Algorithms: The Building Blocks of Computer Programming

Algorithms: The Building Blocks of Computer Programming
Author: Daniel R. Faust
Publisher: The Rosen Publishing Group, Inc
Total Pages: 34
Release: 2018-07-15
Genre: Juvenile Nonfiction
ISBN: 1538331306

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Algorithms might sound like a complicated tech term, but don't be intimidated, people actually use them every day. Using accessible language and full-color photographs, this book simplifies algorithms in an easy-to-understand way. Readers will be amazed to learn that an algorithm is just a set of steps for computers to follow to get things done. STEM topics from the Next Generation Science Standards are emphasized throughout the text. Sidebars featuring key terms help readers grow their tech vocabulary, and fact boxes provide additional opportunities to learn.

Algorithms: The Building Blocks of Computer Programming

Algorithms: The Building Blocks of Computer Programming
Author: Daniel R. Faust
Publisher: The Rosen Publishing Group, Inc
Total Pages: 34
Release: 2018-07-15
Genre: Juvenile Nonfiction
ISBN: 1538331276

Download Algorithms: The Building Blocks of Computer Programming Book in PDF, Epub and Kindle

Algorithms might sound like a complicated tech term, but don't be intimidated, people actually use them every day. Using accessible language and full-color photographs, this book simplifies algorithms in an easy-to-understand way. Readers will be amazed to learn that an algorithm is just a set of steps for computers to follow to get things done. STEM topics from the Next Generation Science Standards are emphasized throughout the text. Sidebars featuring key terms help readers grow their tech vocabulary, and fact boxes provide additional opportunities to learn.

Pro TBB

Pro TBB
Author: Michael Voss
Publisher: Apress
Total Pages: 854
Release: 2019-07-09
Genre: Computers
ISBN: 1484243986

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This open access book is a modern guide for all C++ programmers to learn Threading Building Blocks (TBB). Written by TBB and parallel programming experts, this book reflects their collective decades of experience in developing and teaching parallel programming with TBB, offering their insights in an approachable manner. Throughout the book the authors present numerous examples and best practices to help you become an effective TBB programmer and leverage the power of parallel systems. Pro TBB starts with the basics, explaining parallel algorithms and C++'s built-in standard template library for parallelism. You'll learn the key concepts of managing memory, working with data structures and how to handle typical issues with synchronization. Later chapters apply these ideas to complex systems to explain performance tradeoffs, mapping common parallel patterns, controlling threads and overhead, and extending TBB to program heterogeneous systems or system-on-chips. What You'll Learn Use Threading Building Blocks to produce code that is portable, simple, scalable, and more understandableReview best practices for parallelizing computationally intensive tasks in your applications Integrate TBB with other threading packages Create scalable, high performance data-parallel programs Work with generic programming to write efficient algorithms Who This Book Is For C++ programmers learning to run applications on multicore systems, as well as C or C++ programmers without much experience with templates. No previous experience with parallel programming or multicore processors is required.

Algorithms

Algorithms
Author: Echo Elise González
Publisher:
Total Pages: 0
Release: 2024-08
Genre: Juvenile Nonfiction
ISBN: 9780716687306

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Coding and computer basics come alive in this installment of the popular Building Blocks series. Join Al, Stack, Tasky, and other colorful characters in this graphic-novel adventure into fundamental concepts in computer science. Includes downloadable computer science activities that support and enhance learning. This title dives into what algorithms are, how they work in everyday life, writing algorithms, and algorithm types. A glossary of terms also included.

Basic Concepts In Algorithms

Basic Concepts In Algorithms
Author: Shmuel Tomi Klein
Publisher: World Scientific
Total Pages: 364
Release: 2021-07-12
Genre: Computers
ISBN: 9811237603

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This book is the result of several decades of teaching experience in data structures and algorithms. It is self-contained but does assume some prior knowledge of data structures, and a grasp of basic programming and mathematics tools. Basic Concepts in Algorithms focuses on more advanced paradigms and methods combining basic programming constructs as building blocks and their usefulness in the derivation of algorithms. Its coverage includes the algorithms' design process and an analysis of their performance. It is primarily intended as a textbook for the teaching of Algorithms for second year undergraduate students in study fields related to computers and programming.Klein reproduces his oral teaching style in writing, with one topic leading to another, related one. Most of the classical and some more advanced subjects in the theory of algorithms are covered, though not in a comprehensive manner. The topics include Divide and Conquer, Dynamic Programming, Graph algorithms, probabilistic algorithms, data compression, numerical algorithms and intractability. Each chapter comes with its own set of exercises, and solutions to most of them are appended.Related Link(s)

Software Tools

Software Tools
Author: I. Trotter Hardy
Publisher:
Total Pages: 76
Release: 1977
Genre: Computer programming
ISBN:

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Sorting and searching

Sorting and searching
Author: Donald Ervin Knuth
Publisher:
Total Pages: 810
Release: 1998
Genre: Algorithms
ISBN: 9780201896855

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Computer Systems: Construction Algorithms and Analysis

Computer Systems: Construction Algorithms and Analysis
Author: Henry Skinner
Publisher: Willford Press
Total Pages: 0
Release: 2023-09-26
Genre: Computers
ISBN: 9781647284473

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A computer system is a machine which simplifies complex operations. It improves performance while lowering costs and power usage. An algorithm is a series of steps utilized for completing a particular task. It consists of three basic building blocks, which include sequencing, selection and iteration. It serves as the foundation for programming, allowing computers, websites and smartphones to function. Analysis and construction of algorithms and data structures is a fundamental and crucial element of computer science. The development of algorithms necessitates an understanding of the various options available for solving a computational problem, including networking, programming language, hardware and performance restrictions that come with a specific solution. This book unfolds the innovative aspects of computer systems. The readers would gain knowledge that would broaden their perspective about the construction algorithms and their analysis. The book will serve as a valuable source of reference for graduate and postgraduate students.

Computer Programming for Absolute Beginners

Computer Programming for Absolute Beginners
Author: Joakim Wassberg
Publisher: Packt Publishing Ltd
Total Pages: 430
Release: 2020-07-31
Genre: Computers
ISBN: 1839212535

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Get to grips with the building blocks of programming languages and get started on your programming journey without a computer science degree Key FeaturesUnderstand the fundamentals of a computer program and apply the concepts you learn to different programming languagesGain the confidence to write your first computer programExplore tips, techniques, and best practices to start coding like a professional programmerBook Description Learning how to code has many advantages, and gaining the right programming skills can have a massive impact on what you can do with your current skill set and the way you advance in your career. This book will be your guide to learning computer programming easily, helping you overcome the difficulties in understanding the major constructs in any mainstream programming language. Computer Programming for Absolute Beginners starts by taking you through the building blocks of any programming language with thorough explanations and relevant examples in pseudocode. You'll understand the relationship between computer programs and programming languages and how code is executed on the computer. The book then focuses on the different types of applications that you can create with your programming knowledge. You'll delve into programming constructs, learning all about statements, operators, variables, and data types. As you advance, you'll see how to control the flow of your programs using control structures and reuse your code using functions. Finally, you'll explore best practices that will help you write code like a pro. By the end of this book, you'll be prepared to learn any programming language and take control of your career by adding coding to your skill set. What you will learnGet to grips with basic programming language concepts such as variables, loops, selection and functionsUnderstand what a program is and how the computer executes itExplore different programming languages and learn about the relationship between source code and executable codeSolve problems using various paradigms such as procedural programming, object oriented programming, and functional programmingWrite high-quality code using several coding conventions and best practicesBecome well-versed with how to track and fix bugs in your programsWho this book is for This book is for beginners who have never programmed before and are looking to enter the world of programming. This includes anyone who is about to start studying programming and wants a head start, or simply wants to learn how to program on their own.

Algorithms for Visual Design Using the Processing Language

Algorithms for Visual Design Using the Processing Language
Author: Kostas Terzidis
Publisher: John Wiley & Sons
Total Pages: 384
Release: 2009-04-08
Genre: Computers
ISBN: 0470503181

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As the first book to share the necessary algorithms for creating code to experiment with design problems in the processing language, this book offers a series of generic procedures that can function as building blocks and encourages you to then use those building blocks to experiment, explore, and channel your thoughts, ideas, and principles into potential solutions. The book covers such topics as structured shapes, solid geometry, networking and databases, physical computing, image processing, graphic user interfaces, and more.