Almost Anything

Almost Anything
Author: Sophy Henn
Publisher: Penguin UK
Total Pages: 32
Release: 2018-03-01
Genre: Juvenile Fiction
ISBN: 0141388978

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George can't roller-skate, George can't paint, and George most certainly can't dance! But Bear thinks that, with a little help, George can do all these things - and more! And, luckily for George, Bear has just a little magic to help . . . An empowering book about the power of self-belief from rising picture-book star, Sophy Henn.

How to Learn Almost Anything in 48 Hours

How to Learn Almost Anything in 48 Hours
Author: Tansel Ali
Publisher: Simon and Schuster
Total Pages: 208
Release: 2016-08
Genre: Self-Help
ISBN: 1440597766

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Shortcuts and brain hacks for learning new skills fast! Three-time Australian Memory Champion Tansel Ali reveals the secret to learning new skills fast--easy-to-learn memory strategies, including mind mapping, visualization techniques, and mnemonic devices. If you'd like to study for exams efficiently, speak a foreign language, memorize a speech, learn to play a new musical instrument, or improve your general knowledge, memory-training expert Tansel shows you how to do it quickly and effectively with the aid of a few memory tricks. Packed with practical exercises for honing memory and training your brain to learn well and learn fast, this is the ultimate book for sharpening your mind and expand your knowledge.

How to Embroider Almost Everything

How to Embroider Almost Everything
Author: Wendi Gratz
Publisher: Quarry Books
Total Pages: 131
Release: 2019-10-22
Genre: Crafts & Hobbies
ISBN: 1631597892

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How to Embroider Almost Everything is an inspiring, fun, and sophisticated collection of 500+ stitch motifs from embroidery designer Wendi Gratz that offers a fresh new take on embroidery. Get a detailed checklist of everything you’ll need to embark on your stitch journey: threads, needles, fabric, and more. Find step-by-step tutorials for essential stitches and other techniques for creating the motifs, plus answers to common questions and invaluable tips and tricks. Explore an amazing 500+ modern motifs for almost everything, including people and pets, trees and flowers, everyday objects, food, home, and more. Either re-create the motifs exactly as shown using the accompanying templates and stitch guides, or give them your own creative spin by changing details and colors to suit your own style. How to Embroider Almost Everything helps you take your first steps to embroidering to your heart’s content and creating beautiful drawings with needle and thread! Each book in the Almost Everything series offers readers a fun, comprehensive, and charmingly illustrated visual directory of ideas to inspire skill building in their creative endeavors.

Almost Nothing, Yet Everything

Almost Nothing, Yet Everything
Author: Hiroshi Osada
Publisher: Enchanted Lion Books
Total Pages: 44
Release: 2021-09-07
Genre: Juvenile Fiction
ISBN: 9781592703579

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Existing in myriad forms, containing multitudes in its reflection, and coursing through each and every one of us, water sustains the world around us--and life itself.

How to Draw Almost Everything

How to Draw Almost Everything
Author: Chika Miyata
Publisher: Quarry Books
Total Pages: 225
Release: 2016-04-15
Genre: Art
ISBN: 1631591401

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Whether you need to draw a coat, a flying squirrel, or someone doing a handstand, this is the ultimate reference for anyone who loves to draw!

Improving Almost Anything

Improving Almost Anything
Author: George E. P. Box
Publisher: Wiley-Interscience
Total Pages: 638
Release: 2006-04-21
Genre: Mathematics
ISBN:

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Masterworks in process improvement and quality technology— by George Box and friends George Box has a unique ability to explain complex ideas simply and eloquently. This revised edition of his masterworks since 1982 clearly demonstrates the range of his wit and intellect. These fascinating readings represent the cornerstones in the theory and application of process improvement, product design, and process control. Readers will gain valuable insights into the fundamentals and philosophy of scientific method using statistics and how it can drive creativity and discovery. The book is divided into five key parts: Part A, Some Thoughts on Quality Improvement, concerns the democratization of the scientific method and, in such papers as "When Murphy Speaks—Listen," advises managers to view operation of their processes as ongoing opportunities for improvement. Part B, Design of Experiments for Process Improvement, illustrates the enormous advantages offered by experimental design in the pursuit of better products and processes. Part C, Sequential Investigation and Discovery, shows how sequential assembly of designs allows the experimenter to match the difficulty of the problem with the effort needed to solve it. Part D, Control, describes application of feedback control in the Statistical Process Control (SPC) environment. A simple graphical technique using Box-Jenkins charts is set forth to appropriately adjust processes to target. Part E, Variance Reduction and Robustness, demonstrates how the existence of more than one source of variation may be used to achieve products robust to the environment in which they must function and emphasizes the importance of error transmission and data transformation in producing robust assemblies. A Foreword by Dr. J. Stuart Hunter allows readers to gain insight into the workings of a remarkable mind and explains how these ideas can greatly catalyze their efforts in process improvement.

How to Be Better at Almost Everything

How to Be Better at Almost Everything
Author: Pat Flynn
Publisher: National Geographic Books
Total Pages: 0
Release: 2019-01-29
Genre: Self-Help
ISBN: 194688541X

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Mastering one specific skill set might have been the key to success 20 years ago . . . but being the best at a single thing just doesn't cut it in today's global economy. Think about those people who somehow manage to be amazing at everything they do—the multimillionaire CEO with the bodybuilder physique or the rock star with legions of adoring fans. How do they manage to be so great at life? By acquiring and applying multiple skills to make themselves more valuable to others, they've become generalists, able to "stack" their varied skills for a unique competitive edge. In How to Be Better at Almost Everything, bestselling author, fitness expert, entrepreneur, and professional business coach Pat Flynn shares the secrets to learning (almost) every skill, from marketing and music to relationships and martial arts, teaching how to combine interests to achieve greatness in any field. Discover how to: • Learn any skill with only an hour of practice a day through repetition and resistance • Package all your passions into a single tool kit for success with skill stacking • Turn those passions into paychecks by transforming yourself into a person of interest To really get ahead in today's fast-paced, constantly evolving world, you need a diverse portfolio of hidden talents you can pull from your back pocket at a moment's notice. The good news? You don't need to be a genius or a prodigy to get there—you just have to be willing to learn. How to Be Better at Almost Everything will teach you how to make your personal and professional goals a reality, starting today.

Knack 4 ... Almost Anything...

Knack 4 ... Almost Anything...
Author: BSF Press
Publisher: Patti McGowan
Total Pages: 192
Release: 2004-12
Genre: Self-Help
ISBN: 0976376210

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How to Survive Almost Anything

How to Survive Almost Anything
Author: Brooks Whitney
Publisher: Scholastic Incorporated
Total Pages: 84
Release: 2004
Genre: JUVENILE NONFICTION
ISBN: 9780439579001

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Practical advice on surviving difficult situations, from poison and thunderstorms to bullies and mean dogs.