E! Entertainment

E! Entertainment
Author: Kate Durbin
Publisher:
Total Pages: 0
Release: 2014
Genre: Poetry
ISBN: 9780989598514

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"E! Entertainment sparkles with the static of TV personalities, the privileged dramas of MTV's The Hills and Bravo's Real Housewives, and the public tragedies of Amanda Knox and Anna Nicole Smith. Durbin traces the migratory patterns of the flightiest members of our televised demimonde, from the vacant bedrooms of the Playboy Mansion to the modern gothic of Kim Kardashian's fairytale wedding, rendering a fabulous, fallen world in a language of diamond-studded lavishness."--Page [4] of cover.

Technologies for E-Learning and Digital Entertainment

Technologies for E-Learning and Digital Entertainment
Author: Kin-chuen Hui
Publisher: Springer
Total Pages: 991
Release: 2007-07-17
Genre: Computers
ISBN: 3540730117

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This book constitutes the refereed proceedings of the Second International Conference on E-learning and Games, Edutainment 2007, held in Hong Kong, China, in June 2007. It covers virtual and augmented reality in game and education, virtual characters in games and education, e-learning platforms and tools, geometry in games and virtual reality, vision, imaging and video technology, as well as collaborative and distributed environments.

Media & Entertainment Law 2/e

Media & Entertainment Law 2/e
Author: Ursula Smartt
Publisher: Routledge
Total Pages: 924
Release: 2014-03-21
Genre:
ISBN: 1317808150

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Media and Entertainment Law presents a contemporary analysis of the law relating to the media and entertainment industry both in terms of its practical application and its theoretical framework. It provides a clear, current and comprehensive account of this exciting subject. Fully updated and revised, this second edition is one of the first texts to contain a full analysis of the Leveson Inquiry and the implications for our press and media that are arising from it. The new edition contains; a new chapter analysing the Defamation Act 2013; the Digital Economy Act 2010 which aimed to toughen up against copyright infringement online and has been subject to parliamentary review since coming into power; and the liability of internet service providers, including recent cases such as Tamiz vs Google 2012, which goes some way to define the extent to which an ISP may or may not be found liable for their bloggers content. With integrated coverage of Scots and Northern Irish law, Media and Entertainment Law also highlights comparisons with similar overseas jurisdictions, such as with the liability of ISPs where there are differences in both US and European law, in order to help students demonstrate an awareness of media laws, which may then influence UK legislation. Looking at key aspects such as TV and radio broadcasting, the print press, the music industry, online news and entertainment and social networking sites, this text provides detailed coverage of the key principles, cases and legislation as well as a critical analysis of regulatory bodies such as OFCOM and the new regulator for the UK's newspapers and magazines (and online editions), the Independent Press Standards Organisation (Ipso). The text also provides the most comprehensive and up to date coverage of the law relating to Intellectual Property law for the entertainment industry with recent changes in EU law relating to performers' rights. See what goes behind the writing of Media & Entertainment Law: http://youtu.be/XiCGmnRDvb0

Apps Management and E-Commerce Transactions in Real-Time

Apps Management and E-Commerce Transactions in Real-Time
Author: Rezaei, Sajad
Publisher: IGI Global
Total Pages: 403
Release: 2017-03-16
Genre: Business & Economics
ISBN: 1522524509

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Technology is continuously advancing and changing the way aspects of business are performed. The implementation of mobile business transactions to acquire various types of goods has changed the landscape of consumerism. Apps Management and E-Commerce Transactions in Real-Time is a timely research publication that features the latest scholarly trends, issues, and implications of the use of a new technological forum in electronic buying and selling. Including extensive coverage on a number of topics and perspectives such as social networks, customer satisfaction, and cloud computing, this book is ideally designed for researchers, academicians, and students seeking current research on mobile solutions in business deals.

Multimedia Services in Intelligent Environments

Multimedia Services in Intelligent Environments
Author: George A. Tsihrintzis
Publisher: Springer Science & Business Media
Total Pages: 178
Release: 2013-05-23
Genre: Technology & Engineering
ISBN: 3319003720

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Multimedia services are now commonly used in various activities in the daily lives of humans. Related application areas include services that allow access to large depositories of information, digital libraries, e-learning and e-education, e-government and e-governance, e-commerce and e-auctions, e-entertainment, e-health and e-medicine, and e-legal services, as well as their mobile counterparts (i.e., m-services). Despite the tremendous growth of multimedia services over the recent years, there is an increasing demand for their further development. This demand is driven by the ever-increasing desire of society for easy accessibility to information in friendly, personalized and adaptive environments. In this book at hand, we examine recent Advances in Recommender Systems. Recommender systems are crucial in multimedia services, as they aim at protecting the service users from information overload. The book includes nine chapters, which present various recent research results in recommender systems. This research book is directed to professors, researchers, application engineers and students of all disciplines who are interested in learning more about recommender systems, advancing the corresponding state of the art and developing recommender systems for specific applications.

The Delineator

The Delineator
Author:
Publisher:
Total Pages: 1094
Release: 1888
Genre: Dressmaking
ISBN:

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狂人字典

狂人字典
Author: 吳澄瑛
Publisher: 元華文創
Total Pages: 400
Release: 2016-08-08
Genre:
ISBN: 9864710915

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Price Sensitivity for Electronic Entertainment

Price Sensitivity for Electronic Entertainment
Author: Gunnar Clausen
Publisher: Universal-Publishers
Total Pages: 299
Release: 2004
Genre: Business & Economics
ISBN: 1581122721

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This study presents a comprehensive behavioral model for the determinants and consequences of price sensitivity in the domain of electronic entertainment. Survey data was collected in the fields of internet entertainment, video games, and mobile entertainment. The data is analyzed using a structural equation modeling approach for the whole sample and for each domain, respectively. The estimates yield a close overall model fit. However, considerable differences between the domains exist. The model is embedded in a learning theory paradigm that explains why price sensitivity has become an increasingly popular phenomenon. The model and the methodology used in this study can help researchers and practitioners to better understand and cope with price sensitive consumers.

The E-Commerce Book

The E-Commerce Book
Author: Alexander Graf
Publisher:
Total Pages: 460
Release: 2016-08-15
Genre:
ISBN: 9781536937800

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This book is designed for people who want to understand e-commerce - and by "understanding", we mean first and foremost Why and What, not How. Why is Amazon dominating the market? What happened between 1995 and 2015? Why were the incumbents like Walmart not able to fight back? What will become of the herd of new unicorn e-commerce companies? And what will happen to the traditional value chain on which retail companies operate? This is not a book about How, though, so don't read this hoping to learn "how to master online marketing". From our point of view, the Why and What is much more challenging and important, whether you are running a company in this market or are a student wanting to break into it. In this book, we'll share what we've learned.Look forward to more than 450 pages of valuable material about changes in the value chain, a lively review of how e-commerce has developed over the last 20 years, 50 case studies of digital business models large and small, three extensive interviews with leading e-commerce entrepreneurs, and strategic mind-games galore for a range of industries. The Story so far: Join us in revisiting the last 20 years of e-commerce. Look into the ups but also the downs of various business archetypes. Also, find a detailed analysis of recent market developments and major players in China. Basic Concepts: Learn about the interaction of all building blocks along the e-commerce value chain. You will understand how to make your customer happy in terms of demand based procurement, distribution, customer service, and much more... Case Studies: Get insights into 50 renowned online players around the globe. Each profile covers a detailed business model assessment and market positioning. The authors give a brief outlook on challenges and opportunities for each of the companies portrayed. Strategic Aspects: Find answers to major strategic questions: How to prosper in a "GAFA" dominated economy? Should I resist the temptation to sell via Amazon? Are banking and insurance the next industries to be radically transformed? ...and what is taking so long in the home furnishings sector? Interviews: Tap into the knowledge of successful serial entrepreneurs and get inspired by the latest insights of Stephan Schambach, René Köhler, and Florian Heinemann. Benchmarking: Learn how to benchmark your own e-commerce activities and take a closer look on aspects such as platform, business intelligence, online marketing, and CRM. Sold over 3.000 times in Germany. Voted the best book about E-Commerce!