A City Is Not a Computer

A City Is Not a Computer
Author: Shannon Mattern
Publisher: Princeton University Press
Total Pages: 200
Release: 2021-08-10
Genre: Architecture
ISBN: 069122675X

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A bold reassessment of "smart cities" that reveals what is lost when we conceive of our urban spaces as computers Computational models of urbanism—smart cities that use data-driven planning and algorithmic administration—promise to deliver new urban efficiencies and conveniences. Yet these models limit our understanding of what we can know about a city. A City Is Not a Computer reveals how cities encompass myriad forms of local and indigenous intelligences and knowledge institutions, arguing that these resources are a vital supplement and corrective to increasingly prevalent algorithmic models. Shannon Mattern begins by examining the ethical and ontological implications of urban technologies and computational models, discussing how they shape and in many cases profoundly limit our engagement with cities. She looks at the methods and underlying assumptions of data-driven urbanism, and demonstrates how the "city-as-computer" metaphor, which undergirds much of today's urban policy and design, reduces place-based knowledge to information processing. Mattern then imagines how we might sustain institutions and infrastructures that constitute more diverse, open, inclusive urban forms. She shows how the public library functions as a steward of urban intelligence, and describes the scales of upkeep needed to sustain a city's many moving parts, from spinning hard drives to bridge repairs. Incorporating insights from urban studies, data science, and media and information studies, A City Is Not a Computer offers a visionary new approach to urban planning and design.

Artificial Unintelligence

Artificial Unintelligence
Author: Meredith Broussard
Publisher: MIT Press
Total Pages: 247
Release: 2019-01-29
Genre: Computers
ISBN: 026253701X

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A guide to understanding the inner workings and outer limits of technology and why we should never assume that computers always get it right. In Artificial Unintelligence, Meredith Broussard argues that our collective enthusiasm for applying computer technology to every aspect of life has resulted in a tremendous amount of poorly designed systems. We are so eager to do everything digitally—hiring, driving, paying bills, even choosing romantic partners—that we have stopped demanding that our technology actually work. Broussard, a software developer and journalist, reminds us that there are fundamental limits to what we can (and should) do with technology. With this book, she offers a guide to understanding the inner workings and outer limits of technology—and issues a warning that we should never assume that computers always get things right. Making a case against technochauvinism—the belief that technology is always the solution—Broussard argues that it's just not true that social problems would inevitably retreat before a digitally enabled Utopia. To prove her point, she undertakes a series of adventures in computer programming. She goes for an alarming ride in a driverless car, concluding “the cyborg future is not coming any time soon”; uses artificial intelligence to investigate why students can't pass standardized tests; deploys machine learning to predict which passengers survived the Titanic disaster; and attempts to repair the U.S. campaign finance system by building AI software. If we understand the limits of what we can do with technology, Broussard tells us, we can make better choices about what we should do with it to make the world better for everyone.

The Image of the City

The Image of the City
Author: Kevin Lynch
Publisher: MIT Press
Total Pages: 212
Release: 1964-06-15
Genre: Architecture
ISBN: 9780262620017

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The classic work on the evaluation of city form. What does the city's form actually mean to the people who live there? What can the city planner do to make the city's image more vivid and memorable to the city dweller? To answer these questions, Mr. Lynch, supported by studies of Los Angeles, Boston, and Jersey City, formulates a new criterion—imageability—and shows its potential value as a guide for the building and rebuilding of cities. The wide scope of this study leads to an original and vital method for the evaluation of city form. The architect, the planner, and certainly the city dweller will all want to read this book.

Your Computer Is on Fire

Your Computer Is on Fire
Author: Thomas S. Mullaney
Publisher: MIT Press
Total Pages: 417
Release: 2021-03-09
Genre: Computers
ISBN: 026253973X

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Technology scholars declare an emergency: attention must be paid to the inequality, marginalization, and biases woven into our technological systems. This book sounds an alarm: we can no longer afford to be lulled into complacency by narratives of techno-utopianism, or even techno-neutrality. We should not be reassured by such soothing generalities as "human error," "virtual reality," or "the cloud." We need to realize that nothing is virtual: everything that "happens online," "virtually," or "autonomously" happens offline first, and often involves human beings whose labor is deliberately kept invisible. Everything is IRL. In Your Computer Is on Fire, technology scholars train a spotlight on the inequality, marginalization, and biases woven into our technological systems.

The Computer and the Brain

The Computer and the Brain
Author: John Von Neumann
Publisher: Yale University Press
Total Pages: 116
Release: 2000-01-01
Genre: Computers
ISBN: 9780300084733

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This book represents the views of one of the greatest mathematicians of the twentieth century on the analogies between computing machines and the living human brain. John von Neumann concludes that the brain operates in part digitally, in part analogically, but uses a peculiar statistical language unlike that employed in the operation of man-made computers. This edition includes a new foreword by two eminent figures in the fields of philosophy, neuroscience, and consciousness.

The Invisible Computer

The Invisible Computer
Author: Donald A. Norman
Publisher:
Total Pages: 320
Release: 1999
Genre: Business & Economics
ISBN: 9780262640411

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This text argues that companies must start with an understanding of people in relation to the development of products: user needs first, technology last - the opposite of how things are done now.

Computer Engineering for Babies

Computer Engineering for Babies
Author: Chase Roberts
Publisher:
Total Pages: 0
Release: 2021-10-20
Genre:
ISBN: 9781735208701

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An introduction to computer engineering for babies. Learn basic logic gates with hands on examples of buttons and an output LED.

Smart Cities

Smart Cities
Author: Claude Rochet
Publisher: John Wiley & Sons
Total Pages: 240
Release: 2018-10-16
Genre: Computers
ISBN: 1786302993

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The intelligence of a city is the capacity to learn: to learn the past, its history and the culture of its territory. Unlike the smart city, we do not build a city from scratch and there is nothing, there is no smart city standard car intelligence is measured this ability to fit into a territorial dynamic, a story and a culture. Continuous learning through instantaneous feedback provides the digital to understand and map the urban system and driver.

The Routledge Companion to Urban Media and Communication

The Routledge Companion to Urban Media and Communication
Author: Zlatan Krajina
Publisher: Routledge
Total Pages: 1052
Release: 2019-09-23
Genre: Social Science
ISBN: 1351813269

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The Routledge Companion to Urban Media and Communication traces central debates within the burgeoning interdisciplinary research on mediated cities and urban communication. The volume brings together diverse perspectives and global case studies to map key areas of research within media, cultural and urban studies, where a joint focus on communications and cities has made important innovations in how we understand urban space, technology, identity and community. Exploring the rise and growing complexity of urban media and communication as the next key theme for both urban and media studies, the book gathers and reviews fast-developing knowledge on specific emergent phenomena such as: reading the city as symbol and text; understanding urban infrastructures as media (and vice-versa); the rise of global cities; urban and suburban media cultures: newspapers, cinema, radio, television and the mobile phone; changing spaces and practices of urban consumption; the mediation of the neighbourhood, community and diaspora; the centrality of culture to urban regeneration; communicative responses to urban crises such as racism, poverty and pollution; the role of street art in the negotiation of ‘the right to the city’; city competition and urban branding; outdoor advertising; moving image architecture; ‘smart’/cyber urbanism; the emergence of Media City production spaces and clusters. Charting key debates and neglected connections between cities and media, this book challenges what we know about contemporary urban living and introduces innovative frameworks for understanding cities, media and their futures. As such, it will be an essential resource for students and scholars of media and communication studies, urban communication, urban sociology, urban planning and design, architecture, visual cultures, urban geography, art history, politics, cultural studies, anthropology and cultural policy studies, as well as those working with governmental agencies, cultural foundations and institutes, and policy think tanks.

Citizen’s Right to the Digital City

Citizen’s Right to the Digital City
Author: Marcus Foth
Publisher: Springer
Total Pages: 259
Release: 2018-12-11
Genre: Political Science
ISBN: 9789811357275

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Edited by thought leaders in the fields of urban informatics and urban interaction design, this book brings together case studies and examples from around the world to discuss the role that urban interfaces, citizen action, and city making play in the quest to create and maintain not only secure and resilient, but productive, sustainable and viable urban environments. The book debates the impact of these trends on theory, policy and practice. The individual chapters are based on blind peer reviewed contributions by leading researchers working at the intersection of the social / cultural, technical / digital, and physical / spatial domains of urbanism scholarship. The book will appeal not only to researchers and students, but also to a vast number of practitioners in the private and public sector interested in accessible content that clearly and rigorously analyses the potential offered by urban interfaces, mobile technology, and location-based services in the context of engaging people with open, smart and participatory urban environments.