ES29101-09 Welding Safety Trainee Guide in Spanish

ES29101-09 Welding Safety Trainee Guide in Spanish
Author: National Center for Construction Educati
Publisher: Prentice Hall
Total Pages: 50
Release: 2013-06-01
Genre: Technology & Engineering
ISBN: 9780133578621

Download ES29101-09 Welding Safety Trainee Guide in Spanish Book in PDF, Epub and Kindle

Augmented Reality

Augmented Reality
Author: Jon Peddie
Publisher: Springer
Total Pages: 349
Release: 2017-04-19
Genre: Computers
ISBN: 3319545027

Download Augmented Reality Book in PDF, Epub and Kindle

This book provides an in-depth exploration of the field of augmented reality (AR) in its entirety and sets out to distinguish AR from other inter-related technologies like virtual reality (VR) and mixed reality (MR). The author presents AR from its initial philosophies and early developments, to its current technologies and its impact on our modern society, to its possible future developments; providing readers with the tools to understand issues relating to defining, building, and using our perception of what is represented in our perceived reality, and ultimately how we assimilate and react to this information. Augmented Reality: Where We Will All Live can be used as a comprehensive guide to the field of AR and provides valuable insights for technologists, marketers, business managers, educators and academics who are interested in the field of augmented reality; its concepts, history, practices and the science behind this rapidly advancing field of research and development.

Welding Level 1 Trainee Guide in Spanish (Domestic Version)

Welding Level 1 Trainee Guide in Spanish (Domestic Version)
Author: NCCER
Publisher: Prentice Hall
Total Pages: 0
Release: 2012-11
Genre:
ISBN: 9780133081510

Download Welding Level 1 Trainee Guide in Spanish (Domestic Version) Book in PDF, Epub and Kindle

This exceptionally produced trainee guide features a highly illustrated design, technical hints and tips from industry experts, review questions and a whole lot more! Key content includes: Site Layout One-Distance Measurment and Leveling, Introduction to Concrete, Reinforcing Materials, and Forms, Handling and Placing Concrete, Introduction to Masonry, Masonry Units and Installation Techniques, Floor Systems, Wall and Ceiling Framing, Roof Framing, Roofing Applications, Exterior Finishing, Basic Stair Layout, Electrical Safety, Residential Electrical Services, Introduction to HVAC, Introduction to Drain, Waste and Vent Systems, Plastic Pipe and Fittings, and Copper Pipe and Fittings. Instructor Supplements Instructors: Product supplements may be ordered directly through OASIS at http: //oasis.pearson.com. For more information contact your Pearson NCCER/Contren Sales Specialist at http: //nccer.pearsonconstructionbooks.com/store/sales.aspx. Instructor Package: 9780134543000

The VR Book

The VR Book
Author: Jason Jerald
Publisher: Morgan & Claypool
Total Pages: 637
Release: 2015-09-01
Genre: Computers
ISBN: 1970001135

Download The VR Book Book in PDF, Epub and Kindle

This is a strong foundation of human-centric virtual reality design for anyone and everyone involved in creating VR experiences. Without a clear understanding of the human side of virtual reality (VR), the experience will always fail. The VR Book bridges this gap by focusing on human-centered design. Creating compelling VR applications is an incredibly complex challenge. When done well, these experiences can be brilliant and pleasurable, but when done badly, they can result in frustration and sickness. Whereas limitations of technology can cause bad VR execution, problems are oftentimes caused by a lack of understanding human perception, interaction, design principles, and real users. This book focuses on the human elements of VR, such as how users perceive and intuitively interact with various forms of reality, causes of VR sickness, creating useful and pleasing content, and how to design and iterate upon effective VR applications. This book is not just for VR designers, it is for managers, programmers, artists, psychologists, engineers, students, educators, and user experience professionals. It is for the entire VR team, as everyone contributing should understand at least the basics of the many aspects of VR design. The industry is rapidly evolving, and The VR Book stresses the importance of building prototypes, gathering feedback, and using adjustable processes to efficiently iterate towards success. It contains extensive details on the most important aspects of VR, more than 600 applicable guidelines, and over 300 additional references.