Barbarians of Lemuria (Legendary Edition)

Barbarians of Lemuria (Legendary Edition)
Author: Simon Washbourne
Publisher:
Total Pages: 0
Release: 2009-12-02
Genre:
ISBN: 9781907204319

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"It is a savage age of sorcery and bloodshed, where strong men and beautiful women, warlords, priests, magicians and gladiators battle to carve a bloody path leading to the Throne of Lemuria. It is an age of heroic legends and valiant sagas too. And this is one of them..." Barbarians of Lemuria; swords & sorcery roleplaying, inspired by Thongor, Conan, Brak and Elric. Barbarians of Lemuria has been acclaimed by many as one of the best roleplaying games of this genre. This 'Legendary' version features updates and extra goodies to give you much more swords & sorcery role playing goodness.

Barbarians of the Aftermath

Barbarians of the Aftermath
Author: Nathaniel Torson
Publisher: Cubicle 7 Entertainment
Total Pages: 170
Release: 2010-08-10
Genre: Games
ISBN: 9781907204418

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Barbarians of the Aftermath is a setting expansion for the Barbarians of Lemuria RPG, although fans of Post-Apocalyptic fiction will find a good deal that is useful for other systems as well. With this book you can create any Post-Apocalyptic setting you can imagine; a realistic near future aftermath, a setting filled with all manner of science fantasy weirdness or anything in between, upside down or sideways. From Alien Invasion to Zombie Apocalypse, BotA will provide you with an A-Z of rules designed to help you simulate any future fantasy environment.

Jackals

Jackals
Author: John-Matthew DeFoggi
Publisher: Bloomsbury Publishing
Total Pages: 273
Release: 2021-02-09
Genre: Fiction
ISBN: 1472837428

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A Sword & Sorcery roleplaying game set in a Fantasy Bronze Age inspired by the legends and cultures of the Ancient Near East. The Zaharets, the land between the Vori Wastes and the Plains of Aeco, is well-known as the Land of Risings. Dominated by the rising city-states of Ameena Noani and Sentem, facing each other along the great War Road, the Zaharets has always been home to powerful civilizations. Beastmen ruins dot the landscape, a constant reminder of the Kingdom of Sin and the fragility of the Law of Men. Even older are the great ruins of the Hulathi, the legendary sea peoples, and the Hannic mansions sealed beneath the mountains, awaiting those who would seek out the Lost Folk. Scars abound from the wars between ruined Keta in the north and Gerwa in the south. And, far to the east, the legends of Muadah still beckon occultists and Jackals who seek to plunder its corrupted ruins. Inspired by the myths, cultures, and history of the Ancient Near East, and by such ancient texts as the Iliad, the Epic of Gilgamesh, and the Old Testament, Jackals is a Sword & Sorcery roleplaying game set in a Fantasy Bronze Age. With mechanics based on the popular OpenQuest system, Jackals places players in the role of Jackals--adventurers, explorers, sellswords, and scavengers--and sends them out into the peril-filled land of the Zaharets to make their fortune... or perhaps fulfill a greater destiny . . .

Red Venus

Red Venus
Author: Garnett Elliott
Publisher: Beat to a Pulp
Total Pages: 106
Release: 2015-01-13
Genre:
ISBN: 9780990591672

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SUPERPOWERS CLASH on the DEADLIEST PLANET in the SOLAR SYSTEM ... Fog-shrouded Venus had refused to give up her mysteries, until the USSR sent their best and brightest on a top-secret scientific mission. Now the crew of the Krasnyy Sokol, led by gorgeous Cosmonaut Nadezhda Gura, must brave a hellish hothouse of jungle swampland crawling with monstrous life. It's Russians and rayguns against a death planet-and that's before the Americans show up. At 17K words, RED VENUS is a slam-bang trip on atomic-powered rockets, seen through the eyes of the East. Read it, tovarisch, and experience a part of the solar system that never was. _______ Praise for Garnett Elliott and RED VENUS: "Garnett Elliott takes the Cold War into space in this rip-roaring planetary adventure tale that wouldn't be out of place in the browning pages of an old issue of Imagination or Imaginative Tales, two of my favorites from the '50s. Check it out!" --Bill Crider Anthony Award-winning author * * * "Garnett Elliott's RED VENUS is an exciting science fiction thriller that is at once pulpy yet high tech, crackles with sharp characterizations, a full-tilt pace, plenty of twisty surprises, and action galore ... Oh, and did I mention the hostile planet teeming with fierce, grotesque creatures who fly and crawl and ooze out of the muck to relentlessly stalk and strike at practically every turn? Buckle up tight and get ready for a maximum-G thrust into outer space adventure!" --Wayne D. Dundee Author of Fugitive Trail, By Blood Bound, and the Joe Hannibal series * * * "RED VENUS is a solid, old school pulp sci-fi story, equal parts adventure and intrigue. But it's also an insightful 'what if' narrative ... a terrifically fast-paced alternate history with great characters and pacing. I loved it, and I'm pretty damn hard to please when it comes to sci-fi." --Heath Lowrance Author of Hawthorne: Tales of a Weirder West

Kull

Kull
Author: Robert E. Howard
Publisher: Del Rey
Total Pages: 454
Release: 2006-10-31
Genre: Fiction
ISBN: 0345495594

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In a meteoric career that spanned a mere twelve years, Robert E. Howard single-handedly invented the genre that came to be called sword and sorcery. From his fertile imagination sprang some of fiction’s most enduring heroes. Yet while Conan is indisputably Howard’s greatest creation, it was in his earlier sequence of tales featuring Kull, a fearless warrior with the brooding intellect of a philosopher, that Howard began to develop the distinctive themes, and the richly evocative blend of history and mythology, that would distinguish his later tales of the Hyborian Age. Much more than simply the prototype for Conan, Kull is a fascinating character in his own right: an exile from fabled Atlantis who wins the crown of Valusia, only to find it as much a burden as a prize. This groundbreaking collection, lavishly illustrated by award-winning artist Justin Sweet, gathers together all Howard’s stories featuring Kull, from Kull’ s first published appearance, in “The Shadow Kingdom,” to “Kings of the Night,” Howard’ s last tale featuring the cerebral swordsman. The stories are presented just as Howard wrote them, with all subsequent editorial emendations removed. Also included are previously unpublished stories, drafts, and fragments, plus extensive notes on the texts, an introduction by Howard authority Steve Tompkins, and an essay by noted editor Patrice Louinet. Praise for Kull “Robert E. Howard had a gritty, vibrant style–broadsword writing that cut its way to the heart, with heroes who are truly larger than life.”—David Gemmell “Howard’s writing seems so highly charged with energy that it nearly gives off sparks.”—Stephen King “Howard was a true storyteller–one of the first, and certainly among the best, you’ll find in heroic fantasy. If you’ve never read him before, you’ re in for a real treat.”—Charles de Lint “For stark, living fear . . . what other writer is even in the running with Robert E. Howard?”—H. P. Lovecraft

The Best of Robert E. Howard Volume 2

The Best of Robert E. Howard Volume 2
Author: Robert E. Howard
Publisher: Del Rey
Total Pages: 546
Release: 2007-11-27
Genre: Fiction
ISBN: 0345502507

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“[Behind Howard’s stories] lurks a dark poetry and the timeless truth of dreams.” –Robert Bloch “Howard’s writing seems so highly charged with energy that it nearly gives off sparks.” –Stephen King The classic pulp magazines of the early twentieth century are long gone, but their action-packed tales live on through the work of legendary storyteller Robert E. Howard. From his fecund imagination sprang an army of larger-than-life heroes–including the iconic Conan the Cimmerian, King Kull of Atlantis, Solomon Kane, and Bran Mak Morn–as well as adventures that would define a genre for generations. Now comes the second volume of this author’s breathtaking short fiction, which runs the gamut from sword and sorcery, historical epic, and seafaring pirate adventure to two-fisted crime and intrigue, ghoulish horror, and rip-roaring western. Kull reigns supreme in “By This Axe I Rule!” and “The Mirrors of Tuzan Thune”; Conan conquers in one of his most popular exploits, “The Tower of the Elephant”; Solomon Kane battles demons deep in Africa in “Wings in the Night”; and itinerant boxer Steve Costigan puts up his dukes of steel inside and outside the ring in “The Bulldog Breed.” In between, warrior kings, daring knights, sinister masterminds, grizzled frontiersmen–even Howard’s stunning heroine, Red Sonya–tear up the pages in stories built to thrill by their masterly creator. And in such epic poems as “Echoes from an Anvil,” “Black Harps in the Hills,” and “The Grim Land,” the author blends his classic characters and visceral imagery with a lyricism as haunting as traditional folk balladry. Lavishly illustrated by Jim and Ruth Keegan, here is a Robert E. Howard collection as indispensable as it is unforgettable. “Howard had a gritty, vibrant style–broadsword writing that cut its way to the heart, with heroes who are truly larger than life.” –David Gemmell “For stark, living fear . . . What other writer is even in the running with Robert E. Howard?” –H. P. Lovecraft

The Hyborian Age

The Hyborian Age
Author: Robert Ervin Howard
Publisher: Phoemixx Classics Ebooks
Total Pages: 30
Release: 2021-08-29
Genre: Young Adult Fiction
ISBN: 3985224838

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The Hyborian Age Robert Ervin Howard - Of that epoch known by the Nemedian chroniclers as the Pre-Cataclysmic Age, little is known except the latter part, and that is veiled in the mists of legendry. Known history begins with the waning of the Pre-Cataclysmic civilization, dominated by the kingdoms of Kamelia, Valusia, Verulia, Grondar, Thule and Commoria. These peoples spoke a similar language, arguing a common origin. There were other kingdoms, equally civilized, but inhabited by different, and apparently older races. The barbarians of that age were the Picts, who lived on islands far out on the western ocean; the Atlanteans, who dwelt on a small continent between the Pictish Islands and the main, or Thurian Continent; and the Lemurians, who inhabited a chain of large islands in the eastern hemisphere.

Atlantis

Atlantis
Author: Ignatius Donnelly
Publisher: Book Tree
Total Pages: 386
Release: 2006-08
Genre: Deluge
ISBN: 1585092681

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Long known as the classic work on the study of Atlantis, the author puts forth the idea that this was the true place where civilization began.This one book has done more than any other in promoting the idea for the lost continent of Atlantis.

Mythras (Hardback)

Mythras (Hardback)
Author: Pete Nash
Publisher:
Total Pages: 304
Release: 2021-02-06
Genre:
ISBN: 9781989028155

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Mythras Core rules Mythras is the acclaimed roleplaying game from The Design Mechanism. For those new to the game, Mythras is a straightforward, roll-under percentile system. In Mythras your characters are defined by their culture, career, community, background, comrades, skills, magic and cults. Progression is through skill advancement - not levels or similarly abstract concepts. As your characters adventure and quest, their capabilities improve and their relationships deepen and strengthen. Players and Games Masters have complete flexibility over what can be achieved, and the way characters develop is entirely dependent on choices players make, depending on their characters' aspirations and motivations. Games Masters receive a huge amount of support through the Mythras rules. All the concepts and game mechanics are explained clearly with options and considerations explored and presented for ease of use. You need only this rulebook for many years of exciting and imaginative play. Mythras contains everything needed for play, except for dice and friends. It includes five magic systems, innovative combat, over 60 creatures, and copious guidance on how to use the rules and run Mythras games! Come and try one of the best roleplaying systems around...