Animation Mini: Flexibility and Weight

Animation Mini: Flexibility and Weight
Author: Richard E. Williams
Publisher:
Total Pages: 64
Release: 2020-08-06
Genre:
ISBN: 9780571358434

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FLEXIBILITY AND WEIGHT From Richard Williams' The Animator's Survival Kit comes key chapters in mini form. The Animator's Survival Kit is the essential tool for animators. However, sometimes you don't want to carry the hefty expanded edition around with you to your college or studio if you're working on just one aspect of it that day. The Animation Minis take some of the most essential chapters and make them available in smaller, lightweight, hand-bag/backpack size versions. Easy to carry. Easy to study. This Mini focuses on Flexibility and Weight. How do we loosen things up and get snap and vitality into our performance at the same time as keeping the figure stable and solid? The answer: successive breaking of joints to give flexibility. In this mini, Williams stresses the importance of knowing where the weight is on every drawing. He demonstrates that the best way to show weight is to be aware of it, conscious of it, and think about it all the time - knowing where the weight is coming from, where it's traveling over and where it's transferring to.

Intelligent Technologies for Interactive Entertainment

Intelligent Technologies for Interactive Entertainment
Author: Dennis Reidsma
Publisher: Springer
Total Pages: 167
Release: 2014-06-20
Genre: Computers
ISBN: 3319081896

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This book constitutes the proceedings of the 6th International Conference on Intelligent Technologies for Interactive Entertainment, INTETAIN 2014. The 8 full papers presented together with 4 special session papers, 4 panels and 6 extended abstracts were carefully selected from 26 submissions. The papers present interdisciplinary research, covering topics such as creativity applied to technology, AI, cognition and models of engagement and play. The special session papers address the topic of humor in intelligent environments.

The Animation Book

The Animation Book
Author: Kit Laybourne
Publisher: Three Rivers Press
Total Pages: 308
Release: 1979
Genre: Art
ISBN:

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A guide to the theory, aesthetics, and techniques of animation features detailed instructions, projects, and discussion on such topics as basic movement, soundtrack synchronization, projecting equipment, storyboarding, and cartoon materials.

Modal Investigation of Lightweight Aircraft Structures Using Digital Techniques

Modal Investigation of Lightweight Aircraft Structures Using Digital Techniques
Author: Robert W. Gordon
Publisher:
Total Pages: 68
Release: 1977
Genre: Airframes
ISBN:

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Digital impact response test techniques were used to measure the dynamic properties of lightweight aircraft structures to include natural frequencies, mode shapes and modal damping. Two different types of structures were tested, honey-comb and skin-stiffened panels. The digital impact response method used consisted of applying a transient force pulse to the structure, measuring the structure's response at various points, digitizing, calculating the transfer functions using fast Fourier transforms, and determining the dynamic properties from these data. A second method was used on these same structures for direct comparison purposes. This method was an analog technique using sine sweep tests and accelerometer mapping. The comparison indicated close agreement in the results. The use of the digital technique has resulted in a considerable savings in the manhours required to obtain the dynamic properties of the structures.

Simulating Humans

Simulating Humans
Author: Norman I. Badler
Publisher: Oxford University Press, USA
Total Pages: 287
Release: 1993-09-02
Genre: Computers
ISBN: 0195073592

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The area of simulated human figures is an active research area in computer graphics, and Norman Badler's group at the University of Pennsylvania is one of the leaders in the field. This book summarizes the state of the art in simulating human figures, discusses many of the interesting application areas, and makes some assumptions and predictions about where the field is going.

IPad Mini For Dummies

IPad Mini For Dummies
Author: Edward C. Baig
Publisher: John Wiley & Sons
Total Pages: 416
Release: 2014-02-10
Genre: Computers
ISBN: 1118723155

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The iPad mini delivers great capabilities wherever you go! This guide helps you discover all the features of your easily portable Apple device.

Animation Mini: Runs, Jumps and Skips

Animation Mini: Runs, Jumps and Skips
Author: Richard E. Williams
Publisher:
Total Pages: 48
Release: 2020-08-06
Genre:
ISBN: 9780571358427

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RUNS, JUMPS AND SKIPS From Richard Williams' The Animator's Survival Kit comes key chapters in mini form. The Animator's Survival Kit is the essential tool for animators. However, sometimes you don't want to carry the hefty expanded edition around with you to your college or studio if you're working on just one aspect of it that day. The Animation Minis take some of the most essential chapters and make them available in smaller, lightweight, hand-bag/backpack size versions. Easy to carry. Easy to study. This Mini focuses on Runs, Jumps and Skips. As with Walks, the way we run shows our character and personality. A lazy, heavy person is going to run very differently to an athletic ten-year-old girl. Richard Williams demonstrates how - when you're doing a walk and you take both legs off the ground, at the same time and for just one frame - a walk becomes a run. So, all the things we do with walks, we can do with runs. This Mini presents a collection of Williams' runs, jumps and skips inspired by some of the cleverest artists from the Golden Age of Animation

The Hummer and the Mini

The Hummer and the Mini
Author: Robyn Waters
Publisher: Penguin
Total Pages: 256
Release: 2006-10-05
Genre: Business & Economics
ISBN: 1440627274

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From the former trendmaster of Target—how the power of contradictory trends can help reframe your business strategy Contradictions are everywhere! These days we wear Old Navy with new Gucci, Hanes T-shirts with Armani suits, couture Chanel with vintage denim. Suburban mansions are filled with flea market finds, and we show off our Michael Graves teakettle from Target on Viking stoves in our gourmet kitchens that might even include cabinets purchased from IKEA. When Robyn Waters began her career in the late 1970s, a trend was defined as something that everyone wanted at the same time. Fashion and business magazines proclaimed what was "in" and what was "out." Back then, it was fairly easy for companies to determine the next big trend, and ride it all the way to the bank. In today’s marketplace the "next big thing" has been replaced by a thousand next big things. And in order to discover what consumers are hungry for companies need to discover what’s important…to them. Today a cookie cutter approach no longer works. Waters explains that for every trend there’s an equally valid countertrend. In The Hummer and the Mini, Waters explores the new trend landscape and urges companies to stop looking for the one right answer in their industry. There are many good ways to design products, develop a line of goods, merchandise a store, or craft a marketing message. You can thrive by selling huge cars (the Hummer) or tiny ones (the Mini). You can turn something old into something new and desirable (the Vespa) or turn a commodity into a luxury (In-and-Out Burgers at the Oscars). You can even customize a product designed for the masses (personalized postage stamps) or sell less as more (Minute Clinics). Through lively tales of influential trends and countertrends, The Hummer and the Mini will show you how to live with the contradictions, make the most of the inconsistencies, and embrace the paradoxes of business as a source of fresh ideas.

Physics-based Animation

Physics-based Animation
Author: Kenny Erleben
Publisher:
Total Pages: 817
Release: 2005
Genre: Computers
ISBN: 9781584503804

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The booming computer games and animated movie industries continue to drive the graphics community's seemingly insatiable search for increased realism, believability, ad speed. To achieve the quality expected by audiences of today's games and movies, programmers need to understand and implement physics-based animation. To provide this understanding, this book is written to teach students and practitioners and theory behind the mathematical models and techniques required for physics-based animation. It does not teach the basic principles of animation, but rather how to transform theoretical techniques into practical skills. It details how the mathematical models are derived from physical and mathematical principles, and explains how these mathematical models are solved in an efficient, robust, and stable manner with a computer. This impressive and comprehensive volume covers all the issues involved in physics-based animation, including collision detection, geometry, mechanics, differential equations, matrices, quaternions, and more. There is excellent coverage of collision detection algorithms and a detailed overview of a physics system. In addition, numerous examples are provided along with detailed pseudo code for most of the algorithms. This book is ideal for students of animation, researchers in the field, and professionals working in the games and movie industries. Topics Covered: * The Kinematics: Articulated Figures, Forward and Inverse Kinematics, Motion Interpolation * Multibody Animation: Particle Systems, Continuum Models with Finite Differences, the Finite Element Method, Computational Fluid Dynamics * Collision Detection: Broad and Narrow Phase Collision Detection, Contact Determination, Bounding Volume Hierarchies, Feature-and Volume-Based Algorithms

Animation Mini: Dialogue, Acting and Directing

Animation Mini: Dialogue, Acting and Directing
Author: Richard E. Williams
Publisher:
Total Pages: 48
Release: 2020-08-06
Genre:
ISBN: 9780571358441

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DIRECTING, DIALOGUE AND ACTING From Richard Williams' The Animator's Survival Kit comes key chapters in mini form. The Animator's Survival Kit is the essential tool for animators. However, sometimes you don't want to carry the hefty expanded edition around with you to your college or studio if you're working on just one aspect of it that day. The Animation Minis take some of the most essential chapters and make them available in smaller, lightweight, hand-bag/backpack size versions. Easy to carry. Easy to study. This Mini focuses on Directing, Dialogue and Acting. As a director, whatever your idea is, you want to put it over, so the main thing with directing is to be clear - very clear. The Director's job is to hold everything together so that the animator can give the performance. Richard Williams shows how that performance can be achieved with flexibility and contrast. With Acting and Dialogue, the temptation is to try to do everything at once - Williams' advice: do one thing at a time.