Dungeon! Board Game

Dungeon! Board Game
Author: Wizards of the Coast LLC
Publisher: National Geographic Books
Total Pages: 0
Release: 2014-06-24
Genre: Games & Activities
ISBN: 078696555X

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First released in 1975 and revised throughout the 1980s and early 1990s, the Dungeon! boardgame lets you explore a multi-level dungeon in search of treasure guarded by terrible monsters. The deeper into the dungeon you go, the deadlier the monsters and the greater the treasure. The player who returns to the beginning chamber with the most treasure wins!

The Cloud Dungeon

The Cloud Dungeon
Author: Andrew "AndHeDrew" Miller
Publisher:
Total Pages:
Release: 2015-11-01
Genre:
ISBN: 9780692578896

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Lords of Waterdeep

Lords of Waterdeep
Author: Wizards RPG Team
Publisher: National Geographic Books
Total Pages: 0
Release: 2012-03-20
Genre: Games & Activities
ISBN: 0786959916

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Waterdeep, the City of Splendors--the most resplendent jewel in the Forgotten Realms, and a den of political intrigue and shady back-alley dealings. In this game, the players are powerful lords vying for control of this great city. Its treasures and resources are ripe for the taking, and that which cannot be gained through trickery and negotiation must be taken by force! Lords of Waterdeep is a Euro-style board game for 2-5 players. Components: Game board Rulebook 5 card stock player mats 121 Intrigue, Quest, and Role cards 130 wooden cubes, pawns, and score pieces Wooden player markers Card stock tiles and tokens representing buildings, gold coins, and victory points

Wrath of Ashardalon

Wrath of Ashardalon
Author:
Publisher: National Geographic Books
Total Pages: 0
Release: 2011-02-15
Genre: Games & Activities
ISBN: 0786955708

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A cooperative game of adventure for 1–5 players set in the world of Dungeons & Dragons®. A heavy shadow falls across the land, cast by a dark spire that belches smoke and oozes fiery lava. A cave mouth leads to a maze of tunnels and chambers, and deep within this monster-infested labyrinth lurks the most terrifying creature of all: a red dragon. Who will survive the perils of Wrath of Ashardalon™? Designed for 1–5 players, this boardgame features multiple scenarios, challenging quests, and cooperative game play. This game includes the following components: • 42 plastic heroes and monsters • 13 sheets of interlocking cardstock dungeon tiles • 200 encounter and treasure cards • Rulebook • Scenario book • 20-sided die

Castle Ravenloft

Castle Ravenloft
Author:
Publisher: National Geographic Books
Total Pages: 0
Release: 2010-09-21
Genre: Games & Activities
ISBN: 0786955570

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An exciting D&D™ boardgame for 1–5 players. The master of Ravenloft® is having guests for dinner—and you are invited! Evil lurks in the towers and dungeons of Castle Ravenloft™, and only heroes of exceptional bravery can survive the horrors within. Designed for 1–5 players, this boardgame features multiple scenarios, challenging quests, and cooperative game play. Castle Ravenloft includes the following components: • 40 plastic heroes and monsters • 13 sheets of interlocking cardstock dungeon tiles • 200 encounter and treasure cards • Rulebook • Scenario book • 20-sided die

Dungeons & Dragons For Dummies

Dungeons & Dragons For Dummies
Author: Bill Slavicsek
Publisher: John Wiley & Sons
Total Pages: 434
Release: 2005-04-08
Genre: Games & Activities
ISBN: 0764599240

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Caught in traffic. Trapped in a cubicle. Stuck in a rut. Tangled up in red tape. In the real world, sometimes you feel powerless—but not in Dungeons & Dragons (D & D). In this fantasy-adventure, you have all kinds of special powers. You can slay the evil dragon, overcome the orc or the ogre, haunt the werewolf, and triumph over sinister trolls. You venture into strange realms, encounter strange creatures, and use magical powers. Your character grows and develops with every adventure. With this guide, you can learn the ins and outs of D & D and start playing right away. Dungeons & Dragons For Dummies gives beginners the basics of the complex game and helps experienced players fine-tune their roleplaying. It guides you through: Creating your character (a powerful fighter, a sneaky rogue, a crafty sorcerer, or a charismatic cleric), and character advancement The races: humans, dwarves, elves, and halflings The types of character actions: attack rolls, skill check, and ability checks The 6 abilities: strength, dexterity, constitution, intelligence, wisdom, charisma Feat requirements and types Playing the game, including moving in combat, attacking with a weapon (melee attacks or ranged attacks), and damage and dying Picking skills, armor, weapons, and gear Choosing spells if your character is a sorcerer or domains for a cleric Building encounter or combat strategies and using advanced tactics Maximizing your character’s power with the acquisition of the right magic items: armor, weapons, potion, scroll, ring, wand, staff, rod, plus wondrous items D & D game etiquette Becoming a Dungeon Master There’s even a sample play session that walks you through typical play, gets you comfortable using the battle grid and character markers, lets you test player characters against each other and against monsters, and shows you how to add story elements to create an adventure. Produced in partnership with Wizards of the Coast, written by D & D game designers, and complete with a battle grid, a sample dungeon map, and a glossary, this guide arms you with the knowledge to create and equip a character and empowers you to enter the captivating, fascinating world of D & D.

Random Tables: Dungeons and Lairs

Random Tables: Dungeons and Lairs
Author: Dr. Timm Woods
Publisher: Simon and Schuster
Total Pages: 128
Release: 2022-09-27
Genre: Games & Activities
ISBN: 164604374X

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Get ready to add even more dark and dangerous detail to your table fantasy tabletop role-playing game with hundreds of random tables designed to help you create epic storylines full of mysterious dungeons, secret entrances, and more! Take your fantasy world to the next level, all with the roll of a dice! Random Tables: Dungeons and Lairs is a utility book for fans of tabletop role-playing games like Dungeons & Dragons, allowing game masters to generate on-the-fly content for their adventures traveling through dangerous dungeons, choosing room and hall aesthetics, and discovering unique sealing techniques. Adventurers love to ask tough questions that can sometimes put game masters on the spot and put their creative skills to the test. Never fear being stumped when the party asks: What type of rumors are embedded into this dungeon? What’s this room's feature and how can I navigate it? Is this door made from magical properties or is it normal? Generate all of these answers and more by rolling on the dozens of randomized tables provided within these pages. Your party will love your fast-paced and exciting adventures, and even you will be on the edge of your seat to see what happens next!

Dungeons and Dragons 4th Edition For Dummies

Dungeons and Dragons 4th Edition For Dummies
Author: Bill Slavicsek
Publisher: John Wiley & Sons
Total Pages: 458
Release: 2009-01-29
Genre: Games & Activities
ISBN: 0470406399

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Explore the fantasy world of D&D and delve into dungeons, slay monsters, and gain treasure! If you've been thinking of playing D&D or you've played before and you want to get up to speed on the all-new 4th Edition, this is the book for you. Here's what you need to know to join the fantasy fun. D&D terminology — understand what ability check, modifier, saving throw, AC, gp, hp, and XP mean Roll the dice — add modifiers and see if you rolled the d20 high enough to beat the challenge Minding your manners — know D&D etiquette so you'll be welcome in any adventure Character building — select your character's race and class, and choose the best powers, skills, feats, and gear Roleplaying — give your character a background and personality quirks Combat — use combat rules, a battle grid, and miniatures to play out furious battles Open the book and find: Everything a new player needs to get started playing D&D Details on four fantasy races and four iconic classes Explanations of every number and statistic on the character sheet The best magic items and equipment for characters of all classes Advice on roleplaying and teamwork A ready-to-use adventure to get you started as a Dungeon Master A ready-to-use battle grid with character and monster markers

Storytelling in the Modern Board Game

Storytelling in the Modern Board Game
Author: Marco Arnaudo
Publisher: McFarland
Total Pages: 233
Release: 2018-09-13
Genre: Games & Activities
ISBN: 1476669511

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Over the years, board games have evolved to include relatable characters, vivid settings and compelling, intricate plotlines. In turn, players have become more emotionally involved--taking on, in essence, the role of coauthors in an interactive narrative. Through the lens of game studies and narratology--traditional storytelling concepts applied to the gaming world--this book explores the synergy of board games, designers and players in story-oriented designs. The author provides development guidance for game designers and recommends games to explore for hobby players.