30 Days of Worldbuilding

30 Days of Worldbuilding
Author: A Trevena
Publisher: Maythorne Press
Total Pages: 80
Release: 2022-01-28
Genre: Language Arts & Disciplines
ISBN:

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Overwhelmed by creating fantasy worlds? Lost in your world? Unsure where to go next? 30 Days of Worldbuilding breaks the task into manageable chunks. By following 30 creative prompts, this book will guide you from idea, to full world. This workbook will help you to: - Break the epic task of worldbuilding into easy steps - Build a full and complete world with prompts you may not have thought of - Tie your worldbuilding into your story to increase tension and conflict - Bring your worldbuilding back to your characters to get your readers hooked By completing just one prompt each day, you can have a fully created fantasy world in a month. You will also have an invaluable book of worldbuilding notes to keep beside you as you write. Get 30 Days of Worldbuilding today, and stop getting lost in your world.

30 Days of Worldbuilding

30 Days of Worldbuilding
Author: A. Trevena
Publisher:
Total Pages: 98
Release: 2019-12-23
Genre:
ISBN: 9781677313129

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Overwhelmed by creating fantasy worlds? Lost in your world? Unsure where to go next? 30 Days of Worldbuilding breaks the task into manageable chunks. By following 30 creative prompts, this book will guide you from idea, to full world. This workbook will help you to: Break the epic task of worldbuilding into easy steps Build a full and complete world with prompts you may not have thought of Tie your worldbuilding into your story to increase tension and conflict Bring your worldbuilding back to your characters to get your readers hooked This book also includes a bonus lesson on building magic systems that work. By completing just one prompt each day, you can have a fully created fantasy world in a month. You will also have an invaluable book of worldbuilding notes to keep beside you as you write. Get 30 Days of Worldbuilding today, and stop getting lost in your world. Available as both an ebook Guidebook and a paperback Workbook with space for answering each prompt.

On Writing and Worldbuilding

On Writing and Worldbuilding
Author: Timothy Hickson
Publisher:
Total Pages: 0
Release: 2023-11-23
Genre: Fiction
ISBN: 9780473694043

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Collaborative Worldbuilding for Writers and Gamers

Collaborative Worldbuilding for Writers and Gamers
Author: Trent Hergenrader
Publisher: Bloomsbury Publishing
Total Pages: 280
Release: 2018-10-18
Genre: Language Arts & Disciplines
ISBN: 1350016691

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The digital technologies of the 21st century are reshaping how we experience storytelling. More than ever before, storylines from the world's most popular narratives cross from the pages of books to the movie theatre, to our television screens and in comic books series. Plots intersect and intertwine, allowing audiences many different entry points to the narratives. In this sometimes bewildering array of stories across media, one thing binds them together: their large-scale fictional world. Collaborative Worldbuilding for Writers and Gamers describes how writers can co-create vast worlds for use as common settings for their own stories. Using the worlds of Star Wars, Lord of the Rings, A Game of Thrones, and Dungeons & Dragons as models, this book guides readers through a step-by-step process of building sprawling fictional worlds complete with competing social forces that have complex histories and yet are always evolving. It also shows readers how to populate a catalog with hundreds of unique people, places, and things that grow organically from their world, which become a rich repository of story making potential. The companion website collaborativeworldbuilding.com features links to online resources, past worldbuilding projects, and an innovative card system designed to work with this book.

Building Imaginary Worlds

Building Imaginary Worlds
Author: Mark J.P. Wolf
Publisher: Routledge
Total Pages: 409
Release: 2014-03-14
Genre: Literary Criticism
ISBN: 113622081X

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Mark J.P. Wolf’s study of imaginary worlds theorizes world-building within and across media, including literature, comics, film, radio, television, board games, video games, the Internet, and more. Building Imaginary Worlds departs from prior approaches to imaginary worlds that focused mainly on narrative, medium, or genre, and instead considers imaginary worlds as dynamic entities in and of themselves. Wolf argues that imaginary worlds—which are often transnarrative, transmedial, and transauthorial in nature—are compelling objects of inquiry for Media Studies. Chapters touch on: a theoretical analysis of how world-building extends beyond storytelling, the engagement of the audience, and the way worlds are conceptualized and experienced a history of imaginary worlds that follows their development over three millennia from the fictional islands of Homer’s Odyssey to the present internarrative theory examining how narratives set in the same world can interact and relate to one another an examination of transmedial growth and adaptation, and what happens when worlds make the jump between media an analysis of the transauthorial nature of imaginary worlds, the resulting concentric circles of authorship, and related topics of canonicity, participatory worlds, and subcreation’s relationship with divine Creation Building Imaginary Worlds also provides the scholar of imaginary worlds with a glossary of terms and a detailed timeline that spans three millennia and more than 1,400 imaginary worlds, listing their names, creators, and the works in which they first appeared.

Worldbuilding For Fantasy Fans And Authors

Worldbuilding For Fantasy Fans And Authors
Author: M D Presley
Publisher:
Total Pages: 310
Release: 2020-08-08
Genre:
ISBN:

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Worlds can exist without stories, but fantasy stories cannot exist without a vibrant and enthralling world. But what makes a good fantasy world? Be you a top-down planner, a bottom-up pantser, or a fantasy fan experiencing the worldbuilding from the inside-out, this comprehensive guide has you covered. Adopting a "tools not rules" approach, you will discover dozens of worldbuilding strategies, including: Ineffective, effective, and inspired worldbuilding. Designing comprehensive magic systems. The four Cs of worldbuilding and how to use them. The ins and outs of immersion. Enhancing the audience experience with fantasy conceits. Also featuring: Case studies from famous worldbuilders. Map design 101. Survey results showing what audiences want. Answers to these questions and more were once scattered throughout the realms, but have finally been compiled and synthesized for fantasy fans and authors alike.

Worldbuilding

Worldbuilding
Author: Kevin J. Anderson
Publisher: WordFire +ORM
Total Pages: 63
Release: 2015-10-19
Genre: Language Arts & Disciplines
ISBN: 1614753768

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Create rich, complex fictional settings with tips from a New York Times–bestselling author and Nebula, Hugo, and Bram Stoker Award nominee. International bestselling author Kevin J. Anderson has created many extensive fictional universes, ranging from sweeping galactic empires to complex steampunk fantasies, to humorous monster-filled cities. He has become known for his skill in worldbuilding. Now, in Worldbuilding: From Small Towns to Entire Universes, he describes the techniques he uses in creating a rich fictional setting, leading writers through the countless questions and topics one must consider. Whether it’s geography, climate, politics, economics, society, religion, science, arts, or history, all of these ingredients form the basis for a believable setting for your story to unfold—and the expertise provided in this book by a prolific master of science fiction, fantasy, and horror with over twenty million of copies in print will show you how to create universes of your own.

The A-Zs of Worldbuilding

The A-Zs of Worldbuilding
Author: Rebekah Loper
Publisher:
Total Pages: 252
Release: 2017-09-30
Genre:
ISBN: 9780692850558

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Worldbuilding is the ultimate act of creation for speculative fiction writers, but how exactly do you worldbuild? You ask 'what if' and use each answer as a springboard to more questions and answers about your fictional world. In The A-Zs of Worldbuilding, that 'what if' process is broken down into 26 themed chapters, covering topics ranging from architecture to zoology. Each chapter includes a corresponding set of guided exercises to help you find the 'what if' questions relevant to your story's world. Fair warning, though: worldbuilding is addictive. Once you get started, you might never put your pen down again.

Worlds Apart

Worlds Apart
Author: Francesca T Barbini
Publisher:
Total Pages: 292
Release: 2021-07-27
Genre:
ISBN: 9781913387747

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Worlds Apart: Worldbuilding in Fantasy and Science Fiction is the fifth Call for Papers of Academia Lunare, the non-fiction arm of Luna Press Publishing. The papers focus on the theme of worldbuilding in fantasy and science fiction, in all its forms, in different media. Featuring papers from Ricardo Victoria-Uribe and Martha Elba González- Alcaraz, Allen Stroud, Sarah McPherson, Sébastien Doubinsky, Cheryl Morgan, Peter Garrett, Eugen Bacon, Octavia Cade, Enrico Spadaro, Tatiana Fajardo, Claire Burgess, Ellen Forget, Kevin Cooney, Jyrki Korpua, Rachel Jones.

Fantasy World-Building

Fantasy World-Building
Author: Mark Nelson
Publisher: Dover Publications
Total Pages: 163
Release: 2019-02-13
Genre: Art
ISBN: 0486828654

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When artists and designers explore or create a fictional setting, the milieu must be completely fleshed out, explained, and designed. In this book, comic and gaming art veteran Mark A. Nelson explores and demonstrates his methods for fashioning visually stunning, believable environments for fantasy creatures and characters. Scores of images and step-by-step examples illustrate how variation and experimentation lead to fresh, original designs for otherworldly beings, their environments, and their stories. Nelson discusses how to find ideas and borrow from history to add the strength of realism to a fantasy world. In describing the best ways to establish a habitat, he offers specifics about climate, terrain, flora, and wildlife. He shares insights into founding societies in terms of their means of survival, manner of warfare, spiritual practices, style of dress, and levels of technology. All visual creatives who work with imaginative material — illustrators, comic artists, and writers — will take a lively interest in this source of inspiration and practical knowledge.