Goblin Player's Guide

Goblin Player's Guide
Author: Jeremiah Methuselah
Publisher: Lulu.com
Total Pages: 58
Release: 2017-03-23
Genre: Reference
ISBN: 9781365844614

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Goblins! The seed of chaos has marked these fairy-folk for time immemorial, and they have marked back. Marked & bitten & cunningly created! Your Game of the North Goblin will be nicely served by this elite package of character sheets & records - and your Game of the North experience will be lavishly embroidered by the dozen pages of additional details & tables & abilities that together make Goblins all the more Gobliney. Suitable for any fantasy game - this Game of the North supplement can improve your experience playing or running a goblin in any game. It includes all the rules you need to include Goblin Tinkering Magic into any OSR style game.

The Monsters Know What They're Doing

The Monsters Know What They're Doing
Author: Keith Ammann
Publisher: Simon and Schuster
Total Pages: 560
Release: 2019-10-29
Genre: Games & Activities
ISBN: 1982122684

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From the creator of the popular blog The Monsters Know What They’re Doing comes a compilation of villainous battle plans for Dungeon Masters. In the course of a Dungeons & Dragons game, a Dungeon Master has to make one decision after another in response to player behavior—and the better the players, the more unpredictable their behavior! It’s easy for even an experienced DM to get bogged down in on-the-spot decision-making or to let combat devolve into a boring slugfest, with enemies running directly at the player characters and biting, bashing, and slashing away. In The Monsters Know What They’re Doing, Keith Ammann lightens the DM’s burden by helping you understand your monsters’ abilities and develop battle plans before your fifth edition D&D game session begins. Just as soldiers don’t whip out their field manuals for the first time when they’re already under fire, a DM shouldn’t wait until the PCs have just encountered a dozen bullywugs to figure out how they advance, fight, and retreat. Easy to read and apply, The Monsters Know What They're Doing is essential reading for every DM.

A Player's Guide to Deminar

A Player's Guide to Deminar
Author: Matthew Kane
Publisher: Infinity Publishing
Total Pages: 156
Release: 2005-05
Genre:
ISBN: 0741424959

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Eberron: Rising from the Last War (D&D Campaign Setting and Adventure Book)

Eberron: Rising from the Last War (D&D Campaign Setting and Adventure Book)
Author: Dungeons & Dragons
Publisher: National Geographic Books
Total Pages: 0
Release: 2019-11-19
Genre: Games & Activities
ISBN: 0786966890

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Explore the lands of Eberron in this campaign sourcebook for the world’s greatest roleplaying game. This book provides everything players and Dungeon Masters need to play Dungeons & Dragons in Eberron—a war-torn world filled with magic-fueled technology, airships and lightning trains, where noir-inspired mystery meets swashbuckling adventure. Will Eberron enter a prosperous new age or will the shadow of war descend once again? • Dive straight into your pulp adventures with easy-to-use locations, complete with maps of floating castles, skyscrapers, and more. • Explore Sharn, a city of skyscrapers, airships, and noirish intrigue and a crossroads for the world’s war-ravaged peoples. • Include a campaign for characters venturing into the Mournland, a mist-cloaked, corpse-littered land twisted by magic. • Meld magic and invention to craft objects of wonder as an artificer—the first official class to be released for fifth edition D&D since the Player’s Handbook. • Flesh out your characters with a new D&D game element called a group patron—a background for your whole party. • Explore 16 new race/subrace options including dragonmarks, which magically transform certain members of the races in the Player’s Handbook. • Confront horrific monsters born from the world’s devastating wars.

MOAR! Monsters Know What They're Doing

MOAR! Monsters Know What They're Doing
Author: Keith Ammann
Publisher: Simon and Schuster
Total Pages: 624
Release: 2022-01-04
Genre: Games & Activities
ISBN: 1982171340

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From the author of The Monsters Know What They’re Doing comes a follow-up strategy guide with MOAR! monster tactics for Dungeon Masters playing fifth edition Dungeons & Dragons. Keith Ammann’s first book based on his popular blog, The Monsters Know What They’re Doing, unpacks strategies, tactics, and motivations for creatures found in the Dungeons & Dragons Monster Manual. Now, in MOAR! Monsters Know What They’re Doing, he analyzes the likely combat behaviors of more than 100 new enemies found in Volo’s Guide to Monsters and Mordenkainen’s Tome of Foes. Your campaign will never be the same!

The Slayer's Guide to Goblins

The Slayer's Guide to Goblins
Author: S. Girard
Publisher:
Total Pages: 32
Release: 2003-07
Genre: Comics & Graphic Novels
ISBN: 9781904577164

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Goblins have always been one of the most popular creatures of fantasy games. Continuing the highly successful series of Slayer's Guides, this volume expands on goblins' society, psychology, habitat, tactics, and much more, making this a surefire hit.

Goblin Quest - Softcover: A Game of Fatal Incompetence

Goblin Quest - Softcover: A Game of Fatal Incompetence
Author: Grant Howitt
Publisher: Serious Business
Total Pages: 130
Release: 2015-04-03
Genre: Games & Activities
ISBN: 9780996376518

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A roleplaying game that lets players tell the stories of ambitious, but short-lived, goblins.

Pathfinder Lost Omens

Pathfinder Lost Omens
Author:
Publisher:
Total Pages: 0
Release: 2020-10-27
Genre: Fantasy games
ISBN: 9781640782785

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The Pathfinder Society is a globe-trotting organization of adventurers, scholars, and warriors all dedicated to exploration, collecting lost knowledge and treasure, and sharing it with the world. Lost Omens: Pathfinder Society Guide details everything players and GMs need to know about the Pathfinder Society, from the basics of membership, to the Society's various factions, to the various lodges littered throughout the Inner Sea region. This book is the go-to source for the history and lore of the Pathfinder Society and features new rules content including new equipment, wayfinders, and support for Pathfinder-related archetypes! A useful book in its own right, this helpful volume is a must-have for participants in Paizo's massive Pathfinder Society worldwide organized play campaign, and a great way to get involved in the international campaign! Written by: Kate Baker, James Case, John Compton, Vanessa Hoskins, Mike Kimmel, Ron Lundeen, Dennis Muldoon, kieran t. newton, Michael Sayre, Clark Valentine, Tonya Woldridge, and Linda Zayas-Palmer

Goblin Commander

Goblin Commander
Author: Elliott Chin
Publisher:
Total Pages: 0
Release: 2003
Genre: Video games
ISBN: 9780761544142

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Unite the Clans and Unravel the Mystery - Real-time strategy tactics for winning each mission - Clans and units section outlines every character - Full walkthrough of each campaign - Multiplayer tips for beating your friends - Tips and secrets revealed for every map

Goblin Slayer Tabletop Roleplaying Game

Goblin Slayer Tabletop Roleplaying Game
Author: Kumo Kagyu
Publisher: Yen Press LLC
Total Pages: 623
Release: 2022-07-19
Genre: Games & Activities
ISBN: 1975318323

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NOW YOU CAN ROLL THE DICE! The Four-Cornered World from the famous Goblin Slayer series springs to life like never before in this tabletop role-playing game. This book contains all the information you’ll need to create characters like Dwarf Shaman, High Elf Archer, or Lizard Priest and embark on thrilling quests for the Adventurers Guild. It also includes two premade scenarios for game masters to run with their players right away. With plenty of skills and spells for every adventuring persuasion and tons of new lore, there’s something for all soon-to-be heroes within these pages!