EduTech: Computer-Aided Design Meets Computer-Aided Learning

EduTech: Computer-Aided Design Meets Computer-Aided Learning
Author: Carlos Delgado Kloos
Publisher: Springer
Total Pages: 225
Release: 2006-04-11
Genre: Computers
ISBN: 1402081626

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Computation and communication technologies underpin work and development in many different areas. Among them, Computer-Aided Design of electronic systems and eLearning technologies are two areas which, though different, in fact share many concerns. The design of CAD and eLearning systems already touches on a number of parallels, such as system interoperability, user interfaces, standardisation, XML-based formats, reusability aspects, etc. Furthermore, the teaching of Design Automation tools and methods is particularly amenable to a distant or blended learning setting, and implies the interconnection of typical CAD tools, such as simulators or synthesis tools, with eLearning tools. There are many other aspects in which synergy can be found when using eLearning technology for teaching and learning technology. EduTech: Computer-Aided Design Meets Computer-Aided Learning contains the proceedings of the EduTech2004 workshop, which was held in August 2004 in conjunction with the 18th IFIP World Computer Congress in Toulouse, France, and sponsored by the International Federation for Information Processing (IFIP). Organized by IFIP WG 10.5 (Design and Engineering of Electronic Systems) in cooperation with IFIP WG 3.6 (Distance Education), the workshop proceedings explore the interrelationship between these two subjects, where computer-aided design meets computer-aided learning. The book includes papers related to eLearning in the area of electronic CAD, but also includes contributions tackling general issues of eLearning that are applicable to this and many other areas such as reusability, standards, open source tools or mobility. This book will be of value to those interested in the latest developments in eLearning in general, and also to those coming from the electronic design field who want to know how to apply these developments in their area.

New Trends and Technologies in Computer-Aided Learning for Computer-Aided Design

New Trends and Technologies in Computer-Aided Learning for Computer-Aided Design
Author: Achim Rettberg
Publisher: Springer
Total Pages: 151
Release: 2006-03-09
Genre: Education
ISBN: 0387307613

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"New Trends and Technologies in Computer-Aided Learning for Computer-Aided Design" contains the proceedings from the EduTech Workshop, an IFIP TC-10 Working Conference held in Perth, Australia. The workshop aimed to explore the interrelationship between computer-aided technology and computer-aided learning. Computation and communication technologies underpin work and development in many different areas. Among them, Computer-Aided Design of electronic systems and E-Learning technologies are two areas which are different but share many concerns. The design of CAD and E-Learning systems already touches on a number of parallels, such as system interoperability, user interfaces, standardization, EML-based formats, reusability aspects (of content or designs), and intellectual property rights. Furthermore, the teaching of Design Automation tools and methods is particularly amenable to a distant or blended learning setting, and implies the interconnection of typical CAD tools, such as simulators or synthesis tools, with e-learning tools.

Edutech

Edutech
Author: Carlos Delgado Kloos
Publisher:
Total Pages: 244
Release: 2014-01-15
Genre:
ISBN: 9781475779769

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Formative Assessment, Learning Data Analytics and Gamification

Formative Assessment, Learning Data Analytics and Gamification
Author: Santi Caballé
Publisher: Morgan Kaufmann
Total Pages: 384
Release: 2016-05-10
Genre: Education
ISBN: 0128036672

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Formative Assessment, Learning Data Analytics and Gamification: An ICT Education discusses the challenges associated with assessing student progress given the explosion of e-learning environments, such as MOOCs and online courses that incorporate activities such as design and modeling. This book shows educators how to effectively garner intelligent data from online educational environments that combine assessment and gamification. This data, when used effectively, can have a positive impact on learning environments and be used for building learner profiles, community building, and as a tactic to create a collaborative team. Using numerous illustrative examples and theoretical and practical results, leading international experts discuss application of automatic techniques for e-assessment of learning activities, methods to collect, analyze, and correctly visualize learning data in educational environments, applications, benefits and challenges of using gamification techniques in academic contexts, and solutions and strategies for increasing student participation and performance. Discusses application of automatic techniques for e-assessment of learning activities Presents strategies to provide immediate and useful feedback on students’ activities Provides methods to collect, analyze, and correctly visualize learning data in educational environments Explains the applications, benefits, and challenges of using gamification techniques in academic contexts Offers solutions to increase students’ participation and performance while lowering drop-out rates and retention levels

Advances in Web Based Learning -- ICWL 2006

Advances in Web Based Learning -- ICWL 2006
Author: Wenyin Liu
Publisher: Springer Science & Business Media
Total Pages: 389
Release: 2006-11-08
Genre: Computers
ISBN: 3540490272

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This book contributes the thoroughly refereed post-proceedings of the 5th International Conference on Web-Based Learning, ICWL 2006, held in Penang, Malaysia in July 2006. The 31 revised full papers cover such topics as personalization in e-learning, designs, model and framework of e-learning systems, implementations and evaluations of e-learning systems, learning resource deployment, organization and management, and tools in e-learning.

Virtual Reality in Education: Breakthroughs in Research and Practice

Virtual Reality in Education: Breakthroughs in Research and Practice
Author: Management Association, Information Resources
Publisher: IGI Global
Total Pages: 845
Release: 2019-04-01
Genre: Computers
ISBN: 1522581804

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Modern technology has infiltrated many facets of society, including educational environments. Through the use of virtual learning, educational systems can become more efficient at teaching the student population and break down cost and distance barriers to reach populations that traditionally could not afford a good education. Virtual Reality in Education: Breakthroughs in Research and Practice is an essential reference source on the uses of virtual reality in K-12 and higher education classrooms with a focus on pedagogical and instructional outcomes and strategies. Highlighting a range of pertinent topics such as immersive virtual learning environments, virtual laboratories, and distance education, this publication is an ideal reference source for pre-service and in-service teachers, school administrators, principles, higher education faculty, K-12 instructors, policymakers, and researchers interested in virtual reality incorporation in the classroom.

Handbook of Research on 3-D Virtual Environments and Hypermedia for Ubiquitous Learning

Handbook of Research on 3-D Virtual Environments and Hypermedia for Ubiquitous Learning
Author: Neto, Francisco Milton Mendes
Publisher: IGI Global
Total Pages: 702
Release: 2016-05-23
Genre: Education
ISBN: 1522501266

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As society continues to experience increases in technological innovations, various industries must rapidly adapt and learn to incorporate these advances. When utilized effectively, the use of computer systems in educational settings creates a richer learning environment for students. The Handbook of Research on 3-D Virtual Environments and Hypermedia for Ubiquitous Learning is a critical reference source for the latest research on the application of virtual reality in educational environments and how the immersion into three-dimensional settings enhances student motivation and interaction. Exploring innovative techniques and emerging trends in virtual learning and hypermedia, this book is ideally designed for researchers, developers, upper-level students, and educators interested in the incorporation of immersive technologies in the learning process.

Advances in Web-Based Learning - ICWL 2005

Advances in Web-Based Learning - ICWL 2005
Author: Rynson W.H. Lau
Publisher: Springer Science & Business Media
Total Pages: 431
Release: 2005-07-18
Genre: Computers
ISBN: 3540278958

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With the rapid development of Web-based learning, a new set of learning - vironments including virtual classrooms, virtual laboratories and virtual u- versities are being developed. These new learning environments, however, also introduce new problems that need to be addressed. On the technical side, there is a need for the deployment of e?ective technologies on Web-based education. On the learning side, the cyber mode of learning is very di?erent from tra- tional classroom-based learning. On the management side, the establishment of a cyber university imposes very di?erent requirements for the set up. ICWL 2005, the 4th International Conference on Web-Based Learning, was held in Hong Kong, China from July 31 to August 3, 2005, as a continued - tempttoaddressmanyoftheabove-mentionedissues.Followingthegreatsuccess of ICWL 2002 (Hong Kong, China), ICWL 2003 (Australia), and ICWL 2004 (China), ICWL 2005 aimed at presenting progresson the technical, pedagogical, as well as management issues of Web-based learning. The conference featured a comprehensive program, including a number of tutorials, two keynote talks, a main track containing regular as well as short paper presentations, and an application track. We received a total of 99 submissions from all over the world. The Program Committee selected 33 papers as regular papers for presentation in the main track, an acceptance rate of about 33%. Due to the high-quality submissions, the Committee decided to further accept 9 papers as short papers for presentation.

Technological Developments in Networking, Education and Automation

Technological Developments in Networking, Education and Automation
Author: Khaled Elleithy
Publisher: Springer Science & Business Media
Total Pages: 623
Release: 2010-06-18
Genre: Technology & Engineering
ISBN: 9048191513

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Technological Developments in Networking, Education and Automation includes a set of rigorously reviewed world-class manuscripts addressing and detailing state-of-the-art research projects in the following areas: Computer Networks: Access Technologies, Medium Access Control, Network architectures and Equipment, Optical Networks and Switching, Telecommunication Technology, and Ultra Wideband Communications. Engineering Education and Online Learning: including development of courses and systems for engineering, technical and liberal studies programs; online laboratories; intelligent testing using fuzzy logic; taxonomy of e-courses; and evaluation of online courses. Pedagogy: including benchmarking; group-learning; active learning; teaching of multiple subjects together; ontology; and knowledge management. Instruction Technology: including internet textbooks; virtual reality labs, instructional design, virtual models, pedagogy-oriented markup languages; graphic design possibilities; open source classroom management software; automatic email response systems; tablet-pcs; personalization using web mining technology; intelligent digital chalkboards; virtual room concepts for cooperative scientific work; and network technologies, management, and architecture. Coding and Modulation: Modeling and Simulation, OFDM technology , Space-time Coding, Spread Spectrum and CDMA Systems. Wireless technologies: Bluetooth , Cellular Wireless Networks, Cordless Systems and Wireless Local Loop, HIPERLAN, IEEE 802.11, Mobile Network Layer, Mobile Transport Layer, and Spread Spectrum. Network Security and applications: Authentication Applications, Block Ciphers Design Principles, Block Ciphers Modes of Operation, Electronic Mail Security, Encryption & Message Confidentiality, Firewalls, IP Security, Key Cryptography & Message Authentication, and Web Security. Robotics, Control Systems and Automation: Distributed Control Systems, Automation, Expert Systems, Robotics, Factory Automation, Intelligent Control Systems, Man Machine Interaction, Manufacturing Information System, Motion Control, and Process Automation. Vision Systems: for human action sensing, face recognition, and image processing algorithms for smoothing of high speed motion. Electronics and Power Systems: Actuators, Electro-Mechanical Systems, High Frequency Converters, Industrial Electronics, Motors and Drives, Power Converters, Power Devices and Components, and Power Electronics.

Mobile Learning

Mobile Learning
Author: John Traxler
Publisher: Routledge
Total Pages: 250
Release: 2015-11-06
Genre: Education
ISBN: 1135123667

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Mobile Learning: The Next Generation documents the most innovative projects in context-aware mobile learning in order to develop a richer theoretical understanding of learning in modern mobile-connected societies. Context-aware mobile learning takes advantage of cell phone, mobile, and pervasive personal technologies to design learning experiences that exploit the richness of both indoor and outdoor environments. These technologies detect a learner’s presence in a particular place, the learner’s history in that place or in relation to other people and objects nearby, and adapt learning experiences accordingly, enabling and encouraging learners to use personal and social technologies to capture aspects of the environment as learning resources, and to share their reactions to them.