A Theory of Computer Semiotics

A Theory of Computer Semiotics
Author: Peter Bøgh Andersen
Publisher: Cambridge University Press
Total Pages: 428
Release: 1997-04-28
Genre: Computers
ISBN: 9780521448680

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Semiotics is the science of signs: graphical, such as pictures; verbal (writing or sounds); or others such as body gestures and clothes. Computer semiotics studies the special nature of computer-based signs and how they function in use. This 1991 book is based on ten years of empirical research on computer usage in work situations and contains material from a course taught by the author. It introduces basic traditional semiotic concepts and adapts them so that they become useful for analysing and designing computer systems in their symbolic context of work. It presents a novel approach to the subject, rich in examples, in that it is both theoretically systematic and practical. The author refers to and reinterprets techniques already used so that readers can deepen their understanding. In addition, it offers new techniques and a consistent perspective on computer systems that is particularly appropriate for new hardware and software (e.g. hypermedia) whose main functions are presentation and communication. This is a highly important work whose influence will be wide and longlasting.

The Semiotic Engineering of Human-computer Interaction

The Semiotic Engineering of Human-computer Interaction
Author: Clarisse Sieckenius De Souza
Publisher: MIT Press
Total Pages: 318
Release: 2005
Genre: Computers
ISBN: 9780262042208

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A theory of HCI that uses concepts from semiotics and computer science to focus on the communication between designers and users during interaction. In The Semiotic Engineering of Human-Computer Interaction, Clarisse Sieckenius de Souza proposes an account of HCI that draws on concepts from semiotics and computer science to investigate the relationship between user and designer. Semiotics is the study of signs, and the essence of semiotic engineering is the communication between designers and users at interaction time; designers must somehow be present in the interface to tell users how to use the signs that make up a system or program. This approach, which builds on--but goes further than--the currently dominant user-centered approach, allows designers to communicate their overall vision and therefore helps users understand designs--rather than simply which icon to click. According to de Souza's account, both designers and users are interlocutors in an overall communication process that takes place through an interface of words, graphics, and behavior. Designers must tell users what they mean by the artifact they have created, and users must understand and respond to what they are being told. By coupling semiotic theory and engineering, de Souza's approach to HCI design encompasses the principles, the materials, the processes, and the possibilities for producing meaningful interactive computer system discourse and achieves a broader perspective than cognitive, ethnographic, or ergonomic approaches. De Souza begins with a theoretical overview and detailed exposition of the semiotic engineering account of HCI. She then shows how this approach can be applied specifically to HCI evaluation and design of online help systems, customization and end-user programming, and multiuser applications. Finally, she reflects on the potential and opportunities for research in semiotic engineering.

Semiotics of Programming

Semiotics of Programming
Author: Kumiko Tanaka-Ishii
Publisher: Cambridge University Press
Total Pages: 233
Release: 2010-03-22
Genre: Computers
ISBN: 0521516552

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Considers what computers can and cannot do, analysing how computer sign systems compare to humans through a concept of reflexivity.

The Computer as Medium

The Computer as Medium
Author: Berit Holmqvist
Publisher: Cambridge University Press
Total Pages: 514
Release: 1993
Genre: Computers
ISBN: 9780521419956

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Many industrial training applications, educational applications, and of course information applications such as databases and hypermedia are all attempts to communicate, and yet we really don't know much about the computer as a communicative medium. Bringing together a collection of essays presenting such diverse theoretical approaches as general semiotics, linguistics, communication theory, literary and art criticism, sociology, and history, the editors set out to establish and elaborate the role of computer systems as a sign technology. The volume is divided into three main parts, each focused on a different field of semiotic inquiry. "Computer-Based Signs" discusses the special nature of signs produced by means of computers. "The Rhetoric of Interactive Media" deals with codes of aesthetics and composition for the new "elastic" medium of communication: interactive fiction and hypertext. "Computers in Context" analyzes computer technology in the larger cultural, historical, and organizational contexts. Scholars in computer science, cognitive science, organization theory, information and media science, semiotics, communication, and linguistics will find this book invaluable, and as current excitement about hypermedia and electronic books continues to grow, a broader audience including computer artists and literary critics will also find it a useful resource.

The Wiley Handbook of Human Computer Interaction Set

The Wiley Handbook of Human Computer Interaction Set
Author: Kent Norman
Publisher: John Wiley & Sons
Total Pages: 2263
Release: 2017-12-28
Genre: Psychology
ISBN: 1118977270

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In der Vergangenheit war die Mensch-Computer-Interaktion (Human-Computer Interaction) das Privileg einiger weniger. Heute ist Computertechnologie weit verbreitet, allgegenwärtig und global. Arbeiten und Lernen erfolgen über den Computer. Private und kommerzielle Systeme arbeiten computergestützt. Das Gesundheitswesen wird neu erfunden. Navigation erfolgt interaktiv. Unterhaltung kommt aus dem Computer. Als Antwort auf immer leistungsfähigere Systeme sind im Bereich der Mensch-Computer-Interaktion immer ausgeklügeltere Theorien und Methodiken entstanden. The Wiley Handbook of Human-Computer Interaction bietet einen Überblick über all diese Entwicklungen und untersucht die vielen verschiedenen Aspekte der Mensch-Computer-Interaktion und hat den Wert menschlicher Erfahrungen, die über Technologie stehen, ganzheitlich im Blick.

Semiotics in Information Systems Engineering

Semiotics in Information Systems Engineering
Author: Kecheng Liu
Publisher: Cambridge University Press
Total Pages: 232
Release: 2000-05-11
Genre: Computers
ISBN: 1139425536

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Semiotics, the science of signs, has long been recognised as an important discipline for understanding information and communications. Moreover it has found wide application in other areas of computer science, as it offers an effective insight into organisations and the computer systems that support them. An organisation may be viewed as a system of information and communication in which human actors, with the assistance of information technology, are able to process, represent, store and consume information. Computer systems that fit into an organisation and that support and enhance its performance and competitiveness, can be better delivered if semiotic principles are understood and applied. In this book, first published in 2000, semiotic methods are introduced and illustrated through three major case studies, which demonstrate how information systems can be developed to meet business requirements and support business objectives. It will appeal to academics, systems developers and analysts.

A Theory of General Semiotics

A Theory of General Semiotics
Author: Abraham Solomonick
Publisher: Cambridge Scholars Publishing
Total Pages: 415
Release: 2015-09-10
Genre: Electronic books
ISBN: 1443882321

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This book is devoted to the topic of general semiotics. It formulates some of the central laws and parameters of the paradigm of general semiotics, and illustrates them with various examples from branch semiotics – from the systems of semiotics of that are already in use in particular fields of endeavour. These laws and illustrations will prove useful for every distinct instance of branch semiotics, both those that are already well-established and those that will appear in the future.

Theory and Methodology of Semiotics

Theory and Methodology of Semiotics
Author: Alexandros Ph. Lagopoulos
Publisher: Walter de Gruyter GmbH & Co KG
Total Pages: 320
Release: 2020-11-23
Genre: Language Arts & Disciplines
ISBN: 3110616300

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The book is an in-depth presentation of the European branch of semiotic theory, originating in the work of Ferdinand de Saussure. It has four parts: a historical introduction, the analysis of langue, narrative theory and communication theory. Part I briefly presents all the semiotic schools and their main points of reference. Although this material is accessible in many other Anglophone publications, the presentation is marked by specific choices aiming to display similarities and differences. The analysis of langue in Part II is also available in Anglophone bibliography, but the book presents Saussurean theory according to a new theoretical rationale and enriched with later developments. In addition, it is orientated so as to offer the foundation for the part that follows. Part III is a presentation of Greimasian narrative theory, well documented in Francophone bibliography but poorly represented in Anglophone publications. The presentation extends the theory in both a qualitative and a new quantitative direction, and includes a great number of examples and two extended textual analyses to help the reader understand and apply it. Part IV, communication theory, combines an extension of Greimasian sociosemiotics with other schools of thought. This original theoretical section discusses fourteen consecutive communication models, the synthesis of which results in a holistic, social semiotic theory of communication.

Conversations Around Semiotic Engineering

Conversations Around Semiotic Engineering
Author: Simone Diniz Junqueira Barbosa
Publisher: Springer
Total Pages: 115
Release: 2017-05-09
Genre: Computers
ISBN: 3319562916

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Demonstrating the influence of Semiotic Engineering in Human-Computer Interaction, this book focuses on the work of one of the pioneers of the field - Clarisse de Souza - and her influence on this broad and wide-ranging area of research. It contains a selection of essays written by those that have worked with her over the years and will encourage readers to extend their reading and research in this area. Clarisse de Souza, widely known as the founder of Semiotic Engineering, will reach her 60th birthday in 2017, and the Semiotic Engineering Research Group that she founded will also celebrate its 20th anniversary. A key figure in HCI, Clarisse argued that human-computer interaction enables computer-mediated communication between the designer and the user at the point of interaction thus enabling and facilitating designers in understanding who their users are, and what their requirements may be. This book brings together prominent researchers who have helped to shape semiotic engineering by their insightful discussions on the theory.

Organizational Semiotics

Organizational Semiotics
Author: Kecheng Liu
Publisher: Springer
Total Pages: 330
Release: 2013-03-19
Genre: Computers
ISBN: 0387356118

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Organizational Semiotics: Evolving a Science of Information Systems covers such issues as: -Fundamental concepts such as 'information', 'data', 'message', 'communication', 'knowledge', 'organization', 'system' and so on; -Properties of signs vital to organizational functioning, such as their meanings, the intentions they express and the valuable social consequences they produce; -'Architecture' of organizations when they are viewed as information systems, based on their semiotics features; -Understanding language in organizational contexts, for example, the limitations on the language used to conduct business affairs; -The empirical study of communications for requirements elicitation; -Applying semiotic categories (e.g. physical, empiric, syntactic, semantic, pragmatic, social) to various problems; -Organizational knowledge representation; -Business process re-engineering methods and the design of e-commerce systems.