Discrete and Computational Geometry, Graphs, and Games

Discrete and Computational Geometry, Graphs, and Games
Author: Jin Akiyama
Publisher: Springer
Total Pages: 187
Release: 2021-10-29
Genre: Computers
ISBN: 9783030900472

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This book constitutes the thoroughly refereed post-conference proceedings of the 21st Japanese Conference on Discrete and Computational Geometry and Graphs, JCDCGGG 2018, held in Quezon City, Philippines, in September 2018. The total of 14 papers included in this volume was carefully reviewed and selected from 25 submissions. The papers feature advances made in the field of computational geometry and focus on emerging technologies, new methodology and applications, graph theory and dynamics.

Discrete and Computational Geometry and Graphs

Discrete and Computational Geometry and Graphs
Author: Jin Akiyama
Publisher: Springer
Total Pages: 199
Release: 2014-11-20
Genre: Computers
ISBN: 3319132873

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This book constitutes the thoroughly refereed post-conference proceedings of the 16th Japanese Conference on Discrete and computational Geometry and Graphs, JDCDGG 2013, held in Tokyo, Japan, in September 2013. The total of 16 papers included in this volume was carefully reviewed and selected from 58 submissions. The papers feature advances made in the field of computational geometry and focus on emerging technologies, new methodology and applications, graph theory and dynamics.

Discrete and Computational Geometry and Graphs

Discrete and Computational Geometry and Graphs
Author: Jin Akiyama
Publisher: Springer
Total Pages: 306
Release: 2016-11-24
Genre: Computers
ISBN: 3319485326

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This book constitutes the thoroughly refereed post-conference proceedings of the 18th Japanese Conference on Discrete and Computational Geometry and Graphs, JDCDGG 2015, held in Kyoto, Japan, in September 2015. The total of 25 papers included in this volume was carefully reviewed and selected from 64 submissions. The papers feature advances made in the field of computational geometry and focus on emerging technologies, new methodology and applications, graph theory and dynamics. This proceedings are dedicated to Naoki Katoh on the occasion of his retirement from Kyoto University.

Handbook of Discrete and Computational Geometry

Handbook of Discrete and Computational Geometry
Author: Csaba D. Toth
Publisher: CRC Press
Total Pages: 2354
Release: 2017-11-22
Genre: Computers
ISBN: 1351645919

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The Handbook of Discrete and Computational Geometry is intended as a reference book fully accessible to nonspecialists as well as specialists, covering all major aspects of both fields. The book offers the most important results and methods in discrete and computational geometry to those who use them in their work, both in the academic world—as researchers in mathematics and computer science—and in the professional world—as practitioners in fields as diverse as operations research, molecular biology, and robotics. Discrete geometry has contributed significantly to the growth of discrete mathematics in recent years. This has been fueled partly by the advent of powerful computers and by the recent explosion of activity in the relatively young field of computational geometry. This synthesis between discrete and computational geometry lies at the heart of this Handbook. A growing list of application fields includes combinatorial optimization, computer-aided design, computer graphics, crystallography, data analysis, error-correcting codes, geographic information systems, motion planning, operations research, pattern recognition, robotics, solid modeling, and tomography.

Discrete and Computational Geometry

Discrete and Computational Geometry
Author: Satyan L. Devadoss
Publisher: Princeton University Press
Total Pages: 270
Release: 2011-04-11
Genre: Mathematics
ISBN: 1400838983

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An essential introduction to discrete and computational geometry Discrete geometry is a relatively new development in pure mathematics, while computational geometry is an emerging area in applications-driven computer science. Their intermingling has yielded exciting advances in recent years, yet what has been lacking until now is an undergraduate textbook that bridges the gap between the two. Discrete and Computational Geometry offers a comprehensive yet accessible introduction to this cutting-edge frontier of mathematics and computer science. This book covers traditional topics such as convex hulls, triangulations, and Voronoi diagrams, as well as more recent subjects like pseudotriangulations, curve reconstruction, and locked chains. It also touches on more advanced material, including Dehn invariants, associahedra, quasigeodesics, Morse theory, and the recent resolution of the Poincaré conjecture. Connections to real-world applications are made throughout, and algorithms are presented independently of any programming language. This richly illustrated textbook also features numerous exercises and unsolved problems. The essential introduction to discrete and computational geometry Covers traditional topics as well as new and advanced material Features numerous full-color illustrations, exercises, and unsolved problems Suitable for sophomores in mathematics, computer science, engineering, or physics Rigorous but accessible An online solutions manual is available (for teachers only)

Handbook of Discrete and Computational Geometry

Handbook of Discrete and Computational Geometry
Author: Csaba D. Toth
Publisher: CRC Press
Total Pages: 1008
Release: 1997-07-15
Genre: Mathematics
ISBN: 9780849385247

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Jacob E. Goodman, co-founder and editor of Discrete & Computational Geometry, the preeminent journal on this area in the international mathematics and computer science community, joins forces with the distinguished computer scientist Joseph O'Rourke and other well-known authorities to produce the definitive handbook on these two interrelated fields. Over the past decade or so, researchers and professionals in discrete geometry and the newer field of computational geometry have developed a highly productive collaborative relationship, where each area benefits from the methods and insights of the other. At the same time that discrete and computational geometry are becoming more closely identified, applications of the results of this work are being used in an increasing number of widely differing areas, from computer graphics and linear programming to manufacturing and robotics. The authors have answered the need for a comprehensive handbook for workers in these and related fields, and for other users of the body of results. While much information can be found on discrete and computational geometry, it is scattered among many sources, and individual books and articles are often narrowly focused. Handbook of Discrete and Computational Geometry brings together, for the first time, all of the major results in both these fields into one volume. Thousands of results - theorems, algorithms, and tables - throughout the volume definitively cover the field, while numerous applications from many different fields demonstrate practical usage. The material is presented clearly enough to assist the novice, but in enough depth to appeal to the specialist. Every technical term is clearly defined in an easy-to-use glossary. Over 200 figures illustrate the concepts presented and provide supporting examples. Information on current geometric software - what it does, how efficiently it does it, and where to find it - is also included.

Discrete and Computational Geometry, Graphs, and Games

Discrete and Computational Geometry, Graphs, and Games
Author: Jin Akiyama
Publisher: Springer Nature
Total Pages: 196
Release: 2021-10-28
Genre: Computers
ISBN: 3030900487

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This book constitutes the thoroughly refereed post-conference proceedings of the 21st Japanese Conference on Discrete and Computational Geometry and Graphs, JCDCGGG 2018, held in Quezon City, Philippines, in September 2018. The total of 14 papers included in this volume was carefully reviewed and selected from 25 submissions. The papers feature advances made in the field of computational geometry and focus on emerging technologies, new methodology and applications, graph theory and dynamics.

Discrete and Computational Geometry

Discrete and Computational Geometry
Author: Boris Aronov
Publisher: Springer Science & Business Media
Total Pages: 847
Release: 2012-12-06
Genre: Mathematics
ISBN: 3642555667

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An impressive collection of original research papers in discrete and computational geometry, contributed by many leading researchers in these fields, as a tribute to Jacob E. Goodman and Richard Pollack, two of the ‘founding fathers’ of the area, on the occasion of their 2/3 x 100 birthdays. The topics covered by the 41 papers provide professionals and graduate students with a comprehensive presentation of the state of the art in most aspects of discrete and computational geometry, including geometric algorithms, study of arrangements, geometric graph theory, quantitative and algorithmic real algebraic geometry, with important connections to algebraic geometry, convexity, polyhedral combinatorics, the theory of packing, covering, and tiling. The book serves as an invaluable source of reference in this discipline.

Computational Geometry, Graphs and Applications

Computational Geometry, Graphs and Applications
Author: Jin Akiyama
Publisher: Springer Science & Business Media
Total Pages: 234
Release: 2011-10-26
Genre: Computers
ISBN: 3642249825

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This book constitutes the thoroughly refereed post-conference proceedings of the China-Japan Joint Conference on Computational Geometry, Graphs and Applications, CGGA 2010, held in Dalian, China, in November 2010. The 23 revised full papers presented were carefully selected during two rounds of reviewing and improvement from numerous submissions. All aspects of computational and discrete geometry, graph theory, graph algorithms, and their applications are covered.

New Trends in Discrete and Computational Geometry

New Trends in Discrete and Computational Geometry
Author: Janos Pach
Publisher: Springer Science & Business Media
Total Pages: 342
Release: 2012-12-06
Genre: Mathematics
ISBN: 3642580432

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Discrete and computational geometry are two fields which in recent years have benefitted from the interaction between mathematics and computer science. The results are applicable in areas such as motion planning, robotics, scene analysis, and computer aided design. The book consists of twelve chapters summarizing the most recent results and methods in discrete and computational geometry. All authors are well-known experts in these fields. They give concise and self-contained surveys of the most efficient combinatorical, probabilistic and topological methods that can be used to design effective geometric algorithms for the applications mentioned above. Most of the methods and results discussed in the book have not appeared in any previously published monograph. In particular, this book contains the first systematic treatment of epsilon-nets, geometric tranversal theory, partitions of Euclidean spaces and a general method for the analysis of randomized geometric algorithms. Apart from mathematicians working in discrete and computational geometry this book will also be of great use to computer scientists and engineers, who would like to learn about the most recent results.