Debugging Techniques Finding and Fixing Bugs

Debugging Techniques Finding and Fixing Bugs
Author: Sunil Kumar Saini
Publisher: Sunil Kumar Saini
Total Pages: 45
Release: 2023-04-27
Genre: Antiques & Collectibles
ISBN:

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"Debugging Techniques: Finding and Fixing Bugs" is a book that provides guidance on identifying and resolving software bugs in computer programs. The book covers a range of techniques and strategies that can be used to debug code, including debugging tools, testing methodologies, and best practices for identifying and isolating bugs. The book is aimed at programmers and software developers of all levels, from beginners to experienced professionals. It covers both the theoretical and practical aspects of debugging, including how to approach different types of bugs, how to use debugging tools effectively, and how to work collaboratively to identify and fix bugs in complex software projects. Overall, "Debugging Techniques: Finding and Fixing Bugs" is a comprehensive guide to the art of debugging that provides readers with the knowledge and skills needed to improve the quality and reliability of their software applications.

Debugging

Debugging
Author: David J. Agans
Publisher: HarperChristian + ORM
Total Pages: 200
Release: 2002-09-23
Genre: Computers
ISBN: 0814426786

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When the pressure is on to resolve an elusive software or hardware glitch, what’s needed is a cool head courtesy of a set of rules guaranteed to work on any system, in any circumstance. Written in a frank but engaging style, this book provides simple, foolproof principles guaranteed to help find any bug quickly. Recognized tech expert and author David Agans changes the way you think about debugging, making those pesky problems suddenly much easier to find and fix. Agans identifies nine simple, practical rules that are applicable to any software application or hardware system, which can help detect any bug, no matter how tricky or obscure. Illustrating the rules with real-life bug-detection war stories, Debugging shows you how to: Understand the system: how perceiving the ""roadmap"" can hasten your journey Quit thinking and look: when hands-on investigation can’t be avoided Isolate critical factors: why changing one element at a time can be an essential tool Keep an audit trail: how keeping a record of the debugging process can win the day Whether the system or program you’re working on has been designed wrong, built wrong, or used wrong, Debugging helps you think correctly about bugs, so the problems virtually reveal themselves.

Debug It!

Debug It!
Author: Paul Butcher
Publisher:
Total Pages: 214
Release: 2009
Genre: Computers
ISBN: 9781934356289

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Provides information on the techniques of debugging software and code.

Effective Debugging

Effective Debugging
Author: Diomidis Spinellis
Publisher: Addison-Wesley Professional
Total Pages: 512
Release: 2016-06-29
Genre: Computers
ISBN: 0134394887

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Every software developer and IT professional understands the crucial importance of effective debugging. Often, debugging consumes most of a developer’s workday, and mastering the required techniques and skills can take a lifetime. In Effective Debugging, Diomidis Spinellis helps experienced programmers accelerate their journey to mastery, by systematically categorizing, explaining, and illustrating the most useful debugging methods, strategies, techniques, and tools. Drawing on more than thirty-five years of experience, Spinellis expands your arsenal of debugging techniques, helping you choose the best approaches for each challenge. He presents vendor-neutral, example-rich advice on general principles, high-level strategies, concrete techniques, high-efficiency tools, creative tricks, and the behavioral traits associated with effective debugging. Spinellis’s 66 expert techniques address every facet of debugging and are illustrated with step-by-step instructions and actual code. He addresses the full spectrum of problems that can arise in modern software systems, especially problems caused by complex interactions among components and services running on hosts scattered around the planet. Whether you’re debugging isolated runtime errors or catastrophic enterprise system failures, this guide will help you get the job done—more quickly, and with less pain. Key features include High-level strategies and methods for addressing diverse software failures Specific techniques to apply when programming, compiling, and running code Better ways to make the most of your debugger General-purpose skills and tools worth investing in Advanced ideas and techniques for escaping dead-ends and the maze of complexity Advice for making programs easier to debug Specialized approaches for debugging multithreaded, asynchronous, and embedded code Bug avoidance through improved software design, construction, and management

Advanced R

Advanced R
Author: Hadley Wickham
Publisher: CRC Press
Total Pages: 669
Release: 2015-09-15
Genre: Mathematics
ISBN: 1498759807

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An Essential Reference for Intermediate and Advanced R Programmers Advanced R presents useful tools and techniques for attacking many types of R programming problems, helping you avoid mistakes and dead ends. With more than ten years of experience programming in R, the author illustrates the elegance, beauty, and flexibility at the heart of R. The book develops the necessary skills to produce quality code that can be used in a variety of circumstances. You will learn: The fundamentals of R, including standard data types and functions Functional programming as a useful framework for solving wide classes of problems The positives and negatives of metaprogramming How to write fast, memory-efficient code This book not only helps current R users become R programmers but also shows existing programmers what’s special about R. Intermediate R programmers can dive deeper into R and learn new strategies for solving diverse problems while programmers from other languages can learn the details of R and understand why R works the way it does.

The Science Of Software Debugging

The Science Of Software Debugging
Author: Matt Telles
Publisher: Dreamtech Press
Total Pages: 508
Release: 2004-03-19
Genre:
ISBN: 9788177225082

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The book teaches How to Approach Software Debugging As a Reproducible Science. Noting in life is certain except death, taxes, and software bugs. Effective debugging involves for more than walking through code with a debugger. This book recognized this and teaches a mindset that allows you to reliably find and fix bugs. It sets out to make debugging less baffling, faster, and more effective by providing you with the knowledge and techniques needed to rapidly identify, track down, and repair bugs. It goes further by offering practical tips on minimizing bugs and making them easier to find when they do occur. Learn to use techniques that have been developed over decades by experienced professionals!Chapter 1: Introduction to DebuggingChapter 2: Case Studies of Famous (and Not So Famous) BugsChapter 3: What are Bugs?Chapter 4: Life Cycle of a BugChapter 5: A Bug TaxonomyChapter 6: Detective WorkChapter 7: Debugging Tools and When to Use ThemChapter 8: The General Process of DebuggingChapter 9: Debugging TechniquesChapter 10: Debugging Different Application TypesChapter 11: Post DebuggingChapter 12: PrebuggingChapter 13: TestingChapter 14: MaintenanceChapter 15: Debugging as a Profession

The Art of Debugging with GDB, DDD, and Eclipse

The Art of Debugging with GDB, DDD, and Eclipse
Author: Norman Matloff
Publisher: No Starch Press
Total Pages: 280
Release: 2008-09-15
Genre: Computers
ISBN: 1593272316

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Debugging is crucial to successful software development, but even many experienced programmers find it challenging. Sophisticated debugging tools are available, yet it may be difficult to determine which features are useful in which situations. The Art of Debugging is your guide to making the debugging process more efficient and effective. The Art of Debugging illustrates the use three of the most popular debugging tools on Linux/Unix platforms: GDB, DDD, and Eclipse. The text-command based GDB (the GNU Project Debugger) is included with most distributions. DDD is a popular GUI front end for GDB, while Eclipse provides a complete integrated development environment. In addition to offering specific advice for debugging with each tool, authors Norm Matloff and Pete Salzman cover general strategies for improving the process of finding and fixing coding errors, including how to: –Inspect variables and data structures –Understand segmentation faults and core dumps –Know why your program crashes or throws exceptions –Use features like catchpoints, convenience variables, and artificial arrays –Avoid common debugging pitfalls Real world examples of coding errors help to clarify the authors’ guiding principles, and coverage of complex topics like thread, client-server, GUI, and parallel programming debugging will make you even more proficient. You'll also learn how to prevent errors in the first place with text editors, compilers, error reporting, and static code checkers. Whether you dread the thought of debugging your programs or simply want to improve your current debugging efforts, you'll find a valuable ally in The Art of Debugging.

The Minimum You Need to Know about Logic to Work in IT

The Minimum You Need to Know about Logic to Work in IT
Author: Roland Hughes
Publisher:
Total Pages: 0
Release: 2007
Genre: Logic, Symbolic and mathematical
ISBN: 9780977086627

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This book is part of aaThe Minimum You Need to Knowaa family of books by Logikal Solutions. As the family expands they will cover an increasing variety of topics. This book is designed to be used as a text book for classes in logic from high school to college level. It should be one of the first courses you have on IT and this should be one of the first books you read when starting in IT. Not only does this book cover flow charting and pseudocode, it teaches the reader to think before they start mapping out the logic to solve a problem. The author of this book is an industry veteran with nearly 20 years in the field. It has been his experience that recent graduates, from any country, are nearly useless at problem solving. If they cannot point, click, and drag, they cannot solve the problem. This book is an attempt to teach them how to solve the problem. An instructoraas guide is available for schools looking to make this book the basis of coursework.

Code Simplicity

Code Simplicity
Author: Max Kanat-Alexander
Publisher: "O'Reilly Media, Inc."
Total Pages: 85
Release: 2012-03-23
Genre: Computers
ISBN: 1449334695

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Good software design is simple and easy to understand. Unfortunately, the average computer program today is so complex that no one could possibly comprehend how all the code works. This concise guide helps you understand the fundamentals of good design through scientific laws—principles you can apply to any programming language or project from here to eternity. Whether you’re a junior programmer, senior software engineer, or non-technical manager, you’ll learn how to create a sound plan for your software project, and make better decisions about the pattern and structure of your system. Discover why good software design has become the missing science Understand the ultimate purpose of software and the goals of good design Determine the value of your design now and in the future Examine real-world examples that demonstrate how a system changes over time Create designs that allow for the most change in the environment with the least change in the software Make easier changes in the future by keeping your code simpler now Gain better knowledge of your software’s behavior with more accurate tests

Diagnosing and Fixing Concurrency Bugs

Diagnosing and Fixing Concurrency Bugs
Author:
Publisher:
Total Pages: 266
Release: 2014
Genre:
ISBN:

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Software bugs hurt software reliability, and software companies are spending a huge amount of effort on finding and fixing bugs. Among all types of software bugs, concurrency bugs are among the most troublesome. Concurrency bugs have caused real-world disasters and are increasingly becoming an issue in this multi-core era. Lots of research efforts have been spent on concurrency bugs with a focus on bug finding. This thesis works on two directions to provide comprehensive tool support for concurrency bugs, complementing existing work on bug finding: production-run failure diagnosis for multi-threaded software and automated concurrency-bug fixing. Production-run failure diagnosis tools help programmers understand these bugs that are missed by various bug-finding tools and manifest at user sites. Despite all the efforts on concurrency bugs, software companies still release software that contains concurrency bugs, and they would manifest during production runs. To help understand the concurrency bugs behind these failures, we design and implement Cooperative Concurrency bug Isolation (CCI). CCI follows the high-level strategy of predicate sampling and statistical debugging approach. We design different predicate schemes that are highly related with thread interaction abnormalities to help explain failures caused by concurrency bugs. For each predicate scheme, we design a suitable sampling strategy so that the overhead would be low enough for production environment. CCI leverages existing statistical debugging techniques to process data collected by the sampled predicates. Evaluation suggests that CCI is capable of diagnosing many real-world concurrency bugs with low run-time overhead. Automated bug fixing tools speed up the bug fixing process. Our automated concurrency-bug fixing tool, CFix, builds on the observation that concurrency bugs can be fixed by removing buggy interleavings, and leverages recent advances on bug finding tools to report buggy interleavings. CFix includes several components on static synchronization enforcement, software testing, and patch optimization to automate the whole process of concurrency-bug fixing. Evaluation shows that CFix is able to generate patches that are comparable with manual patches regarding correctness, performance, and simplicity. With CCI and CFix, we envision a self-healing system for multi-threaded software.