Instructional Design for Action Learning

Instructional Design for Action Learning
Author: Geri E. H. McArdle
Publisher: AMACOM Div American Mgmt Assn
Total Pages: 322
Release: 2011
Genre: Business & Economics
ISBN: 0814415660

Download Instructional Design for Action Learning Book in PDF, Epub and Kindle

Training participants learn and retain more by relating lessons to their own on-the-job experiences. By using the strategies of "action learning" in their lesson design and presentation, trainers can ensure that learners absorb material deeply, in a way that lets them immediately use it in their jobs to get real, measurable results. Filled with examples of action learning techniques readers can implement in their training design and delivery, this book shows them how to: * Create fun and memorable activities that match participants' needs, learning styles, and levels of understanding. * Encourage learners to build on their own experiences. * Evaluate learner mastery during the entire learning event. * Strengthen learning transfer back on the job. * Accurately measure post-training results. It's a trainer's job to ensure their lessons stick. Instructional Design for Action Learning provides readers with the tools they need to make it happen.

e-Learning by Design

e-Learning by Design
Author: William Horton
Publisher: John Wiley & Sons
Total Pages: 639
Release: 2011-01-20
Genre: Business & Economics
ISBN: 1118047125

Download e-Learning by Design Book in PDF, Epub and Kindle

From William Horton -- a world renowned expert with more than thirty-five years of hands-on experience creating networked-based educational systems -- comes the next-step resource for e-learning training professionals. Like his best-selling book Designing Web-Based Training, this book is a comprehensive resource that provides practical guidance for making the thousand and one decisions needed to design effective e-learning. e-Learning by Design includes a systematic, flexible, and rapid design process covering every phase of designing e-learning. Free of academic jargon and confusing theory, this down-to-earth, hands-on book is filled with hundreds of real-world examples and case studies from dozens of fields. "Like the book's predecessor (Designing Web-based Training), it deserves four stars and is a must read for anyone not selling an expensive solution. -- From Training Media Review, by Jon Aleckson, www.tmreview.com, 2007

The Action Learning Guidebook

The Action Learning Guidebook
Author: William J. Rothwell
Publisher: Pfeiffer
Total Pages: 244
Release: 1999-05-28
Genre: Business & Economics
ISBN:

Download The Action Learning Guidebook Book in PDF, Epub and Kindle

Make training more REAL than ever before! You've got groups, facilitated by managers or team members,conducting project planning and problem solving. You've gotrelatively few formal trainers and instructors. In this modern,team-based environment, how can you ensure that groups develop theskills and knowledge they require? You want training solutions that are problem-oriented, goal-based,and work-related? You need The Action Learning Guidebook. Withaction learning, no one ever loses sight of the job. Theresponsibility for learning falls upon the shoulders of thelearners, who feel more invested--and interested--in thedevelopment process than ever before.Your groups and teams will usethis powerful resource to: * Create their own learning experiences * Plan projects and implement solutions * Discover new problem-solving techniques . . . and muchmore! "Two reasons to buy this book, read it from cover to cover, andapply the concepts immediately: (1) Rothwell is one of the bestauthors in the performance-improvement business; and (2) actionlearning is one of the most powerful performance-improvementstrategies."--Sivasailam "Thiagi" Thiagarajan, president, Workshopsby Thiagi; editor, Thiagi GameLetter "The Action Learning Guidebook is clearly written and the contentis excellent. The chapter on partnering with clients to determinereal training needs is a gem!"--Dale M. Brethower, professor ofpsychology, Western Michigan University; president, InternationalSociety for Performance Improvement (ISPI) Rothwell, a legAnd in instructional design, gives your employeesthe tips and techniques they need to conduct reality-based actionlearning sessions. Teach groups to teach themselves!

e-Learning and the Science of Instruction

e-Learning and the Science of Instruction
Author: Ruth C. Clark
Publisher: John Wiley & Sons
Total Pages: 507
Release: 2016-02-19
Genre: Business & Economics
ISBN: 1119158680

Download e-Learning and the Science of Instruction Book in PDF, Epub and Kindle

The essential e-learning design manual, updated with the latest research, design principles, and examples e-Learning and the Science of Instruction is the ultimate handbook for evidence-based e-learning design. Since the first edition of this book, e-learning has grown to account for at least 40% of all training delivery media. However, digital courses often fail to reach their potential for learning effectiveness and efficiency. This guide provides research-based guidelines on how best to present content with text, graphics, and audio as well as the conditions under which those guidelines are most effective. This updated fourth edition describes the guidelines, psychology, and applications for ways to improve learning through personalization techniques, coherence, animations, and a new chapter on evidence-based game design. The chapter on the Cognitive Theory of Multimedia Learning introduces three forms of cognitive load which are revisited throughout each chapter as the psychological basis for chapter principles. A new chapter on engagement in learning lays the groundwork for in-depth reviews of how to leverage worked examples, practice, online collaboration, and learner control to optimize learning. The updated instructor's materials include a syllabus, assignments, storyboard projects, and test items that you can adapt to your own course schedule and students. Co-authored by the most productive instructional research scientist in the world, Dr. Richard E. Mayer, this book distills copious e-learning research into a practical manual for improving learning through optimal design and delivery. Get up to date on the latest e-learning research Adopt best practices for communicating information effectively Use evidence-based techniques to engage your learners Replace popular instructional ideas, such as learning styles with evidence-based guidelines Apply evidence-based design techniques to optimize learning games e-Learning continues to grow as an alternative or adjunct to the classroom, and correspondingly, has become a focus among researchers in learning-related fields. New findings from research laboratories can inform the design and development of e-learning. However, much of this research published in technical journals is inaccessible to those who actually design e-learning material. By collecting the latest evidence into a single volume and translating the theoretical into the practical, e-Learning and the Science of Instruction has become an essential resource for consumers and designers of multimedia learning.

Map It

Map It
Author: Cathy Moore
Publisher:
Total Pages: 401
Release: 2017-09-27
Genre: Employees
ISBN: 9780999174500

Download Map It Book in PDF, Epub and Kindle

No more information dumps Map It helps you turn training requests into projects that make a real difference. You'll learn how to: Help the client identify what's really causing the performance problem. Determine the role (if any ) of training. Create realistic activities that help people practice what they need to do, not just show what they know. Choose the best format for each activity -- online, projected to a group, on paper, as a small-group activity, over email... Provide each activity at the best time -- in the workflow, available on demand, spaced over time... Let people pull the information they need to complete the activity -- no more information dumps Enjoy creating challenging activities that people want to complete. Show how your project has improved the performance of the organization. Using humor and lots of examples, Map It walks you through action mapping, a visual approach to needs analysis and training design. Organizations around the world use action mapping to improve performance with targeted, efficient training. Try sample activities, download job aids, and learn more at map-it-book.com.

Design for how People Learn

Design for how People Learn
Author: Julie Dirksen
Publisher: New Riders
Total Pages: 272
Release: 2011
Genre: Business & Economics
ISBN: 0321768434

Download Design for how People Learn Book in PDF, Epub and Kindle

Products, technologies, and workplaces change so quickly today that everyone is continually learning. Many of us are also teaching, even when it's not in our job descriptions. Whether it's giving a presentation, writing documentation, or creating a website or blog, we need and want to share our knowledge with other people. But if you've ever fallen asleep over a boring textbook, or fast-forwarded through a tedious e-learning exercise, you know that creating a great learning experience is harder than it seems. In Design For How People Learn, you'll discover how to use the key principles behind learning, memory, and attention to create materials that enable your audience to both gain and retain the knowledge and skills you're sharing. Using accessible visual metaphors and concrete methods and examples, Design For How People Learn will teach you how to leverage the fundamental concepts of instructional design both to improve your own learning and to engage your audience.

Real World Instructional Design

Real World Instructional Design
Author: Katherine Cennamo
Publisher: Routledge
Total Pages: 386
Release: 2018-12-19
Genre: Education
ISBN: 1351362240

Download Real World Instructional Design Book in PDF, Epub and Kindle

An ideal textbook for instructional designers in training, Real World Instructional Design emphasizes the collaborative, iterative nature of instructional design. Positing instructional design as a process of simultaneous rather than sequential tasks with learner-centered outcomes, this volume engages with the essential building blocks of systematically designed instruction: learner needs and characteristics, goals and objectives, instructional activities, assessments, and formative evaluations. Key features include a Designer’s Toolkit that includes tips and approaches that practitioners use in their work; vignettes and narrative case studies that illustrate the complexities and iterative nature of instructional design; and forms, templates, and questionnaires to support students in applying the chapter content. With updated examples, this streamlined second edition presents a timeless approach to instructional design.

The Design of Learning Experience

The Design of Learning Experience
Author: Brad Hokanson
Publisher: Springer
Total Pages: 296
Release: 2015-07-03
Genre: Education
ISBN: 3319165046

Download The Design of Learning Experience Book in PDF, Epub and Kindle

This book delves into two divergent, yet parallel themes; first is an examination of how educators can design the experiences of learning, with a focus on the learner and the end results of education; and second, how educators learn to design educational products, processes and experiences. The book seeks to understand how to design how learning occurs, both in the instructional design studio and as learning occurs throughout the world. This will change the area's semantics; at a deeper level, it will change its orientation from instructors and information to learners; and it will change how educators take advantage of new and old technologies. This book is the result of a research symposium sponsored by the Association for Educational Communications and Technology [AECT].

Instructional Story Design

Instructional Story Design
Author: Rance Greene
Publisher: Association for Talent Development
Total Pages: 274
Release: 2020-04-07
Genre: Business & Economics
ISBN: 1950496600

Download Instructional Story Design Book in PDF, Epub and Kindle

Once Upon a Time, Storytelling Met Instructional Design From children to adults, everybody likes a good story. Stories are memorable, actionable, and emotional. We are constantly making sense of the world by forming stories, and that makes them perfect for instructional design. Instructional Story Design is a practical guide to writing and developing stories for training. It takes what you already know about a story’s power to connect with people and offers a clear methodology for the otherwise daunting process of creating a compelling story. Master story designer Rance Greene shares his powerful yet familiar process to discover, design, and deliver instructional stories. He presents the two essential elements that must be present to tell a story for training: relatable characters and strong conflict. These elements create a desire for resolution and grab learners’ attention. This book offers advice for unearthing the root of the performance problem, creating action lists for learners, and convincing stakeholders about the effectiveness of stories. Case studies from household companies such as Pizza Hut, Southwest Airlines, and PepsiCo show story design in action. Job aids and resources include an audience profile questionnaire, character description worksheet, storyboard template, and tips for developing stories using graphics, audio, and video. With this book, you’ll: Sharpen your analysis skills to discover potential training stories. Design relatable stories that concretely connect with learning objectives. Easily develop captivating stories with tools you already own. Plan your next steps to implement your instructional story.

Learning Science for Instructional Designers

Learning Science for Instructional Designers
Author: Clark N. Quinn
Publisher: Association for Talent Development
Total Pages: 187
Release: 2021-04-13
Genre: Business & Economics
ISBN: 1952157463

Download Learning Science for Instructional Designers Book in PDF, Epub and Kindle

Ensure Your Instructional Design Stands Up to Learning Science Learning science is a professional imperative for instructional designers. In fact, instructional design is applied learning science. To create effective learning experiences that engage, we need to know how learning works and what facilitates and hinders it. We need to track the underlying research and articulate how our designs reflect what is known. Otherwise, how can we claim to be scrutable in our approaches? Learning Science for Instructional Designers: From Cognition to Application distills the current scope of learning science into an easy-to-read primer. Good instructional design makes learning as simple as possible by removing distractions, minimizing the cognitive load, and chunking necessary information into digestible bits. But our aim must go beyond enabling learners to recite facts to empowering them to make better decisions—decisions about what to do, when, and how. This book prepares you to design learning experiences that ensure retention over time and transfer to the appropriate situations. Gain insights into: Providing spaced practice and reflection Tapping into motivation and challenge to build learner confidence Using performance-support tools, social learning, and humor appropriately Prompts at the end of each chapter will spark your thinking about how to use these concepts and more in your daily work. Written by Clark N. Quinn, author of Millennials, Goldfish & Other Training Misconceptions: Debunking Learning Myths and Superstitions, this book is perfect for anyone who strives for their instruction to stand up to learning science.