Statistical Hand Gesture Recognition System Using the Leap Motion Controller

Statistical Hand Gesture Recognition System Using the Leap Motion Controller
Author: Michael Dimartino
Publisher:
Total Pages: 44
Release: 2016
Genre:
ISBN:

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As technology continues to improve, hand gesture recognition as a form of humancomputer interaction is becoming more and more feasible. One such piece of technology, the Leap Motion Controller, provides 3D tracking data of the hands through an easy-to-use API. This thesis presents an application that uses Leap Motion tracking data to learn and recognize static and dynamic hand gestures. Gestures are recognized using statistical pattern recognition. Each gesture is defined by a set of features including fingertip positions, hand orientation, and movement. Given sufficient training data, the similarity between two gestures is measured by comparing each of their corresponding features. Two separate implementations are presented for dealing with the temporal aspect of dynamic gestures. Users are able to interact with the system using a convenient graphical user interface. The accuracy of the system was experimentally tested with the help of two separate test participants: one for the training phase and one for the recognition phase. All test gestures (both static and dynamic) were successfully recognized with minimal training data. In some cases, additional gestures were mistakenly recognized.

Image Analysis and Processing – ICIAP 2019

Image Analysis and Processing – ICIAP 2019
Author: Elisa Ricci
Publisher: Springer Nature
Total Pages: 561
Release: 2019-09-04
Genre: Computers
ISBN: 3030306429

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The two-volume set LNCS 11751 and 11752 constitutes the refereed proceedings of the 20th International Conference on Image Analysis and Processing, ICIAP 2019, held in Trento, Italy, in September 2019. The 117 papers presented were carefully reviewed and selected from 207 submissions. The papers cover both classic and the most recent trends in image processing, computer vision, and pattern recognition, addressing both theoretical and applicative aspects. They are organized in the following topical sections: Video Analysis and Understanding; Pattern Recognition and Machine Learning; Deep Learning; Multiview Geometry and 3D Computer Vision; Image Analysis, Detection and Recognition; Multimedia; Biomedical and Assistive Technology; Digital Forensics; Image processing for Cultural Heritage.

Challenges and Applications for Hand Gesture Recognition

Challenges and Applications for Hand Gesture Recognition
Author: Kane, Lalit
Publisher: IGI Global
Total Pages: 249
Release: 2022-03-25
Genre: Computers
ISBN: 1799894363

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Due to the rise of new applications in electronic appliances and pervasive devices, automated hand gesture recognition (HGR) has become an area of increasing interest. HGR developments have come a long way from the traditional sign language recognition (SLR) systems to depth and wearable sensor-based electronic devices. Where the former are more laboratory-oriented frameworks, the latter are comparatively realistic and practical systems. Based on various gestural traits, such as hand postures, gesture recognition takes different forms. Consequently, different interpretations can be associated with gestures in various application contexts. A considerable amount of research is still needed to introduce more practical gesture recognition systems and associated algorithms. Challenges and Applications for Hand Gesture Recognition highlights the state-of-the-art practices of HGR research and discusses key areas such as challenges, opportunities, and future directions. Covering a range of topics such as wearable sensors and hand kinematics, this critical reference source is ideal for researchers, academicians, scholars, industry professionals, engineers, instructors, and students.

Proceedings of International Conference on Computational Intelligence, Data Science and Cloud Computing

Proceedings of International Conference on Computational Intelligence, Data Science and Cloud Computing
Author: Valentina Emilia Balas
Publisher: Springer Nature
Total Pages: 795
Release: 2021
Genre: Artificial intelligence
ISBN: 9813349689

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This book includes selected papers presented at International Conference on Computational Intelligence, Data Science and Cloud Computing (IEM-ICDC) 2020, organized by the Department of Information Technology, Institute of Engineering & Management, Kolkata, India, during 25-27 September 2020. It presents substantial new research findings about AI and robotics, image processing and NLP, cloud computing and big data analytics as well as in cyber security, blockchain and IoT, and various allied fields. The book serves as a reference resource for researchers and practitioners in academia and industry.

Proceedings of the 11th National Technical Seminar on Unmanned System Technology 2019

Proceedings of the 11th National Technical Seminar on Unmanned System Technology 2019
Author: Zainah Md Zain
Publisher: Springer Nature
Total Pages: 1239
Release: 2020-07-07
Genre: Technology & Engineering
ISBN: 9811552819

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This book includes research papers from the 11th National Technical Symposium on Unmanned System Technology. Covering a number of topics, including intelligent robotics, novel sensor technology, control algorithms, acoustics signal processing, imaging techniques, biomimetic robots, green energy sources, and underwater communication backbones and protocols, it will appeal to researchers developing marine technology solutions and policy-makers interested in technologies to facilitate the exploration of coastal and oceanic regions.

Applying Teeline Shorthand Using Leap Motion Controller

Applying Teeline Shorthand Using Leap Motion Controller
Author: Weikai Zang
Publisher:
Total Pages:
Release: 2017
Genre:
ISBN:

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A hand gesture recognition program was developed to recognize users' Teeline shorthand gestures as English letters, words and sentences using Leap Motion Controller. The program is intended to provide a novel way for the users to interact with electronics by waving gestures in the air to input texts instead of using keyboards. In the recognition mode, the dynamic time warping algorithm is used to compare the similarities between different templates and gesture inputs and summarize the recognition results; in the edit process, users are able to build their own gestures to customize the commands. A series of experiment results show that the program can achieve a considerable recognition accuracy, and it has consistent performance in face of different user groups.