Create Computer Games
Download Create Computer Games full books in PDF, epub, and Kindle. Read online free Create Computer Games ebook anywhere anytime directly on your device. Fast Download speed and no annoying ads. We cannot guarantee that every ebooks is available!
Author | : Patrick McCabe |
Publisher | : John Wiley & Sons |
Total Pages | : 256 |
Release | : 2017-11-30 |
Genre | : Juvenile Nonfiction |
ISBN | : 1119404223 |
Download Create Computer Games Book in PDF, Epub and Kindle
PUT DOWN YOUR CONTROLLER Why just play videogames when you can build your own game? Follow the steps in this book to learn a little about code, build a few graphics, and piece together a real game you can share with your friends. Who knows? What you learn here could help you become the next rock-star video- game designer. So set your controller aside and get ready to create! Decipher the code – build some basic knowledge of how computer code drives videogames Get animated – create simple graphics and learn how to put them in motion Update a classic – put your knowledge together to put your modern twist on a classic game
Author | : Al Sweigart |
Publisher | : No Starch Press |
Total Pages | : 377 |
Release | : 2016-12-16 |
Genre | : Computers |
ISBN | : 1593277954 |
Download Invent Your Own Computer Games with Python, 4th Edition Book in PDF, Epub and Kindle
Invent Your Own Computer Games with Python will teach you how to make computer games using the popular Python programming language—even if you’ve never programmed before! Begin by building classic games like Hangman, Guess the Number, and Tic-Tac-Toe, and then work your way up to more advanced games, like a text-based treasure hunting game and an animated collision-dodging game with sound effects. Along the way, you’ll learn key programming and math concepts that will help you take your game programming to the next level. Learn how to: –Combine loops, variables, and flow control statements into real working programs –Choose the right data structures for the job, such as lists, dictionaries, and tuples –Add graphics and animation to your games with the pygame module –Handle keyboard and mouse input –Program simple artificial intelligence so you can play against the computer –Use cryptography to convert text messages into secret code –Debug your programs and find common errors As you work through each game, you’ll build a solid foundation in Python and an understanding of computer science fundamentals. What new game will you create with the power of Python? The projects in this book are compatible with Python 3.
Author | : Kevin Wood (Writer of computer books) |
Publisher | : Project Code |
Total Pages | : 36 |
Release | : 2018 |
Genre | : Juvenile Nonfiction |
ISBN | : 1541524373 |
Download Create Music with Scratch Book in PDF, Epub and Kindle
Provides step-by-step instructions for using Scratch to create music.
Author | : Tim Hartnell |
Publisher | : |
Total Pages | : 212 |
Release | : 1984 |
Genre | : Games & Activities |
ISBN | : 9780345318831 |
Download Creating Adventure Games on Your Computer Book in PDF, Epub and Kindle
Author | : Jason Darby |
Publisher | : Muska/Lipman |
Total Pages | : 494 |
Release | : 2009 |
Genre | : Computers |
ISBN | : |
Download Going to War Book in PDF, Epub and Kindle
Do you want to learn how to create computer war games, but don't know how to get started or don't have any experience with game programming? "Going to War: Creating Computer War Games" shows you how to use the drag-and-drop game engine, Multimedia Fusion 2, to make your very own computer war games to play and share. After an introduction to the Multimedia Fusion 2 interface and the basics of how to use it, you'll get started on the game that you'll create throughout the course of the book. You'll begin by making your game map, using a system of hexagon tiles to create the terrain and the different units you want to include in your game such as soldiers and tanks. Then you'll learn how to set rules for player movement, different types of terrain, and combat. You'll even find more advanced techniques such as how to implement officers, fortifications, and even a simple monetary system in your games. The book even discusses how to track and find bugs in your games and how to create an editor that allows you to easily apply data you've already created to new games. Everything you need to build your own war games is included with the book, and by the time you've worked your way through it you'll have designed your very own working and playable war game.
Author | : Patrick McCabe |
Publisher | : John Wiley & Sons |
Total Pages | : 256 |
Release | : 2017-11-30 |
Genre | : Juvenile Nonfiction |
ISBN | : 111940424X |
Download Create Computer Games Book in PDF, Epub and Kindle
PUT DOWN YOUR CONTROLLER Why just play videogames when you can build your own game? Follow the steps in this book to learn a little about code, build a few graphics, and piece together a real game you can share with your friends. Who knows? What you learn here could help you become the next rock-star video- game designer. So set your controller aside and get ready to create! Decipher the code – build some basic knowledge of how computer code drives videogames Get animated – create simple graphics and learn how to put them in motion Update a classic – put your knowledge together to put your modern twist on a classic game
Author | : Robert Nystrom |
Publisher | : Genever Benning |
Total Pages | : 353 |
Release | : 2014-11-03 |
Genre | : Computers |
ISBN | : 0990582914 |
Download Game Programming Patterns Book in PDF, Epub and Kindle
The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Game Programming Patterns tackles that exact problem. Based on years of experience in shipped AAA titles, this book collects proven patterns to untangle and optimize your game, organized as independent recipes so you can pick just the patterns you need. You will learn how to write a robust game loop, how to organize your entities using components, and take advantage of the CPUs cache to improve your performance. You'll dive deep into how scripting engines encode behavior, how quadtrees and other spatial partitions optimize your engine, and how other classic design patterns can be used in games.
Author | : David Whitney |
Publisher | : Candlewick |
Total Pages | : 225 |
Release | : 2019-09-24 |
Genre | : Juvenile Nonfiction |
ISBN | : 1536210307 |
Download Get Coding 2! Build Five Computer Games Using HTML and JavaScript Book in PDF, Epub and Kindle
Ready to learn how to code a game? Get an introduction to programming with this fun and accessible guide. Learn HTML and JavaScript. Design and build five interactive computer games. Create cool graphics. Code simple artificial intelligence. This appealing guide, covering essential coding concepts, offers an ideal introduction to all these activities and more. By following simple step-by-step instructions and completing five exciting missions, aspiring programmers are invited to code well-known games such as tic-tac-toe and table tennis, then customize their projects to test their skills.
Author | : Flint Dille |
Publisher | : Lone Eagle |
Total Pages | : 273 |
Release | : 2008-01-08 |
Genre | : Computers |
ISBN | : 158065066X |
Download The Ultimate Guide to Video Game Writing and Design Book in PDF, Epub and Kindle
• Authors are top game designers • Aspiring game writers and designers must have this complete bible There are other books about creating video games out there. Sure, they cover the basics. But The Ultimate Guide to Video Game Writing and Design goes way beyond the basics. The authors, top game designers, focus on creating games that are an involving, emotional experience for the gamer. Topics include integrating story into the game, writing the game script, putting together the game bible, creating the design document, and working on original intellectual property versus working with licenses. Finally, there’s complete information on how to present a visionary new idea to developers and publishers. Got game? Get The Ultimate Guide to Video Game Writing and Design.
Author | : Kevin Wood |
Publisher | : Project Code |
Total Pages | : 36 |
Release | : 2018 |
Genre | : Juvenile Nonfiction |
ISBN | : 154152439X |
Download Create Computer Games with Scratch Book in PDF, Epub and Kindle
Build your Scratch skills by learning how to create action-packed computer games! Try ready-made blocks of code to produce simple projects and use them as inspiration and models for your own ideas.