Identity in Animation

Identity in Animation
Author: Jane Batkin
Publisher: Routledge
Total Pages: 318
Release: 2017-02-17
Genre: Social Science
ISBN: 1317533240

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Identity in Animation: A Journey into Self, Difference, Culture and the Body uncovers the meaning behind some of the most influential characters in the history of animation and questions their unique sense of who they are and how they are formed. Jane Batkin explores how identity politics shape the inner psychology of the character and their exterior motivation, often buoyed along by their questioning of ‘place’ and ‘belonging’ and driven by issues of self, difference, gender and the body. Through this, Identity in Animation illustrates and questions the construction of stereotypes as well as unconventional representations within American, European and Eastern animation. It does so with examples such as the strong gender tropes of Japan’s Hayao Miyazaki, the strange relationships created by Australian director Adam Elliot and Nick Park’s depiction of Britishness. In addition, this book discusses Betty Boop’s sexuality and ultimate repression, Warner Bros’ anarchic, self-aware characters and Disney’s fascinating representation of self and society. Identity in Animation is an ideal book for students and researchers of animation studies, as well as any media and film studies students taking modules on animation as part of their course.

Anime's Identity

Anime's Identity
Author: Stevie Suan
Publisher: U of Minnesota Press
Total Pages: 380
Release: 2021-11-09
Genre: Performing Arts
ISBN: 1452966060

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A formal approach to anime rethinks globalization and transnationality under neoliberalism Anime has become synonymous with Japanese culture, but its global reach raises a perplexing question—what happens when anime is produced outside of Japan? Who actually makes anime, and how can this help us rethink notions of cultural production? In Anime’s Identity, Stevie Suan examines how anime’s recognizable media-form—no matter where it is produced—reflects the problematics of globalization. The result is an incisive look at not only anime but also the tensions of transnationality. Far from valorizing the individualistic “originality” so often touted in national creative industries, anime reveals an alternate type of creativity based in repetition and variation. In exploring this alternative creativity and its accompanying aesthetics, Suan examines anime from fresh angles, including considerations of how anime operates like a brand of media, the intricacies of anime production occurring across national borders, inquiries into the selfhood involved in anime’s character acting, and analyses of various anime works that present differing modes of transnationality. Anime’s Identity deftly merges theories from media studies and performance studies, introducing innovative formal concepts that connect anime to questions of dislocation on a global scale, creating a transformative new lens for analyzing popular media.

Chinese Independent Animation

Chinese Independent Animation
Author: Wenhai Zhou
Publisher: Palgrave Macmillan
Total Pages: 222
Release: 2021-05-08
Genre: Performing Arts
ISBN: 9783030406998

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This study of ‘independent’ animation opens up a quietly subversive and vibrant dimension of contemporary Chinese culture which, hitherto, has not received as much attention as dissident art or political activism. Scholarly interest in Chinese animation has increased over the last decade, with attention paid to the conventional media circle of production, distribution and consumption. The ‘independent’ sector has been largely ignored however, until now. By focusing on distinctive independent artists like Pisan and Lei Lei, and situating their work within the present day media ecology, the author examines the relationship between the genre and the sociocultural transformation of contemporary China. Animation, the author argues, has a special significance, as the nature of the animation text is itself multilayered and given to multiple interpretations and avenues of engagement. Through an examination of the affordances of this ‘independent’ media entity, the author explores how this multifaceted cultural form reveals ambiguities that parallel contradictions in art and society. In so doing, independent animation provides a convenient ‘mirror’ for examining how recent social upheavals have been negotiated, and how certain practitioners have found effective ways for discussing the post-Socialist reality within the current political configuration.

Arab Animation

Arab Animation
Author: Omar Sayfo
Publisher: EUP
Total Pages: 288
Release: 2021-06-30
Genre:
ISBN: 9781474479486

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Fantasy/Animation

Fantasy/Animation
Author: Christopher Holliday
Publisher: Routledge
Total Pages: 310
Release: 2018-04-27
Genre: Performing Arts
ISBN: 1351681419

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This book examines the relationship that exists between fantasy cinema and the medium of animation. Animation has played a key role in defining our collective expectations and experiences of fantasy cinema, just as fantasy storytelling has often served as inspiration for our most popular animated film and television. Bringing together contributions from world-renowned film and media scholars, Fantasy/Animation considers the various historical, theoretical, and cultural ramifications of the animated fantasy film. This collection provides a range of chapters on subjects including Disney, Pixar, and Studio Ghibli, filmmakers such as Ralph Bakshi and James Cameron, and on film and television franchises such as Dreamworks’ How To Train Your Dragon (2010–) and HBO’s Game of Thrones (2011–).

Puppets, Gods, and Brands

Puppets, Gods, and Brands
Author: Teri J. Silvio
Publisher: University of Hawaii Press
Total Pages: 297
Release: 2019-09-30
Genre: Social Science
ISBN: 0824881168

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The early twenty-first century has seen an explosion of animation. Cartoon characters are everywhere—in cinema, television, and video games and as brand logos. There are new technological objects that seem to have lives of their own—from Facebook algorithms that suggest products for us to buy to robots that respond to human facial expressions. The ubiquity of animation is not a trivial side-effect of the development of digital technologies and the globalization of media markets. Rather, it points to a paradigm shift. In the last century, performance became a key term in academic and popular discourse: The idea that we construct identities through our gestures and speech proved extremely useful for thinking about many aspects of social life. The present volume proposes an anthropological concept of animation as a contrast and complement to performance: The idea that we construct social others by projecting parts of ourselves out into the world might prove useful for thinking about such topics as climate crisis, corporate branding, and social media. Like performance, animation can serve as a platform for comparisons of different cultures and historical eras. Teri Silvio presents an anthropology of animation through a detailed ethnographic account of how characters, objects, and abstract concepts are invested with lives, personalities, and powers—and how people interact with them—in contemporary Taiwan. The practices analyzed include the worship of wooden statues of Buddhist and Daoist deities and the recent craze for cute vinyl versions of these deities, as well as a wildly popular video fantasy series performed by puppets. She reveals that animation is, like performance, a concept that works differently in different contexts, and that animation practices are deeply informed by local traditions of thinking about the relationships between body and soul, spiritual power and the material world. The case of Taiwan, where Chinese traditions merge with Japanese and American popular culture, uncovers alternatives to seeing animation as either an expression of animism or as “playing God.” Looking at the contemporary world through the lens of animation will help us rethink relationships between global and local, identity and otherness, human and non-human.

Childhood in Animation

Childhood in Animation
Author: Jane Batkin
Publisher: Taylor & Francis
Total Pages: 184
Release: 2024-08-01
Genre: Social Science
ISBN: 1040099874

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Childhood in Animation: Navigating a Secret World explores how children are viewed in animated cinema and television and examines the screen spaces that they occupy. The image of the child is often a site of conflict, one that has been captured, preserved, and recollected on screen; but what do these representations tell us about the animated child and how do they compare to their real counterparts? Is childhood simply a metaphor for innocence, or something far more complex that encompasses agency, performance, and othering? Childhood in Animation focuses on key screen characters, such as DJ, Norman, Lilo, the Lost Boys, Marji, Parvana, Bluey, Kirikou, Robyn, Mebh, Cartman and Bart, amongst others, to see how they are represented within worlds of fantasy, separation, horror, politics, and satire, as well as viewing childhood itself through a philosophical, sociological, and global lens. Ultimately, this book navigates the rabbit hole of the ‘elsewhere’ to reveal the secret space of childhood, where anything (and everything) is possible. This volume will be of great interest to scholars and students of animation, childhood studies, film and television studies, and psychology and sociology.

Animating Film Theory

Animating Film Theory
Author: Karen Redrobe
Publisher: Duke University Press
Total Pages: 396
Release: 2014-03-21
Genre: Performing Arts
ISBN: 0822376814

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Animating Film Theory provides an enriched understanding of the relationship between two of the most unwieldy and unstable organizing concepts in cinema and media studies: animation and film theory. For the most part, animation has been excluded from the purview of film theory. The contributors to this collection consider the reasons for this marginalization while also bringing attention to key historical contributions across a wide range of animation practices, geographic and linguistic terrains, and historical periods. They delve deep into questions of how animation might best be understood, as well as how it relates to concepts such as the still, the moving image, the frame, animism, and utopia. The contributors take on the kinds of theoretical questions that have remained underexplored because, as Karen Beckman argues, scholars of cinema and media studies have allowed themselves to be constrained by too narrow a sense of what cinema is. This collection reanimates and expands film studies by taking the concept of animation seriously. Contributors. Karen Beckman, Suzanne Buchan, Scott Bukatman, Alan Cholodenko, Yuriko Furuhata, Alexander R. Galloway, Oliver Gaycken, Bishnupriya Ghosh, Tom Gunning, Andrew R. Johnston, Hervé Joubert-Laurencin, Gertrud Koch, Thomas LaMarre, Christopher P. Lehman, Esther Leslie, John MacKay, Mihaela Mihailova, Marc Steinberg, Tess Takahashi

It Feels Good to Be Yourself

It Feels Good to Be Yourself
Author: Theresa Thorn
Publisher: Henry Holt and Company (BYR)
Total Pages: 45
Release: 2019-05-14
Genre: Juvenile Nonfiction
ISBN: 1250302951

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Some people are boys. Some people are girls. Some people are both, neither, or somewhere in between. This sweet, straightforward exploration of gender identity will give children a fuller understanding of themselves and others. With child-friendly language and vibrant art, It Feels Good to Be Yourself provides young readers and parents alike with the vocabulary to discuss this important topic with sensitivity.

Animation and "otherness"

Animation and
Author:
Publisher:
Total Pages:
Release: 2003
Genre:
ISBN:

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In the contemporary mass-mediated and boundary-crossing world, fictional narratives provide us with resources for articulating cultural identities and individuals' woridviews. Animated film provides viewers with an imaginary sphere which reflects complex notions of "self' and "other," and should not be considered an apolitical medium. This dissertation looks at representations in the fantasy world of Japanese animation, known as anime, and conceptualizes how media representations contribute both visually and narratively to articulating or re-articulating cultural "otherness" to establish one's own subjectivity. In so doing, this study combines textual and discourse analyses, taking perspectives of cultural studies, gender theory, and postcolonial theory, which allow us to unpack complex mechanisms of gender, racial/ethnic, and national identity constructions. I analyze tropes for identity articulation in a select group of Disney folktale-saga style animations, and compare them with those in anime directed by Miyazaki Hayao. While many critics argue that the fantasy world of animation recapitulates the Western anglo-phallogocentric construction of the "other," as is often encouraged by mainstream Hollywood films, my analyses reveal more complex mechanisms that put Disney animation in a different light. Miyazaki's texts and their symbolic ambiguities challenge normalized gender and race/ethnic/nationality representations, and undermine the Western Orientalist image of the "Asian Other." His anime also destabilize the West-East binary, by manifesting what Homi Bhabha calls a space "in-between"--A disturbance of the dominant system of identity categorizations. This suggests that media representation acts not only as an ideological tool that emphasizes conventional binaries (e.g. "Western"=masculine, "Oriental"feminine), but also as a powerful tool for the "other" to proclaim an alternative identity and potentially subvert dominant power structures. Miyazaki's anime also.