How to Use a Breadboard!

How to Use a Breadboard!
Author: Sean Michael Ragan
Publisher: Maker Media, Inc.
Total Pages: 52
Release: 2017-08-02
Genre: Technology & Engineering
ISBN: 1680454005

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This full-color, illustrated handbook uses comic book-style panels to explain the basics of using a breadboard; then it walks you through ten fun and educational projects. You'll learn-by-doing as you study the circuit diagrams and colorful drawings, working your way through each project. Bonus features include an "X-Ray" drawing of the inside of the breadboard and a guide to understanding resistor color codes. A solderless breadboard is the perfect platform for learning electronics, whether at home or in the classroom, because it can be used over and over again for different circuits. With the projects in this handbook, you will learn how to use a light sensor, a potentiometer, a diode, a 555 timer, capacitors, transistors, and more! You'll also be challenged to actively figure out what else you can do with the circuits you have built. Learn how to build the following circuits: Dark Detector LED Flasher Electric Cricket Breathing LED Banshee Siren Light Theramin Blues Organ Bike Signal Light Touch Switch Led Color Organ As you gain experience building the circuits, you'll also learn how to read schematics - the shorthand language of electronics. The glossary provides definitions and illustrations for terms that may be unfamiliar. There's no better way to learn than by making things yourself. In this booklet you won't be handed all the answers. You'll be encouraged to experiment, and you'll be asked questions that you'll have to try to answer yourself. Get started with your breadboard experiments today. Electronics is the perfect STEM subject because it touches on all the key components - science, technology, engineering, and mathematics. Build your technical skills with this hands-on learning course!

A Beginner's Guide to Circuits

A Beginner's Guide to Circuits
Author: Oyvind Nydal Dahl
Publisher: No Starch Press
Total Pages: 81
Release: 2018-10-23
Genre: Juvenile Nonfiction
ISBN: 1593279043

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A Beginner's Guide to Circuits is the perfect first step for anyone ready to jump into the world of electronics and circuit design. After finishing the book's nine graded projects, readers will understand core electronics concepts which they can use to make their own electrifying creations! First, you'll learn to read circuit diagrams and use a breadboard, which allows you to connect electrical components without using a hot soldering iron! Next, you'll build nine simple projects using just a handful of readily available components, like resistors, transistors, capacitors, and other parts. As you build, you'll learn what each component does, how it works, and how to combine components to achieve new and interesting effects. By the end of the book, you'll be able to build your own electronic creations. With easy-to-follow directions, anyone can become an inventor with the help of A Beginner's Guide to Circuits! Build These 9 Simple Circuits! Steady-Hand Game: Test your nerves using a wire and a buzzer to create an Operation-style game! Touch-Enabled Light: Turn on a light with your finger! Cookie Jar Alarm: Catch cookie thieves red-handed with this contraption. Night-Light: Automatically turn on a light when it gets dark. Blinking LED: This classic circuit blinks an LED. Railroad Crossing Light: Danger! Don't cross the tracks if this circuit's pair of lights is flashing. Party Lights: Throw a party with these charming string lights. Digital Piano: Play a tune with this simple synthesizer and learn how speakers work. LED Marquee: Put on a light show and impress your friends with this flashy finale.

30 Solderless Breadboard Projects

30 Solderless Breadboard Projects
Author: R. A. Penfold
Publisher:
Total Pages: 142
Release: 1983
Genre: Electronic circuits
ISBN:

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Exploring Arduino

Exploring Arduino
Author: Jeremy Blum
Publisher: John Wiley & Sons
Total Pages: 512
Release: 2019-10-24
Genre: Computers
ISBN: 1119405300

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The bestselling beginner Arduino guide, updated with new projects! Exploring Arduino makes electrical engineering and embedded software accessible. Learn step by step everything you need to know about electrical engineering, programming, and human-computer interaction through a series of increasingly complex projects. Arduino guru Jeremy Blum walks you through each build, providing code snippets and schematics that will remain useful for future projects. Projects are accompanied by downloadable source code, tips and tricks, and video tutorials to help you master Arduino. You'll gain the skills you need to develop your own microcontroller projects! This new 2nd edition has been updated to cover the rapidly-expanding Arduino ecosystem, and includes new full-color graphics for easier reference. Servo motors and stepper motors are covered in richer detail, and you'll find more excerpts about technical details behind the topics covered in the book. Wireless connectivity and the Internet-of-Things are now more prominently featured in the advanced projects to reflect Arduino's growing capabilities. You'll learn how Arduino compares to its competition, and how to determine which board is right for your project. If you're ready to start creating, this book is your ultimate guide! Get up to date on the evolving Arduino hardware, software, and capabilities Build projects that interface with other devices—wirelessly! Learn the basics of electrical engineering and programming Access downloadable materials and source code for every project Whether you're a first-timer just starting out in electronics, or a pro looking to mock-up more complex builds, Arduino is a fantastic tool for building a variety of devices. This book offers a comprehensive tour of the hardware itself, plus in-depth introduction to the various peripherals, tools, and techniques used to turn your little Arduino device into something useful, artistic, and educational. Exploring Arduino is your roadmap to adventure—start your journey today!

Starting Electronics

Starting Electronics
Author: Keith Brindley
Publisher: Elsevier
Total Pages: 296
Release: 2011-08-02
Genre: Technology & Engineering
ISBN: 0080969933

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Starting Electronics is unrivalled as a highly practical introduction for technicians, non-electronic engineers, software engineers, students, and hobbyists. Keith Brindley introduces readers to the functions of the main component types, their uses, and the basic principles of building and designing electronic circuits. Breadboard layouts make this very much a ready-to-run book for the experimenter, and the use of readily available, inexpensive components makes this practical exploration of electronics easily accessible to all levels of engineer and hobbyist. Other books tell readers what to do, but sometimes fail to explain why – Brindley gives readers hands-on confidence in addition to real scientific knowledge, and insight into the principles as well as the practice. All written explanations and steps are supplemented with numerous photos, charts, tables and graphs. Concepts and practical aspects are explained thoroughly with mathematical formulae and technical schematic drawings. Each chapter introduces a concept or tool, explains the basic theory, and provides clear instructions for a simple experiment to apply the concept or tool, with quiz sections and answers, at the end of each chapter. New chapters on multimeters and soldering will be added, covering the fundamentals and experiments, with a basic parts list and an expanded and updated buyer’s guide. Guides the reader through the basics of electronics, from fundamentals of theory to practical work and experiments Structured for learning and self-study: each chapter introduces a concept or tool, explains the basic theory, and provides clear instructions for a simple experiment to apply the concept or tool, with quiz sections and answers, at the end of each chapter New chapters on multimeters and soldering, covering the fundamentals and experiments, with a basic parts list. Expanded and updated buyer’s guide to accompany parts lists

Troubleshooting Analog Circuits

Troubleshooting Analog Circuits
Author: Robert A. Pease
Publisher: Butterworth-Heinemann
Total Pages: 232
Release: 2013-10-22
Genre: Technology & Engineering
ISBN: 148314464X

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Troubleshooting Analog Circuits is a guidebook for solving product or process related problems in analog circuits. The book also provides advice in selecting equipment, preventing problems, and general tips. The coverage of the book includes the philosophy of troubleshooting; the modes of failure of various components; and preventive measures. The text also deals with the active components of analog circuits, including diodes and rectifiers, optically coupled devices, solar cells, and batteries. The book will be of great use to both students and practitioners of electronics engineering. Other professionals dealing with electronics will also benefit from the text, such as electric technicians.

Robot Building for Beginners

Robot Building for Beginners
Author: David Cook
Publisher: Apress
Total Pages: 478
Release: 2010-07-30
Genre: Computers
ISBN: 1430227494

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“I wrote this book because I love building robots. I want you to love building robots, too. It took me a while to learn about many of the tools and parts in amateur robotics. Perhaps by writing about my experiences, I can give you a head start.” —David Cook Robot Building for Beginners, Second Edition is an update of David Cook’s best-selling Robot Building for Beginners. This book continues its aim at teenagers and adults who have an avid interest in science and dream of building household explorers. No formal engineering education is assumed. The robot described and built in this book is battery powered and about the size of a lunchbox. It is autonomous. That is, it isn’t remote controlled. You’ll begin with some tools of the trade, and then work your way through prototyping, robot bodybuilding, and eventually soldering your own circuit boards. By the book’s end, you will have a solid amateur base of understanding so that you can begin creating your own robots to vacuum your house or maybe even rule the world!

Top 100 Electronic Projects for Innovators

Top 100 Electronic Projects for Innovators
Author: Arsath Natheem
Publisher:
Total Pages: 108
Release: 2018-05-20
Genre:
ISBN: 9781982951788

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The book includes 100 exciting projects in comprehensive functional description and electronic circuits for innovators, engineering students and electronics lover, this book is written for all the people who love innovation. It is the huge collection of ideas to do some innovative project, to create something new. I believe this Book will be helpful for the students for their mini project, also includes functioning basics in case of electronic components i.e., Resistors, Capacitors, Diodes, Transformers, Transistors, LEDs, Variable Resistors, ICs, and PCB. This book for scholars and hobbyists to learn basic electronics through practical presentable circuits. A handy guide for college and school science fair projects or for creation personal hobby, Design new panels and make new circuit designs. this project work involves finding creative solutions to several project associated problems and many technical challenges. Project works at all times make developments to the existing system, and therefore, it ultimately enables students to think socially with an innovative practical mindset and thought. An electronic engineer should implement his knowledge to develop society

MintDuino

MintDuino
Author: James Floyd Kelly
Publisher: Maker Media, Inc.
Total Pages: 65
Release: 2011-09-13
Genre: Computers
ISBN: 1449317146

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Get started with MintDuino, the Maker Shed kit that's perfect for learning or teaching the fundamentals of how microcontrollers work. This hands-on book shows you how to build a complete MintDuino project from start to finish. Learn how to assemble the microcontroller on a breadboard (no soldering required), and immediately begin programming it. You'll build the MintDuino Reflex Game in five separate stages or sub-tasks. Breaking down a large project into manageable tasks helps you track down errors quickly, and lets you see how each part of the circuit works. Once you complete the game, you'll have the resources and experience to tackle more MintDuino projects. If you’re interested in the fascinating world of microcontrollers, you'll enjoy this book. Wire up and program the MintDuino to light an LED Build a game that tests the reflexes of two players Learn how to make your “game light” glow at random intervals Construct a pushbutton circuit to control individual players’ LEDs Put all of the components together, including simple code to control your game

Essential 555 IC

Essential 555 IC
Author: Cabe Force Satalic Atwell
Publisher: Pragmatic Bookshelf
Total Pages: 156
Release: 2021-04-26
Genre: Technology & Engineering
ISBN: 1680508490

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Learn how to create functional gadgets using simple but clever circuits based on the venerable "555." These projects will give you hands-on experience with useful, basic circuits that will aid you across other projects. These inspiring designs might even lead you to develop the next big thing. The 555 Timer Oscillator Integrated Circuit chip is one of the most popular chips in the world. Through clever projects, you will gain permanent knowledge of how to use the 555 timer will carry with you for life. With this book you'll build a series of unique and useful projects. Each one gets more and more complicated, and you'll learn more as you go along. Start off with a basic 555 timer IC design concept to build a simple project. Learn how to create a simple form of digital memory that can store data, the basis of every computer system ever created. Build a collection of lighting effect circuits that will flash and animate LEDs in different ways. Use a simple configuration of the 555 timer IC to create a complex traffic light system. You'll even create sound with an audio synthesizer! No programming is needed to make startlingly functional electronic devices. Get started today building the next big thing. Or even the next small thing. But build some thing! What You Need: The only physical things people need are the parts to build the projects, which are labeled out with part numbers in the beginning of each project. Otherwise, only an hour here or there is needed to build these projects. Only some familiarity with electrical components is necessary in regards to purchasing for each project.