Computing Before Computers

Computing Before Computers
Author: William Aspray
Publisher: Wiley-Blackwell
Total Pages: 288
Release: 1990
Genre: Computers
ISBN:

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Computer

Computer
Author: MARTIN. CAMPBELL-KELLY
Publisher:
Total Pages:
Release: 2019-07-10
Genre:
ISBN: 9780367097509

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A People’s History of Computing in the United States

A People’s History of Computing in the United States
Author: Joy Lisi Rankin
Publisher: Harvard University Press
Total Pages: 337
Release: 2018-10-08
Genre: Computers
ISBN: 0674970977

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Does Silicon Valley deserve all the credit for digital creativity and social media? Joy Rankin questions this triumphalism by revisiting a pre-PC time when schools were not the last stop for mature consumer technologies but flourishing sites of innovative collaboration—when users taught computers and visionaries dreamed of networked access for all.

A History of Modern Computing, second edition

A History of Modern Computing, second edition
Author: Paul E. Ceruzzi
Publisher: MIT Press
Total Pages: 468
Release: 2003-04-08
Genre: Technology & Engineering
ISBN: 9780262532037

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From the first digital computer to the dot-com crash—a story of individuals, institutions, and the forces that led to a series of dramatic transformations. This engaging history covers modern computing from the development of the first electronic digital computer through the dot-com crash. The author concentrates on five key moments of transition: the transformation of the computer in the late 1940s from a specialized scientific instrument to a commercial product; the emergence of small systems in the late 1960s; the beginning of personal computing in the 1970s; the spread of networking after 1985; and, in a chapter written for this edition, the period 1995-2001. The new material focuses on the Microsoft antitrust suit, the rise and fall of the dot-coms, and the advent of open source software, particularly Linux. Within the chronological narrative, the book traces several overlapping threads: the evolution of the computer's internal design; the effect of economic trends and the Cold War; the long-term role of IBM as a player and as a target for upstart entrepreneurs; the growth of software from a hidden element to a major character in the story of computing; and the recurring issue of the place of information and computing in a democratic society. The focus is on the United States (though Europe and Japan enter the story at crucial points), on computing per se rather than on applications such as artificial intelligence, and on systems that were sold commercially and installed in quantities.

When Computers Were Human

When Computers Were Human
Author: David Alan Grier
Publisher: Princeton University Press
Total Pages: 423
Release: 2013-11-01
Genre: Science
ISBN: 1400849365

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Before Palm Pilots and iPods, PCs and laptops, the term "computer" referred to the people who did scientific calculations by hand. These workers were neither calculating geniuses nor idiot savants but knowledgeable people who, in other circumstances, might have become scientists in their own right. When Computers Were Human represents the first in-depth account of this little-known, 200-year epoch in the history of science and technology. Beginning with the story of his own grandmother, who was trained as a human computer, David Alan Grier provides a poignant introduction to the wider world of women and men who did the hard computational labor of science. His grandmother's casual remark, "I wish I'd used my calculus," hinted at a career deferred and an education forgotten, a secret life unappreciated; like many highly educated women of her generation, she studied to become a human computer because nothing else would offer her a place in the scientific world. The book begins with the return of Halley's comet in 1758 and the effort of three French astronomers to compute its orbit. It ends four cycles later, with a UNIVAC electronic computer projecting the 1986 orbit. In between, Grier tells us about the surveyors of the French Revolution, describes the calculating machines of Charles Babbage, and guides the reader through the Great Depression to marvel at the giant computing room of the Works Progress Administration. When Computers Were Human is the sad but lyrical story of workers who gladly did the hard labor of research calculation in the hope that they might be part of the scientific community. In the end, they were rewarded by a new electronic machine that took the place and the name of those who were, once, the computers.

The History of the Computer

The History of the Computer
Author: Rachel Ignotofsky
Publisher: Ten Speed Press
Total Pages: 129
Release: 2022-05-17
Genre: Young Adult Nonfiction
ISBN: 1984857428

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A strikingly illustrated overview of the computing machines that have changed our world—from the abacus to the smartphone—and the people who made them, by the New York Times bestselling author and illustrator of Women in Science. “A beautifully illustrated journey through the history of computing, from the Antikythera mechanism to the iPhone and beyond—I loved it.”—Eben Upton, Founder and CEO of Raspberry Pi ONE OF THE BEST BOOKS OF THE YEAR: The New York Public Library Computers are everywhere and have impacted our lives in so many ways. But who created them, and why? How have they transformed the way that we interact with our surroundings and each other? Packed with accessible information, fun facts, and discussion starters, this charming and art-filled book takes you from the ancient world to the modern day, focusing on important inventions, from the earliest known counting systems to the sophisticated algorithms behind AI. The History of the Computer also profiles a diverse range of key players and creators—from An Wang and Margaret Hamilton to Steve Jobs and Sir Tim Berners-Lee—and illuminates their goals, their intentions, and the impact of their inventions on our everyday lives. This entertaining and educational journey will help you understand our most important machines and how we can use them to enhance the way we live. You’ll never look at your phone the same way again!

The Computer Book

The Computer Book
Author: Simson L Garfinkel
Publisher: Union Square + ORM
Total Pages: 739
Release: 2019-01-15
Genre: Computers
ISBN: 1454926228

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An illustrated journey through 250 milestones in computer science, from the ancient abacus to Boolean algebra, GPS, and social media. With 250 illustrated landmark inventions, publications, and events—encompassing everything from ancient record-keeping devices to the latest computing technologies—The Computer Book takes a chronological journey through the history and future of computer science. Two expert authors, with decades of experience working in computer research and innovation, explore topics including: the Sumerian abacus * the first spam message * Morse code * cryptography * early computers * Isaac Asimov’s laws of robotics * UNIX and early programming languages * movies * video games * mainframes * minis and micros * hacking * virtual reality * and more “What a delight! A fast trip through the computing landscape in the company of friendly tour guides who know the history.” —Harry Lewis, Gordon McKay Professor of Computer Science, Harvard University

Computing for Ordinary Mortals

Computing for Ordinary Mortals
Author: Robert St. Amant
Publisher: Oxford University Press
Total Pages: 257
Release: 2013
Genre: Computers
ISBN: 0199775303

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In Computing for Ordinary Mortals, cognitive scientist and AI expert Robert St. Amant explains what he calls, "the really interesting part" of computing, which are the ideas behind the technology. They're powerful ideas, and the foundations for everything that computers do, but they are little discussed. This book will not tell you how to use your computer, but it will give you a conceptual tour of how it works. Some of the ideas, like modularity which are so embedded in what we do as humans, can also give us insight into our own daily activities, how we interact with other people, and in some cases even what's going on in our heads. Computing is all around us, and, to quote Richard Hamming, the influential mathematician and computer scientist, "The purpose of computing is insight, not numbers," and it is this insight that informs the entire book.

From Science to Computational Sciences

From Science to Computational Sciences
Author: Gabriele Gramelsberger
Publisher:
Total Pages: 0
Release: 2011
Genre: Computer science
ISBN: 9783037340936

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"In 1946 John von Neumann stated that science is stagnant along the entire front of complex problems, proposing the use of largescale computing machines to overcome this stagnation. In other words, Neumann advocated replacing analytical methods with numerical ones. The invention of the computer in the 1940s allowed scientists to realise numerical simulations of increasingly complex problems like weather forecasting, and climate and molecular modelling. Today, computers are widely used as computational laboratories, shifting science toward the computational sciences. By replacing analytical methods with numerical ones, they have expanded theory and experimentation by simulation. During the last decades hundreds of computational departments have been established all over the world and countless computer-based simulations have been conducted. This volume explores the epoch-making influence of automatic computing machines on science, in particular as simulation tools."--Back cover.

How Computers Really Work

How Computers Really Work
Author: Matthew Justice
Publisher: No Starch Press
Total Pages: 394
Release: 2020-12-29
Genre: Computers
ISBN: 171850067X

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An approachable, hands-on guide to understanding how computers work, from low-level circuits to high-level code. How Computers Really Work is a hands-on guide to the computing ecosystem: everything from circuits to memory and clock signals, machine code, programming languages, operating systems, and the internet. But you won't just read about these concepts, you'll test your knowledge with exercises, and practice what you learn with 41 optional hands-on projects. Build digital circuits, craft a guessing game, convert decimal numbers to binary, examine virtual memory usage, run your own web server, and more. Explore concepts like how to: Think like a software engineer as you use data to describe a real world concept Use Ohm's and Kirchhoff's laws to analyze an electrical circuit Think like a computer as you practice binary addition and execute a program in your mind, step-by-step The book's projects will have you translate your learning into action, as you: Learn how to use a multimeter to measure resistance, current, and voltage Build a half adder to see how logical operations in hardware can be combined to perform useful functions Write a program in assembly language, then examine the resulting machine code Learn to use a debugger, disassemble code, and hack a program to change its behavior without changing the source code Use a port scanner to see which internet ports your computer has open Run your own server and get a solid crash course on how the web works And since a picture is worth a thousand bytes, chapters are filled with detailed diagrams and illustrations to help clarify technical complexities. Requirements: The projects require a variety of hardware - electronics projects need a breadboard, power supply, and various circuit components; software projects are performed on a Raspberry Pi. Appendix B contains a complete list. Even if you skip the projects, the book's major concepts are clearly presented in the main text.