A User Experience Design of Travel Planning by Using Metaphor
Author | : Ka Yin Ho |
Publisher | : |
Total Pages | : 84 |
Release | : 2017 |
Genre | : |
ISBN | : |
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Author | : Ka Yin Ho |
Publisher | : |
Total Pages | : 84 |
Release | : 2017 |
Genre | : |
ISBN | : |
Author | : Daniel R. Fesenmaier |
Publisher | : CABI |
Total Pages | : 369 |
Release | : 2006-01-01 |
Genre | : Computers |
ISBN | : 0851990231 |
Bringing together the work of leading researchers, this book provides a clear and accessible overview of current research on destination recommendation systems. These systems guide consumer behaviour by enabling Internet users to quickly and effectively find relevant information about travel destinations, attractions, accommodation and transportation. The chapters in this book cover consumer behaviour, perceptual factors influencing consumer choice, and the design of destination recommendation systems. The book examines four different types of destination marketing system and concludes by analysing the future of recommendation systems for travellers.
Author | : Rex Hartson |
Publisher | : Elsevier |
Total Pages | : 973 |
Release | : 2012-01-25 |
Genre | : Computers |
ISBN | : 0123852420 |
The UX Book: Process and Guidelines for Ensuring a Quality User Experience aims to help readers learn how to create and refine interaction designs that ensure a quality user experience (UX). The book seeks to expand the concept of traditional usability to a broader notion of user experience; to provide a hands-on, practical guide to best practices and established principles in a UX lifecycle; and to describe a pragmatic process for managing the overall development effort. The book provides an iterative and evaluation-centered UX lifecycle template, called the Wheel, for interaction design. Key concepts discussed include contextual inquiry and analysis; extracting interaction design requirements; constructing design-informing models; design production; UX goals, metrics, and targets; prototyping; UX evaluation; the interaction cycle and the user action framework; and UX design guidelines. This book will be useful to anyone interested in learning more about creating interaction designs to ensure a quality user experience. These include interaction designers, graphic designers, usability analysts, software engineers, programmers, systems analysts, software quality-assurance specialists, human factors engineers, cognitive psychologists, cosmic psychics, trainers, technical writers, documentation specialists, marketing personnel, and project managers. A very broad approach to user experience through its components—usability, usefulness, and emotional impact with special attention to lightweight methods such as rapid UX evaluation techniques and an agile UX development process Universal applicability of processes, principles, and guidelines—not just for GUIs and the Web, but for all kinds of interaction and devices: embodied interaction, mobile devices, ATMs, refrigerators, and elevator controls, and even highway signage Extensive design guidelines applied in the context of the various kinds of affordances necessary to support all aspects of interaction Real-world stories and contributions from accomplished UX practitioners A practical guide to best practices and established principles in UX A lifecycle template that can be instantiated and tailored to a given project, for a given type of system development, on a given budget
Author | : Rose Dieng |
Publisher | : IOS Press |
Total Pages | : 512 |
Release | : 2000 |
Genre | : Computers |
ISBN | : 9781586030421 |
The main assumption behind the COOP conferences is that co-operative systems design requires a deep understanding of the co-operative work of dyads, groups and organizations, involving both artefacts and social conventions. The key topic of COOP'2000 was The Use of Theories and Models in Designing Cooperative Systems. Two opposite methodological approaches to co-operative system design can be clearly identified - a pragmatic approach or an approach based on theories and models. Objectives of the COOP'2000 Conference included: clarifying the reasons why one needs or does not need to use a theory or a model for design, comparing the pragmatic and the theory/model-based approaches, and identifying possible joint points between them, discussing the relevance of the theories/models with respect to the design of co-operative systems, to better delimit the respective application fields of the various theories/models, and to identify their possible joint points.
Author | : Helen Sharp |
Publisher | : John Wiley & Sons |
Total Pages | : 656 |
Release | : 2019-04-03 |
Genre | : Computers |
ISBN | : 1119547350 |
A new edition of the #1 text in the human computer Interaction field! Hugely popular with students and professionals alike, the Fifth Edition of Interaction Design is an ideal resource for learning the interdisciplinary skills needed for interaction design, human-computer interaction, information design, web design, and ubiquitous computing. New to the fifth edition: a chapter on data at scale, which covers developments in the emerging fields of 'human data interaction' and data analytics. The chapter demonstrates the many ways organizations manipulate, analyze, and act upon the masses of data being collected with regards to human digital and physical behaviors, the environment, and society at large. Revised and updated throughout, this edition offers a cross-disciplinary, practical, and process-oriented, state-of-the-art introduction to the field, showing not just what principles ought to apply to interaction design, but crucially how they can be applied. Explains how to use design and evaluation techniques for developing successful interactive technologies Demonstrates, through many examples, the cognitive, social and affective issues that underpin the design of these technologies Provides thought-provoking design dilemmas and interviews with expert designers and researchers Uses a strong pedagogical format to foster understanding and enjoyment An accompanying website contains extensive additional teaching and learning material including slides for each chapter, comments on chapter activities, and a number of in-depth case studies written by researchers and designers.
Author | : Yvonne Rogers |
Publisher | : John Wiley & Sons |
Total Pages | : 1089 |
Release | : 2023-03-06 |
Genre | : Computers |
ISBN | : 1119901111 |
A delightful, engaging, and comprehensive overview of interaction design Effective and engaging design is a critical component of any digital product, from virtual reality software to chatbots, smartphone apps, and more. In the newly updated sixth edition of Interaction Design: Beyond Human-Computer Interaction, a team of accomplished technology, design, and computing professors delivers an intuitive and instructive discussion of the principles underlying the design of effective interactive technologies. The authors discuss how to design and apply digital technologies in the real world, illustrated with numerous examples. The book explores the interdisciplinary foundations of interaction design, including skills from product design, computer science, human and social psychology, and others. The book builds on the highly successful fifth edition and draws on extensive new research and interviews with accomplished professionals and researchers in the field that reflect a rapidly-changing landscape. It is supported by a website hosting digital resources that add to and complement the material contained within. Readers will also find: Explorations of the social and emotional components of interacting with apps, digital devices and computers Descriptions about how to design, prototype, evaluate and construct technologies that support human-computer interaction Discussions of the cognitive aspects of interaction design, as well as design and evaluation, including usability testing and expert reviews. An essential text for undergraduate and graduate students of human-computer interaction, interaction design, software engineering, web design, and information studies, Interaction Design will also prove to be indispensable for interaction design and user experience professionals.
Author | : S. Robertson |
Publisher | : CRC Press |
Total Pages | : 473 |
Release | : 2003-09-02 |
Genre | : Technology & Engineering |
ISBN | : 0203305361 |
The 2000 edition of this long running and highly respected series, contains the best papers from the Ergonomics Society Annual Conference in 2000. The individual papers provide insight into current practice, presents new research findings, and forms an invaluable reference source. In addition to mainstream ergonomists and human factors specialists, Contemporary Ergonomics 2000 will appeal to all those who have an interest in peoples' interaction with their working and leisure environment - including designers, manufacturing and production engineers, health and safety specialists, occupational, applied and industrial psychologists and applied physiologists.
Author | : Constantine Stephanidis |
Publisher | : CRC Press |
Total Pages | : 1064 |
Release | : 2009-06-11 |
Genre | : Technology & Engineering |
ISBN | : 1420064991 |
In recent years, the field of Universal Access has made significant progress in consolidating theoretical approaches, scientific methods and technologies, as well as in exploring new application domains. Increasingly, professionals in this rapidly maturing area require a comprehensive and multidisciplinary resource that addresses current principles
Author | : Zheng Xiang |
Publisher | : Springer |
Total Pages | : 309 |
Release | : 2016-10-12 |
Genre | : Business & Economics |
ISBN | : 3319442635 |
This book presents cutting edge research on the development of analytics in travel and tourism. It introduces new conceptual frameworks and measurement tools, as well as applications and case studies for destination marketing and management. It is divided into five parts: Part one on travel demand analytics focuses on conceptualizing and implementing travel demand modeling using big data. It illustrates new ways to identify, generate and utilize large quantities of data in tourism demand forecasting and modeling. Part two focuses on analytics in travel and everyday life, presenting recent developments in wearable computers and physiological measurement devices, and the implications for our understanding of on-the-go travelers and tourism design. Part three embraces tourism geoanalytics, correlating social media and geo-based data with tourism statistics. Part four discusses web-based and social media analytics and presents the latest developments in utilizing user-generated content on the Internet to understand a number of managerial problems. The final part is a collection of case studies using web-based and social media analytics, with examples from the Sochi Olympics on Twitter, leveraging online reviews in the hotel industry, and evaluating destination communications and market intelligence with online hotel reviews. The chapters in this section collectively describe a range of different approaches to understanding market dynamics in tourism and hospitality.
Author | : Michael Baumgardt |
Publisher | : Springer Science & Business Media |
Total Pages | : 171 |
Release | : 2012-12-06 |
Genre | : Computers |
ISBN | : 3642588298 |
In this book and CD-ROM package, the author offers a detailed guide and numerous tips and tricks on how to design eye-catching web pages. Using a step-by-step approach, the author shows readers how unusual design elements and impressive effects can be made quickly and effectively using different graphics and image processing programs. This package is an invaluable resource of tips, tricks, and ideas for all those working on the design of web sites, multimedia programs, or other computer graphics.