages. Finally, understand the objectives of software engineering, its comparison with other disciplines, and the software design process. The book’s practice questions, exercises, and projects reinforce the concepts learned, ensuring a solid understanding of these essential topics. Written in an accessible and straightforward language, "Computer Science Engineering (CSE) for Non-CSE Enthusiasts" is the perfect resource for anyone eager to explore the exciting world of computer systems and software engineering. Start your journey today!

Introduction to Computer Engineering

Introduction to Computer Engineering
Author: Taylor L. Booth
Publisher:
Total Pages: 700
Release: 1984
Genre: Computers
ISBN:

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A one-semester, undergraduate course stressing the use of information transfer concepts necessary to analysis and design of modern digital systems. It is organized to provide an integrated overview of the various classes of digital information-processing systems and devices and the interrelationship between the hardware and software techniques that can be used to solve problems.

Introduction to Software Engineering

Introduction to Software Engineering
Author: Ronald J. Leach
Publisher: CRC Press
Total Pages: 540
Release: 2018-09-03
Genre: Computers
ISBN: 1498705316

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Practical Guidance on the Efficient Development of High-Quality Software Introduction to Software Engineering, Second Edition equips students with the fundamentals to prepare them for satisfying careers as software engineers regardless of future changes in the field, even if the changes are unpredictable or disruptive in nature. Retaining the same organization as its predecessor, this second edition adds considerable material on open source and agile development models. The text helps students understand software development techniques and processes at a reasonably sophisticated level. Students acquire practical experience through team software projects. Throughout much of the book, a relatively large project is used to teach about the requirements, design, and coding of software. In addition, a continuing case study of an agile software development project offers a complete picture of how a successful agile project can work. The book covers each major phase of the software development life cycle, from developing software requirements to software maintenance. It also discusses project management and explains how to read software engineering literature. Three appendices describe software patents, command-line arguments, and flowcharts.

Computer Science Engineering (CSE) for Non-CSE Students

Computer Science Engineering (CSE) for Non-CSE Students
Author: Enamul Haque
Publisher:
Total Pages: 0
Release: 2023-03-08
Genre:
ISBN: 9781447870333

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This book is designed to introduce non-computer science engineering students to the fundamental concepts of computer systems and software engineering. Computer systems have become ubiquitous today, and software engineering has become an essential aspect of almost every field. This book aims to provide a comprehensive overview of computer systems and software engineering principles and practices, enabling students to understand and work with them more effectively. The book is divided into two main sections: "Introduction to Computer Systems" and "Introduction to Software Engineering." In the first section, you will learn about the history of computers, the components of a computer system, computer hardware, software, operating systems, computer networks, cloud computing, edge computing, usability, and interaction. In the second section, you will learn about the definition and objectives of software engineering, the characteristics of good software, the comparison with other engineering disciplines, computer system engineering, programming languages, object-oriented programming, software design process, and an introduction to programming. This book is ideal for students who do not have a background in computer science engineering but are interested in learning about computer systems and software engineering. The book assumes no prior computer science or programming knowledge and is written in a simple and accessible language. The book also includes practice questions and answers, exercises, and projects to reinforce the concepts learned. I hope this book will be a helpful resource for students seeking a solid understanding of computer systems and software engineering. Let's get started!

Computer Systems and Software Engineering

Computer Systems and Software Engineering
Author: Patrick DeWilde
Publisher: Springer Science & Business Media
Total Pages: 426
Release: 2012-12-06
Genre: Computers
ISBN: 1461535069

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Computer Systems and Software Engineering is a compilation of sixteen state-of-the-art lectures and keynote speeches given at the COMPEURO '92 conference. The contributions are from leading researchers, each of whom gives a new insight into subjects ranging from hardware design through parallelism to computer applications. The pragmatic flavour of the contributions makes the book a valuable asset for both researchers and designers alike. The book covers the following subjects: Hardware Design: memory technology, logic design, algorithms and architecture; Parallel Processing: programming, cellular neural networks and load balancing; Software Engineering: machine learning, logic programming and program correctness; Visualization: the graphical computer interface.

Guide to the Software Engineering Body of Knowledge (Swebok(r))

Guide to the Software Engineering Body of Knowledge (Swebok(r))
Author: IEEE Computer Society
Publisher:
Total Pages: 348
Release: 2014
Genre: Computer software
ISBN: 9780769551661

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In the Guide to the Software Engineering Body of Knowledge (SWEBOK(R) Guide), the IEEE Computer Society establishes a baseline for the body of knowledge for the field of software engineering, and the work supports the Society's responsibility to promote the advancement of both theory and practice in this field. It should be noted that the Guide does not purport to define the body of knowledge but rather to serve as a compendium and guide to the knowledge that has been developing and evolving over the past four decades. Now in Version 3.0, the Guide's 15 knowledge areas summarize generally accepted topics and list references for detailed information. The editors for Version 3.0 of the SWEBOK(R) Guide are Pierre Bourque (Ecole de technologie superieure (ETS), Universite du Quebec) and Richard E. (Dick) Fairley (Software and Systems Engineering Associates (S2EA)).

Computer Games and Software Engineering

Computer Games and Software Engineering
Author: Kendra M. L. Cooper
Publisher: CRC Press
Total Pages: 304
Release: 2015-05-08
Genre: Computers
ISBN: 1482226693

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Computer games represent a significant software application domain for innovative research in software engineering techniques and technologies. Game developers, whether focusing on entertainment-market opportunities or game-based applications in non-entertainment domains, thus share a common interest with software engineers and developers on how to

A Concise Introduction to Software Engineering

A Concise Introduction to Software Engineering
Author: Pankaj Jalote
Publisher: Springer Science & Business Media
Total Pages: 280
Release: 2008-10-17
Genre: Computers
ISBN: 1848003021

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An introductory course on Software Engineering remains one of the hardest subjects to teach largely because of the wide range of topics the area enc- passes. I have believed for some time that we often tend to teach too many concepts and topics in an introductory course resulting in shallow knowledge and little insight on application of these concepts. And Software Engineering is ?nally about application of concepts to e?ciently engineer good software solutions. Goals I believe that an introductory course on Software Engineering should focus on imparting to students the knowledge and skills that are needed to successfully execute a commercial project of a few person-months e?ort while employing proper practices and techniques. It is worth pointing out that a vast majority of the projects executed in the industry today fall in this scope—executed by a small team over a few months. I also believe that by carefully selecting the concepts and topics, we can, in the course of a semester, achieve this. This is the motivation of this book. The goal of this book is to introduce to the students a limited number of concepts and practices which will achieve the following two objectives: – Teach the student the skills needed to execute a smallish commercial project.