Cert Prep: Unity Fundamentals
Author | : Alan Thorn |
Publisher | : |
Total Pages | : |
Release | : 2019 |
Genre | : |
ISBN | : |
Download Cert Prep: Unity Fundamentals Book in PDF, Epub and Kindle
Download Cert Prep Unity Fundamentals full books in PDF, epub, and Kindle. Read online free Cert Prep Unity Fundamentals ebook anywhere anytime directly on your device. Fast Download speed and no annoying ads. We cannot guarantee that every ebooks is available!
Author | : Alan Thorn |
Publisher | : |
Total Pages | : |
Release | : 2019 |
Genre | : |
ISBN | : |
Author | : |
Publisher | : |
Total Pages | : |
Release | : 2017 |
Genre | : |
ISBN | : |
Learn how to get started with game design using Unity, and prepare for the Unity Certified Developer exam by exploring essential Unity concepts.
Author | : |
Publisher | : |
Total Pages | : |
Release | : 2019 |
Genre | : |
ISBN | : |
Become a Unity Certified Associate and show employers you have the Unity skills they're looking for. Study for the Fundamentals section of the Unity certification exam.
Author | : Alan Thorn |
Publisher | : |
Total Pages | : 0 |
Release | : 2021 |
Genre | : |
ISBN | : |
Become Unity certified and show employers you have the Unity skills they are looking for. Improve your chances of landing that dream job doing what you love most-making games. This course helps you study for the Fundamentals portion of the Unity Certified Associate: Game Developer exam. Using these lessons, you can validate your knowledge of game design and programming against a benchmark of proficiency and earn a professional credential to help communicate your abilities to employers. Instructor Alan Thorn covers objectives such as creating a new project, adding and manipulating game objects, organizing and optimizing your work, and importing and using assets from other programs, such as meshes, textures, and audio. Each lesson should refresh your knowledge and prepare you for real questions you'll face on the exam. Find out more about the certification program at
Author | : |
Publisher | : |
Total Pages | : |
Release | : 2017 |
Genre | : |
ISBN | : |
Prepare for the Unity Certified Developer exam by exploring the fundamentals of creating user interfaces and animation in Unity.
Author | : Alan Thorn |
Publisher | : |
Total Pages | : 0 |
Release | : 2021 |
Genre | : |
ISBN | : |
Got a great idea for a 2D game? In this course, explore the fundamentals of user interfaces, animation, and level design in Unity as you learn how to create a 2D game of your own. The concepts covered in this course can also help you prepare to tackle the sections of the Unity Certified Associate: Game Developer exam that focus on user interfaces and 2D gaming. Instructor Alan Thorn covers the basics of creating a user interface, explaining how to make labels and buttons that allow users to interact with your scenes. He also goes into the fundamentals of creating sprite animations, configuring your 2D world, and working with 2D tiles.
Author | : |
Publisher | : |
Total Pages | : |
Release | : 2019 |
Genre | : |
ISBN | : |
Prepare for the Unity Certified Associate exam by exploring the fundamentals of creating user interfaces and 2D games in Unity.
Author | : |
Publisher | : |
Total Pages | : |
Release | : 2017 |
Genre | : |
ISBN | : |
Prepare for the Unity Certified Developer exam by exploring the fundamentals of building scripts to create common gameplay mechanics.
Author | : Alan Thorn |
Publisher | : |
Total Pages | : |
Release | : 2019 |
Genre | : |
ISBN | : |
Author | : Alan Thorn |
Publisher | : |
Total Pages | : 0 |
Release | : 2021 |
Genre | : |
ISBN | : |
Become Unity certified and show employers you have the Unity skills they are looking for. Improve your chances of landing that dream job doing what you love most-making games, architectural visualizations, or films. This course helps you study for the lighting and materials portion of the Unity Certified Associate: Game Developer exam. Instructor Alan Thorn discusses the basics of creating materials, exploring the main render pipelines in Unity 2020, as well as how to work with both URP and HDRP materials. He also helps you get started with lighting, exploring standard and area lights. Then find out how to boost the performance and efficiency of your Unity projects with light mapping, light probes, and occlusion culling. Plus, learn how to apply post-processing effects such as blur, depth of field, and color correction.