The Nature of Code

The Nature of Code
Author: Daniel Shiffman
Publisher: No Starch Press
Total Pages: 642
Release: 2024-09-03
Genre: Computers
ISBN: 1718503717

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All aboard The Coding Train! This beginner-friendly creative coding tutorial is designed to grow your skills in a fun, hands-on way as you build simulations of real-world phenomena with “The Coding Train” YouTube star Daniel Shiffman. What if you could re-create the awe-inspiring flocking patterns of birds or the hypnotic dance of fireflies—with code? For over a decade, The Nature of Code has empowered countless readers to do just that, bridging the gap between creative expression and programming. This innovative guide by Daniel Shiffman, creator of the beloved Coding Train, welcomes budding and seasoned programmers alike into a world where code meets playful creativity. This JavaScript-based edition of Shiffman’s groundbreaking work gently unfolds the mysteries of the natural world, turning complex topics like genetic algorithms, physics-based simulations, and neural networks into accessible and visually stunning creations. Embark on this extraordinary adventure with projects involving: A physics engine: Simulate the push and pull of gravitational attraction. Flocking birds: Choreograph the mesmerizing dance of a flock. Branching trees: Grow lifelike and organic tree structures. Neural networks: Craft intelligent systems that learn and adapt. Cellular automata: Uncover the magic of self-organizing patterns. Evolutionary algorithms: Play witness to natural selection in your code. Shiffman’s work has transformed thousands of curious minds into creators, breaking down barriers between science, art, and technology, and inviting readers to see code not just as a tool for tasks but as a canvas for boundless creativity. Whether you’re deciphering the elegant patterns of natural phenomena or crafting your own digital ecosystems, Shiffman’s guidance is sure to inform and inspire. The Nature of Code is not just about coding; it’s about looking at the natural world in a new way and letting its wonders inspire your next creation. Dive in and discover the joy of turning code into art—all while mastering coding fundamentals along the way. NOTE: All examples are written with p5.js, a JavaScript library for creative coding, and are available on the book's website.

Evolutionary Algorithms for Solving Multi-Objective Problems

Evolutionary Algorithms for Solving Multi-Objective Problems
Author: Carlos Coello Coello
Publisher: Springer Science & Business Media
Total Pages: 810
Release: 2007-08-26
Genre: Computers
ISBN: 0387367977

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This textbook is a second edition of Evolutionary Algorithms for Solving Multi-Objective Problems, significantly expanded and adapted for the classroom. The various features of multi-objective evolutionary algorithms are presented here in an innovative and student-friendly fashion, incorporating state-of-the-art research. The book disseminates the application of evolutionary algorithm techniques to a variety of practical problems. It contains exhaustive appendices, index and bibliography and links to a complete set of teaching tutorials, exercises and solutions.

Evolutionary Computation

Evolutionary Computation
Author: Kenneth A. De Jong
Publisher: MIT Press
Total Pages: 267
Release: 2006-02-03
Genre: Computers
ISBN: 0262303337

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A clear and comprehensive introduction to the field of evolutionary computation that takes an integrated approach. Evolutionary computation, the use of evolutionary systems as computational processes for solving complex problems, is a tool used by computer scientists and engineers who want to harness the power of evolution to build useful new artifacts, by biologists interested in developing and testing better models of natural evolutionary systems, and by artificial life scientists for designing and implementing new artificial evolutionary worlds. In this clear and comprehensive introduction to the field, Kenneth De Jong presents an integrated view of the state of the art in evolutionary computation. Although other books have described such particular areas of the field as genetic algorithms, genetic programming, evolution strategies, and evolutionary programming, Evolutionary Computation is noteworthy for considering these systems as specific instances of a more general class of evolutionary algorithms. This useful overview of a fragmented field is suitable for classroom use or as a reference for computer scientists and engineers.

An Introduction to Genetic Algorithms

An Introduction to Genetic Algorithms
Author: Melanie Mitchell
Publisher: MIT Press
Total Pages: 226
Release: 1998-03-02
Genre: Computers
ISBN: 9780262631853

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Genetic algorithms have been used in science and engineering as adaptive algorithms for solving practical problems and as computational models of natural evolutionary systems. This brief, accessible introduction describes some of the most interesting research in the field and also enables readers to implement and experiment with genetic algorithms on their own. It focuses in depth on a small set of important and interesting topics—particularly in machine learning, scientific modeling, and artificial life—and reviews a broad span of research, including the work of Mitchell and her colleagues. The descriptions of applications and modeling projects stretch beyond the strict boundaries of computer science to include dynamical systems theory, game theory, molecular biology, ecology, evolutionary biology, and population genetics, underscoring the exciting "general purpose" nature of genetic algorithms as search methods that can be employed across disciplines. An Introduction to Genetic Algorithms is accessible to students and researchers in any scientific discipline. It includes many thought and computer exercises that build on and reinforce the reader's understanding of the text. The first chapter introduces genetic algorithms and their terminology and describes two provocative applications in detail. The second and third chapters look at the use of genetic algorithms in machine learning (computer programs, data analysis and prediction, neural networks) and in scientific models (interactions among learning, evolution, and culture; sexual selection; ecosystems; evolutionary activity). Several approaches to the theory of genetic algorithms are discussed in depth in the fourth chapter. The fifth chapter takes up implementation, and the last chapter poses some currently unanswered questions and surveys prospects for the future of evolutionary computation.

Linear Genetic Programming

Linear Genetic Programming
Author: Markus F. Brameier
Publisher: Springer Science & Business Media
Total Pages: 323
Release: 2007-02-25
Genre: Computers
ISBN: 0387310304

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Linear Genetic Programming presents a variant of Genetic Programming that evolves imperative computer programs as linear sequences of instructions, in contrast to the more traditional functional expressions or syntax trees. Typical GP phenomena, such as non-effective code, neutral variations, and code growth are investigated from the perspective of linear GP. This book serves as a reference for researchers; it includes sufficient introductory material for students and newcomers to the field.

Introduction to Evolutionary Computing

Introduction to Evolutionary Computing
Author: Agoston E. Eiben
Publisher: Springer Science & Business Media
Total Pages: 307
Release: 2013-03-14
Genre: Computers
ISBN: 3662050943

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The first complete overview of evolutionary computing, the collective name for a range of problem-solving techniques based on principles of biological evolution, such as natural selection and genetic inheritance. The text is aimed directly at lecturers and graduate and undergraduate students. It is also meant for those who wish to apply evolutionary computing to a particular problem or within a given application area. The book contains quick-reference information on the current state-of-the-art in a wide range of related topics, so it is of interest not just to evolutionary computing specialists but to researchers working in other fields.

Frontiers of Evolutionary Computation

Frontiers of Evolutionary Computation
Author: Anil Menon
Publisher: Springer Science & Business Media
Total Pages: 288
Release: 2006-04-11
Genre: Computers
ISBN: 1402077823

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Frontiers of Evolutionary Computation brings together eleven contributions by international leading researchers discussing what significant issues still remain unresolved in the field of Evolutionary Computation (Ee. They explore such topics as the role of building blocks, the balancing of exploration with exploitation, the modeling of EC algorithms, the connection with optimization theory and the role of EC as a meta-heuristic method, to name a few. The articles feature a mixture of informal discussion interspersed with formal statements, thus providing the reader an opportunity to observe a wide range of EC problems from the investigative perspective of world-renowned researchers. These prominent researchers include: Heinz M]hlenbein, Kenneth De Jong, Carlos Cotta and Pablo Moscato, Lee Altenberg, Gary A. Kochenberger, Fred Glover, Bahram Alidaee and Cesar Rego, William G. Macready, Christopher R. Stephens and Riccardo Poli, Lothar M. Schmitt, John R. Koza, Matthew J. Street and Martin A. Keane, Vivek Balaraman, Wolfgang Banzhaf and Julian Miller.

Genetic Programming Theory and Practice XVII

Genetic Programming Theory and Practice XVII
Author: Wolfgang Banzhaf
Publisher: Springer Nature
Total Pages: 409
Release: 2020-05-07
Genre: Computers
ISBN: 3030399583

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These contributions, written by the foremost international researchers and practitioners of Genetic Programming (GP), explore the synergy between theoretical and empirical results on real-world problems, producing a comprehensive view of the state of the art in GP. In this year’s edition, the topics covered include many of the most important issues and research questions in the field, such as: opportune application domains for GP-based methods, game playing and co-evolutionary search, symbolic regression and efficient learning strategies, encodings and representations for GP, schema theorems, and new selection mechanisms.The volume includes several chapters on best practices and lessons learned from hands-on experience. Readers will discover large-scale, real-world applications of GP to a variety of problem domains via in-depth presentations of the latest and most significant results.

Evolvable Hardware

Evolvable Hardware
Author: Tetsuya Higuchi
Publisher: Springer Science & Business Media
Total Pages: 227
Release: 2006-11-02
Genre: Computers
ISBN: 0387312382

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Evolvable hardware (EHW) refers to hardware whose architecture/structure and functions change dynamically and autonomously in order to improve its performance in carrying out tasks. The only single resource presenting both the fundamentals, and the latest advances in the field, this book teaches the basics of reconfigurable devices, why they are necessary and how they are designed.