Blender 3D Cookbook

Blender 3D Cookbook
Author: Enrico Valenza
Publisher: Packt Publishing Ltd
Total Pages: 609
Release: 2015-07-30
Genre: Computers
ISBN: 1783984899

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This book will take you on a journey to understand the workflow normally used to create characters, from the modeling to the rendering stages using the tools of the last official release of Blender exclusively. This book helps you create a character mesh and sculpt features, using tools and techniques such as the Skin modifier and polygon merging. You will also get a detailed, step-by-step overview of how to rig and skin your character for animation, how to paint textures and create shaders, and how to perform rendering and compositing. With the help of this book, you will be making production-quality 3D models and characters quickly and efficiently, which will be ready to be added to your very own animated feature or game.

Blender 2.5 Character Animation Cookbook

Blender 2.5 Character Animation Cookbook
Author: Virgilio Vasconcelos
Publisher: Packt Publishing Ltd
Total Pages: 438
Release: 2011-06-17
Genre: Computers
ISBN: 184951321X

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Annotation Blender is an open source 3D graphics application that can be used for modeling, rigging, animating, rendering and thousands of other things. While modeling characters isn't the biggest of your worries, animating them to make them feel as-good-as alive is what differentiates a professional from an amateur. This book offers clear, illustrative, and easy-to-follow recipes to create character rigs and animations for common situations. Bring your characters to life by understanding the principles, techniques and approaches involved in creating rigs and animations, you'll be able to adapt them to your own characters and films. The book offers clear step-by-step tutorials, with detailed explanations, screenshots and support files to help you understand the principles behind each topic. Each recipe covers a logical step of the complete creation of a character rig and animation, so you're not overwhelmed with too much information at once. You'll see numerous examples and screenshots that guide to achieve various rigging and animation tasks, logically separated so you can understand each in detail. The rigging topics are divided by each region of the body (torso, limbs, face, eyes), and further separated by the specific topic (neck, fingers, mouth, eyelids, etc) for clarity. All rigging tasks are accomplished with the built-in tools in Blender, without the complexity of coding custom Python behaviors or user interface elements. The animation topics deal with common situations found in real world productions, showing good practices to understand and overcome the challenges.

The Blender 3D Cookbook, Volume 1

The Blender 3D Cookbook, Volume 1
Author: Ira Krakow
Publisher:
Total Pages: 216
Release: 2017-07-16
Genre: Blender (Computer file)
ISBN: 9781521857120

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"The Blender 3D cookbook consists of the scripts to my Blender 3D tutorials, at http://www.youtube.com/irakrakow. Each script has a link to the Youtube video. ..."--Introduction.

Blender 2.6 Cycles

Blender 2.6 Cycles
Author: Enrico Valenza
Publisher: Packt Publishing Ltd
Total Pages: 363
Release: 2013-01-01
Genre: Computers
ISBN: 1782161317

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Written in a friendly, practical style this Cookbook deep-dives into a wide-array of techniques used to create realistic materials and textures.This book is perfect for you if you have used Blender before but are new to the impressive Cycles renderer. You should have some knowledge of the Blender interface, though this is not a strict requirement. If you want to create realistic, stunning materials and textures using Cycles, then this book is for you!

The Ultimate Blender Cookbook: Fast, Healthy Recipes for Every Meal

The Ultimate Blender Cookbook: Fast, Healthy Recipes for Every Meal
Author: Rebecca Ffrench
Publisher: The Countryman Press
Total Pages: 382
Release: 2015-01-05
Genre: Cooking
ISBN: 1581576056

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You'll be amazed at what your blender can do for you! Blenders are the "it" accessory, mostly because smoothies are healthy and quick. Sure, but did you know you can also whiz up a mean burger—salmon, veggie, turkey, even beef—in a blender? Your blender is that good! Brownies, pancakes, slaws . . . there are so many things you can make easily and quickly. Not only that, but blending offers the perfect opportunity to sneak in some extra nutrition: Black beans in your chocolate cake? Carrots in your tomato sauce? Or a quick pulse of cauliflower that can stand in for cream in sauces and soups? A handy chart suggests ways to boost nutrition in recipes that you and your family will embrace. If a high-performance blender is already on your counter, this book is its obvious companion. Save money, eat healthier, and get dinner on the table in a jiffy with The Ultimate Blender Cookbook.

Blender 3D By Example.

Blender 3D By Example.
Author: Oscar Baechler
Publisher:
Total Pages: 658
Release: 2020-05-29
Genre: Computers
ISBN: 9781789612561

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Blender 2.8 By Example is improved and updated to cover the latest Blender 2.8 version and important features like the new EEVEE rendering and Grease Pencil. Starting from brushing up your basics, the book delves into important key tasks like baking, painting, sculpting, and unwrapping to create amazing Blender projects.

Blender 3D By Example

Blender 3D By Example
Author: Romain Caudron
Publisher: Packt Publishing Ltd
Total Pages: 334
Release: 2015-09-25
Genre: Computers
ISBN: 1785280244

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Design a complete workflow with Blender to create stunning 3D scenes and films step-by-step! About This Book Give life to a character within a full animated short film by learning the rigging and animation process Make use of the powerful tools available in Blender to produce professional-quality 3D characters and environments Discover advanced techniques by adding fur to a character, creating a grass field, and fine-tuning a shot with post-processing effects to enhance your creations Who This Book Is For This book will give any beginner the necessary skills and knowledge to create own 3D projects with Blender. You don't need to have any previous experience in 3D modeling, but if you do, then this book is a great way get you started with Blender. This book is for anyone who wants to learn Blender by creating concrete projects. What You Will Learn Understand the basics of 3D and how to navigate your way around the Blender interface Create a 3D robot toy model from start to finish using the basic modeling tools of Blender Make a full alien character using the skin mesh modifier and the sculpting tools with an artistic approach Use re-topology techniques to create a clean 3D version of the previously sculpted alien Model a full haunted house and its environment using more advanced modeling tools and techniques such as the Array Modifier, Instance duplication, or Curves Discover the power of the texture paint tool in order to add color to the haunted house Get to know the Cycles render engine by creating different materials for the house and the environment In Detail Blender is a powerful tool, stable, with an integral workflow that will allow you to understand your learning of 3D creation with serenity. Today, it is considered to be one of the most complete 3D packages on the market and it is free and open source! It is very efficient for many types of productions, such as 3D animated or live action films, architecture, research, or even game creation with its integrated game engine and its use of the Python language. Moreover, Blender has an active community that contributes to expanding its functionalities. Today, it is used in many professional products and by many companies. Through this book, you will create many types of concert projects using a step-by-step approach. You will start by getting to know the modeling tools available in Blender as you create a 3D robot toy. Then, you will discover more advanced techniques such as sculpting and re-topology by creating a funny alien character. After that, you will create a full haunted house scene. For the last project, you will create a short film featuring a rat cowboy shooting cheese in a rat trap! This will be a more complex project in which you learn how to rig, animate, compose advanced material, composite, and edit a full sequence. Each project in this book will give you more practice and increase your knowledge of the Blender tools. By the end of this book, you will master a workflow that you will be able to apply to your own creations. Style and approach This is an easy-to-follow book that is based on four concrete projects, with increasing levels of difficulty. Each chapter will teach you how to create these projects step-by-step. New tools and techniques are introduced in a theoretical and practical way, so you can apply them in your own projects later.

Blender Cookbook

Blender Cookbook
Author: Gordon Rock
Publisher: Gordon Rock
Total Pages: 69
Release: 2020-04-11
Genre: Cooking
ISBN:

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Did you know that your blender was great for more than just making delicious smoothies? That’s right! This Blender Cookbook will teach you so many other creative ways to utilize your blender to its full potential. This cookbook contains 30 delicious blender recipes that are all quick and tasty. These recipes will include: • Soups • Smoothies • Sorbets • Ice Creams • Muffins • Cookies • And So Much More! Grab a copy of this Blender Cookbook today and let’s give a new purpose to your blender.

Blender 2.5 Materials and Textures Cookbook

Blender 2.5 Materials and Textures Cookbook
Author: Colin Litster
Publisher: Packt Publishing Ltd
Total Pages: 491
Release: 2011-01-01
Genre: Computers
ISBN: 1849512892

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Each chapter in the book follows a themed approach to creating materials using the new Blender 2.5 features. As you read through each chapter you will learn approaches to create materials and textures. These materials and textures will help you to create a flawless simulation of real-world objects. You need not read the chapters in any particular order to learn to use the Blender 3D suite for materials simulation appropriately. Every recipe in this book will enable you to create a usable material or texture effect as well as teaching you techniques that save your time. If you are a Graphics Designer looking to master the features for materials and textures to create realistic looking models in Blender, then this book is for you. It can be read by both beginners and experienced Blender users; however, prior understanding of object creation and manipulation in Blender would be an advantage. This is a must-read for Blender users who want to learn the concepts and at the same time experiment with the different Blender Material and texture functions.

The Blender Cookbook

The Blender Cookbook
Author: Ann Seranne
Publisher: Doubleday Books
Total Pages: 288
Release: 1961
Genre: Blenders (Cookery)
ISBN: 9780385079785

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