Beyond Solid Modelling
Author | : Jarek Rossignac |
Publisher | : |
Total Pages | : 95 |
Release | : 1991 |
Genre | : |
ISBN | : |
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Author | : Jarek Rossignac |
Publisher | : |
Total Pages | : 95 |
Release | : 1991 |
Genre | : |
ISBN | : |
Author | : A. A. G. Requicha |
Publisher | : |
Total Pages | : 10 |
Release | : 1992 |
Genre | : |
ISBN | : |
Author | : Michael Port |
Publisher | : John Wiley & Sons |
Total Pages | : 226 |
Release | : 2010-12-16 |
Genre | : Business & Economics |
ISBN | : 1118039300 |
In Beyond Booked Solid, Michael Port returns with new tactics for growing your business even bigger. Port's Book Yourself Solid was a huge hit among professional service providers and small business owners who learned to master the art of attracting clients and keeping them happy. In this book, he helps your business keep growing by taking the next step, beyond booked solid. That means maximizing your business while working less and earning more. This is the ultimate guide for your growing business.
Author | : Online Instructor |
Publisher | : |
Total Pages | : 452 |
Release | : 2021-01-06 |
Genre | : |
ISBN | : |
Solid Edge 2021 Basics and Beyond provides the student or practicing engineer with a basic introduction to 3D modeling using Solid Edge 2021. The topics are laid out in step-by-step format with examples and exercises at the end of each chapter to practice the concepts covered. The author uses numerous computer screenshots to explain software features. Solid Edge is different from the other Computer Aided Designing software. It offers a rich set of tools known as Synchronous Modeling tools, which help you create and edit design concepts quickly and easily. Also, it helps you to design models keeping in mind the final design intent. However, you are required to know the rules of this software to avoid any errors. This book will be helpful if you are beginning to learn Solid Edge. Table of Contents 1. Getting Started with Solid Edge 2021 2. Sketch Techniques 3. Extrude and Revolve Features 4. Placed Features 5. Patterned Geometry 6. Sweep Features 7. Loft Features 8. Additional Features and Multibody Parts 9. Modifying Parts 10. Assemblies 11. Drawings 12. Sheet Metal Design 13. Surface Design 14. Subdivision modeling
Author | : Jihn E Kim |
Publisher | : World Scientific |
Total Pages | : 481 |
Release | : 1991-06-13 |
Genre | : |
ISBN | : 9814556416 |
The most recent LEP data is included in the lectures. The subjects include Higgs physics, KM angles, weak CP violation, neutron electric dipole moment, SUSY phenomenology, radiative corrections, and e+e- experiments.
Author | : M. Zralek |
Publisher | : |
Total Pages | : 556 |
Release | : 1903 |
Genre | : |
ISBN | : |
Author | : Miguel Sicart |
Publisher | : MIT Press |
Total Pages | : 189 |
Release | : 2013-09-06 |
Genre | : Games & Activities |
ISBN | : 0262019787 |
How computer games can be designed to create ethically relevant experiences for players. Today's blockbuster video games—and their never-ending sequels, sagas, and reboots—provide plenty of excitement in high-resolution but for the most part fail to engage a player's moral imagination. In Beyond Choices, Miguel Sicart calls for a new generation of video and computer games that are ethically relevant by design. In the 1970s, mainstream films—including The Godfather, Apocalypse Now, Raging Bull, and Taxi Driver—filled theaters but also treated their audiences as thinking beings. Why can't mainstream video games have the same moral and aesthetic impact? Sicart argues that it is time for games to claim their place in the cultural landscape as vehicles for ethical reflection. Sicart looks at games in many manifestations: toys, analog games, computer and video games, interactive fictions, commercial entertainments, and independent releases. Drawing on philosophy, design theory, literary studies, aesthetics, and interviews with game developers, Sicart provides a systematic account of how games can be designed to challenge and enrich our moral lives. After discussing such topics as definition of ethical gameplay and the structure of the game as a designed object, Sicart offers a theory of the design of ethical game play. He also analyzes the ethical aspects of game play in a number of current games, including Spec Ops: The Line, Beautiful Escape: Dungeoneer, Fallout New Vegas, and Anna Anthropy's Dys4Ia. Games are designed to evoke specific emotions; games that engage players ethically, Sicart argues, enable us to explore and express our values through play.
Author | : Online Instructor |
Publisher | : Createspace Independent Publishing Platform |
Total Pages | : 392 |
Release | : 2016-12-12 |
Genre | : |
ISBN | : 9781541010352 |
Solid Edge ST9 Basics and Beyond provides the student or practicing engineer with a basic introduction to 3D modeling using Solid Edge ST9. The topics are laid out in step-by-step format with examples and exercises at the end of each chapter to practice the concepts covered. The author uses numerous computer screenshots to explain the software features. Solid Edge is different from the other Computer Aided Designing software's. It offers a rich set of tools known as Synchronous Modeling tools, which help you to create and edit design concepts very quickly and easily. Also, it helps you to design models keeping in mind the final design intent. However, you are required to know rules of this software to avoid any errors. This book will be helpful, if you are beginning to learn Solid Edge. Table of Contents 1. Getting Started with Solid Edge ST9 2. Sketch Techniques 3. Extrude and Revolve Features 4. Placed Features 5. Patterned Geometry 6. Sweep Features 7. Loft Features 8. Additional Features and Multibody Parts 9. Modifying Parts 10. Assemblies 11. Drawings 12. Sheet Metal Design 13. Surface Design
Author | : Vera Viana |
Publisher | : Springer Nature |
Total Pages | : 166 |
Release | : 2022-07-09 |
Genre | : Mathematics |
ISBN | : 3030991164 |
This volume collects papers based on talks given at the conference “Geometrias'19: Polyhedra and Beyond”, held in the Faculty of Sciences of the University of Porto between September 5-7, 2019 in Portugal. These papers explore the conference’s theme from an interdisciplinary standpoint, all the while emphasizing the relevance of polyhedral geometry in contemporary academic research and professional practice. They also investigate how this topic connects to mathematics, art, architecture, computer science, and the science of representation. Polyhedra and Beyond will help inspire scholars, researchers, professionals, and students of any of these disciplines to develop a more thorough understanding of polyhedra.
Author | : Online Instructor |
Publisher | : |
Total Pages | : 0 |
Release | : 2024-01-30 |
Genre | : Computers |
ISBN | : 9788196433871 |
In this comprehensive guide, 'Solid Edge 2024 Basics and Beyond, ' learn 3D modeling using Solid Edge 2024.