A Balanced Introduction to Computer Science

A Balanced Introduction to Computer Science
Author: David Reed
Publisher: Prentice Hall
Total Pages: 409
Release: 2008
Genre: Computers
ISBN: 0136017223

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Using HTML and the programming language JavaScript, students develop problem-solving skills as they design and implement interactive Web pages."--Jacket.

A Balanced Introduction to Computer Science

A Balanced Introduction to Computer Science
Author: David Reed (Ph. D.)
Publisher:
Total Pages: 380
Release: 2008
Genre: Computer science
ISBN: 9780131358294

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Using HTML and the programming language JavaScript, students develop problem-solving skills as they design and implement interactive Web pages."--BOOK JACKET.

Outlines and Highlights for a Balanced Introduction to Computer Science by David Reed, Isbn

Outlines and Highlights for a Balanced Introduction to Computer Science by David Reed, Isbn
Author: Cram101 Textbook Reviews
Publisher: Academic Internet Pub Incorporated
Total Pages: 278
Release: 2010-01
Genre: Education
ISBN: 9781616983741

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Never HIGHLIGHT a Book Again! Virtually all of the testable terms, concepts, persons, places, and events from the textbook are included. Cram101 Just the FACTS101 studyguides give all of the outlines, highlights, notes, and quizzes for your textbook with optional online comprehensive practice tests. Only Cram101 is Textbook Specific. Accompanys: 9780136017226 .

Studyguide for a Balanced Introduction to Computer Science by Reed, David

Studyguide for a Balanced Introduction to Computer Science by Reed, David
Author: Cram101 Textbook Reviews
Publisher: Cram101
Total Pages: 150
Release: 2013-05
Genre:
ISBN: 9781478495161

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Never HIGHLIGHT a Book Again Virtually all testable terms, concepts, persons, places, and events are included. Cram101 Textbook Outlines gives all of the outlines, highlights, notes for your textbook with optional online practice tests. Only Cram101 Outlines are Textbook Specific. Cram101 is NOT the Textbook. Accompanys: 9780521673761

Under One Condition: An Introduction to Computer Science Principles and Programming in Python

Under One Condition: An Introduction to Computer Science Principles and Programming in Python
Author: Danielle K. Park
Publisher: Danielle K. Park
Total Pages: 38
Release: 2021-04-01
Genre: Computers
ISBN:

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Under One Condition: An Introduction to Computer Science Principles and Programming in Python is designed for curious middle school and building high school students. This book covers topics including design and development, computing errors, abstraction, mutability, computer networks, safe computing, and the many aspects of data.

Introduction to Computer Science

Introduction to Computer Science
Author: ITL Education Solutions Limited
Publisher: Pearson Education India
Total Pages: 536
Release: 2011
Genre: Computer science
ISBN: 9788131760307

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Discusses most ideas behind a computer in a simple and straightforward manner. The book is also useful to computer enthusiasts who wish to gain fundamental knowledge of computers.

Introduction to Computing

Introduction to Computing
Author: David Evans
Publisher:
Total Pages: 300
Release: 2011-12-07
Genre:
ISBN: 9780983455752

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Introduction to Computing is a comprehensive text designed for the CS0 (Intro to CS) course at the college level. It may also be used as a primary text for the Advanced Placement Computer Science course at the high school level.

Explorations in Computing

Explorations in Computing
Author: John S. Conery
Publisher: CRC Press
Total Pages: 392
Release: 2011-06-27
Genre: Computers
ISBN: 1439812632

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Based on the author’s introductory course at the University of Oregon, Explorations in Computing: An Introduction to Computer Science focuses on the fundamental idea of computation and offers insight into how computation is used to solve a variety of interesting and important real-world problems. Taking an active learning approach, the text encourages students to explore computing ideas by running programs and testing them on different inputs. It also features illustrations by Phil Foglio, winner of the 2009 and 2010 Hugo Award for Best Graphic Novel. Classroom-Tested Material The first four chapters introduce key concepts, such as algorithms and scalability, and hone practical lab skills for creating and using objects. In the remaining chapters, the author covers "divide and conquer" as a problem solving strategy, the role of data structures, issues related to encoding data, computer architecture, random numbers, challenges for natural language processing, computer simulation, and genetic algorithms. Through a series of interactive projects in each chapter, students can experiment with one or more algorithms that illustrate the main topic. Requiring no prior experience with programming, these projects show students how algorithms provide computational solutions to real-world problems. Web Resource The book’s website at www.cs.uoregon.edu/eic presents numerous ancillaries. The lab manual offers step-by-step instructions for installing Ruby and the RubyLabs gem with Windows XP, Mac OS X, and Linux. The manual includes tips for editing programs and running commands in a terminal emulator. The site also provides online documentation of all the modules in the RubyLabs gem. Once the gem is installed, the documentation can be read locally by a web browser. After working through the in-depth examples in this textbook, students will gain a better overall understanding of what computer science is about and how computer scientists think about problems.